Living statue (Recurring)

From Dragon Quest Wiki
(Redirected from Living Statue (Recurring))
Jump to navigation Jump to search
For the miniboss in Dragon Quest V with the same name, see Living statue.

The Living statue is a monster in the series.

Characteristics[edit | edit source]

Living statues are statues of muscular bearded men that have been brought to life through magic. They have solid yellow eyes and wear a toga or chiton-like garment over their left shoulders, their left fists raised into the air. Despite being endowed with life, living statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.

Difficulty in movement does not hamper a living statue's strength. They are often capable of landing desperate attacks on opponents, can crush foes underneath their stony feet, or even unleash powerful tremors that strike groups of adventurers.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Living Statue (うごくせきぞう Ugoku sekizō)
Bestiary Number: #103
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
37 195 0 1780 82 140 40 29 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
70% 25% 25% 25% 70% 25% 100% 70% 25% 100% 100% 70% 25% 100%
Additional information
Spells Skills Locations Item Drop
None Desperate attack
Regenerates 44~56 HP per turn.
Baramos' Lair
Tantegel Region
Zoma's Citadel Region
Earthenwear1128


Dragon Quest III HD-2D Remake[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō )
Defeated Monster List number: #103
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
None 312 14 1,992 26 242 282 122 064
Resistances
Fire Explosion Ice Wind Strike Lightning Drain Magic Whack Kamikazee Poof
75% 75% 25% 75% 25% 75% 0% 25% 100% 25%
Dazzle Fizzle Fuddle Paralysis Snooze Stumble Stun Deceleratle Blunt Sap
0% 100% 0% 100% 0% 0% 100% 0% ? 0%
Additional information
Spells Skills Locations Item Drop
None Desperate attack Baramos' Lair
Tantegel Region
Damdara Region
Earthenwear1128
Description Stony sentinels that were animated by the magic of a mystery mage. Though slow to act, their sheer size and mass are more than enough to offset any sluggishness.


Dragon Quest VI: Realms of Revelation[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō )
Big Book of Beasts No. : #146
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
360 0 554 108 220 170 72 064
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 60% 60% 0% 60% 60% 25% 0% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 50% 50% 100% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Crushes character underfoot (125% damage)
Stomp
Gallows Moor Region Seed of strength1256
Notable changes in the remakes None


Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō )
Defeated Monster List No. : #159
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Material 266 0 306 90 188 162 80 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 50% 100% 50% 100% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Stomps foe under foot (125% damage) Rydon's Tower Stone hardhat132
Ruby of protection1256
Description Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own.
Notable changes in the remake


Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō)
Defeated Monster List No. : #150
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 236 0 1,500 172 155 200 99
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
0% 0% -25% 0% 25% 0% 0% 100% 50% 50% 100%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
50% 100% 100% 100% 50% 25% 25% 25% 25% 90%
Additional information
Spells Skills Locations Dropped items
None Psyche Up
Stamps with its giant foot (125% damage)
Desperate attack
The Bowhole
Wyrmtail
Grotto (Ruins, rank 4)
Flintstone116
Resurrock1128
Description They pump their massive bodies full of power, then pound the ground. Cure quickly if flattened by their frightening feet.

They heard on the breeze that there's a sanctuary for statues atop the Heights of Loneliness, and are keen to check it out.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō)
Defeated Monster List No. : #179
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 305 5 746 90 206 204 45
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% -10% 25% 25% 25% 25% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 50% 100% 100% 100% 100% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% -25% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Stamps the ground violently (damages entire party) The Royal Library (acts one and two)
The Arborian Highlands (act one)
The First Forest (act one)
Baramos' Lair (2D mode of 3DS and Definitive Edition only)
Flintstone116
Dieamend1128
Description Silent stone sentinels animated by arcane enchantments. Though they may move slowly, they hit hard-steer well clear if you can.

Malicious[edit | edit source]

Malicious living statue (うごくせきぞう・邪, Ugoku sekizō・ja )
Defeated Monster List No. : #574
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 820 10 2,603 603 390 509 117
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% -10% 25% 25% 25% 25% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 50% 100% 100% 100% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% -25% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Stamps the ground violently (Damages entire party) The Royal Library (postgame)
The First Forest (postgame)
Flintstone18
Dieamend1128
Description Living statues who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters[edit | edit source]

StoneMan (うごくせきぞう, Ugoku sekizō )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 50 3/5 4/5 3/5 3/5 1/5 4/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None Weak Weak Weak Immune Immune Weak Weak None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
Weak None None Immune Immune None Strong None Weak
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak Weak Weak Weak None None Weak
Additional information
Description A statue made from rock that came to life
Skills Cover, SuckAll, Meditate
Location Gate of Strength
Breeding Chart Golem, DeadNite, Hork, Mudron, Mummy x Golem
Material family x Digster, HornBeet

Dragon Quest Monsters 2[edit | edit source]

StoneMan (うごくせきぞう, Ugoku sekizō )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 50 7/10 6/10 7/10 7/10 2/10 5/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None Weak Weak Weak Immune Immune Weak Weak Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None Weak None None Immune Immune None Strong None
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak Weak Weak Weak Weak None None Weak
Additional information
Description
Skills Cover, StrongD, SuckAll
Location Sage Tower (Tara's Adventure)
Breeding Chart Golem x Golem
Material family x Digster, HornBeet

Dragon Quest Monsters: Joker[edit | edit source]

Living statue
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material A ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre Barricade Whackproof, Sleepproof
Additional information
Description Powerful, ancient magic has breathed life into these once immobile titans.
Weapons Swords, Axes, Hammers, Staves
Location -
Breeding chart Buffalogre x Golem
Metal slime knight x Golem

Dragon Quest Monsters: Joker 2[edit | edit source]

Living Statue
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material A S ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre, Crafty Sapper Barricade Immune to Whack and Sleep
Additional information
Weapons Swords, Axes, Hammers, Staves
Location Bemusoleum (rain)
Breeding chart Mimic x Pink sanguini
Dancing flame x Dark slime knight

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Living statue (うごくせきぞう, Ugoku sekizō )
Monsterpedia No.: #325
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Living statue Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
C 1,370 290 580 680 420 450
Talents Traits Large-size exclusive traits Dropped items
Musclehead (lv. 1)
Stun Stopper (lv. 20)
Attack Booster I (lv. 40)
Critical Triumph (lv. 1)
Insta-Oomph (lv. 20)
Rando-Buff (lv. 40)
Tactical Genius (lv. 1)
Dodge Denier (lv. 1)
Ultra Crafty Debilitator (lv. 60)
Elfin elixir (Common)
Seed of resilience (Rare)
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
0% 0% 25% -25% 25% 50% 50% 25% 0% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
75% 50% 0% 0% 0% 50% -25% 0% 0%
Additional information
Description Finely sculpted statues which came to life. Nothing can withstand a trampling under their titanic trotters.
Location Circle of Caprice - Upper Echelon ()
Aamon's Sanctum
Synthesis
Breeding chart
X
Notable fusions
Living statue X =


Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
60 38g
List No. #026
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Statuary Hall (Grudge Match: Sinister Statue)
Item(s) Dropped Enchanted stone, Mirrorstone, Classic titan belt recipe, Luxury titan belt recipe

Dragon Quest Heroes II[edit | edit source]

Living statue (うごくせきぞう)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
3152 38g Yes
List No. #067
Field Notes Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary.
Location(s) Battle of the Great Divide (S)
Item(s) Dropped Mirrorstone, Flintstone

Dragon Quest Tact[edit | edit source]

Living statue appears as an A-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in Gyldenbritches and Yangus's Battle Roads as a party member.

Living statue (うごくせきぞう Ugoku sekizō)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Defence 130 980 289 2-3
Attack Defence Agility Wisdom Weight
447 634 303 233 35
Resistances
Frizz Sizz Crack Woosh Bang
Normal Half Res Half Res Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Normal Very Weak Normal Immune Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Bomb Slash
Multifists*
Blast Slash*
Talent Blossoming: Catherine Wheel
Rare Buff/Stats Up
Crack Res +25/Stats Up
Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Sizz Res +25/Stats Up
Multifists Potency +5%/Stats Up
Catherine Wheel Potency +5%
Perks
Basic perks Max HP +20
ATK +10
Multifists Potency +2%
Leader perk Lowers enemy ATK by 5% in a 5x5 square around it.
Awakening perk Rare Buff: Rarely greatly raises DEF for 4 turns at action start.


In Other Languages[edit | edit source]

Language Translation Meaning
EspañolColoso vivienteSpanish for "living colossus".
FrançaisStatue vivanteFrench for "living statue".
DeutschLebende StatueGerman for "living statue".
ItalianoStatua viventeItalian for "living statue".
中文 (繁體)会动的石像Traditional Chinese for "moving stone statue".

Gallery[edit | edit source]