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[[File:DQVII Shepherd class.png|border|right|180px]]
{{VocationInfo
|Image = [[File:DQVII_Maribel_Shepherd.png|180px]]
|Caption = Maribel as a Shepherd in DQVII 3DS.
|Japanese = 羊飼い (''Shepherd'')
|Origin = [[Dragon Quest VII]]
|Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]
}}
'''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in ''[[Dragon Quest VII]]''.
'''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in ''[[Dragon Quest VII]]''.


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Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.


==''Dragon Quest VII''==
==Appearances==
===Stat Changes===
===''Dragon Quest VII''===
====Stat Changes====
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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|}
|}


===PS1 Abilities===
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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|1
|1
|Beginner
|Beginner
|Nothing
|
|0
|0
|
|
Line 58: Line 66:
|2
|2
|Novice
|Novice
|[[Squelch|Antidote]]
|[[Squelch]]<br>''(Antidote)''
|8
|8
|One Ally
|One Ally
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|3
|3
|FarmHand
|FarmHand
|[[Heal]]
|[[Heal]]<br>''(Heal)''
|17
|17
|One Ally
|One Ally
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|4
|4
|SlopFeed
|SlopFeed
|[[Slumber]]
|[[Nap]]<br>''(Slumber)''
|33
|33
|Field
|Field
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|5
|5
|Swain
|Swain
|[[Whistle]]
|[[Whistle]]<br>''(Whistle)''
|52
|52
|Field
|Field
Line 90: Line 98:
|6
|6
|Fleecer
|Fleecer
|Nothing
|
|70
|70
|
|
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|7
|7
|Herder
|Herder
|[[WoolGuard]]
|[[Woolly Blanket]]<br>''(WoolGuard)''
|90
|90
|All Allies
|All Allies
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|8
|8
|SheepLord
|SheepLord
|[[Stampede]]
|[[Lambpede]]<br>''(Stampede)''
|135
|135
|All Enemies
|All Enemies
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|}
|}


===3DS Abilities===
====Hybrid Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|[[Troubadour]]<br>''(Bard)''
|[[Counting Sheep]]<br>''(RamSong)''
|All Enemies
|Has a chance of putting all enemies to sleep
|0
|-
|[[Priest]]<br>''(Cleric)''
|[[Kabuff]]<br>''(Increase)''
|All Allies
|Increases the defense of all allies
|3
|-
|[[Dancer]]
|[[Slumber Rumbaa]]<br>''(RamDance)''
|
|Does nothing
|0
|-
|[[Martial Artist]]
|[[Ram Raid]]<br>''(RamAttack)''
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|0
|-
|[[Mage]]
|[[Kasnooze]]<br>''(SleepAll)''
|One Group
|Has a better chance of causing sleep in one group of enemies
|5
|-
|[[Warrior]]
|[[Sobering Slap]]<br>''(Mineuchi)''
|One Ally
|Cures one ally of sleep and confusion
|0
|}
 
====3DS Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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|}
|}


===Hybrid Abilities===
[[File:DQVII Shepherd class.png|170px|right]]
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
====Usefulness====
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff|Ruff's]] Howl attack and improves with the user's level.
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]].
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
===[[Dragon Quest VII Reimagined]]===
Shepherd is a unique basic vocation focused on offering support to their allies with sheep-themed skills.
 
Mastering this vocation alongside [[Thief]] unlocks the [[Monster Master]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Slumber Rumbaa]]
|-
| 1 || [[File:DQVIIR Heal Skill.png|32px]] || [[Heal]]
|-
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Ram Raid]]
|-
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Reheal]]
|-
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Woolly Blanket]]
|-
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remidheal]]
|-
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Defuddle]]
|-
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Nap]]
|-
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Counting Sheep]]
|-
| 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remoreheal]]
|-
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lambpede]]
|-
|-
|[[Bard]]
! colspan=3| [[Let loose]] skill
|[[RamSong]]
|All Enemies
|Has a chance of putting all enemies to sleep
|0
|-
|-
|[[Cleric]]
| colspan=3| [[File:DQVIIR Shepherd Icon.png|32px]] '''Woolly Bullies''': Summons a flock of sheep that merrily join in with the user's attacks.
|[[Increase]]
|}
|All Allies
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|Increases the defense of all allies
|+ Attribute Adjustments
|3
|-
|-
|[[Dancer]]
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|RamDance
|
|Does nothing
|0
|-
|-
|[[Martial Artist]]
| [[File:DQVIIR Stats Up Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|RamAttack
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|0
|-
|-
|[[Mage]]
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|[[Kasnooze|SleepAll]]
|One Group
|Has a better chance of causing sleep in one group of enemies
|5
|-
|-
|[[Warrior]]
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]]
|[[Mineuchi]]
|One Ally
|Cures one ally of sleep and confusion
|0
|}
|}
 
</div>
===Usefulness===
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up class tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use cold breath attacks like [[Gracos]]. Stampede works like [[Ruff|Ruff's]] Howl attack and improves with the user's level.
 
In terms of career advancement, the Shepherd, when combined with the mastered [[Thief]] class, becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main advantage is to tame monsters for [[Monster Meadows]].


{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
{{DQVIIRClasses}}
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII Reimagined vocations]]
[[fr:Berger]]

Latest revision as of 17:55, 9 March 2026

Vocation
Shepherd

Maribel as a Shepherd in DQVII 3DS.
Japanese name: 羊飼い (Shepherd)
Introduced in: Dragon Quest VII
Appears in: Dragon Quest VII
Dragon Quest VII Reimagined

Shepherd (羊飼い, Shepherd) is a vocation featured in Dragon Quest VII.

Description[edit | edit source]

Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.

Appearances[edit | edit source]

Dragon Quest VII[edit | edit source]

Stat Changes[edit | edit source]

Statistics Change
Battles to Master 135 (PS1)
81 (3DS)
Strength -15%
Agility Null
Resilience -20%
Wisdom Null
Style Null
Max HP -20%
Max MP -30%

PSX Abilities[edit | edit source]

While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.

Level Title Learns Battles Needed Target Info MP
1 Beginner 0
2 Novice Squelch
(Antidote)
8 One Ally Cures one ally of poison 2
3 FarmHand Heal
(Heal)
17 One Ally Heals ~30HP to one ally 2
4 SlopFeed Nap
(Slumber)
33 Field Every step will restore 1 HP/MP to the caster. However, the caster will be asleep in the next battle. 0
5 Swain Whistle
(Whistle)
52 Field Causes monsters to engage in battle. (Doesn't work in towns) 0
6 Fleecer 70
7 Herder Woolly Blanket
(WoolGuard)
90 All Allies Reduces cold damage to all allies 0
8 SheepLord Lambpede
(Stampede)
135 All Enemies Attacks random enemies four times 0

Hybrid Abilities[edit | edit source]

Hybrid Learns Target Info MP
Troubadour
(Bard)
Counting Sheep
(RamSong)
All Enemies Has a chance of putting all enemies to sleep 0
Priest
(Cleric)
Kabuff
(Increase)
All Allies Increases the defense of all allies 3
Dancer Slumber Rumbaa
(RamDance)
Does nothing 0
Martial Artist Ram Raid
(RamAttack)
Self/One Enemy Reduces self and one enemy to 20% HP 0
Mage Kasnooze
(SleepAll)
One Group Has a better chance of causing sleep in one group of enemies 5
Warrior Sobering Slap
(Mineuchi)
One Ally Cures one ally of sleep and confusion 0

3DS Abilities[edit | edit source]

Level Title Learns Battles Needed Target Info MP
1 Lambateur Slumber Rumbaa 1 One Group A shimmy that summons a flock of sheep to send the enemy to sleep. 0
2 Tepid Shepherd Squelch 5 One Ally Cures a single ally of the effects of poison. 2
3 Sheep Keeper Heal 6 One Ally Restores at least 30 HP to a single ally. 2
4 Wool Packer 7
5 Handy Herder Counting Sheep 8 All Enemies A hypnotically repetitive song that sends the enemy to sleep. 0
Whistle Field Summons monsters with a whistle. 0
6 Field Leader Ram Raid 9 One Enemy Summons a sheep that rams itself recklessly into a single enemy. 0
7 Mutton Master Woolly Blanket 10 All Allies Reduces damage from ice-based attacks. 2
8 Shear Genius Lambpede 35 All Enemies Summons a swarm of sheep to ride roughshod over the enemy. 2
File:DQVII Shepherd class.png

Usefulness[edit | edit source]

The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like Gracos. Stampede works like Ruff's Howl attack and improves with the user's level.

In terms of career advancement, the Shepherd, when combined with a rank 8 Thief, becomes a Monster Master and learns all sorts of breath attacks. However, its main purpose is to tame monsters for Monster Meadows.

Dragon Quest VII Reimagined[edit | edit source]

Shepherd is a unique basic vocation focused on offering support to their allies with sheep-themed skills.

Mastering this vocation alongside Thief unlocks the Monster Master vocation.

Proficiency
Level Type Name
1 Slumber Rumbaa
1 Heal
2 Ram Raid
2 Reheal
3 Woolly Blanket
4 Remidheal
4 Defuddle
5 Nap
6 Counting Sheep
7 Remoreheal
8 Lambpede
Let loose skill
Woolly Bullies: Summons a flock of sheep that merrily join in with the user's attacks.
Attribute Adjustments
Maximum HP Maximum MP Attack Defence Magical Might Charm
-
Magical Mending Strength Deftness Resilience Agility