Dazzleflash: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Dazzleflash | |title = Dazzleflash | ||
|image = | |image = [[File:Dazzleflash.jpg|250px]] | ||
|japanese = | |japanese = まぶしいひかり | ||
|romaji = | |romaji = Mabushii hikari | ||
|translation = Dazzling/glaring light | |||
|old = | |old = | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Dazzleflash''' is | '''Dazzleflash''' is a skill in the series. | ||
==Characteristics== | |||
The ability attempts to blind all enemies, reducing their accuracy to {{fraction|5|8}} (62.5%), making it slightly less effective per enemy in exchange for it's wider range. Typically, the effects last for 1~2 turns. | |||
==Appearances== | ==Appearances== | ||
===[[ | ==={{DQ4}}=== | ||
Dazzleflash is learned by several monster companions such as the [[ | Dazzleflash is an enemy-only skill used by [[Demon thunderer]] and [[Scarewell]] in remake versions. | ||
==={{DQ5}}=== | |||
Dazzleflash is learned by several monster companions such as the [[Dracky|drackies]] and [[Man o' war|men o' war]]. In its debut the skill is virtually identical to [[Dazzle]] and causes the same effects for a 1~2 turns. | |||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Bad apple R}}||5 | ||
|- | |- | ||
| | |{{Cross eye R}}||8 | ||
|- | |- | ||
| | |{{Bomboulder R}}||10 | ||
|- | |- | ||
| | |{{Hades' helm R}}||15 | ||
|- | |- | ||
| | |{{Man o' war R}}||15 | ||
|- | |- | ||
| | |{{Dracky R}}||22 | ||
|} | |} | ||
===[[ | [[Eyelasher]]s, [[eyepod]]s, and [[luneyetic]]s use it only as enemies. | ||
Dazzleflash is used by a | |||
==={{DQ6}}=== | |||
Dazzleflash is learned by advancing to either rank 5 of the [[Ranger]] vocation or rank 1 of the {{Luminary V}} vocation. In this game, the skill changed from reducing accuracy to {{fraction|3|8}}ths like Dazzle to {{fraction|5|8}}ths. | |||
It is used by the enemies [[bloodcreeper]]s, [[grrrgoyle]]s, [[killer moth]]s, [[devil glass]]es, [[haunted mirror]]s, [[infernal pane]]s, and [[Murdaw]]. | |||
==={{DQ7}}=== | |||
{{Luminaries V}} learn Dazzleflash upon reaching rank 2, [[Goodybag (vocation)|Goodiebags]] at rank 2, [[Serial quiller (vocation)|Serial quillers]] at rank 4, and [[Delusionist (vocation)|Delusionists]] at rank 2. | |||
It is used by the enemies [[serial quiller]]s, [[mad moai]], [[hackrobat]]s, [[axecutioner]]s, [[whacksmith]]s, [[Grody Gumpdrops]], [[delusionist]]s, [[scarewell]]s, [[The Time Being]], [[demon deacon]]s, [[black bishop]]s, [[malign vine]]s, [[lesser demon]]s, [[demon thunderer]]s, [[moosifer]]s, and [[slaughtomaton]]s. | |||
==={{DQ8}}=== | |||
Dazzleflash attempts to reduce the entire party's accuracy to {{fraction|3|8}} for 1~2 turns. It can be used by [[Spitnik]], [[Lesser demon]], [[Hoodlum]], [[Demon thunderer]], [[Hellstalker]], [[Empyrea]], [[Rhapthorne]] during his first battle, and the [[Darksteel dragon]]. [[Hoodwink]] can also use it as a monster companion. | |||
==={{DQ9}}=== | |||
Dazzleflash attempts to blind the entire party for 5~8 turns, returning to being an enemy-only ability. It can be used by [[Mad moai]], [[Sculptrice]], [[Freaky tiki]], [[AU-1000]], [[Pale whale]], and [[Murdaw]] from Lv. 1 to 40. At Lv. 57, Murdaw will begin using [[Blinder]] instead. | |||
==={{DQMJ}}=== | |||
Dazzleflash can be learned from: | |||
*[[Assassin]] (40 points) | |||
*[[Defender]] (17 points) | |||
*[[Diamagon (skill)|Diamagon III]] (20 points) | |||
*[[Mortamor (skill)|Mortamor]] (5 points) | |||
*[[Sage (skill)|Sage]] (32 points) | |||
*[[Slimer]] (30 points) | |||
*[[White Knight]] (19 points) | |||
==={{DQMJ2}}=== | |||
Dazzleflash can be learned from all the skill sets it could be previously, though [[Sage (skill)|Sage]] now requires only 17 points. | |||
==={{DQM3}}=== | |||
{{Descriptions | |||
|DQM3=Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.<ref>Nintendo Switch, Steam, and Mobile versions.</ref> | |||
}} | |||
Dazzleflash costs 2 MP and attempts to bedazzle all enemies for 2~5 turns. It is learned through the [[Breath Worker]], [[Choreographer]], [[Chilly Receptionist]], [[Cupid]], [[Defender]], [[Fuzzy Thinker]], [[Murdaw (Talent)|Murdaw]], [[Pop Diva]], [[Pop Idol]], [[Rhapthorne (Talent)|Rhapthorne]], [[Sizz Afficionado]], [[Slimer]], and [[Storm Chaser]] talents. | |||
==Related abilities== | |||
*[[Gigaflash]] | |||
*[[Blinder]] | |||
==References== | |||
<references/> | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest IV enemy skills]] | |||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | |||
[[Category:Dragon Quest VIII skills]] | |||
[[Category:Dragon Quest IX enemy skills]] | |||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
[[fr:Attaque éblouissante]] | |||
Latest revision as of 17:22, 13 October 2026
| Dazzleflash | |
|---|---|
| Japanese | まぶしいひかり |
| Rōmaji | Mabushii hikari |
| Translation | Dazzling/glaring light |
| Type | Skill |
Dazzleflash is a skill in the series.
Characteristics[edit | edit source]
The ability attempts to blind all enemies, reducing their accuracy to 5⁄8 (62.5%), making it slightly less effective per enemy in exchange for it's wider range. Typically, the effects last for 1~2 turns.
Appearances[edit | edit source]
Dragon Quest IV: Chapters of the Chosen[edit | edit source]
Dazzleflash is an enemy-only skill used by Demon thunderer and Scarewell in remake versions.
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
Dazzleflash is learned by several monster companions such as the drackies and men o' war. In its debut the skill is virtually identical to Dazzle and causes the same effects for a 1~2 turns.
| Name | Level |
|---|---|
| Bad apple | 5 |
| Cross eye | 8 |
| Bomboulder | 10 |
| Hades' helm | 15 |
| Man o' war | 15 |
| Dracky | 22 |
Eyelashers, eyepods, and luneyetics use it only as enemies.
Dragon Quest VI: Realms of Revelation[edit | edit source]
Dazzleflash is learned by advancing to either rank 5 of the Ranger vocation or rank 1 of the Luminary vocation. In this game, the skill changed from reducing accuracy to 3⁄8ths like Dazzle to 5⁄8ths.
It is used by the enemies bloodcreepers, grrrgoyles, killer moths, devil glasses, haunted mirrors, infernal panes, and Murdaw.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Luminaries learn Dazzleflash upon reaching rank 2, Goodiebags at rank 2, Serial quillers at rank 4, and Delusionists at rank 2.
It is used by the enemies serial quillers, mad moai, hackrobats, axecutioners, whacksmiths, Grody Gumpdrops, delusionists, scarewells, The Time Being, demon deacons, black bishops, malign vines, lesser demons, demon thunderers, moosifers, and slaughtomatons.
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
Dazzleflash attempts to reduce the entire party's accuracy to 3⁄8 for 1~2 turns. It can be used by Spitnik, Lesser demon, Hoodlum, Demon thunderer, Hellstalker, Empyrea, Rhapthorne during his first battle, and the Darksteel dragon. Hoodwink can also use it as a monster companion.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dazzleflash attempts to blind the entire party for 5~8 turns, returning to being an enemy-only ability. It can be used by Mad moai, Sculptrice, Freaky tiki, AU-1000, Pale whale, and Murdaw from Lv. 1 to 40. At Lv. 57, Murdaw will begin using Blinder instead.
Dragon Quest Monsters: Joker[edit | edit source]
Dazzleflash can be learned from:
- Assassin (40 points)
- Defender (17 points)
- Diamagon III (20 points)
- Mortamor (5 points)
- Sage (32 points)
- Slimer (30 points)
- White Knight (19 points)
Dragon Quest Monsters: Joker 2[edit | edit source]
Dazzleflash can be learned from all the skill sets it could be previously, though Sage now requires only 17 points.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Game | Description |
| Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.[1] |
Dazzleflash costs 2 MP and attempts to bedazzle all enemies for 2~5 turns. It is learned through the Breath Worker, Choreographer, Chilly Receptionist, Cupid, Defender, Fuzzy Thinker, Murdaw, Pop Diva, Pop Idol, Rhapthorne, Sizz Afficionado, Slimer, and Storm Chaser talents.
Related abilities[edit | edit source]
References[edit | edit source]
- ↑ Nintendo Switch, Steam, and Mobile versions.
- Skills
- Dragon Quest IV enemy skills
- Dragon Quest V skills
- Dragon Quest VI skills
- Dragon Quest VII skills
- Dragon Quest VIII skills
- Dragon Quest IX enemy skills
- Dragon Quest Monsters skills
- Dragon Quest Monsters 2 skills
- Dragon Quest Monsters: Caravan Heart skills
- Dragon Quest Monsters: Joker skills
- Dragon Quest Monsters: Joker 2 skills
- Dragon Quest Monsters: Terry's Wonderland 3D skills
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills
- Dragon Quest Monsters: The Dark Prince skills
