Sleepy Touch: Difference between revisions
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|japanese = {{tt|ねむり攻撃|Slumber attack}} | |japanese = {{tt|ねむり攻撃|Slumber attack}} | ||
|romaji = Nemuri kōgeki | |romaji = Nemuri kōgeki | ||
|type = Trait | |type = Trait | ||
}} | }} | ||
'''Sleepy Touch''' is a | '''Sleepy Touch''' is a trait that gives monsters a chance to put targets to [[Sleep (status)|sleep]] with their attacks. | ||
==Appearances== | ==Appearances== | ||
==={{DQMJ2}}=== | |||
Sleepy Touch gives monsters a chance to put their target to sleep when attacking. It is known by [[Mummy boy]]. | |||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
Sleepy Touch gives the possessing monster a 4% chance to inflict | Sleepy Touch gives the possessing monster a 4% chance to inflict sleep on a target when performing a normal attack. The trait triggers 40% per strike in multiplayer battles, and combines with the effects of [[Collective Punishment]] and [[Ultra Crafty Sleeper]]. Sleepy Touch will not activate if the target absorbs the damage of the blow and is healed. | ||
{| class="wikitable" style="width: 70%;" | {| class="wikitable" style="width: 70%;" | ||
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| [[File:Overtoad DQM3 portrait.png|96px|link=Overtoad]] | | [[File:Overtoad DQM3 portrait.png|96px|link=Overtoad]] | ||
| [[File:Roistering rooster DQM3 portrait.png|96px|link=Roistering rooster]] | | [[File:Roistering rooster DQM3 portrait.png|96px|link=Roistering rooster]] | ||
| [[File:Slime snack DQM3 portrait. | | [[File:Slime snack DQM3 portrait.png|96px|link=Slime snack]] | ||
| [[File:Spiked hare DQM3 portrait.png|96px|link=Spiked hare]] | | [[File:Spiked hare DQM3 portrait.png|96px|link=Spiked hare]] | ||
| [[File:Tufty tot DQM3 portrait.png|96px|link=Tufty tot]] | | [[File:Tufty tot DQM3 portrait.png|96px|link=Tufty tot]] | ||
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| [[File:Clawvus DQM3 portrait.png|96px|link=Clawvus]] | | [[File:Clawvus DQM3 portrait.png|96px|link=Clawvus]] | ||
| [[File:Drackyma DQM3 portrait. | | [[File:Drackyma DQM3 portrait.png|96px|link=Drackyma]] | ||
| [[File:Jugular joker DQM3 portrait.png|96px|link=Jugular joker]] | | [[File:Jugular joker DQM3 portrait.png|96px|link=Jugular joker]] | ||
| [[File:Morphean mushroom DQM3 portrait.png|96px|link=Morphean mushroom]] | | [[File:Morphean mushroom DQM3 portrait.png|96px|link=Morphean mushroom]] | ||
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|} | |} | ||
== | ==Trivia== | ||
*In the original Japanese, the trait shares a name {{translation|ねむり攻撃|Nemuri kōgeki,|Sleep attack}} with the recurring [[Sleep Attack]] skill. | |||
==Related traits== | |||
*[[Absorbent Touch]] | *[[Absorbent Touch]] | ||
*[[Confusing Touch]] | *[[Confusing Touch]] | ||
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*[[Stunning Touch]] | *[[Stunning Touch]] | ||
{{ | {{DQM3Nav}} | ||
[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Latest revision as of 05:59, 5 April 2026
| Sleepy Touch | |
|---|---|
| Japanese | ねむり攻撃 |
| Rōmaji | Nemuri kōgeki |
| Type | Trait |
Sleepy Touch is a trait that gives monsters a chance to put targets to sleep with their attacks.
Appearances[edit | edit source]
Dragon Quest Monsters: Joker 2[edit | edit source]
Sleepy Touch gives monsters a chance to put their target to sleep when attacking. It is known by Mummy boy.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Sleepy Touch gives the possessing monster a 4% chance to inflict sleep on a target when performing a normal attack. The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Sleeper. Sleepy Touch will not activate if the target absorbs the damage of the blow and is healed.
| Monsters of any size | ||||||
|---|---|---|---|---|---|---|
| Level 20 | Level 1 | Level 20 | Level 1 | Level 20 | Level 1 | Level 20 |
| Level 20 | Level 1 | Level 20 | Level 40 | Level 1 | Level 40 | Level 20 |
| Large-size monsters only | |||||||
|---|---|---|---|---|---|---|---|
| Level 1 | Level 1 | Level 1 | Level 1 | Level 1 | |||
Trivia[edit | edit source]
- In the original Japanese, the trait shares a name ねむり攻撃 (Nemuri kōgeki,, Sleep attack?) with the recurring Sleep Attack skill.