Restless armour: Difference between revisions
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|old=Rogue Knight (NES)<br>RogueNite (''Monsters'' to ''III'' GBC) | |old=Rogue Knight (NES)<br>RogueNite (''Monsters'' to ''III'' GBC) | ||
|firstappear={{Dragon Quest III}} | |firstappear={{Dragon Quest III}} | ||
|monster1=[[Deserted armour]]<br>[[Gyldenbritches]]<br>[[Infernal armour]]<br>[[Iron knight]]<br>[[Lethal armour]]<br>[[Merry man]]<br>[[Robbin' 'oodlum]]<br>[[Robbin' huddle]]<br>[[Roseguardin]]<br>[[Schwarzchuld]]<br>[[Tanzaknight]]}} | |monster1=[[Deserted armour]]<br>[[Gyldenbritches]]<br>[[Heliodorian guard]]<br>[[Infernal armour]]<br>[[Iron knight]]<br>[[Lethal armour]]<br>[[Lonely Joe]] (infamous monster)<br>[[Merry man]]<br>[[Robbin' 'oodlum]]<br>[[Robbin' huddle (Dragon Quest III)|Robbin' huddle]]<br>[[Roseguardin]]<br>[[Schwarzchuld]]<br>[[Tanzaknight]]}} | ||
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center> | <center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center> | ||
The '''Restless armour''' is a monster in the series. | The '''Restless armour''' is a monster in the series. | ||
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|skills=Calls for backup ([[Healslime]]) | |skills=Calls for backup ([[Healslime]]) | ||
|item=[[Copper sword]]{{fraction|1|32}} | |item=[[Copper sword]]{{fraction|1|32}} | ||
|locations=[[Khoryv]] | |locations=[[Romaria|Romaria Region]]<br>[[Khoryv|Khoryv Region]]<br>[[Skyfell Tower]]<br>[[Portoga|Portoga Region]]<br>[[Gaia's Navel]] | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|fire-resist=25% | |fire-resist=25% | ||
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|kamikazee-resist=0% | |kamikazee-resist=0% | ||
|poof-resist=0% | |poof-resist=0% | ||
|dazzle-resist= | |dazzle-resist=-25% | ||
|fizzle-resist=100% | |fizzle-resist=100% | ||
|fuddle-resist=100% | |fuddle-resist=100% | ||
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|stumble-resist=0% | |stumble-resist=0% | ||
|stun-resist=100% | |stun-resist=100% | ||
|deceleratle-resist= | |deceleratle-resist=-25% | ||
|blunt-resist=-25% | |||
|sap-resist=0% | |sap-resist=0% | ||
}} | }} | ||
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{{DQMJmonster | {{DQMJmonster | ||
|name = Restless armour | |name = Restless armour | ||
|image = | |image =[[File:DQMJ Restless armour icon.png]] | ||
|family = {{Undead}} | |family = {{Undead}} | ||
|rank = C | |rank = C | ||
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|romanji=Samayou yoroi | |romanji=Samayou yoroi | ||
|sprite=[[Image:DQT Restless Armour.png|275px]] | |sprite=[[Image:DQT Restless Armour.png|275px]] | ||
|family= | |family=Material | ||
|rank= | |rank=C | ||
|role= | |role=Debuff | ||
|lvl=115 | |lvl=115 | ||
|hp=774 | |hp=774 | ||
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[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | [[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | [[Category:Dragon Quest Monsters: The Dark Prince enemies]] | ||
[[Category:Dragon Quest Monsters: The Withered World enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest Swords enemies]] | [[Category:Dragon Quest Swords enemies]] | ||
Latest revision as of 17:30, 22 August 2026
| Dragon Quest monster | |
|---|---|
| Restless armour | |
Art by Akira Toriyama | |
| Japanese | さまようよろい |
| Romaji | Samayou yoroi |
| First appearance | Dragon Quest III |
| Old localisation | Rogue Knight (NES) RogueNite (Monsters to III GBC) |
| Variants | Deserted armour Gyldenbritches Heliodorian guard Infernal armour Iron knight Lethal armour Lonely Joe (infamous monster) Merry man Robbin' 'oodlum Robbin' huddle Roseguardin Schwarzchuld Tanzaknight |
The Restless armour is a monster in the series.
Characteristics[edit | edit source]
Restless armours are bluish-grey suits of armour armed with a sword and shield that are animated. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.
Typically a physical powerhouse, restless armours will slash with their swords and occasionally deliver desperate attacks, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes to battle to heal them.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
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Dragon Quest III HD-2D Remake[edit | edit source]
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Dragon Quest IV: Chapters of the Chosen[edit | edit source]
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A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
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- Though present in the original game, restless armours couldn't be recruited until the remakes.
- In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
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- A restless armour is seen as a resident of Tryan Gully. It informs the party that upon Rhapthorne's failed conquest of the World of Light, that the Lord of Darkness was imprisoned by the Seven Sages under a rock somewhere.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
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Dragon Quest X [edit | edit source]
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
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Vicious[edit | edit source]
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Torneko: The Last Hope[edit | edit source]
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Dragon Quest Monsters[edit | edit source]
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Dragon Quest Monsters 2[edit | edit source]
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Dragon Quest Monsters: Caravan Heart[edit | edit source]
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Dragon Quest Monsters: Joker[edit | edit source]
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Dragon Quest Monsters: Joker 2[edit | edit source]
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Dragon Quest Monsters: The Dark Prince[edit | edit source]
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Dragon Quest Heroes: Rocket Slime[edit | edit source]
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
| Model | Experience | Gold |
| 30 | 25g |
| List No. | #014 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain) |
| Item(s) Dropped | Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe |
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 88 | 45g | Yes |
| List No. | #040 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | The Lumberlands, The Battle of Ingenia |
| Item(s) Dropped | Iron ore, Ruby of protection |
Dragon Quest Treasures[edit | edit source]
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Dragon Quest Tact[edit | edit source]
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.
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In Other Languages[edit | edit source]
Gallery[edit | edit source]
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Famicom art.
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A Restless armour with Psaro in Estark's Crypt in Dragon Quest IV.
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Leaving
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A friendly restless armour living in Tryan Gully from Dragon Quest VIII.
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A Restless armour in X.
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XI polygon model.
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A Vicious restless armour.
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DQM1·2 sprite
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Caravan Heart sprite.
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Monsters: Joker model.
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Monster Battle Road Victory cut-in.
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Slime MoriMori Dragon Quest.
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Fort Knight tank in Rocket Slime.
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Appearance in Stars.
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Rivals card.
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A Restless armour enjoying the Arena fight with a Healslime, Magus, Ursa minor, and a King bubble slime
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LINE sticker
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40th anniversary artwork for Dragon Quest the DIVE.
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Metallic Monsters Gallery.
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DQ Trading Card
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DQ Trading Card Game monster companion card.
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