The Horknight is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest XI. It is an armoured Grublin riding on the back of a wasp mount.

Characteristics edit

Horknights are more heavily armored cavalrymen compared to their foot soldier counterparts, donning simple iron breastplates and horned iron masks, along with a pair of leather gloves. They wield jousting lances in their right hands instead of their chipped swords, using their left hands to hold the reins that maneuver their wasp mounts. The wasps have yellow bodies with brown stripes on their abdomens and they wear leather masks and saddles on the back of their thoraxes in order to seat their riders. They can fire off stingers laced with a sleep-inducing toxin at their opponents.

Appearances edit

Dragon Quest XI: Echoes of an Elusive Age edit

Horknight (ビーライダー, Bīraidā )
Defeated Monster List No. : #094
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Humanoid 76 12 92 31 77 75 83
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-110% 0% 25% -110% 25% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 0% 0% 0% 0% 100% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 0% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap Counterstrike
Grows ever more angry (increases Attack and Agility)
Shoots off sleepy stingers (damages and puts one character to sleep)
Double Multithrust
Dundrasil Region (first act)
Insula Occidentalis (first act, 3DS and 2D mode of Definitive Edition only)
Butterfly wing18
Yellow eye116
Description Elite grublin warriors who ride astride great big wasps. Beware their two-pronged spear and stinger strikes.

If a horknight is sparkling, its mount can be ridden after defeating it in battle. The wasp hovers in midair and can fly over low bodies of water, as well as being able to make small hops.


Vicious horknight (ビーライダー・強, Bīraidā・kyō )
Defeated Monster List No. : #275
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Humanoid 164 16 561 108 151 144 149
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-110% 0% 25% -110% 25% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 25% 0% 0% 0% 100% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 25% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap Counterstrike
Grows ever more angry (increases Attack and Agility)
Shoots off sleepy stingers (damages and puts one character to sleep)
Double Multithrust
Dundrasil Region (second act, day only)
Insula Occidentalis (second act, 3DS and 2D mode of Definitive Edition only)
The Sage's Trial - The Fierce Forest (third act, night only)
Butterfly wing18
Yellow eye116
Description Horknights driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Monsters: Terry's Wonderland 3D edit

Horknight appears as a D-rank monster of the Nature family exclusive to the SP version of the game.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit

Horknight appears once again as the same rank and family exclusive to the SP version.

Gallery edit

Related monsters edit

Similar species edit

Close cousins edit