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|japanese = ルカニ
|japanese = ルカニ
|romaji = Rukani
|romaji = Rukani
|old=N/A
|type = Debilitating
|type = Debilitating
|first = {{DQ3}}
|dw = Sap
}}
}}


'''Sap''' is a recurring [[Magic and Abilities|spell]] in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Introduced in ''[[Dragon Quest III]]'', it has a 100% chance to lower an enemy's defence if the target has no resistance.
'''Sap''' is a recurring [[Magic and Abilities|spell]] in the {{DQSeries}}.


Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some monsters gain resistance to this spell and total immunity becomes common.  
Introduced in {{DQ3}}, it has a 100% chance to lower a single enemy's {{Defence}} if the target has no resistance, contrasting the group-targeting [[Kasap]].
 
Early on, this spell is useful on durable enemies, including bosses. However, as the game progresses, some {{MFamilies}}s gain resistance to this spell and total immunity becomes common.  


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The [[Priest]] and [[Sage]] both learn '''Sap''' at level 8 and [[Kasap]] at level 18. The [[Orochi sword]] when used as an item in battle emulates the effect of Sap.
The [[Priest]] and [[Sage]] both learn Sap at level 8 and it reduces the defence of one enemy to 0 for the entire battle. The [[orochi sword]] when used as an item in battle emulates the effect of Sap.


==={{DQ4}}===
==={{DQ4}}===
{{Descriptions
{{Descriptions
|DQ4=Reduces the defence of a single enemy.<ref>Nintendo DS, Android, and iOS versions</ref>
|DQ4=Reduces the defence of a single enemy.<ref>[[Nintendo DS]], [[Cell phone|Android, and iOS]] versions</ref>
}}
}}
[[Borya]] and [[Maya]] both learn this spell at level 5. It costs 3 MP to cast.
[[Borya]] and [[Maya Mahabala]] both learn this spell at level 5. It costs 3 {{MP}} to cast and reduces the defence of one enemy to 0 for 4~7 turns in the remakes and for the entire battle in the original version.
 
The enemies [[buffalo wing]], [[splatypunk]], [[strangler fish]], and [[hoodoo gooroo]] can use this spell against the {{Party 4}}.


==={{DQ5}}===
==={{DQ5}}===
Sap costs 3 MP and reduces one foe's defence to 0 for the duration of battle.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Rotten apple (Recruit)|Rotten apple]]||3
|{{Rotten apple R}}||3
|-
|-
|[[Beastmaster (Recruit)|Beastmaster]]||5
|{{Beastmaster R}}||5
|-
|-
|[[Pocus poppet (Recruit)|Pocus poppet]]||7
|{{Pocus poppet R}}||7
|-
|-
|[[Wiz pip (Recruit)|Wiz pip]]||10
|{{Wiz pip R}}||10
|-
|-
|[[Hoodlum (Recruit)|Hoodlum]]||20
|{{Hoodlum R}}||20
|}
|}
[[Will-o'-the-whips]], [[Haunted Housekeeper]], [[merman|mermen]], and [[quadrahead]] use it only as enemies.


==={{DQ6}}===
==={{DQ6}}===
Sap is already known by [[Ashlynn]] upon joining the party, and is learned by [[Hero (Dragon Quest VI)|the Hero]] at level 7. No other characters can obtain this spell. It costs 3 MP to cast.
Sap is already known by [[Ashlynn]] upon joining the {{Party 6}}, and is learned by the {{Hero 6}} at level 7. No other characters can obtain this spell. It costs 3 {{MP}} to cast and reduces one enemy's defence by 50% for the duration of battle.
 
The enemies [[stumpkin]], [[bloodcreeper]], [[malevolantern]], and [[marine spirit]] can use this spell against the {{Party 6}}.


==={{DQ7}}===
==={{DQ7}}===
{{Descriptions
{{Descriptions
|DQ7=Reduces the defence of a single enemy.<ref>Nintendo 3DS version</ref>
|DQ7=Reduces the defence of a single enemy.<ref>[[Nintendo 3DS]] version</ref>
}}
}}
Sap costs 3 MP to cast. [[Maribel]] learns it at level 4. Anybody who has taken up the [[Mage |Mage]] vocation learns it at rank 4, while those who take the path of the [[Mandrake major (Vocation)|Mandrake major]] learns it at level 2.
Sap costs 3 {{MP}} to cast. [[Maribel Mayde]] learns it at level 4. Anybody who has taken up the [[Mage]] vocation learns it at rank 4, while those who take the path of the [[Mandrake major (vocation)|Mandrake major]] learns it at level 2. Sap costs 3 MP and reduces one foe's defence by 50% for 6~9 turns.
 
It can be used by the enemies [[whopper hopper]], [[crested viper]], [[Tinpot Dictator]], [[wiz pip]], [[barracuda]], and [[Setesh the Punisher]].


==={{DQ8}}===
==={{DQ8}}===
{{Descriptions
{{Descriptions
|DQ8=Reduces the defence of a single enemy.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions</ref>
|DQ8=Reduces the defence of a single enemy.<ref>Sony {{PlayStation 2}}, [[Cell phone|Mobile]], and [[Nintendo 3DS]] versions</ref>
}}
}}
[[Jessica Albert]] already knows the Sap spell upon joining the party. It costs 3 MP for her to cast it. In the 3DS version, Morrie can learn the spell by investing 8 points into his Passion skillset.
[[Jessica Albert]] already knows the Sap spell upon joining the {{Party 8}}. It costs 3 {{MP}} for her to cast Sap and it reduces one foe's defence by 50% for 7~10 turns. In the {{3DS}} version, [[Morrie]] can learn the spell by investing 8 points into his Passion skillset.
 
It can be cast by the enemies [[capsichum]], [[buffalo wing]], [[sea dragon]], and [[Merman|mermen]].


==={{DQ9}}===
==={{DQ9}}===
Sap is learned by [[Mage]]s at level 7 and [[Armamentalist]]s at level 5. It costs 2 MP to cast, and will improve in accuracy once the caster's magical might reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring monster resistance.
Sap is learned by [[Mage]]s at level 7 and [[Armamentalist]]s at level 5. It costs 2 {{MP}} to cast, and will improve in accuracy once the caster's {{Magical Might}} reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring {{MFamilies}} resistance.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] and [[Rab]] have already learned Sap when they join the party. It costs 2 MP to cast and will lower one enemy's defence by 75% for 4~6 turns.
{{Veronica 11}} and [[Rab]] have already learned Sap when they join the party. It costs 2 {{MP}} to cast and will lower one enemy's {{Defence}} by 75% for 4~6 turns, with a base accuracy of 50% and 100% at 799 {{Magical Might}}.


==={{DQM}}===
==={{DQM}}===
This ability can be learned by a variety of monsters. It requires the monster to reach at least level 4 with at least 18 MP, and 15 intelligence. It is naturally learned by the [[MadPecker]], [[Mental pitcher | MadPlant]], [[MedusaEye]], [[Orc]], [[Picky]], [[PutrePup]], [[Skeletor]], [[TreeSlime]] and [[Voodoll]].
This ability can be learned by a variety of {{MFamilies}}s. It requires the {{MFamilies}} to reach at least level 4 with at least 18 {{MP}}, and 15 {{Intelligence}}. It is naturally learned by the [[Weaken beakon|madpecker]], [[Mental pitcher|madplant]], [[Madusa|medusaeye]], [[orc]], [[Bludgerigar|picky]], [[Putrefido|putrepup]], [[Skeleton swordsman (recurring)|skeletor]], [[Buddy slime|treeslime]] and [[Pocus poppet|voodoll]].


==={{DQM2}}===
==={{DQM2}}===
Sap now requires 27 intelligence to learn. It is learned by the [[AxeShark]], [[Drygon]], [[LizardFly]], [[Merman]] and [[MultiEyes]].
Sap now requires 27 {{Intelligence}} to learn. It is learned by the [[Axe shark|axeshark]], [[drygon]], [[Dragonfry|lizardfly]], [[merman]] and [[Eyesaur|multieyes]].


==={{DQMJ}}===
==={{DQMJ}}===
Sap can be learned from:
Sap can be learned from:
 
*[[Cluboon (skill)|Cluboon]] (48 points)
* [[Cluboon (skill) | Cluboon]] (48 points)
*[[Diabolist]] (16 points)
* [[Diabolist]] (16 points)
*[[Saboteur]] (14 points)
* [[Saboteur]] (14 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Sap can no longer be learned from [[Diabolist]]. It can now be learned from [[Flute Warrior]] for 5 points or from [[Morrie's Melange]] for 8 points.
Sap can no longer be learned from [[Diabolist]]. It can now be learned from [[Flute Warrior]] for 5 points or from [[Morrie's Melange]] for 8 points.


===''[[Dragon Quest Walk]]''===
==={{DQM3D}}===
Sap is learned by Mages and Sages at level 15. It reduces the Defence of one enemy by two levels for three turns.
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Sap reduces one monster's defence by 80%. Sap has a base success chance of 60% and a maximum success chance of 80% at 3,999 wisdom. The spell is learned through the [[Dark Artist]], [[Enfeebler]], [[Hexcommunicator]], [[Irritant]], [[Magic Maven]], [[Thrill-Seeker]], and [[Zam Afficionado]] talents.
 
==={{DQTreasures}}===
Sap costs 5 {{MP}} and will lower one enemy's {{Defence}} by 50% for a limited time. It is learned by [[Dread dracky|Dread drackies]] and [[Shadow]]s, and will naturally upgrade into [[Kasap]].
 
==={{DQWalk}}===
Sap is learned by [[Mage]]s and [[Sage]]s at level 15. It reduces the {{Defence}} of one enemy by two levels for three turns.


==={{DQTact}}===
==={{DQTact}}===
Sap is known naturally by [[Treevil]] at level 1 and can be learned by [[Drackmage]] and [[Fandangow]] at level 16. It costs 9 MP to cast, has a range of three squares away from the caster in any direction, and has a chance to greatly reduce the target's DEF for 3 turns. It can also be taught to any unit by using an ability scroll.
Sap is known naturally by [[merman]] and [[treevil]] at level 1 and can be learned by [[drackmage]] and [[fandangow]] at level 16. It costs 9 {{MP}} to cast, has a range of three squares away from the caster in any direction, and has a chance to greatly reduce the target's {{DEF}} for 3 turns. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Sap
|name=Sap
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|mp=9
|mp=9
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=[[Image:DQTact DEFDown.png]]<br>DEF Down
|status=[[Image:DQTact DEFDown.png]]<br>{{DEF}} Down
|description=Occasionally greatly lowers 1 enemy's DEF for 3 turns
|description=Occasionally greatly lowers 1 enemy's {{DEF}} for 3 turns
|monsters=Drackmage, Fandangow, Treevil
|monsters=[[Drackmage]], [[Fandangow]], [[Merman]], [[Treevil]]
}}
}}
==={{DQTreasures}}===
Sap costs 5 MP and will lower one enemy's defence by 50% for a limited time. It is learned by [[Dread dracky|Dread drackies]] and [[Shadow]]s, and will naturally upgrade into Kasap.


==Other Languages==
==Other Languages==
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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Walk spells]]
[[Category:Dragon Quest Walk spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]