Killing machine
| Dragon Quest monster | |
|---|---|
| Killing machine | |
Art by Akira Toriyama | |
| Japanese | キラーマシン |
| Romaji | Kirā mashin |
| First appearance | Dragon Quest II |
| Old localisation | Attackbot Roboster |
| Variants | A3G15 Dune stalker Heartless hunter Hunter mech Killing machine light Onyxterminator Pekotte Type G0 |
| Overkilling machine Extreme killing machine | |
The Killing Machine is a monster in the series.
Characteristics[edit | edit source]
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games, the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks until Dragon Quest VIII gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with Kacrackle Slash. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. In the Heroes series of games, they can be short circuited them with electrical attacks and magic.
Appearances[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
The Killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by Nimzo as reinforcements. It is possible to recruit a Killing machine for the team, though the odds of one wanting to join the player are extremely low.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
| Sprite | HP | MP | Attack | Defense |
| 179 | 50 | 185 | 185 | |
| Agility | Experience | Gold | Tame Rate | |
| 98 | 950 | 111 | 1⁄64 | |
| Bestiary No. | DLC #028 |
| Spell(s) | None |
| Skill(s) | Acts twice per turn Lets an arrow fly (125% damage) Multislice |
| Location(s) | True Steel |
| Item(s) Dropped | Spiked armour1⁄32 |
| Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0⁄64 | 25% | 25% | 15% |
| Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
| 100% | 100% | 100% | 100% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
| 50% | 100% | 100% | 100% |
| Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
| 80% | 100% | 50% | 100% |
| Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
| 100% | 100% | 100% | 100% |
| Stun Resistance * | Sap Resistance * | Army Resistance * | |
| 100% | 0% | 100% | |
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
| Bestiary No. | Family | |||||
| #168 | Machine | |||||
| Experience | Gold | HP | MP | |||
| 315 | 58 | 165 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 158 | 146 | 90 | 0⁄64 | |||
| In-Game Description | Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated. |
| Spell(s) | None |
| Skill(s) | Fire an arrow (125% damage) Kacrackle Slash Laser strike (50~60 non-elemental damage to entire party) Slash violently (125% damage) |
| Location(s) | Blizzard Peaks Dragon Graveyard |
| Item(s) Dropped | Iron cuirass1⁄64 Steel broadsword1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 50% | 50% | 50% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 50% | 50% | 50% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 100% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 100% |
| Sap Resistance * | |||
| 100% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dragon Quest X [edit | edit source]
Killing machine appeared from the beginning of the game. Like before, they act twice per turn and can attack with violent slashes, arrows from their bows, their laser beam, and Kacrackle Slash. Starting with Version 2.2, Item Masters are able to recruit them as monster companions. In Version 5.0, vicious killing machines can be encountered in the Netherworld.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
| 40 | 3/5 | 1/5 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 2/5 | 5/5 | 5/5 |
| Family | Material |
| In-game description | |
| Abilities | SquallHit, RainSlash, BiAttack |
| Habitat | Bazaar Gate #2 |
| Breeding chart | Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Weak | Weak | Weak | Weak |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Weak | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| Weak | None | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Strong | Strong |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| None | Strong | Weak | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | Strong | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Weak | ||
*Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.
Dragon Quest Monsters 2[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
| 40 | 7/10 | 3/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 6/10 | 6/10 | 6/10 | 7/10 |
| Family | Material |
| In-game description | Battles until it is fully wrecked. |
| Abilities | BiAttack, RainSlash, SquallHit |
| Habitat | Sky World (Cobi's Journey) |
| Breeding chart | Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter SabreMan x DeadNoble, EvilArmor, GreatDrak, Grendal, Ogre, Skeletor, SlimeBorg, Unicorn |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Weak | Weak | Weak | Weak |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Weak | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| None | Weak | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Immune | Strong |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Strong | None | Strong | Weak |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | Strong |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Weak | |
Dragon Quest Monsters: Caravan Heart[edit | edit source]
The Roboster is a four-star member of the Material family with a weight of 4. It naturally learns ChargeUp, BladeD and NumbHit. Its in-game description reads "A completed puppet who walks on four legs."
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Dragon Quest Monsters: Joker[edit | edit source]
| Killing machine | |
|---|---|
| Family | Material |
| Rank | S |
| Description | These mechanical monstrosities were manufactured to menace all mankind. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Double Trouble |
| Resistances | Vulnerable to Bang, Whackproof, Dazzleproof |
| Skill | Assassin |
| Location | - |
| Breeding chart | Hunter mech x Mechan-o'-wyrm or Phantom swordsman |
Dragon Quest Monsters: Joker 2[edit | edit source]
| Killing machine | |
|---|---|
| Family | Material |
| Rank | A |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Tactical Trooper, Crafty Inactivist |
| Resistances | Vulnerable to Bang, Immune to Whack and Poison |
| Skill | Assassin |
| Location | Dark World |
| Breeding chart | Hunter mech x Mechan-o'-wyrm, Ruin, or Phantom swordsman |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,240 | 350 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 690 | 660 | 540 | 470 |
| Bestiary No. | #313 |
| Rank | D |
| In-game description | Single-minded slayers who keep shooting and slicing until their target is slain. Powered by perpetual engines, their innards don't require maintenance, but their red eye lamps need to be replaced frequently. |
| Talents | Duelist (lv. 1) |
| Guaranteed traits | Tactical Trooper (lv. 1) Critical Triumph (lv. 20) Ultra Crafty Stunner (lv. 40) |
| Large-size exclusive traits | Ultra Crafty Woosher (lv. 1) Static Discharge (lv. 1) Wooshmeister (lv. 60) |
| Habitat | This monster has no natural habitat |
| Items | N/A |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 25% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 25% | 50% | 50% | 25% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 0% | 25% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 25% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 0% | ||
| Instant Death Resistance * | |||
| 25% | |||
Dragon Quest Heroes: Rocket Slime[edit | edit source]
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in Dragon Quest VIII. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
| Model | Experience | Gold |
| 64 | 64g |
| List No. | #018 |
| Field Notes | Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes. |
| Location(s) | Big-Eye Boulevard (Grudge Match: Blue Behemoth), Cyclops City (Showdown: Terracotta Titan), Dawnsholm (Recruit), Dual Duel Dell (Grudge Match: Devilish Duo), The Shrine of Scales (Captain) |
| Item(s) Dropped | Platinum ore, Mirrorstone, Classic wrecklace recipe, Luxury wrecklace recipe |
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 2821 | 278g | Yes |
| List No. | #075 |
| Field Notes | Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes. |
| Location(s) | Battle of Mt. Neverest, The Frosty Foothills |
| Item(s) Dropped | Celestial skein, Mirrorstone |
Dragon Quest Builders[edit | edit source]
Dragon Quest Treasures[edit | edit source]
| Portrait | Forte | Treasure Capacity | Safekeeping Score |
| 3 | 90% | ||
| Bestiary no. | #53 |
| Family | Machine |
| Trivia | They roam around frozen lands that are icy With so many weapons they can hunt quite nicely Their eyes are replaceable, if a bit pricey |
| Favorite foods | |
| Habitats | The Hinterquarters The Snarl |
| Item(s) dropped |
| Starting HP | Starting MP | Starting Strength |
| 60 | 16 | 17 |
| Starting Defence | Starting Deftness | Starting magic |
| 9 | 11 | 9 |
| Max HP | Max MP | Max Strength |
| 787 | 290 | 450 |
| Max Defence | Max Deftness | Max magic |
| 417 | 410 | 340 |
| First | Second | Third |
| Bomb Slash | Cut-Throat Laser | Frost Slash |
| Fourth | Fifth | Sixth |
| Laser Cannon | Needle Shot | Whirligig |
| Name | Target(s) | Element |
| Full Beam | Area | Light |
| First | Second | ||
| Counter-Stunner | Daredevil | ||
| Third | Fourth | ||
| Debilitator | Thick Skin | ||
| Fifth | |||
| Unhealthy Advantage | |||
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| Strong | Weak | Normal | Normal |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
| Strong | Strong | Weak | Normal |
| Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
| Normal | Normal | Normal | Weak |
| Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
| Normal | Strong | Normal | Very strong |
| Debilitation Resistance * | |||
| Weak | |||
Dragon Quest Tact[edit | edit source]
Killing machine is a S-rank monster of the Inorganic family. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 140 | 909 | 409 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 582 | 598 | 402 | 301 | 50 |
| First | Second | Third | ||
| Blizzard Rush | Rolling Attack* | Kacrackle Slash* Talent Blossoming: Falcon Kacrackle Slash |
||
| First | Second | Third |
| Move +1 / Stats Up | Zam Res +25 / Stats Up | Kacrackle Slash Potency +5% / Stats Up Falcon Kacrackle Slash Potency +5% |
| Fourth | Fifth | |
| Frizz Res +25 / Stats Up | Kacrackle Slash Potency +5% / Stats Up Falcon Kacrackle Slash Potency +5% |
|
| First | |
| Raises Crack-type physical potency of allies, including itself, by 20% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +15 | DEF +20 | Kacrackle Slash Potency +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Normal | Super Weak | Normal |
In Other Languages[edit | edit source]
Notable killing machines[edit | edit source]
Gallery[edit | edit source]
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Famicom artwork.
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Appearance in VII's 'The Big Book of Beasts' in the 3DS version
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A Killing machine in X
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A vicious killing machine in X
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XI polygon model.
-
A Malicious killing machine
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DQM1·2 sprite.
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Caravan Heart sprite
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Monsters: Joker model
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Battle Road Victory cut-in.
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Heroes promotional render
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The Robo-Bow weapon from Heroes II
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Angelo wielding the Robo-Bow.
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Appearance in Stars.
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Rivals artwork.
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A Killing machine in Walk
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The Killing machine and Lethal armour in Tact
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A killing machine in Keshi Keshi
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AM Big Figure.
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Metallic Monster Gallery.
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DQ Trading Card
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Killing machine monster companion card
- Stubs
- Machine family
- Material family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest II enemies
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- Torneko's Great Adventure 3: Mysterious Dungeon enemies
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- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
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