Hammerhoods are diminutive creatures, often reaching only knee-high to the average person. They are notable for their giant wooden mallets, which are larger than them. They have tan-coloured bodies and wear purple fur hoods, and have small eyes and small limbs. Since their introduction, hammerhoods have been portrayed as incompetent monsters that deal laughable damage but, often when given the chance, can land critical hits on their enemies. With this in mind, players have to be genuinely unlucky or very careless for these monsters to pose a threat.
Hammerhoods are typically portrayed as being timid and easily shaken in their resolve, something especially noticeable with the hammerhood in Waterfall Cave of Dragon Quest VIII. They tend to stutter syllables in their speech, though if this is due to their nerves or done as a form of emphasis is unknown.
The introduction of Hammerhoods where they can first be encountered in the lower reaches of Whealbrook Adit. Their normal attacks can only deal a point or so of damage, while their desperate attacks can deal 10, a devastating amount for players who haven't taken the time to gain a few levels on the first floor of the dungeon.
Not the largest monsters in the world, but amongst the strongest. Their bodies seem even smaller next to the massive wooden mallets they carry. The unwieldiness of these weapons mean they frequently miss.
Hammerhood appeared from the beginning of the game, naturally having their familiar ability to inflict desperate attacks on unsuspecting adventurers. It is possible to change the appearance of a Brownie monster companion to that of a Hammerhood's with a colour-changing ticket. Starting with Version 5.0 of the game, vicious hammerhoods can be encountered in the Netherworld, as well.
The wooden hammers wielded by these diminutive chaps are one hundred percent handmade. In fact, each hammerhood meticulously makes its own mallet as a mark of manhood.
Hammerhoods can be encountered early on in the game and can prove to be formidable both in and outside of tank battles, provided they lose their hammer amidst the battle. While an armed Hammerhood is capable of slow strikes with its hammer, one which has had its hammer knocked from its hands, typically by collision, will proceed to bawl and rush after enemies in a hand-flailing tantrum that can send piles of bricks flying and utterly demolish the insides of an opponent's tank.
Their heavy hammers mostly miss their mark, but when they hit home, they pack a proper punch. Beware! Some suspect them of being aspiring comics, and that all their slapstick swinging is actually an act.
Their heavy hammers mostly miss their mark, but when they hit home, they pack a proper punch. Beware! Some suspect them of being aspiring comics, and that all their slapstick swinging is actually an act.
Hammerhood is a F-rank monster of the Beast family. It can be recruited from Chapter 5, Episode 8: Find the walking corpses II of the main storyline, as well as the Rhinoceraxe Nun stage of The Beastliest Beast of Bravas Qualifiers from the Beast Fest at any difficulty. It can participate in the Battle Roads of the Brownie, Troll, Yangus, and Red Robbin' Hood as a party member.