Living statue (Recurring)
| Dragon Quest monster | |
|---|---|
| Living statue | |
Art by Akira Toriyama | |
| Japanese | うごくせきぞう |
| Romaji | Ugoku sekizō |
| First appearance | Dragon Quest III: The Seeds of Salvation |
| Old localisation | Stone Hulk (III NES) Stone Man (Torneko 2) StoneMan (Monsters 1 & 2 and III GBC) |
| Variants | Belleau Ice sculpture Great keeper Stone guardian Stone kid Steely statue |
The Living statue is a monster in the series.
Characteristics[edit | edit source]
Living statues are statues of muscular bearded men that have been brought to life through magic. They have solid yellow eyes and wear a toga or chiton-like garment over their left shoulders, their left fists raised into the air. Despite being endowed with life, living statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.
Difficulty in movement does not hamper a living statue's strength. They are often capable of landing desperate attacks on opponents, can crush foes underneath their stony feet, or even unleash powerful tremors that strike groups of adventurers.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Dragon Quest III HD-2D Remake[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
| Bestiary No. | Family | |||||
| #159 | Material | |||||
| Experience | Gold | HP | MP | |||
| 306 | 90 | 266 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 188 | 162 | 80 | 0⁄64 | |||
| In-Game Description | Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own. |
| Spell(s) | None |
| Skill(s) | Stomps foe under foot (125% damage) |
| Location(s) | Rydon's Tower |
| Item(s) Dropped | Stone hardhat1⁄32 Ruby of protection1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 50% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 50% | 100% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
- Defeating a Living statue with a basic Boomerang attack is one of the objectives of Quest #086: Brave the Caves.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
50 | 3/5 | 4/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/5 | 3/5 | 4/5 | 1/5 |
| Family | Material |
| In-game description | A statue made from rock that came to life |
| Abilities | Cover, SuckAll, Meditate |
| Habitat | Gate of Strength |
| Breeding chart | Golem, DeadNite, Hork, Mudron, Mummy x Golem Material family x Digster, HornBeet |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | Weak | Weak | Weak |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Immune | Immune | Weak | Weak |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | Weak | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | None | Strong |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| None | Weak | Weak | Weak |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| Weak | Weak | Weak | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Weak | ||
- A StoneMan appears as the boss of Gate of Strength.
Dragon Quest Monsters 2[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
50 | 7/10 | 6/10 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 7/10 | 7/10 | 5/10 | 2/10 |
| Family | Material |
| In-game description | |
| Abilities | Cover, StrongD, SuckAll |
| Habitat | Sage Tower (Tara's Adventure) |
| Breeding chart | Golem x Golem Material family x Digster, HornBeet |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | Weak | Weak | Weak |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Immune | Immune | Weak | Weak |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Strong | None | Weak | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Immune | None |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Strong | None | Weak | Weak |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| Weak | Weak | Weak | Weak |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Weak | |
Dragon Quest Monsters: Joker[edit | edit source]
| Living statue | |
|---|---|
| Family | Material |
| Rank | A |
| Description | Powerful, ancient magic has breathed life into these once immobile titans. |
| Weapons | Swords, Axes, Hammers, Staves |
| Traits | Critical Massacre |
| Resistances | Whackproof, Sleepproof |
| Skill | Barricade |
| Location | - |
| Breeding chart | Buffalogre x Golem Metal slime knight x Golem |
Dragon Quest Monsters: Joker 2[edit | edit source]
| Living Statue | |
|---|---|
| Family | Material |
| Rank | A |
| Size | S |
| Weapons | Swords, Axes, Hammers, Staves |
| Traits | Critical Massacre, Crafty Sapper |
| Resistances | Immune to Whack and Sleep |
| Skill | Barricade |
| Location | Bemusoleum (rain) |
| Breeding chart | Mimic x Pink sanguini Dancing flame x Dark slime knight |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,370 | 290 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 580 | 680 | 420 | 450 |
| Bestiary No. | #325 |
| Rank | C |
| In-game description | Finely sculpted statues which came to life. Nothing can withstand a trampling under their titanic trotters. |
| Talents | Musclehead (lv. 1) Stun Stopper (lv. 20) Attack Booster I (lv. 40) |
| Guaranteed traits | Critical Triumph (lv. 1) Insta-Oomph (lv. 20) Rando-Buff (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Dodge Denier (lv. 1) Ultra Crafty Debilitator (lv. 60) |
| Habitat | Circle of Caprice - Upper Echelon ( Aamon's Sanctum |
| Items | Elfin elixir (Common) Seed of resilience (Rare) |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 25% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 25% | 50% | 50% | 25% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 0% | 75% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 0% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 0% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
| Model | Experience | Gold |
| 60 | 38g |
| List No. | #026 |
| Field Notes | Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary. |
| Location(s) | Statuary Hall (Grudge Match: Sinister Statue) |
| Item(s) Dropped | Enchanted stone, Mirrorstone, Classic titan belt recipe, Luxury titan belt recipe |
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 3152 | 38g | Yes |
| List No. | #067 |
| Field Notes | Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary. |
| Location(s) | Battle of the Great Divide (S) |
| Item(s) Dropped | Mirrorstone, Flintstone |
Dragon Quest Tact[edit | edit source]
Living statue appears as an A-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in Gyldenbritches and Yangus's Battle Roads as a party member.
| Family | Rank | Role | ||
Inorganic |
Defence |
|||
| Max Level | HP | MP | Move | |
| 130 | 980 | 289 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 447 | 634 | 303 | 233 | 35 |
| First | Second | Third | ||
| Bomb Slash | Multifists* | Blast Slash* Talent Blossoming: Catherine Wheel |
||
| First | Second | Third |
| Rare Buff/Stats Up | Crack Res +25/Stats Up | Multifists Potency +5%/Stats Up Catherine Wheel Potency +5% |
| Fourth | Fifth | |
| Sizz Res +25/Stats Up | Multifists Potency +5%/Stats Up Catherine Wheel Potency +5% |
|
| First | |
| Lowers enemy ATK by 5% in a 5x5 square around it. | |
| First | Second | Third |
| Max HP +20 | ATK +10 | Multifists Potency +2% |
| First | |
| Rare Buff: Rarely greatly raises DEF for 4 turns at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Half Res | Half Res | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Normal | Very Weak | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
In Other Languages[edit | edit source]
Gallery[edit | edit source]
-
Famicom art
-
With a Leger-de-Man.
-
A Living statue in X
-
XI polygon model.
-
A Malicious living statue.
-
DQM1·2 sprite.
-
Caravan Heart sprite.
-
Monsters: Joker model.
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Monsters: Joker 2 model.
-
Battle Road Victory cut-in.
-
Stars model.
-
Rivals card.
-
DQ Trading Card
-
DQ Trading Card
- Material family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest VI enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
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- Torneko's Great Adventure: Mysterious Dungeon enemies
- Torneko: The Last Hope enemies
- Torneko's Great Adventure 3: Mysterious Dungeon enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monster Battle Road enemies
- Dragon Quest Monster Battle Road II enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 Pro enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Heroes enemies
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- Dragon Quest: Monster Battle Scanner enemies
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- A Hero's Bonds enemies
- Dragon Quest Keshi Keshi enemies









