Multi Masher: Difference between revisions
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==Appearances== | ==Appearances== | ||
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Multi Masher is the [[deathmove]] of The Metal Mob special [[Call Team|monster team]], which consists of [[Metaly (Recruit)|Metaly]], [[Metabble (Recruit)|Metabble]], and [[Hev]]. It is a unique version of Magic Burst that inflicts 110~130 damage to random enemies 3~10 times, using up all of their MP. | Multi Masher is the [[deathmove]] of The Metal Mob special [[Call Team|monster team]], which consists of [[Metaly (Recruit)|Metaly]], [[Metabble (Recruit)|Metabble]], and [[Hev]]. It is a unique version of Magic Burst that inflicts 110~130 damage to random enemies 3~10 times, using up all of their MP. | ||
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{{clear}} | {{clear}} | ||
{{DQCoup de Grâce}} | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Coup de Grâce]] | |||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest VIII deathmoves]] | [[Category:Dragon Quest VIII deathmoves]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest Monsters: Super Light spells]] | ||
[[Category:Dragon Quest Tact | [[Category:Dragon Quest Tact Coup de Grâce]] | ||
Latest revision as of 09:43, 10 August 2024
| Multi Masher | |
|---|---|
| Japanese | クラスマダンテ |
| Rōmaji | Kurasumadante |
| Type | Offensive Coup de Grâce |
Multi Masher is a recurring spell in the Dragon Quest series. It is a more powerful variant of Magic Burst, with its effects varying from game to game.
Appearances[edit | edit source]
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
Multi Masher is the deathmove of The Metal Mob special monster team, which consists of Metaly, Metabble, and Hev. It is a unique version of Magic Burst that inflicts 110~130 damage to random enemies 3~10 times, using up all of their MP.
Dragon Quest Monsters: Super Light[edit | edit source]
Multi Masher can be learned by a reincarnated Damninui and uses up all of his MP to inflict 3 times his current MP to a single enemy three times that cannot be reflected with Bounce.
Dragon Quest Tact[edit | edit source]
Multi Masher appears as Jessica's Coup de Grâce. It can be learned at level 80 and uses all of her remaining MP to cast. It has a range of up to three squares away from her and inflicts unreflectable spell damage to a single enemy. Since it is a Coup de Grâce, it takes 5 turns to charge and can only be cast once per battle. Upgrading the skill increases its damage.
| Multi Masher | |||
| Role * | Type * | Element | MP cost |
| Attack | Spell | - Times usable: 1 |
|
| Range | Additional effects | ||
1-3 |
None | ||
| Description | |||
| Consumes all MP and deals unreflectable spell damage to 1 enemy. Turns needed: 5 |
|||
| Naturally learnt by | |||
| Jessica | |||