Soggy hand: Difference between revisions

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|old=None
|old=None
|firstappear={{DQTreasures}}
|firstappear={{DQTreasures}}
}}
|monster1=[[Bloody hand]]<br>[[Greasy palm]]<br>[[Great muddy hand]]<br>[[Grotty hand]]<br>[[Hardy hand]]<br>[[Muddy hand]]}}
The '''Soggy hand''' is a bog-trotting member of the [[Undead family]] that brings the might of a marshland to battle.
The '''Soggy hand''' is a bog-trotting member of the [[Undead family]] that brings the might of a marshland to battle.


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|name=Soggy hand
|name=Soggy hand
|sprite=[[File:Soggy hand DQTR portrait.jpg|100px]]
|sprite=[[File:Soggy hand DQTR portrait.jpg|100px]]
|forte=[[File:DQTR Stealth Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|forte=Stealth
|treasure=2
|treasure=2
|safekeeping=100%
|safekeeping=100%
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|ability2=[[Fullheal]]
|ability2=[[Fullheal]]
|ability3=[[Kasplash]]
|ability3=[[Kasplash]]
|ability4=[[Maelstrom]]
|ability4=[[Maelstrom (Spell)|Maelstrom]]
|ability5=[[Sage's Breath]]
|ability5=[[Sage's Breath]]
|ability6=[[Time Bomb]]
|ability6=[[Time Bomb]]
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|debilitation-resist=Normal
|debilitation-resist=Normal
}}
}}
==Similar Species==
*[[Bloody hand]]
*[[Greasy palm]]
*[[Grotty hand]]
*[[Hardy hand]]
*[[Muddy hand]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Treasures enemies]]

Latest revision as of 17:28, 9 September 2026

The Soggy hand is a bog-trotting member of the Undead family that brings the might of a marshland to battle.

Characteristics[edit | edit source]

Soggy hands are bodies of water that resemble the human extremity. These monsters prefer to remain close to ponds and wetlands to avoid dehydrating as well as giving them ample ammo for their Water-element attacks. Rumor has it they can pass as a Slime when cured into a fist.

Appearances[edit | edit source]

Dragon Quest Treasures[edit | edit source]

Soggy hand
Bestiary number: #22
Icon Attributes
Family Min. HP Min. MP Min. Attack Min. Defence Min. Agility Min. Magic
Undead 44 18 21 10 14 13
Treasure
Capacity
Safekeeping
Score
Max HP Max MP Max Attack Max Defence Max Agility Max Magic
2 100% 700 420 370 343 380 430
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Normal Very strong Weak Normal Weak Strong Weak Strong Quite strong
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Normal Weak Normal Normal Normal Quite strong Quite strong Normal
Additional information
Abilities* Double Trouble, Fullheal, Kasplash, Maelstrom, Sage's Breath, Time Bomb
Traits Counter-Debilitator, Debilitator, Restless Heart, Safety First, Slim Pickings
Dragon Attack Gold Crush
Description This watery hand's ecologically kind
They flee into ponds if attacked from behind
They can pass as slimes when they're thusly inclined
Habitat The Hinterquarters
The Wingswept Moors
The Snarl
Favorite Foods
Items