Amos: Difference between revisions

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{{Character
{{Character
|Name=Amos
|Name=Amos
|Game={{DQ6}}
|Game={{Dragon Quest VI}}
|Image=[[File:DQVI_Amos.png|center|300px]]
|Image=[[Image:DQVI DS Amos.png|center|250px]]
|Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]]
|Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]]
|Japanese name=アモス
|Japanese name=アモス
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|Title=Village Hero
|Title=Village Hero
|Class=
|Class=
|Race=Human
|Race=[[Human]]
|Age= Early 30's
|Age= Early 30's
|Family=
|Family=
|}}
|}}
{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently!  '''''|source=Amos, in [[Amor]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center|bgcolor=85a3e0}}
{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently!  '''''|source=Amos, in [[Amor]]|console={{DS}}, [[Cell phone]]|align=center|bgcolor=85a3e0}}


'''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
'''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
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Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.
Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.


Despite his status as an optional character, Amos is fully compatible with [[party chat]] in the remakes of ''Dragon Quest VI''. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of [[Nevan]] and [[Milly]]. Amos will reveal after speaking with the queen of [[Howcastle]] that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.
Despite his status as an optional character, Amos is fully compatible with [[Party Chat]] in the remakes of ''Dragon Quest VI''. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of [[Nevan]] and [[Milly]]. Amos will reveal after speaking with the queen of [[Howcastle]] that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.


Starting with the localization of the DS remake, Amos has a speech quirk where he will sometimes refer himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.-->
Starting with the localization of the {{DS}} remake, Amos has a speech quirk where he will sometimes refer to himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.-->
{{Section-Stub}}
{{Section-Stub}}
==Appearances==
==Appearances==
==={{DQ6}}===
==={{DQ6}}===
{{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items|seeds of reason]] from [[Hazy Heights]] and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the [[wagon]].
{{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items|Seeds of reason]] from [[Hazy Heights]] and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the [[Wagon]].


Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}}
Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}}
{{clear}}
{{clear}}
====Base stats====
====Base stats====
{| style="width:55%; height:100px; text-align:center" border="1"  
{| style="width:55%; height:100px; text-align:center" border="1"  
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| Level || 15 || 99
| Level || 15 || 99
|-
|-
| HP || 150 || 800
| {{HP}} || 150 || 800
|-
|-
| MP || 37 || 500
| {{MP}} || 37 || 500
|-
|-
| Strength || 70|| 380
| {{Strength}} || 70|| 380
|-
|-
| Agility || 66 || 190
| {{Agility}} || 66 || 190
|-
|-
| Resilience || 68 || 250
| {{Resilience}} || 68 || 250
|-
|-
| Wisdom || 60 || 260
| {{Wisdom}} || 60 || 260
|-
|-
| Style || 24 || 80
| {{Style}} || 24 || 80
|-
|-
| Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]]
| Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]]
|}
|}
{{clear}}
{{clear}}
====Spells and skills====
====Spells and skills====
Aside from vocation abilities, Amos learns a few spells and skills on his own:
Aside from vocation abilities, Amos learns a few spells and skills on his own:
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|}
|}
{{clear}}
{{clear}}
====Equipment====
====Equipment====
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}
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{{CharacterEquipmentList|entry|item=[[Giant mallet]]|statModifier=Attack +10}}
{{CharacterEquipmentList|entry|item=[[Giant mallet]]|statModifier=Attack +10}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +12}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +12}}
{{CharacterEquipmentList|entry|item=[[Boomerang]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item={{Boomerang W}}|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Stone axe]]|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item=[[Stone axe]]|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item=[[Iron claw]]|statModifier=Attack +21}}
{{CharacterEquipmentList|entry|item=[[Iron claw]]|statModifier=Attack +21}}
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{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +65}}
{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +65}}
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +80}}
{{CharacterEquipmentList|entry|item=[[Zombiesbane (Weapon)|Zombiesbane]]|statModifier=Attack +80}}
{{CharacterEquipmentList|entry|item=[[Fire blade]]|statModifier=Attack +87}}
{{CharacterEquipmentList|entry|item=[[Fire blade]]|statModifier=Attack +87}}
{{CharacterEquipmentList|entry|item=[[Massacre sword]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Massacre sword]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Dragonsbane (Weapon) |Dragonsbane]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Sunderbolt blade]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Sunderbolt blade]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +100}}
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +100}}
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{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +40}}
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +40}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defense +50}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defense +50}}
{{CharacterEquipmentList|entry|item=[[Helmet of Max Wynne]]|statModifier=Defense +55}}
{{CharacterEquipmentList|entry|item={{Helmet of Max Wynne}}|statModifier=Defense +55}}
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +70}}
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +70}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
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{{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defense+75}}
{{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defense+75}}
{{CharacterEquipmentList|entry|item=[[Hela's armour]]|statModifier=Defense+85}}
{{CharacterEquipmentList|entry|item=[[Hela's armour]]|statModifier=Defense+85}}
{{CharacterEquipmentList|entry|item=[[Armour of Max Wynne]]|statModifier=Defense+90}}
{{CharacterEquipmentList|entry|item={{Armour of Max Wynne}}|statModifier=Defense+90}}
{{CharacterEquipmentList|entry|item=[[Gigant armour]]|statModifier=Defense+92}}
{{CharacterEquipmentList|entry|item=[[Gigant armour]]|statModifier=Defense+92}}
{{CharacterEquipmentList|entry|item=[[Mirror armour]]|statModifier=Defense+95}}
{{CharacterEquipmentList|entry|item=[[Mirror armour]]|statModifier=Defense+95}}
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{{CharacterEquipmentList|entry|item=[[Platinum shield]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Platinum shield]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Flame shield]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Flame shield]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+45}}
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+45}}
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defense+48}}
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defense+48}}
{{CharacterEquipmentList|entry|item=[[Shield of Max Wynne]]|statModifier=Defense+60}}
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defense+62}}
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defense+62}}
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}
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{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Style+10}}
{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Style+10}}
{{CharacterEquipmentList|footer}}}}
{{CharacterEquipmentList|footer}}}}
 
{{clear}}


====Remake changes====
====Remake changes====
*In the Super Famicom version, Amos had a 25% resistance to [[Woosh]] and wind skills.
*In the {{Super Famicom}} Version, Amos had a 25% resistance to [[Woosh]] and wind skills.
*In the Super Famicom version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.
*In the Super Famicom Version, Amos shared his sprite with the generic warrior {{NPC}}s. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.


====Selected quotes====
====Selected quotes====
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That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on.
That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on.


...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy...
{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy...


Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
Line 242: Line 244:


I reckon I could take on a couple of Murdaws without the least bit of bother!
I reckon I could take on a couple of Murdaws without the least bit of bother!
|source= Amos, in the overworld|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
|source= Amos, in the overworld|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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Old Amos promises we'll be victorious!<br>
Old Amos promises we'll be victorious!<br>
...How's that?
...How's that?
|source= Amos, in the [[Gallows Moor]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
|source= Amos, in the [[Gallows Moor]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}


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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Amos_Super_Famicom_art.png|Super Famicom art
Amos_Super_Famicom_art.png|{{Super Famicom}} art.
DQ Stars Android Amos 1.jpg|Appearance in {{Stars}}.
DQR Amos.png|''Rivals'' artwork.
</gallery></center>
</gallery></center>
{{DQVI}}
 
{{clear}}
 
{{DQVINav}}
 
[[Category:Party members]]
[[Category:Party members]]
[[Category:Dragon Quest VI characters]]
[[Category:Dragon Quest VI characters]]

Latest revision as of 08:36, 4 April 2026

Amos
Dragon Quest VI
Sprite(s)
Japanese name アモス
Romaji Amosu
Title Village Hero
Race Human
Age Early 30's

"You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently! "

—Amos, in Amor (DS, Cell phone)

Amos is a character in the Dragon Quest series that appears as an optional party member in Dragon Quest VI: Realms of Revelation. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.

Appearance and personality[edit | edit source]

Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.

Despite his status as an optional character, Amos is fully compatible with Party Chat in the remakes of Dragon Quest VI. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of Nevan and Milly. Amos will reveal after speaking with the queen of Howcastle that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.

Starting with the localization of the DS remake, Amos has a speech quirk where he will sometimes refer to himself in the third person.


Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Warning: Spoilers!
Click expand to view content
When the party arrives in Scrimsley, the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the Seeds of reason from Hazy Heights and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the Wagon.

Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle Somnia during the finale, however, and can be spoken to as with any other party member present.

Base stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 15 99
HP 150 800
MP 37 500
Strength 70 380
Agility 66 190
Resilience 68 250
Wisdom 60 260
Style 24 80
Initial gear Cautery sword, Full plate armour, Iron shield, Iron mask

Spells and skills[edit | edit source]

Aside from vocation abilities, Amos learns a few spells and skills on his own:

Name MP Level Target Description
Heal 2 - One ally Restores at least 30 HP to a single ally.
Megamorphosis 0 - Self Transform into a monstrous monstrosity.


Lucky Dip antics[edit | edit source]

Unlike other party members, Amos does not have any Lucky Dip antics that are exclusive to him.

Rank Antic
1 Merrily dances and sings!
2 Amos remembers a funny joke he heard once!

"Ha ha ha!"

Amos is laughing too hard to think about fighting right now!

3 Amos begins drawing the enemy's caricature! Wow, what a likeness! Mistaking Amos for an ally, the enemy heals his wounds! Amos recovers 50 HP!

≈≈≈

But it doesn't look anything like the enemy!

4 Amos begins singing to himself!

"Laaa la laaa..."

The enemy listens intensely to the song! The enemy is lost in Amos' sweet voice.

5 Amos begins singing loudly! His voice is terribly off-key! The enemies flee!
6 Amos takes a swig of some booze he smuggled along!

"(glug glug glug)...Hic!"

Amos gets a little tipsy! Amos falls asleep!

7 Inexplicably, Amos begins dancing wildly! The weapon in his hand flails to and fro!
8 Amos takes a swig of powerful booze and brings a flame to his mouth! (Fwoooosssh!) Flaming breath shoots from his mouth!

Equipment[edit | edit source]

Dragon Quest VI (All) 
Weapon Modifier(s)
Oaken club Attack +9
Giant mallet Attack +10
Copper sword Attack +12
Boomerang Attack +15
Stone axe Attack +19
Iron claw Attack +21
Edged boomerang Attack +25
Chain sickle Attack +27
Sledgehammer Attack +30
Steel broadsword Attack +33
Staff of antimagic Attack +40
Cautery sword Attack+42
Battleaxe Attack+49
Fire claw Attack+53
Gracos' trident Attack+58
Platinum sword Attack+60
War hammer Attack +64
Flametang boomerang Attack +65
Dream blade Attack +65
Falcon blade Attack +67
Zombiesbane Attack +80
Fire blade Attack +87
Massacre sword Attack +95
Dragonsbane Attack +95
Sunderbolt blade Attack +95
Miracle sword Attack +100
Blizzard blade Attack +105
Hela's hammer Attack +115
Flail of destruction Attack +125
Metal king sword Attack +130

Dragon Quest VI (All) 
Armor Modifier(s)
Rags Defense+3
Plain clothes Defense+4
Wayfarer's clothes Defense+7
Silk tuxedo Defense+10
Leather armour Defense+11
Leather kilt Defense+12
Boxer shorts Defense+13
Scale armour Defense+15
Fur cape Defense+18
Chain mail Defense+19
Bronze armour Defense+21
Iron cuirass Defense+23
Iron armour Defense+25
Full plate armour Defense+30
Tortoise shell Defense+33
Silver cuirass Defense+36
Silver mail Defense+43
Heavy armour Defense+50
Magic armour Defense+50
Enchanted armour Defense+55
Spiked armour Defense+55
Dragon mail Defense+60
Platinum mail Defense+66
Flame armour Defense+70
Sacred armour Defense+75
Hela's armour Defense+85
Armour of Max Wynne Defense+90
Gigant armour Defense+92
Mirror armour Defense+95
Metal king armour Defense+115

Remake changes[edit | edit source]

  • In the Super Famicom Version, Amos had a 25% resistance to Woosh and wind skills.
  • In the Super Famicom Version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.

Selected quotes[edit | edit source]

Main article: Dragon Quest VI Party Chat
Quote

"It's hard to credit now, but when old Amos was a nipper, folks used to call me a coward.

That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on.

...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!"

Amos, in Howcastle (DS, Cell phone)

Quote

"A kiss from a bunny girl!? Old Amos is green with envy...

Why can't I transform into a slime...?"

Amos, in Slimopolis (DS, Cell phone)

Quote

"I'm not one to sing my own praises, but I'm gettin' the hang of bashin' an assortment of mighty monsters.

I reckon I could take on a couple of Murdaws without the least bit of bother!"

Amos, in the overworld (DS, Cell phone)

Quote

"Well, we can't promise victory...
Hang on – maybe we should!

Old Amos promises we'll be victorious!
...How's that?"

Amos, in the Gallows Moor (DS, Cell phone)

Etymology[edit | edit source]

Amos is a hebrew name that means Carried, in the sense of being carried by God through hardship and turmoil.

Gallery[edit | edit source]