Living statue (Recurring)

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For the miniboss in Dragon Quest V with the same name, see Living statue.

The Living statue is a monster in the series.

Characteristics[edit | edit source]

Living statues are statues of muscular bearded men that have been brought to life through magic. They have solid yellow eyes and wear a toga or chiton-like garment over their left shoulders, their left fists raised into the air. Despite being endowed with life, living statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.

Difficulty in movement does not hamper a living statue's strength. They are often capable of landing desperate attacks on opponents, can crush foes underneath their stony feet, or even unleash powerful tremors that strike groups of adventurers.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Living Statue (うごくせきぞう Ugoku sekizō)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#103
Level
37
Experience
1780
Gold
82
HP
195
MP
0
Attack
140
Defense
40
Agility
29
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Regenerates 44~56 HP per turn.
Location(s)
Baramos' Lair
Tantegel Region
Zoma's Citadel Region
Item Dropped
Earthenwear1128
Fire resistance *
70%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
25%
Drain Magic resistance
100%
Whack resistance *
70%
Kamikazee resistance
25%
Poof resistance
100%
Dazzle resistance
70%
Fizzle resistance
100%
Fuddle resistance
70%
Snooze resistance
25%
Deceleratle resistance *
100%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest III HD-2D Remake[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest III HD-2D Remake
Sprite
Bestiary No.
#103
Family
None
Experience
1,992
Gold
26
HP
312
MP
14
Attack
242
Defence*
282
Agility
122
Evasion
064
In-game description

Stony sentinels that were animated by the magic of a mystery mage. Though slow to act, their sheer size and mass are more than enough to offset any sluggishness.

Spell(s)
None
Skill(s)
Desperate attack
Location(s)
Baramos' Lair
Tantegel Region
Damdara Region
Item Dropped
Earthenwear1128
Fire resistance *
75%
Explosion resistance *
75%
Ice resistance *
25%
Wind resistance *
75%
Strike resistance *
25%
Lightning resistance *
75%
Drain Magic resistance
0%
Whack resistance *
25%
Kamikazee resistance
100%
Poof resistance *
25%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
0%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
0%

Dragon Quest VI: Realms of Revelation[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
#146
Recruit Rate
N/a
Experience *
554
Gold
108
HP *
360
MP
0
Attack
220
Defence
170
Agility
72
Evasion
064
Spell(s)
None
Skill(s)
Crushes character underfoot (125% damage)
Stomp
Location(s)
Gallows Moor Region
Item(s) dropped
Seed of strength1256
Frizz resistance *
0%
Sizz resistance *
60%
Fire Breath resistance *
60%
Bang resistance *
0%
Crack resistance *
60%
Ice Breath resistance *
60%
Woosh resistance *
25%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
50%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
0%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#159 Material
Experience Gold HP MP
306 90 266 0
Attack Defense Agility Evasion
188 162 80 064
In-Game Description Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own.
Spell(s) None
Skill(s) Stomps foe under foot (125% damage)
Location(s) Rydon's Tower
Item(s) Dropped Stone hardhat132
Ruby of protection1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 100% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Bestiary no.
#150
Family
Material
Experience
1,500
Gold
172
HP
236
MP
0
Attack
155
Defence
200
Agility
99
In-game description

They pump their massive bodies full of power, then pound the ground. Cure quickly if flattened by their frightening feet.

They heard on the breeze that there's a sanctuary for statues atop the Heights of Loneliness, and are keen to check it out.

Spell(s)
None
Skill(s)
Psyche Up
Stamps with its giant foot (125% damage)
Desperate attack
Location(s)
The Bowhole
Wyrmtail
Grotto (Ruins, rank 4)
Item(s) dropped
Flintstone116
Resurrock1128
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
-25%
Blast/Lightning resistance *
0%
Earth resistance *
25%
Dark resistance *
0%
Light resistance *
0%
Drain Magic resistance
100%
Whack resistance *
50%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
100%
Snooze resistance *
100%
Poison resistance *
100%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
25%
Charm resistance *
90%

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Living statue (うごくせきぞうUgoku sekizō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#179
Family
Material
Gold
90
HP
305
MP
5
Attack
206
Defence
204
Agility
45
In-game description

Silent stone sentinels animated by arcane enchantments. Though they may move slowly, they hit hard-steer well clear if you can.

Spell(s)
None
Skill(s)
Stamps the ground violently (damages entire party)
Location(s)
The Royal Library (acts one and two)
The Arborian Highlands (act one)
The First Forest (act one)
Baramos' Lair (2D mode of 3DS and Definitive Edition only)
Item(s) Dropped
Flintstone116
Dieamend1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-10%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
-25%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%

Malicious[edit | edit source]

Malicious living statue (うごくせきぞう・邪 Ugoku sekizō・ja )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#574
Family
Material
Experience
2,603
Gold
603
HP
820
MP
10
Attack
390
Defence
509
Agility
117
In-game description

Living statues who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
None
Skill(s)
Stamps the ground violently (Damages entire party)
Location(s)
The Royal Library (postgame)
The First Forest (postgame)
Item(s) Dropped
Flintstone18
Dieamend1128
Fire resistance *
25%
Ice resistance *
25%
Wind resistance *
-10%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
25%
Zap resistance *
25%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
-25%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
100%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Monsters[edit | edit source]

StoneMan (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
50 3/5 4/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 3/5 4/5 1/5
Family Material
In-game description A statue made from rock that came to life
Abilities Cover, SuckAll, Meditate
Habitat Gate of Strength
Breeding chart Golem, DeadNite, Hork, Mudron, Mummy x Golem
Material family x Digster, HornBeet
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Weak Weak
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None Weak None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune None Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
None Weak Weak Weak
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Weak Weak Weak None
Decelerate Resistance * Curse Resistance
None Weak

Dragon Quest Monsters 2[edit | edit source]

StoneMan (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
50 7/10 6/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 7/10 5/10 2/10
Family Material
In-game description
Abilities Cover, StrongD, SuckAll
Habitat Sage Tower (Tara's Adventure)
Breeding chart Golem x Golem
Material family x Digster, HornBeet
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Weak Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None Weak None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong None Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak Weak Weak Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak

Dragon Quest Monsters: Joker[edit | edit source]

Living statue
Family Material
Rank A
Description Powerful, ancient magic has breathed life into these once immobile titans.
Weapons Swords, Axes, Hammers, Staves
Traits Critical Massacre
Resistances Whackproof, Sleepproof
Skill Barricade
Location -
Breeding chart Buffalogre x Golem
Metal slime knight x Golem

Dragon Quest Monsters: Joker 2[edit | edit source]

Living Statue
Family Material
Rank A
Size S
Weapons Swords, Axes, Hammers, Staves
Traits Critical Massacre, Crafty Sapper
Resistances Immune to Whack and Sleep
Skill Barricade
Location Bemusoleum (rain)
Breeding chart Mimic x Pink sanguini
Dancing flame x Dark slime knight

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP Max MP
Living statue 1,370 290
Max Attack Max Defence Max Agility Max Wisdom
580 680 420 450
Bestiary No. #325
Rank C
In-game description Finely sculpted statues which came to life. Nothing can withstand a trampling under their titanic trotters.
Talents Musclehead (lv. 1)
Stun Stopper (lv. 20)
Attack Booster I (lv. 40)
Guaranteed traits Critical Triumph (lv. 1)
Insta-Oomph (lv. 20)
Rando-Buff (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Dodge Denier (lv. 1)
Ultra Crafty Debilitator (lv. 60)
Habitat Circle of Caprice - Upper Echelon ()
Aamon's Sanctum
Items Elfin elixir (Common)
Seed of resilience (Rare)
Synthesis chart X
Notable synthesis Living statue X =
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 0% -25% 25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% 50% 50% 25%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% 75% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 0% 0% 50%
Sleep Resistance * Stun Resistance *
-25% 0%
Instant Death Resistance *
0%

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
60 38g
List No. #026
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Statuary Hall (Grudge Match: Sinister Statue)
Item(s) Dropped Enchanted stone, Mirrorstone, Classic titan belt recipe, Luxury titan belt recipe

Dragon Quest Heroes II[edit | edit source]

Living statue (うごくせきぞう)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
3152 38g Yes
List No. #067
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Battle of the Great Divide (S)
Item(s) Dropped Mirrorstone, Flintstone

Dragon Quest Tact[edit | edit source]

Living statue appears as an A-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in Gyldenbritches and Yangus's Battle Roads as a party member.

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Tact
Stats


Family Rank Role

Inorganic

Defence
Max Level HP MP Move
130 980 289 2-3
Attack Defense Agility Wisdom Weight
447 634 303 233 35
Basic Skills
First Second Third
Bomb Slash Multifists* Blast Slash*
Talent Blossoming: Catherine Wheel
Awakening Skills
First Second Third
Rare Buff/Stats Up Crack Res +25/Stats Up Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Fourth Fifth
Sizz Res +25/Stats Up Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Leader Perks
First
Lowers enemy ATK by 5% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 ATK +10 Multifists Potency +2%
Perk Details
First
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Half Res Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal

In Other Languages[edit | edit source]

Language Translation Meaning
EspañolColoso vivienteSpanish for "living colossus".
FrançaisStatue vivanteFrench for "living statue".
DeutschLebende StatueGerman for "living statue".
ItalianoStatua viventeItalian for "living statue".
中文 (繁體)会动的石像Traditional Chinese for "moving stone statue".

Gallery[edit | edit source]