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{{Monster Infobox
{{Monster Infobox
|title=Mandrake marshal
|title=Mandrake marshal
|image=[[Image:DQV_Mandrake_Marshal.png|180px|center]]
|image=[[Image:DQX Mandrake Marshal.png]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=シュプリンガー
|kanji=シュプリンガー
|romanji=Shupuringaa
|romaji={{tt|Shupuringā|Springer}}
|firstappear=''[[Dragon Quest V]]''
|firstappear={{Dragon Quest V}}
}}
|monster1=[[Mandrake mangler]]<br>[[Mandrake major]]<br>[[Mandrake marauder]]<br>[[Mandrake mercenary]]<br>[[Mandrake monarch]]<br>[[Red moon warrior]]<br>[[Setesh the Punisher]]}}
The '''Mandrake marshal''', originally known as '''Springer''' and '''DragonMan''',  is a semi-recurring monster in the [[Dragon Quest (series)|''Dragon Quest'' series]].
The '''Mandrake marshal''' is a monster in the series.


==Description==
==Characteristics==
The Mandrake marshal is a bipedal, anthropomorphic, yellow dragon monster. It is dressed in a helmet and wields a sword and shield.
Mandrake marshals are bipedal [[Dragon family|dragon]] swordsmen with yellow scales, large wings on their backs, and curved horns on their heads. They wield curved sabres in their right hands and bucklers in their left hands. Starting with ''Dragon Quest X'', mandrake marshals now have duller yellow scales and pale green horns on their heads to differentiate them from [[mandrake mercenary|mandrake mercenaries]]. They are elite dragon warriors that are skilled in both swordplay and magic. Their Japanese name comes from the German word "[[Wiktionary:Springer|Springer]]", which is the term for a knight chess piece.


==Appearances==
==Appearances==
===Dragon Quest V===
==={{DQ5}}===
{{Enemy
{{DQ5Enemy
|image=[[File:Mandrakemarshal DQV SNES.gif]] [[File:Mandrakemarshal DQV DS.png]]
|name=Mandrake marshal
|name=Mandrake marshal
|game=Dragon Quest V
|kanji=シュプリンガー
|romanji=
|romanji=Shupuringā
|bestiaryNumber=#156
|sprite=[[File:Mandrakemarshal DQV SNES.gif]]
|hp=175
|hp=175
|mp=16
|mp=16
|attack = 190
|attack=190
|defense = 145
|defense=145
|agility = 91
|agility=91
|experience=490
|exp=490
|gold=98
|gold=98
|droppedItem=[[Steel broadsword]]
|tameRate=[[Mandrake marshal (Recruit)|{{fraction|1|32}}]]
|spells=
|spells=[[Buff]]<br>[[Kasap]]
|skills=Slashes character (125% damage)
|item=[[Steel broadsword]]{{fraction|1|32}}
|locations=[[Talon Tower]]<br>[[Crocodilopolis]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Talon Tower]]<br>[[Crocodilopolis]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|bestiaryNumber=156
|evasion={{fraction|0|64}}
|captureRate=[[mandrake marshal (Recruit)|1/32]]
|frizz-resist=0%
|}}
|sizz-resist=20%
{{clear}}
|fire-breath-resist=20%
===Dragon Quest VII===
|bang-resist=0%
{{Enemy
|crack-resist=0%
|float=
|cool-breath-resist=0%
|image=[[Image:Mandrakemarshal DQVII PSX.gif]]
|woosh-resist=20%
|name=DragonMan
|zap-resist=20%
|game=Dragon Quest VII
|whack-resist=67%
|console=PSX
|kamikazee-resist=0%
|romanji=
|poof-resist=20%
|hp=77
|snooze-resist=67%
|mp=
|fuddle-resist=67%
|attack=92
|dazzle-resist=67%
|defense=72
|fizzle-resist=0%
|agility=78
|drain-resist=100%
|experience=50
|sap-resist=0%
|gold=32
|poison-resist=67%
|droppedItem=Iron Spear
|stun-resist=67%
|skills=Violent Slash <br> Call for Help (DragonMan)
|ps2-sprites=[[Image:Mandrakemarshal DQV PS2.png|120px]]
|spells=
|ds-mobile-sprites=[[File:Mandrakemarshal DQV DS.png]]
|family=Dragon
}}
|bestiaryNumber=87
|captureRate=Moderate
|description=
|locations=Loomin <br> Mardra
|}}


The '''DragonMan''' can be found in the [[Loomin Cave]] and the [[Mardra]] region in the past.
==={{DQ9}}===
{{clear}}
{{DQ9EnemyNew
{{Enemy
|name=Mandrake marshal
|float=
|kanji=シュプリンガー
|image=[[Image:Mandrakemarshal DQVII PSX.gif]]
|romaji=Shupuringā
|name=DragonMan (Boss)
|bestiaryNumber=#185
|game=Dragon Quest VII
|family={{Dragon}}
|console=PSX
|description=Fierce fighters backed up by an array of support spells. They look scary but don't do well against death spells.<br><br>They studied with the [[wight king]]s to learn the ways of wizardry, and are always up for improving their abilities further.
|romanji=
|model=[[Image:Mandrakemarshal DQIX DS.png|100px]]
|hp=1200
|hp=222
|mp=
|mp=24
|attack=
|exp=2,200
|defense=
|gold=140
|agility=
|attack=163
|experience=850
|defence=212
|gold=1500
|agility=152
|droppedItem=
|spells=[[Kasap]]<br>[[Buff]]
|skills=Two Turns <br> Quad Hits <br> Brutal Hit
|skills=None
|spells=Infermost
|items=[[Dragon scale]]{{fraction|1|64}}<br>[[Dragonsbane]]{{fraction|1|128}}
|family=Dragon
|locations=[[Oubliette]]<br>[[Realm of the Mighty]]<br>[[Stornway (region)|Eastern Stornway]] (island)<br>[[Coffinwell (region)|Western Coffinwell]] (outside [[Tower of Nod]])<br>{{Grotto}} (Caves, rank 6-7)
|bestiaryNumber=
|fire-resist=0%
|captureRate=
|ice-resist=50%
|description=
|wind-resist=0%
|locations=Probina
|blast-resist=50%
|}}
|rock-resist=-50%
|dark-resist=-50%
|light-resist=0%
|drain-resist=0%
|whack-resist=0%
|poison-resist=25%
|paralysis-resist=75%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=50%
|sap-resist=0%
|blunt-resist=50%
|deceleratle-resist=50%
|spooky-aura-resist=50%
|fizzle-resist=50%
|stun-resist=50%
|charm-resist=85%
}}


The DragonMan Boss is fought in [[Probina]].
==={{DQ10}}===
Mandrake marshal appeared from the beginning of the game. Although it can no longer cast any spells, it can use all five Fource abilities in battle: [[Fire Fource]], [[Frost Fource]], [[Gale Fource]], [[Funereal Fource]], and [[Life Fource]].


====Story====
==={{DQM3}}===
The DragonMan disguised itself as the captain of the army of '''Raguraz''' (see [[Mardra]]). With other monsters disguised as humans, it tried to invade the quiet town but it failed every time due to the protection of the [[Goddess Statue]]. [[Razuel]], a townsperson in Probina believed that the army was after the Goddess Statue, decides to smash the statue in front of the invading army. When he does so, the monsters shed their disguise and lay waste to the town. Using [[Soul Sword|Soul Swords]], they shatter the souls of every person in the town.
{{DQM3Enemy
|name=Mandrake marshal
|kanji= シュプリンガー
|romanji=Shupringa
|icon=[[File:Mandrake marshal DQM3 portrait.png|100px|Mandrake marshal]]
|family=dragon
|hp=1,340
|mp=390
|attack=580
|defense=530
|wisdom=480
|agility=490
|bestiary=#111
|rank=B
|in-game-description=After intensive training, [[Mandrake major|mandrake majors]] rise through the ranks and become specialists in both sword and sorcery. Who knows what these ambitious lizards could achieve if they set their minds to it?
|talents=[[Bobby Dazzler]] (lv. 1)
|traits=[[Ultra Crafty Debilitator]] (lv. 1)<br>[[Ultra Crafty Frizzer]] (lv. 20)<br>[[Strong Starter]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Desperate Measures]] (lv. 1)<br>[[Benefaction]] (lv. 60)
|habitat= This monster has no natural habitat
|items=N/A
|synthesis=[[File:DQM3 dragon family icon.png|64px|link=Dragon family]] X [[File:DQM3 nature family icon.png|64px|link=Nature family]]<br>(Either parent is B-rank.)
|fusions=[[File:Mandrake major DQM3 portrait.png|64px|link=Mandrake major]] X [[File:Phantom swordsman DQM3 portrait.png|64px|link=Phantom swordsman]] = [[File:Mandrake marshal DQM3 portrait.png|64px|Mandrake marshal]]<br>[[File:Mandrake marshal DQM3 portrait.png|64px|Mandrake marshal]] X [[File:Boppin' badger DQM3 portrait.png|64px|link=Boppin' badger]] = [[File:Ronin raccoon DQM3 portrait.png|64px|link=Ronin raccoon]]
|fire-resist=50%
|water-resist=-25%
|wind-resist=0%
|earth-resist=0%
|explosion-resist=50%
|ice-resist=0%
|electricity-resist=25%
|light-resist=25%
|dark-resist=25%
|debilitation-resist=25%
|bedazzlement-resist=50%
|antimagic-resist=25%
|mp-absorption-resist=0%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=25%
|stun-resist=50%
|poison-resist=-25%
|instant-death-resist=0%
}}


The DragonMan appears again as the party and Razuel try to restore the statue. He engages the party in battle.
==={{DQH2}}===
{{DQH2Enemy
|name=Mandrake marshal
|kanji=シュプリンガー
|romanji=Shupuringā
|listNumber=#126
|fieldNotes=Reptilian all-rounders who aren't only experts in sword and shield, but at slinging spells too. Some say they studied sorcery under a wicked [[Wight king]] in their quest to become the strongest saurian soldiers.
|image=[[File:Mandrake marshal DQH2.png|100px]]
|exp=10359
|gold=435<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=[[Large scale]], [[Ruby of protection]]
|locations=[[The Darkwood]], [[Black Manse]]
}}


====Strategy====
==In Other Languages==
The DragonMan fight is a two-part battle. In the first part, the DragonMan is impossible strong and cannot be beaten. It can attack twice in one turn. It knows Quad Hits and Infermost and its attacks are devastatingly powerful. Use healing spells and keep the party's health up. There will be a cut scene when Razuel restores the Goddess Statue. Then the battle will resume from there. In this form, it is strikingly weak. It has a feeble attack and can only attack once in a turn. The party should have no problem defeating it then.
{{OtherLanguages
{{clear}}
|es=Draconiente|es-meaning=From the Latin ''{{tt|draco|dragon}}'' and the Spanish ''{{tt|teniente|lieutenant, deputy}}''.
===Dragon Quest IX===
|fr=Général mandragor|fr-meaning=French for "mandrake general".
{{Enemy
|de=Alraunenmarschall|de-meaning=German for "mandrake marshal".
|float=
|it=Drapocalypse|it-meaning=From the Latin ''{{tt|draco|dragon}}'' and ''apocalypse''.
|image=[[Image:Mandrakemarshal DQIX DS]]
}}
|name=Mandrake Marshal
|game=Dragon Quest IX
|console=DS
|romanji=
|hp=222
|mp=24
|attack=163
|defense=212
|agility=152
|experience=2200
|gold=140
|droppedItem=[[Dragon scale]] (common, 1/64)<br>[[Dragonsbane]] (rare, 1/128)
|skills=
|spells=
|family=Dragon
|bestiaryNumber=185
|description=Fierce fighters backed up by an array of support spells. They look scary but don't do well against death spells.<br><br>They studied with the wight kings to learn the ways of wizardry, and are always up for improving theirabilities further.
|locations=[[Oubliette]]<br>[[Realm of the Mighty]]<br>[[Eastern Stornway]] (island)<br>[[Western Coffinwell]] (outside tower)<br>[[Grotto]]
|}}
{{clear}}
==Related Enemies==
* [[Mandrake major]]
* [[Mandrake marauder]]
* [[Mandrake monarch]]
* [[Seto]]


==Images==
==Gallery==
[[Image:Mandrakemarshal DQV SNES.gif]]
<center><gallery>
[[File:Mandrakemarshal DQV DS.png]]
File:034 mandrake marshal companion card.jpg|''Dragon Quest V'' monster card.
File:DQV DS Mandrake Marshal.png|The mandrake marshal's original appearance.
File:Mandrake marshal DQV.png|A recruitable mandrake marshal in [[Spiked armour]].
File:DQX Springer.jpg|A mandrake marshal in ''X.''
File:DQR Springer.png|''Rivals'' card.
File:DQM3 Springer.png|{{DQM3}} render.
File:DQt Mandrake marshal.png|{{DQTact}} artwork.
</gallery></center>


{{Stub}}
[[Category:Dragons]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragons]]{{Wikia}}
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
 
[[es:Draconiente]]
[[fr:Général mandragor]]

Latest revision as of 10:49, 24 September 2026

The Mandrake marshal is a monster in the series.

Characteristics[edit | edit source]

Mandrake marshals are bipedal dragon swordsmen with yellow scales, large wings on their backs, and curved horns on their heads. They wield curved sabres in their right hands and bucklers in their left hands. Starting with Dragon Quest X, mandrake marshals now have duller yellow scales and pale green horns on their heads to differentiate them from mandrake mercenaries. They are elite dragon warriors that are skilled in both swordplay and magic. Their Japanese name comes from the German word "Springer", which is the term for a knight chess piece.

Appearances[edit | edit source]

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Mandrake marshal (シュプリンガー, Shupuringā )
Big Book of Beasts No. : #156
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
175 16 490 98 190 145 91 0⁄64 1⁄32
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
0% 20% 20% 0% 0% 0% 20% 20% 67% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
100% 67% 67% 20% 67% 67% 0% 67% 0%
Additional information
Spells Skills Locations Dropped item
Buff
Kasap
Slashes character (125% damage) Talon Tower
Crocodilopolis
Mt. Zugzwang
Estark's Labyrinth
Steel broadsword1⁄32
Notable changes in the remakes None


Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Mandrake marshal (シュプリンガー, Shupuringā)
Defeated Monster List No. : #185
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Dragon 222 24 2,200 140 163 212 152
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
0% 50% 0% 50% -50% -50% 0% 0% 0% 50% 50%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
50% 75% 50% 25% 50% 50% 50% 0% 50% 85%
Additional information
Spells Skills Locations Dropped items
Kasap
Buff
None Oubliette
Realm of the Mighty
Eastern Stornway (island)
Western Coffinwell (outside Tower of Nod)
Grotto (Caves, rank 6-7)
Dragon scale1⁄64
Dragonsbane1⁄128
Description Fierce fighters backed up by an array of support spells. They look scary but don't do well against death spells.

They studied with the wight kings to learn the ways of wizardry, and are always up for improving their abilities further.


Dragon Quest X [edit | edit source]

Mandrake marshal appeared from the beginning of the game. Although it can no longer cast any spells, it can use all five Fource abilities in battle: Fire Fource, Frost Fource, Gale Fource, Funereal Fource, and Life Fource.

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Mandrake marshal (シュプリンガー, Shupringa )
Monsterpedia No.: #111
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Mandrake marshal Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
B 1,340 390 580 530 490 480
Talents Traits Large-size exclusive traits Dropped items
Bobby Dazzler (lv. 1) Ultra Crafty Debilitator (lv. 1)
Ultra Crafty Frizzer (lv. 20)
Strong Starter (lv. 40)
Tactical Genius (lv. 1)
Desperate Measures (lv. 1)
Benefaction (lv. 60)
N/A
Resistances
50% -25% 50% 0% 0% 0% 25% 25% 25% 25% 50% 0% 25% 0% 25% -25% 0% 50% 0%
Additional information
Description After intensive training, mandrake majors rise through the ranks and become specialists in both sword and sorcery. Who knows what these ambitious lizards could achieve if they set their minds to it?
Location This monster has no natural habitat
Synthesis
Breeding chart
X
(Either parent is B-rank.)
Notable fusions
X = Mandrake marshal
Mandrake marshal X =


Dragon Quest Heroes II[edit | edit source]

Mandrake marshal (シュプリンガー))
Defeated Monster List No. : #126
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
10359 435g Yes
Field Notes Reptilian all-rounders who aren't only experts in sword and shield, but at slinging spells too. Some say they studied sorcery under a wicked Wight king in their quest to become the strongest saurian soldiers.
Location(s) The Darkwood, Black Manse
Item(s) Dropped Large scale, Ruby of protection

In Other Languages[edit | edit source]

Language Translation Meaning
EspañolDraconienteFrom the Latin draco and the Spanish teniente.
FrançaisGénéral mandragorFrench for "mandrake general".
DeutschAlraunenmarschallGerman for "mandrake marshal".
ItalianoDrapocalypseFrom the Latin draco and apocalypse.

Gallery[edit | edit source]