Status effect: Difference between revisions

Day (talk | contribs)
i tried but i have no knowledge outside of xi and b2 sry
Day (talk | contribs)
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!scope="col" style="background:#989898; width: 700px;"|Effect
!scope="col" style="background:#989898; width: 700px;"|Effect
!scope="col" style="background:#989898;"|Debut
!scope="col" style="background:#989898;"|Debut
!Cure
!scope="col" style="background:#989898;"|Cure
! scope="col" style="background:#989898; width: 120px;" |Remains After Battle?
! scope="col" style="background:#989898; width: 120px;" |Remains After Battle?
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*Spells and skills randomly failing during battle
*Spells and skills randomly failing during battle
*Attacking a random ally
*Attacking a random ally
Note that in {{DQ11}}, curses can also temporarily reduce a character's maximum HP. Of the above afflictions, curses can only make a character become stunned during battle.
Note that in {{DQ11}}, curses can also temporarily reduce a character's maximum HP and are also able to have a random chance each turn of killing a character instantly. Of the above afflictions, curses can only make a character become stunned during battle.
| {{DQ5}}
| {{DQ}} (cursed gear), {{DQ2}} (cursed gear in battle) & {{DQ5}} (status efffect)
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* [[Church|Exorcism/ Benediction (Church)]]  
* [[Church|Exorcism/ Benediction (Church)]]