Wizardly Wind: Difference between revisions
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Created page with "'''Wizardly Wind''' (魔力の強風) is a trait in {{DQM3}}. =={{DQM3}}== The Wizardly Wind trait sometimes restores 5 or more MP to all allies during battle. Higher wisdom makes the healing effect more powerful. It is exclusively learned by the following '''large-sized''' monsters at the indicated level: * Archdemon (Lv. 1) * Blinkster (Lv. 1) * Blue moon (Lv. 1) * Brollygagger (Lv. 1) * Drackolyte (Lv. 60) * Firebird (Lv. 60) * Fromage fray..." |
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'''Wizardly Wind''' | {{Spell Infobox | ||
|title =Wizardly Wind | |||
|image = | |||
|japanese = {{tt|魔力の強風|Magic power high wind}} | |||
|romaji = Maryoku no kyōbō | |||
|old = None | |||
|type = Trait | |||
}} | |||
'''Wizardly Wind''' is a trait in the {{DQMSeries}}. | |||
==Appearances== | |||
==={{DQM3}}=== | |||
The Wizardly Wind trait has a 5% chance to grant MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned. | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! colspan="9" | [[Monster sizes|Large-size monsters only]] | |||
|- | |||
| [[File:Archdemon DQM3 portrait.png|96px|link=Archdemon]] | |||
| [[File:Blinkster DQM3 portrait.png|96px|link=Blinkster]] | |||
| [[File:Blue moon DQM3 portrait.png|96px|link=Blue moon]] | |||
| [[File:Brollygagger DQM3 portrait.png|96px|link=Brollygagger]] | |||
| [[File:Drackolyte DQM3 portrait.png|96px|link=Drackolyte]] | |||
| [[File:Firebird DQM3 portrait.png|96px|link=Firebird]] | |||
| [[File:Fromage fray DQM3 portrait.png|96px|link=Fromage fray]] | |||
| [[File:Ghost DQM3 portrait.png|96px|link=Ghost]] | |||
| [[File:Goonache goodie DQM3 portrait.png|96px|link=Goonache goodie]] | |||
|- | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 60 | |||
| Lv. 60 | |||
| Lv. 1 | |||
| Lv. 60 | |||
| Lv. 60 | |||
|- | |||
| [[File:Graven idol DQM3 portrait.png|96px|link=Graven idol]] | |||
| [[File:Grillerpillar DQM3 portrait.png|96px|link=Grillerpillar]] | |||
| [[File:Grim keeper DQM3 portrait.png|96px|link=Grim keeper]] | |||
| [[File:Grincinerator DQM3 portrait.png|96px|link=Grincinerator]] | |||
| [[File:Grinferno DQM3 portrait.png|96px|link=Grinferno]] | |||
| [[File:Hellbound horror DQM3 portrait.png|96px|link=Hellbound horror]] | |||
| [[File:Jester slime DQM3 portrait.png|96px|link=Jester slime]] | |||
| [[File:Khalamari kid DQM3 portrait.png|96px|link=Khalamari kid]] | |||
| [[File:Minidemon DQM3 portrait.png|96px|link=Minidemon]] | |||
|- | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 60 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
|- | |||
| [[File:Queen slime DQM3 portrait.png|96px|link=Queen slime]] | |||
| [[File:Razerburn DQM3 portrait.png|96px|link=Razerburn]] | |||
| [[File:Saccharine sacksquatch DQM3 portrait.png|96px|link=Saccharine sacksquatch]] | |||
| [[File:Snail Slime DQM3 portrait.png|96px|link=Snail slime]] | |||
| [[File:Soft serve spook DQM3 portrait.png|96px|link=Soft served spook]] | |||
| [[File:Spitnik DQM3 portrait.png|96px|link=Spitnik]] | |||
| [[File:Vampire cat DQM3 portrait.png|96px|link=Vampire cat]] | |||
| [[File:Wing slime DQM3 portrait.png|96px|link=Wing slime]] | |||
|- | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 60 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
| Lv. 1 | |||
|} | |||
{{DQM3Nav}} | |||
[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Latest revision as of 05:56, 5 April 2026
| Wizardly Wind | |
|---|---|
| Japanese | 魔力の強風 |
| Rōmaji | Maryoku no kyōbō |
| Type | Trait |
| Older names | None |
Wizardly Wind is a trait in the Dragon Quest Monsters series.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
The Wizardly Wind trait has a 5% chance to grant MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned.
| Large-size monsters only | ||||||||
|---|---|---|---|---|---|---|---|---|
| Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 60 | Lv. 60 | Lv. 1 | Lv. 60 | Lv. 60 |
| Lv. 1 | Lv. 1 | Lv. 1 | Lv. 60 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 |
| Lv. 1 | Lv. 1 | Lv. 60 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | Lv. 1 | |