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<center>''"A gifted groover whose dazzling array of moves can both captivate the enemy and come to the party's aid"''
{{VocationInfo
:--''description from {{Dragon Quest VII}}</center>
|Image = [[File:DQVII 3DS Auster Dancer.png|200px]]
[[Image:DQMCH_Ripple.png|thumb|135px|A Dancer from {{DQMCH}}.]]
|Caption = {{Hero 7}} as a dancer (DQVII 3DS).
The '''Dancer''' (踊り子, ''Odoriko'') is a character class in {{Dragon Quest VI}}, {{Dragon Quest VII}} and {{Dragon Quest X}}.  
|Japanese = 踊り子 (''Odoriko'')
|Origin = [[Dragon Quest VI]]
|Games = [[Dragon Quest VI]]<br>[[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]]<br>[[Dragon Quest Champions]]
}}
<div align=center>''"A gifted groover whose dazzling array of moves can both captivate the enemy and come to the party's aid"''
:--''description from {{Dragon Quest VII}}</div>
The '''Dancer''' (踊り子, ''Odoriko'') is a character class in the series. Dancers usually support their party members.


==Description==
==Description==
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===Stat Changes===
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change'''
|-
|-
|Battles to Master
|Battles to Master
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===Abilities===
===Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|-
|1
|1
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=={{DQ7}}==
=={{DQ7}}==
[[Image:DQVII_Dancer_male.png|right|border|165px]][[Image:DQVII_Dancer_female.png|right|border|220px]]
[[File:DQVII 3DS Auster Dancer.png|right|border|165px]][[File:DQVII 3DS Maribel Dancer.png|right|border|220px]]
Dancers are once again necessary to unlock the [[Luminary]] vocation, and subsequently play a part in making a character a [[Druid]].
Dancers are once again necessary to unlock the {{Luminary V}} vocation, and subsequently play a part in making a character a [[Druid]].


{| class="wikitable"
{| class="wikitable"
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===Stat Changes===
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change'''
|-
|-
|rowspan=2|Battles to Master
|rowspan=2|Battles to Master
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|71
|71
|-
|-
|Strength
|{{Strength}}
| -30%
| -30%
|-
|-
|Agility
|{{Agility}}
| +30%
| +30%
|-
|-
|Resilience
|{{Resilience}}
| -40%
| -40%
|-
|-
|Wisdom
|{{Wisdom}}
| Null
| Null
|-
|-
|Style
|{{Style}}
| +10%
| +10%
|-
|-
|Max HP
|Max {{HP}}
| -30%
| -30%
|-
|-
|Max MP
|Max {{MP}}
| -20%
| -20%
|}
|}


==={{PS1}} Abilities===
===PSX Abilities===
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''{{MP}}'''
|-
|-
|1
|1
|Novice
|Novice
|Nothing
|
|
|
|
|
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|2
|2
|Apprentice
|Apprentice
|[[Lure Dance|LureDance]]
|[[Sultry Dance]]<br>''(LureDance)''
|5
|5
|One Enemy
|One Enemy
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|3
|3
|ToeTapper
|ToeTapper
|[[ParryPass]]
|[[Cop Out]]<br>''(ParryPass)''
|18
|18
|Self
|Self
|Prevents any physical attack to another party member
|Prevents any physical attack to another {{Party 7}} member
|0
|0
|-
|-
|4
|4
|Dervish
|Dervish
|[[Weird Dance|OddDance]]
|[[Weird Dance]]<br>''(OddDance)''
|38
|38
|One Enemy
|One Enemy
|Reduces the MP of a single enemy
|Reduces the {{MP}} of a single enemy
|0
|0
|-
|-
|5
|5
|Amateur
|Amateur
|[[Dodgy Dance|SideStep]]
|[[Dodgy Dance]]<br>''(SideStep)''
|53
|53
|Self
|Self
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|6
|6
|Prancer
|Prancer
|[[Ban Dance|DanceShut]]
|[[Ban Dance]]<br>''(DanceShut)''
|82
|82
|One Group
|One Group
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|7
|7
|Bounder
|Bounder
|[[Fuddle Dance|PaniDance]]
|[[Fuddle Dance]]<br>''(PaniDance)''
|97
|97
|One Group
|One Group
|May cause confusion to one group of enemies
|May cause [[confusion]] to one group of enemies
|0
|0
|-
|-
|8
|8
|TruTalent
|TruTalent
|[[Death Dance|K.O.Dance]]
|[[Death Dance]]<br>''(K.O.Dance)''
|120
|120
|All Enemies
|All Enemies
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|}
|}


==={{3DS}} Abilities===
====Hybrid Abilities====
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''{{MP}}'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|[[Martial Artist]]
|[[Muscle Dance]]<br>''(JockDance)''
|One Group
|Attacks one group of enemies with decreasing damage
|0
|-
|[[Gadabout]]
|[[Underpants Dance]]<br>''(BoxerDanc)''
|One Group
|Causes one group of enemies to laugh, preventing them from attacking
|0
|-
|[[Mage]]
|[[Absorb Magic]]<br>''(TakeMagic)''
|Self
|Absorbs the {{MP}} from one magic spell
|0
|-
|[[Sailor]]<br>''(Mariner)''
|[[Hornpipe]]<br>''(ShipDance)''
|One Enemy
|If successful, prevents one enemy from acting the next turn
|0
|-
|[[Shepherd]]
|[[Slumber Rumbaa]]<br>''(RamDance)''
|
|Does nothing
|0
|-
|[[Thief]]
|[[Tap Dance]]<br>''(RobDance)''
|One Enemy
|Steals {{MP}} from one enemy
|0
|-
|[[Warrior]]
|[[Sword Dance]]<br>''(SwordDanc)''
|All Enemies
|Four attacks to random enemies at 75 percent power
|0
|}
 
===3DS Abilities===
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''{{MP}}'''
|-
|-
|1
|1
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|10
|10
|One enemy
|One enemy
|Reduces the MP of the target.
|Reduces the {{MP}} of the target.
|0
|0
|-
|-
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|}
|}


===Hybrid Abilities===
===Usefulness===
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
Although the Dancer takes 120 battles to master and it has some good skills, when [[Aishe]] joins the {{Party 7}}, she has already mastered the dancer class. Aishe should be given the time to learn the [[Sword Dance]] skill as it is one of the best battle skills in {{Dragon Quest VII}}. It is also the most cost effective skill in terms of overall power.
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
 
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
The {{Hero 7}} and [[Ruff]] should also learn the [[Sword Dance]] skill. It takes 108 battles to bring both classes' levels to the 5th tier where they will learn [[Sword Dance]].
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
===[[Dragon Quest VII Reimagined]]===
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
Dancer is a basic vocation that focuses on supporting their allies with various dances.
 
Mastering Dancer alongside [[Troubadour]] and [[Jester]] unlocks the [[Luminary]] vocations.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Charm-Cha-Cha]]
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Dodgy Dance]]
|-
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kiss Me Deadly]]
|-
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Decoy Dance]]
|-
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Battle Dance]]
|-
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[M-Pathy]]
|-
| 6 || [[File:DQVIIR Buff Skill.png|32px]] || [[Muscle Dance]]
|-
| 7 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Fuddle Dance]]
|-
|-
|[[Martial Artist]]
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Pink Pirouette]]
|[[Muscle Dance|JockDance]]
|One Group
|Attacks one group of enemies with decreasing damage
|0
|-
|-
|[[Gadabout]]
! colspan=3| [[Let loose]] skill
|[[Boxer Dance|BoxerDanc]]
|One Group
|Causes one group of enemies to laugh, preventing them from attacking
|0
|-
|-
|[[Mage]]
| colspan=3| [[File:DQVIIR Dancer Icon.png|32px]] '''Tender Twostep''': Allows a portion of user's positive status effects to be passed on to a neighbouring ally.
|[[Absorb Magic|TakeMagic]]
|}
|Self
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|Absorbs the MP from one magic spell
|+ Attribute Adjustments
|0
|-
|-
|[[Mariner]]
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|[[ShipDance]]
|One Enemy
|If successful, prevents one enemy from acting the next turn
|0
|-
|-
|[[Shepherd]]
| [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Up Icon.png|20px]]
|[[RamDance]]
|
|Does nothing
|0
|-
|-
|[[Thief]]
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|[[RobDance]]
|One Enemy
|Steals MP from one enemy
|0
|-
|-
|[[Warrior]]
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|[[Sword Dance|SwordDanc]]
|All Enemies
|Four attacks to random enemies at 75 percent power
|0
|}
|}
 
</div>
===Usefulness===
Although the Dancer takes 120 battles to master and it has some good skills, when [[Aishe]] joins the party, she has already mastered the dancer class. Aishe should be given the time to learn the Sword Dance skill as it is one of the best battle skills in {{Dragon Quest VII}}. It is also the most cost effective skill in terms of overall power.
 
The {{Hero 7}} and [[Ruff]] should also learn the [[Sword Dance]] skill. It takes 108 battles to bring both classes' levels to the 5th tier where they will learn Sword Dance.


=={{DQ10}}==
=={{DQ10}}==
Dancers were introduced as a vocation starting with Version 3.0, alongside the [[Fortune Teller]]. They are modeled after the abilities of Maya Mahabala. Dancers can support their allies by using songs and dances, can cast the [[Frizz]] and [[Sizz]] series of spells, and are capable of dual wielding one-handed weapons. Their weapons of choice are [[Knives]], [[Fans]], and [[Wand]]s. Although they have low HP and defence, they have a high evasion rate. As of yet, they are currently the only vocation that has access to two vocation-specific commands, taking over singing duties since [[Troubadour]]s do not exist in the game.
Dancers were introduced as a vocation starting with Version 3.0, alongside the [[Fortune Teller]]. They are modeled after the abilities of Maya Mahabala. Dancers can support their allies by using songs and dances, can cast the [[Frizz]] and [[Sizz]] series of spells, and are capable of dual wielding one-handed weapons. Their weapons of choice are [[Knives]], [[Fans]], and [[Wand]]s. Although they have low HP and defence, they have a high evasion rate. As of yet, they are currently the only vocation that has access to two vocation-specific commands, taking over singing duties since [[Troubadour]]s do not exist in the game.


'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
'''<span style="font-size:1.25em">NOTE:</span>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''


====うた (Song)====
====うた (Song)====
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|Deals fire damage to one enemy at 15 meters, max damage is 599~611
|Deals fire damage to one enemy at 15 meters, max damage is 599~611
|}
|}


==''[[Dragon Quest Walk]]''==
==''[[Dragon Quest Walk]]''==
[[Image:Walk Jesters Dancers.png|right|thumb|Dancers and Gadabouts as they appear in ''Walk''.|200px]]
[[File:Walk Jesters Dancers.png|right|thumb|Dancers and Gadabouts as they appear in ''Walk''.|200px]]
Dancers, along with [[Gadabout]]s, were added to the game in a September 2020 update. It is available as a basic vocation to players and their weapons of choice are [[Sword]]s, [[Knives]], and [[Whips]]. In order to unlock the [[Luminary (vocation)|Luminary]] vocation, a character must have reached level 50 in the dancer and gadabout vocations.
Dancers, along with [[Gadabout]]s, were added to the game in a September 2020 update. It is available as a basic vocation to players and their weapons of choice are [[Sword]]s, [[Knives]], and [[Whips]]. In order to unlock the [[Luminary (vocation)|Luminary]] vocation, a character must have reached level 50 in the dancer and gadabout vocations.
{{clear}}
{{clear}}
Line 678: Line 729:


==Gallery==
==Gallery==
<center><gallery>
<gallery align=center>
Maya.png|Maya in the middle of a performance.
Maya.png|Maya in the middle of a performance.
Dancer DQVI official guide book profile.jpg|Vocation details from the official guidebook for ''VI''
DQVIII Dancer.png|A dancer {{NPC}} from {{Dragon Quest VIII}}.
DQVIII Dancer.png|A dancer {{NPC}} from {{Dragon Quest VIII}}.
File:X human dancer default.png|The default human man wearing the Dancer's uniform in ''X''
X human dancer default.png|The default human man wearing the Dancer's uniform in ''X''
</gallery></center>
</gallery>


{{DQVIClasses}}
{{DQVIClasses}}
{{DQVIIClasses}}
{{DQVIIClasses}}
{{DQVIIRClasses}}
{{DQXClasses}}
{{DQXClasses}}


[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII Reimagined vocations]]
[[Category:Dragon Quest X vocations]]
[[Category:Dragon Quest X vocations]]
[[Category:Dragon Quest Walk vocations]]
[[Category:Dragon Quest Walk vocations]]
[[Category:Dragon Quest of the Stars vocations]]
[[Category:Dragon Quest Champions vocations]]