Divine Intervention: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 2: | Line 2: | ||
|title = Divine Intervention | |title = Divine Intervention | ||
|image = | |image = | ||
|japanese = | |japanese = 女神の祝福 | ||
|romaji = | |romaji = Megami no Shukufuku | ||
| | |translation = Goddess' Blessing | ||
|type = | |type = Support | ||
}} | }} | ||
'''Divine Intervention''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It | '''Divine Intervention''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It allows allies to survive lethal attacks. | ||
==Appearances== | ==Appearances== | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Serena (XI)|Serena]] will learn divine intervention for 25 skill points in her ''Wands'' path. It costs 12 MP to cast and guarantees that a character will survive a fatal attack if their HP is above 1, lasting four turns. | [[Serena (XI)|Serena]] will learn divine intervention for 25 skill points in her ''Wands'' path. It costs 12 MP to cast and guarantees that a character will survive a fatal attack if their HP is above 1, lasting four turns. | ||
==Related skills== | ==Related skills== | ||
| Line 33: | Line 25: | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
Latest revision as of 15:43, 22 September 2026
| Divine Intervention | |
|---|---|
| Japanese | 女神の祝福 |
| Rōmaji | Megami no Shukufuku |
| Translation | Goddess' Blessing |
| Type | Support |
Divine Intervention is a spell in the Dragon Quest series. It allows allies to survive lethal attacks.
Appearances[edit | edit source]
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Serena will learn divine intervention for 25 skill points in her Wands path. It costs 12 MP to cast and guarantees that a character will survive a fatal attack if their HP is above 1, lasting four turns.