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The '''[[Immigrant Town]]''' is a town that can be created by the player in ''[[Dragon Quest III]]'' in the field west of [[Eginbear]] and on the other side of some mountains east of [[Soo]]. The development of the town is necessary to obtain the [[Yellow Orb]].
{{LocationInfobox
|game = {{DQ3}}
|title = Immigrant Town
|type= Town
|image = [[Image:DQ III NES New Town Overworld.gif|center|250px]]
|caption = Overworld location ({{NES}}).
|japanese=○○○○バーク
|romaji=○○○○burg
|old=Same
}}
 
The '''[[Immigrant Town]]''' is a town that can be created by the player in {{Dragon Quest III}} in the field at the north eastern tip of the North American continent and on the other side of mountains east of [[Persistence]].
 
The development of the town is necessary to obtain the [[Yellow Orb]].


==Synopsis==
==Synopsis==
An old man from [[Soo]] arrived in a field in hopes of making a town. but needs a [[dealer]] to help. The [[Hero (Dragon Quest III)|Hero]] agrees to provide him with one and parts way with his companion.
An old man from [[Persistence]] arrived in a field in hopes of making a town, but needs a [[merchant]] to help. The {{Hero 3}} agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the {{NES}} version and a temporary farewell in the remakes of the game.


==Nearby enemies==
The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.
*[[Battering ram|Bighorn]]
*[[Belisha beakon|Blue beak]]
*[[Hades condor]]
*[[Merdane]]
*[[Dread admiral|Stingwing]]
*[[Toxic zombie|Venom zombie]]
*[[Witch doctor]]


==Stage One==
==Stages of development==
The dealer has built a shop and runs it himself.
===Stage One===
===Shop===
The [[merchant]] has built a shop and runs it.
{{Shop|header|title=Item Shop|subtitle=}}
====Shop====
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=2}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|footer}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{ItemShop/End|note=}}
{{Clear}}


==Stage Two==
===Stage Two===
Triggered by defeating [[Orochi]]. Changes include:
Triggered by defeating [[Orochi]]. Changes include:
*The item shop has several additional items for sale and is ran by someone else.
*The [[item shop]] has several additional items for sale and is ran by someone else.
*The town has an inn.
*The town has an [[inn]].
*The old man's house has an additional.
*The old man's house has an additional floor.
*The merchant is in the middle of building a theater.
*The [[merchant]] is in the middle of building a theater.
===Treasure===
====Shop====
*[[Token]]
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
===Shops and services===
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
| valign="top" width="50%" |
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{Shop|header|title=Item Shop|subtitle=}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{ItemShop/End|note=}}
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
{{Clear}}
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
====Treasure====
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=2}}
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} version)
{{Shop|footer}}
 
| valign="top" width="50%" |
===Stage Three===
{{Inn|entry|price=2 gold per person}}
Triggered by defeating the [[Boss troll]] and obtaining the [[Mod Rod]] in the kingdom of [[Manoza]]. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the [[merchant]]. Changes include:
|}
*The town is named after the [[merchant]].
==Stage Three==
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The {{Hero 3}} and their {{Party 3}} will be charged 50,000 {{Gold}}, only to be able to leave for free since they are friends with The [[Merchant]].
Triggered by defeating [[Boss troll]] and obtaining the [[Staff of Change]]. The town has grown greatly, though some of the townspeople felt they're being overworked, with some planning a revolution against the merchant. Changes include:
*The [[merchant]] became mayor and had a manor built.
*The town is named after the merchant.
*An [[item shop]] being built where the old man use to live.
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.
*The previous [[item shop]] is replaced with a [[Weapon shop|weapon]] and [[armour shop]].
*The merchant became mayor and had a manor built.
*A jail is built.
*An item shop being built where the old man use to live.
 
*The previous item shop is replaced with a weapon and armor shop.
====Shops====
*A jail was built.
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
===Treasures===
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
===[[Nintendo|NES]] Version===
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
*[[Luck seed]]
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
*240 [[Gold]] Coins
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
===[[Game Boy Color|GBC]] Version===
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
*[[Token]]
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
*[[Tiny medal]]
{{ItemShop/End|note=}}
*[[Gold beak]]
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (NES)|subtitle=|float=}}
{{WeaponShop/Item|name=Zombiesbane|display='''[[Zombiesbane (Weapon)|Zombiesbane]]'''|price=9,800|attributes=Attack +65}}
{{WeaponShop/Item|name=Dragonsbane|display='''[[Dragonsbane (Weapon)|Dragonsbane]]'''|price=15,000|attributes=Attack +65}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +37}}
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Attack +45}}
{{WeaponShop/Item|name=Zombiesbane|display='''[[Zombiesbane (Weapon)|Zombiesbane]]'''|price=9,800|attributes=Attack +67}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Attack +70}}
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
{{WeaponShop/End|note=}}
{{Clear}}
====Treasures====
*240 {{Gold}} ({{NES}} version)
*[[Bunny ears]]
*[[Hen's tooth]]
*[[Garter]]
*[[Garter]]
*[[Bunny hat]]
*[[Mini medal]]
===Shops and services===
*[[Seed of luck]] ({{NES}} version)
{| border="0" cellpadding="5" cellspacing="0" width="100%"
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} versions)
| valign="top" width="50%" |
 
{{Shop|header|title=Item Shop|subtitle=}}
===Stage Four===
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
Originally the Final Stage in the {{NES}} Version. This is triggered by visiting the jail at [[Day-night cycle|night]] in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included:
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
*The [[merchant]] being jailed.
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
*The [[Weapon shop|weapon]] and [[armour shop]] getting new merchandise. The [[item shop]] and [[inn]] remain the same.
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}
*The theater is holding a children singing contest, and is closed at [[Day-night cycle|night]].
{{Shop|entry|item=[[Spider's web]]|price=35|attributes=}}
====Shop====
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{Shop|footer}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
| valign="top" width="50%" |
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{Shop|entry|item=[[Zombie slasher]]|price=9,800|attributes=Attack +65}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}
{{ItemShop/End|note=}}
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}
{{Clear}}
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}
{{WeaponShop/Start|title=Weapon and armor shop ({{NES}})|subtitle=|float=}}
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}
{{WeaponShop/Item|name=Zombiesbane|display='''[[Zombiesbane (Weapon)|Zombiesbane]]'''|price=9,800|attributes=Attack +65}}
{{Shop|footer}}
{{WeaponShop/Item|name=Dragonsbane|display='''[[Dragonsbane (Weapon)|Dragonsbane]]'''|price=15,000|attributes=Attack +65}}
| valign="top" width="50%" |
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{Shop|entry|item=[[Zombie slasher]]|price=9,800|attributes=Attack +67}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Attack +70}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +37}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Attack +45}}
{{WeaponShop/End|note=}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}
{{Clear}}
{{Shop|footer}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
| valign="top" width="50%" |
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Defense +45}}
{{Inn|entry|price=15 gold per person}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
|}
{{WeaponShop/Item|name=Dragonsbane|display='''[[Dragonsbane (Weapon)|Dragonsbane]]'''|price=15,000|attributes=Defense +79}}
==Stage Four==
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
Originally the Final Stage in the [[NES]] Version.  This is triggered by visiting the jail at night in Stage Three and overhearing the revolution.  Though in the NES Version, leaving town during the Third Stage and returning triggered the change.  Changes included:
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
*The merchant being jailed.
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
*The weapon and armor shop getting new merchandise.  The item shop and inn remain the same.
{{WeaponShop/End|note=}}
*The theater is holding a children singing contest, and is closed at night.
{{Clear}}
===Treasure===
====Treasure====
*[[Yellow Orb]]
*[[Yellow Orb]]
===Shop===
 
{| border="0" cellpadding="5" cellspacing="0" width="100%"
===Final Stage (Remakes only)===
| valign="top" width="50%" |
This is triggered when the {{Hero 3}} and {{Party 3}} awaken [[Ramia]] and the changes include:
{{Shop|header|title=Item Shop|subtitle=}}
*A new house is built on the site of the jail, with a family living there.
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
*The old man who was first here moved in with the old woman running the [[item shop]].
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
*The [[merchant]] is out of jail and chooses someone from the town to take over as mayor. If you talk to the [[merchant]], they will return to [[Patty's Party Planning Place]].
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
*A different kid is now singing at the theater.  The theater remains open at [[Day-night cycle|night]] and has a poet singing.
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}
====Shops====
{{Shop|entry|item=[[Spider's web]]|price=35|attributes=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|footer}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
| valign="top" width="50%" |
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{Shop|entry|item=[[Zombie slasher]]|price=9,800|attributes=Attack +65}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}
{{ItemShop/End|note=}}
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}
{{Clear}}
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Defense +45}}
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
{{Shop|footer}}
{{WeaponShop/Item|name=Dragonsbane|display='''[[Dragonsbane (Weapon)|Dragonsbane]]'''|price=15,000|attributes=Defense +79}}
| valign="top" width="50%" |
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=+70}}
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=+79}}
{{WeaponShop/End|note=}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=+45}}
{{Clear}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=+45}}
 
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=+32}}
====Treasure====
{{Shop|entry|item=[[Angel's robe]]|price=3,000|attributes=+35}}
*[[Mini medal]]
{{Shop|footer}}
 
| valign="top" width="50%" |
==Remake changes==
{{Inn|entry|price=15 gold per person}}
In addition to being let out of prison, the {{Super Famicom}} and {{GBC}} version of the game maintained the [[merchant]]'s unique sprite, whereas the {{NES}} version sees them taking the sprite of the usual town [[merchant]].
 
==Usage of the Immigrant Town in another area==
*The town's theater is used in a village during the [[Dream Scenario#Dancer Scenario|Dancer Scenario]] at the beginning.
 
==Nearby {{MFamilies}}s (all stages)==
*[[Battering ram (Recurring)|Battering ram]]
*[[Belisha beakon]]
*[[Dread admiral]]
*[[Hades' Condor]]
*[[Heedoo voodoo]]
*[[Mermaniac]]
*[[Toxic zombie]]
 
==={{DQ3HD}}===
The game will now notify the player each time the boom town upgrades, and there is [[List of recruitable monsters in Dragon Quest III HD-2D Remake|goodybag]] disguised as a merchant going for a stroll at night. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion.
 
====Treasure====
{| class="wikitable"
|-
| [[File:ICON-Primm's Primer III HD.png|link=Primm's Primer]] || [[File:ICON-Dummy III HD.png|link=Dummy]] || [[File:ICON-Hen's tooth III HD.png|link=Hen's tooth]] ||  [[File:Gold chain III HD icon.png|link=Gold chain]] || [[File:Garter III HD icon.png|link=Garter]] || [[File:Bunny ears III HD icon.png|link=Bunny ears]]
|}
|}
==Final Stage (Remakes only)==
 
This is triggered when The Hero and his party awaken [[Ramia]].  Changes include:
 
*A new house is built on the site of the jail, with a family living there.
====Nearby monsters====
*The old man who was first here moved in with the old woman running the item shop.
{| class="wikitable"
*The merchant is out of jail and chooses someone from the town to take over as mayor.  If you talk to the merchant, he/she will return to [[Ruida's Tavern]].
|-
*A different kid is now singing at the theater.  The theater remains open at night and has a poet singing.
| [[File:Battering ram DQ III HD sprite.png|link=Battering ram]] || [[File:Belisha beakon DQ III HD sprite.png|link=Belisha beakon]] || [[File:Dread admiral DQ III HD sprite.png|link=Dread admiral]] || [[File:Hades condor DQ III HD sprite.png|link=Hades condor]] || [[File:Heedoo voodoo DQ III HD sprite.png|link=Heedoo voodoo]] || [[File:Mermaniac DQ III HD sprite.png|link=Mermaniac]] || [[File:Toxic zombie DQ III HD sprite.png|link=Toxic zombie]]  
===Treasure===
*[[Tiny medal]]
===Shop===
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
{{Shop|header|title=Item Shop|subtitle=}}
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}
{{Shop|entry|item=[[Spider's web]]|price=35|attributes=}}
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}
{{Shop|footer}}
| valign="top" width="50%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=+70}}
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=+79}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=+45}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=+45}}
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=+32}}
{{Shop|entry|item=[[Angel's robe]]|price=3,000|attributes=+35}}
{{Shop|footer}}
| valign="top" width="50%" |
{{Inn|entry|price=15 gold per person}}
|}
|}
==Remake==
In addition to being let out of prison, the [[Super Famicom]] and [[GBC]] Version of the game maintained the merchant's unique sprite, whereas the NES Version sees him/her taking the sprite of the usual town merchant.


==See Also==
==Gallery==
*[[Immigrant Town (Dragon Quest IV)]]
<center><gallery>
*[[Immigrant Town (Dragon Quest VII)]]
DQ III GBC New Town as field.png‎|Field ({{GBC}})
DQ III GBC New Town 1st stage.png|First shop ({{GBC}})
DQ III GBC New Town 2nd stage.png|Town developing ({{GBC}})
DQ III GBC New Town 3rd Stage.png|Town expanded ({{GBC}})
DQ III GBC New Town final stage.png‎|Final stage (Remake only)
Immigrant town map III HD2D.png|HD map
DQ III Android Field Town.jpg|Field outside ([[Cell phone]])
</gallery></center>
 
==See also==
*[[Pioneer Town]]
*[[The Haven]]


{{DQIII}}
{{DQIIINav}}
{{DQIIIHDNav}}
[[Category:Sidequests]]
[[Category:Sidequests]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
{{Wikia}}
[[Category:Dragon Quest III HD-2D Remake locations]]

Latest revision as of 08:27, 4 April 2026

The Immigrant Town is a town that can be created by the player in Dragon Quest III in the field at the north eastern tip of the North American continent and on the other side of mountains east of Persistence.

The development of the town is necessary to obtain the Yellow Orb.

Synopsis[edit | edit source]

An old man from Persistence arrived in a field in hopes of making a town, but needs a merchant to help. The Hero agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the NES version and a temporary farewell in the remakes of the game.

The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.

Stages of development[edit | edit source]

Stage One[edit | edit source]

The merchant has built a shop and runs it.

Shop[edit | edit source]

Item shop 
Item Price Attributes
Medicinal herb8?
Leather hat80Defense +2

Stage Two[edit | edit source]

Triggered by defeating Orochi. Changes include:

  • The item shop has several additional items for sale and is ran by someone else.
  • The town has an inn.
  • The old man's house has an additional floor.
  • The merchant is in the middle of building a theater.

Shop[edit | edit source]

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Leather hat80Defense +2

Treasure[edit | edit source]

Stage Three[edit | edit source]

Triggered by defeating the Boss troll and obtaining the Mod Rod in the kingdom of Manoza. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include:

  • The town is named after the merchant.
  • The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and their party will be charged 50,000 gold coins, only to be able to leave for free since they are friends with The Merchant.
  • The merchant became mayor and had a manor built.
  • An item shop being built where the old man use to live.
  • The previous item shop is replaced with a weapon and armour shop.
  • A jail is built.

Shops[edit | edit source]

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (NES) 
Item Price Attributes
Zombiesbane9,800Attack +65
Dragonsbane15,000Attack +65
Staff of sentencing2,700Attack +35
Magic armour5,800Defense +40
Magic vestment4,400Defense +30
Dragon mail9,800Defense +45
Silver shield8,800Defense +30
Weapon and armor shop (remakes) 
Item Price Attributes
Staff of sentencing2,700Attack +37
Abracadabracus7,700Attack +45
Zombiesbane9,800Attack +67
War hammer9,500Attack +70
Epic apron9,900Defense +45

Treasures[edit | edit source]

Stage Four[edit | edit source]

Originally the Final Stage in the NES Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the NES version, leaving town during the Third Stage and returning triggered the change. Changes included:

Shop[edit | edit source]

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (NES) 
Item Price Attributes
Zombiesbane9,800Attack +65
Dragonsbane15,000Attack +65
Staff of sentencing2,700Attack +35
Magic armour5,800Defense +40
Magic vestment4,400Defense +30
Dragon mail9,800Defense +45
Silver shield8,800Defense +30
Weapon and armor shop (remakes) 
Item Price Attributes
Abracadabracus7,700Defense +45
War hammer9,500Defense +70
Dragonsbane15,000Defense +79
Epic apron9,900Defense +45
Dragon shield3,500Defense +32
Angel's robe3,000Defense +35

Treasure[edit | edit source]

Final Stage (Remakes only)[edit | edit source]

This is triggered when the Hero and party awaken Ramia and the changes include:

  • A new house is built on the site of the jail, with a family living there.
  • The old man who was first here moved in with the old woman running the item shop.
  • The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to Patty's Party Planning Place.
  • A different kid is now singing at the theater. The theater remains open at night and has a poet singing.

Shops[edit | edit source]

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (remakes) 
Item Price Attributes
Abracadabracus7,700Defense +45
War hammer9,500Defense +70
Dragonsbane15,000Defense +79
Epic apron9,900Defense +45
Dragon shield3,500Defense +32
Angel's robe3,000Defense +35

Treasure[edit | edit source]

Remake changes[edit | edit source]

In addition to being let out of prison, the Super Famicom and GBC version of the game maintained the merchant's unique sprite, whereas the NES version sees them taking the sprite of the usual town merchant.

Usage of the Immigrant Town in another area[edit | edit source]

  • The town's theater is used in a village during the Dancer Scenario at the beginning.

Nearby monsters (all stages)[edit | edit source]

Dragon Quest III HD-2D Remake[edit | edit source]

The game will now notify the player each time the boom town upgrades, and there is goodybag disguised as a merchant going for a stroll at night. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion.

Treasure[edit | edit source]


Nearby monsters[edit | edit source]

Gallery[edit | edit source]

See also[edit | edit source]