Wight king (Dragon Quest V)

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The Wight king is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest V, where it is a stronger version of the Wight prince.

It retained this role for its reappearance in Dragon Quest XI.

It's not to be confused with the monster of the same name (both Japanese and English) that appeared in Dragon Quest VIII and IX.

Characteristics[edit | edit source]

Wight kings are zombified monarchs that have wasted away to practically nothing but blue bones, their skulls displaying sunken glowing eyes and some of their teeth fallen out of their mouths. Their kingly golden robes have rotted away and they wear ragged red cloaks that drag along the ground. They still wear their magnificent crowns, which are decorated with a variety of blue jewels and are worn with grey caps. The kings hold themselves up with their staves that are topped with blue crystal orbs and they also wear a ring with a blue jewel on their bony hands. In their original appearance, they could use their staves to seal away the magic of adventurers, but they have traded away these staves to wield ones that call forth lightning when they reappeared in XI many years later. They have an affinity for wind magic, calling forth mighty tornadoes to rip apart their enemies. The monarchs also later gained the ability to revive their fellow monsters from the hereafter and summon skeletal subjects to aid them in battle, as well.

Appearances[edit | edit source]

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Wight king (ワイトキング, Waitokingu )
Big Book of Beasts No. : #174
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
250 36 777 5 150 142 87 164 N/A
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
20% 20% 20% 20% 100% 100% 100% 0% 100% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
20% 100% 67% 20% 20% 100% 67% 100% 100%
Additional information
Spells Skills Locations Dropped item
Kaswoosh Uses Staff of antimagic
Recovers 20 HP per turn.
Mt. Zugzwang Staff of antimagic132
Notable changes in the remakes None


Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Wight king (ワイトキング, Waitokingu )
Defeated Monster List No. : #508
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead 321 44 1,675 442 202 255 195
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 50% 0% 0% 0% 50% -150% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 50% 25% 25% 0% 25% 25% 25%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
25% 25% 0% 99% 100% 25% 25% 25%
Additional information
Spells Skills Locations Dropped item
Kaswoosh
Kazing
Brandishes a Lightning staff (100 lightning damage to entire party)
Call for backup. (Malicious deadnaut and One-man army)
Caverns Under Octagonia (third act)
Castle Trodain (3DS and 2D mode of Definitive Edition only)
Saint's ashes132
Seed of therapeusis1256
Description Monarchs who made sacrifices of their people in an attempt to gain eternal life, and were punished by being cursed to suffer for all eternity.

This monster does not have a vicious, nor a malicious variant.

Dragon Quest Monsters[edit | edit source]

WhiteKing (ワイトキング, Waitokingu )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Zombie 60 2/5 3/5 2/5 2/5 4/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
Weak Weak Weak Strong Immune Strong Immune Weak Weak
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
Weak Weak Weak Immune Immune Immune Immune Immune Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Weak Weak Weak Weak Weak Weak Immune
Additional information
Description Has retained its high INT from when it was alive.
Skills Infernos, Bolt, Chance
Location Only obtainable through breeding
Breeding Chart Zombie family x ??? family

Dragon Quest Monsters 2[edit | edit source]

WhiteKing
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Zombie 60 5/10 7/10 5/10 5/10 5/10 8/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
Weak Weak Weak Strong Immune Strong Immune Weak Weak
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
Weak Weak Weak Weak Immune Immune Immune Immune Immune
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Strong Weak Weak Weak Weak Weak Weak Immune
Additional information
Description
Skills Bolt, Chance, Infernos
Location
Breeding Chart BoneSlave x MetalKing
DeadNoble x SpotKing
Niterich x Andreal
Skullgon x KingSlime
Zombie family x ??? family

Dragon Quest Monsters: Caravan Heart[edit | edit source]

Dragon Quest Treasures[edit | edit source]

Wight king
Bestiary number: #61
Icon Attributes
Family Max HP Max MP Max Attack Max Defence Max Agility Max Magic
Undead 647 740 316 417 20 507
Forte Treasure Capacity Safekeeping Score Abilities* Traits Dragon Attack
2 100% Dance of the Dead
Encroaching Fear
Kadonkle
Kafrizz
Sage's Breath
Tragic Circle
Counter-Debilitator
Counter-Poisoner
Slim Pickings
Slippery Skin
Sorcereverb
Feast of the Dead
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Weak Normal Normal Weak Normal Strong Strong Quite strong Weak
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Strong Normal Normal Normal Strong Normal Quite strong Normal
Additional information
Description Kings of the undead whose robes reek of mould
They're pompous and brash and won't do as they're told
They enjoy their unlife and they never feel old
Habitat The Snarl
Favorite Foods
Items

Etymology[edit | edit source]

In its original usage in Middle English, a wight refers to a living creature, especially a human being. But in works of fiction, it has come to refer to a supernatural being, often wraith-like or undead. Wights are featured in J.R.R. Tolkien's world of Middle-earth, being depicted as undead monsters that are animated through violence and hatred such as the barrow-wights of The Lord of the Rings. This reinvention of the term lead to its inclusion in the roleplaying game Dungeons & Dragons in 1974, leading to the current popularity in RPGs.

Cardinal corpses & rotten royals[edit | edit source]

Gallery[edit | edit source]