Mandrake mercenary

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The Mandrake mercenary is both a regular and boss monster that players fight in Dragon Quest VII: Fragments of the Forgotten Past, as well as a recurring monster in the Dragon Quest series. The English version of the game differentiates between the two by naming the boss Skraw.

Characteristics[edit | edit source]

Mandrake mercenaries are yellow-scaled bipedal anthropomorphic dragon soldiers that wield a cutlass and shield into battle. They have a large pair of wings on their back with blue webbing and a blue pair of horns on their head. Their weapons and armor are all silver. They appear as a regular enemies in the past versions of Nottagen Cavern and Hubble area, and as a boss in Providence. Note that these regions can be done in any order once accessible, so which variant players encounter first will vary. The boss version is unwinnable due to plotline restrictions, but the second fight is a regular battle.

Of the three Mandrake monsters that can be found in Dragon Quest VII, the regular enemy variant of Mandrake mercenary is weaker and encountered earlier than both the Mandrake major and the Mandrake monarch (the latter being the strongest of the three).

Mandrake mercenaries reappears in X, being slightly stronger than the majors, but outclassed by the Mandrake marshals and the newly appearing Ash lizards and Red moon warriors. Previously, mercenaries shared a near identical appearance with marshals, but in X, marshals were given their old SNES appearance instead of their bright yellow coloring.

Appearances[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Mandrake mercenary (りゅうき兵, Ryūki-hei )
Big Book of Beasts No. : #087
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:Mandrakemarshal DQVII PSX.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
77 0 50 (PS1)
75 (3DS)
32 (PS1)
48 (3DS)
92 72 78 164 132
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 15% 80% 15% 100% 100% 15% 50% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Calls for Help
Makes a violent slashing attack (125% damage)
Nottagen Cavern
Hubble (past)
Iron lance164
Notable changes in the remakes None

Skraw[edit | edit source]

Boss version
Big Book of Beasts No. : Unnumbered boss
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:Mandrakemarshal DQVII PSX.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
1,500 255 850 1,200 98 52 43 064 N/A
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
100% 100% 100% 100% 0% 50% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
Kaswoosh Acts twice per turn
Critical Hit
Multifists
Providence None
Notable changes in the remakes None


Dragon Quest Tact[edit | edit source]

Mandrake mercenary appears as a C-rank monster of the Dragon family that can be scouted normally from any banner. It can participate in the Green dragon and Bobonga's Battle Roads as a party member.

Mandrake mercenary (りゅうき兵 Ryūki-hei)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 105 682 202 2
Attack Defence Agility Wisdom Weight
316 287 235 123 20
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Half Res Normal Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Normal Normal Super Weak Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Half Res Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Immune Super Weak
Skills
Basic skills Awakening skills
Helichopter
Blizzard Rush*
Talent Blossoming: Rolling Break
Move +1 / Stats Up
Frizz Res +25 / Stats Up
Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Sizz Res +25 / Stats Up
Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Perks
Basic perks ATK +3
Blizzard Rush Potency +2%
N/a
Leader perk None
Awakening perk Move +1: Raises Move by 1.


Gallery[edit | edit source]