Devilproof Multiheal: Difference between revisions
updating tact entry |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 3: | Line 3: | ||
|image = | |image = | ||
|japanese = 防魔のベホマラー | |japanese = 防魔のベホマラー | ||
|romaji = | |romaji = {{tt|Bōma no Behomarā|Multiheal of demon/evil-spirit warding}} | ||
|old = | |old = | ||
|type = Restorative | |type = Restorative | ||
}} | }} | ||
'''Devilproof Multiheal''' is a spell in {{DQTact}}. | |||
==Characteristics== | |||
This spell is an upgraded version of [[Multiheal]] that restores a lot of HP to a group of allies while also raising their Spell Resistance, as well. | |||
==Appearances== | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Devilproof Multiheal can be learned by [[Sage (Female)|the Female Sage]] at level 33 and [[Illusia]] at level 50 | Devilproof Multiheal can be learned by [[Sage (Female)|the Female Sage]] at level 33 and [[Illusia]] at level 50, costing 84 MP to cast. It has a range of up to three squares away from the caster, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Devilproof Multiheal | |name=Devilproof Multiheal | ||
| Line 28: | Line 31: | ||
==Related spells== | ==Related spells== | ||
*[[Multiheal]] | *[[Multiheal]] | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Restorative spells]] | [[Category:Restorative spells]] | ||
[[Category:Dragon Quest Tact spells]] | [[Category:Dragon Quest Tact spells]] | ||