List of shields in Dragon Quest VII Reimagined

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List of shields in Dragon Quest VII Reimagined.

Image Name Stats Can be used by Additional effects
Pot lid Defence +2
Charm-20
Block Chance +5%
Leather shield Defence +4
Block Chance +5%
Kitty shield Defence +4
Evasion Chance +8%
Block Chance +5%
Bronze shield Defence +9
Block Chance +6%
Scale shield Defence +10
Block Chance +5%
Fire damage taken reduced by 8%.
Silver Slime Shield
(DLC exclusive)
Defence +10
Block Chance +7%
Silver platter Defence +12
Charm +9
Block Chance +5%
Iron shield Defence +14
Block Chance +6%
Fire damage taken reduced by 5%.
Ice damage taken reduced by 5%.
White shield Defence +19
Block Chance +6%
Fire damage taken reduced by 10%.
Ogre shield Defence +20
Attack +20
Block Chance +3%
Fire damage taken reduced by 10%.
Ice damage taken reduced by 10%.
Magic shield Defence +22
Magical Might +12
Magical Mending +11
Block Chance `+6%
Elemental damage taken reduced by 5%.
Can be used in battle to slightly reduce the damage inflicted by enemy spells.
Bottlenose buckler Defence +23
Charm +15
Block Chance +6%
Ice damage taken reduced by 10%.
Platinum shield Defence +27
Charm +19
Block Chance +7%
Fire damage taken reduced by 5%.
Ice shield Defence +31
Block Chance +6%
Ice damage taken reduced by 20%.
Dragon shield Defence +35
Block Chance +6%
Fire damage taken reduced by 15%.
Ice damage taken reduced by 15%.
Tempest shield Defence +37
Block Chance +6%
Can be used in battle to cause all enemies to vanish into the light.
Wind damage taken reduced by 20%.
Power shield Defence +40
Block Chance +7%
Can be used in battle to restore around 94 HP.
Metal slime shield Defence +42
Block Chance +7%
Elemental damage taken reduced by 5%.
Silver shield Defence +48
Charm +32
Block Chance +8%
Fire damage taken reduced byy 10%.
Lightning damage reduced by 30%.
MP drained by enemies reduced by 25%.
Flame shield Defence +50
Charm +32
Block Chance +8%
Fire damage taken reduced by 20%.
Liquid metal shield Defence +54
Block Chance +9%
Elemental damage taken reduced by 7%.
Aeras shield Defence +60
Block Chance +10%
Damage taken from breath attacks reduced by 30%.
Can be used in battle to shield the party with a protective wind that bounces back enemy breath attacks.
Shield of shame Defence +65
Attack -40
Magical Might -40
Charm -100
Block Chance +20%
Can be used in battle to confuse a group of enemies while also increasing their attack power.
Enemies are less likely to attack during battles.
Metal king shield Defence +75
Block Chance +10%
Elemental damage taken reduced by 10%.
Ruinous shield Defence +99
Block Chance +1%
Elemental damage taken reduced by 20%.
Reflects 30% of damage dealt to enemies onto the user.
Erdrick's Shield Defence +90
Block Chance +12%
Can be used in battle to reduce incoming damage by 50% and protect against status ailments.
Fire, ice and dark damage taken reduced by 20%.
20 MP restored each turn.