Hocus Pocus: Difference between revisions
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|japanese = パルプンテ | |japanese = パルプンテ | ||
|romaji = Parupunte | |romaji = Parupunte | ||
|type = Gambling | |type = Gambling | ||
|first = {{DQ2}} | |||
|dw = Chance | |||
}} | }} | ||
'''Hocus Pocus''' is a spell in the | '''Hocus Pocus''' is a spell in the {{DQSeries}}. | ||
It causes completely random effects, some of which benefit the [[party]] and others cause catastrophe. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ2}}=== | ||
Learned by the [[Princess of Moonbrooke]] at level 25. The spell costs 15 MP to cast. | Learned by the [[Princess of Moonbrooke]] at level 25/30. The spell costs 15 {{MP}} to cast. | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
| Line 17: | Line 20: | ||
| Description || Boss vulnerability | | Description || Boss vulnerability | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Party recovers 20~44 HP. | !bgcolor="#A1A1A1"|Party recovers 20~44 {{HP}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 23: | Line 26: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Kabuff]] on | !bgcolor="#A1A1A1"|[[Kabuff]] on {{Party 2}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 32: | Line 35: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Thwack]] on all enemies, immunity ignored in | !bgcolor="#A1A1A1"|[[Thwack]] on all enemies, immunity ignored in {{SFC}} version only. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 42: | Line 45: | ||
|} | |} | ||
=== | ==={{DQ3}}=== | ||
Hocus Pocus is learned by [[Mage | Hocus Pocus is learned by [[Mage]]s and [[Sage]]s at level 40, and it costs 20 {{MP}} to cast. | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | ||
| Line 54: | Line 57: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Midheal]] on entire | !bgcolor="#A1A1A1"|[[Midheal]] on entire {{Party 3}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|[[Tingle]] cast on | !bgcolor="#A1A1A1"|[[Tingle]] cast on {{Party 3}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Fully restores | !bgcolor="#A1A1A1"|Fully restores {{Party 3}}, reviving dead allies. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Reorganizes | !bgcolor="#A1A1A1"|Reorganizes {{Party 3}} by {{HP}}, highest to lowest. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Caster is [[Paralysis|paralyzed]] for 3 turns, | !bgcolor="#A1A1A1"|Caster is [[Paralysis|paralyzed]] for 3 turns, [[Tingle]] will not cure. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 87: | Line 90: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|All enemies lose MP. | !bgcolor="#A1A1A1"|All enemies lose {{MP}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 93: | Line 96: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|All enemies [[Poof|removed from battle]], no EXP or gold. | !bgcolor="#A1A1A1"|All enemies [[Poof|removed from battle]], no {{EXP}} or [[gold]]. | ||
|No | |No | ||
|} | |} | ||
=== | ==={{DQ3HD}}=== | ||
Hocus Pocus is learned by | Mages and Sages will learn Hocus Pocus at level 40 if their wisdom exceeds 200 points. | ||
==={{DQ4}}=== | |||
Hocus Pocus is learned by {{Solo}}/{{Sofia}} at level 39. It costs 20 {{MP}} to cast. | |||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | ||
| Line 115: | Line 121: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Double | !bgcolor="#A1A1A1"|Double {{Party 4}}'s agility | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Party's HP is restored | !bgcolor="#A1A1A1"|Party's {{HP}} is restored | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored | !bgcolor="#A1A1A1"|Allies and enemies' {{HP}} is restored | ||
| | | | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Party's HP restored and dead allies revived. | !bgcolor="#A1A1A1"|Party's {{HP}} restored and dead allies revived. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 130: | Line 136: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the | !bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 4}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|All enemies are [[ | !bgcolor="#A1A1A1"|All enemies are [[dazzle]]d. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 139: | Line 145: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|EXP and gold doubles at the end of the battle. | !bgcolor="#A1A1A1"|{{EXP}} and [[gold]] doubles at the end of the battle. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 145: | Line 151: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|All enemies are [[ | !bgcolor="#A1A1A1"|All enemies are be[[fuddle]]d. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold. | !bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]]. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 157: | Line 163: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|All enemies' MP is lost. | !bgcolor="#A1A1A1"|All enemies' {{MP}} is lost. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' MP is lost. | !bgcolor="#A1A1A1"|Allies and enemies' {{MP}} is lost. | ||
|No | |No | ||
|} | |} | ||
=== | ==={{DQ5}}=== | ||
The spell is learned by the following characters, and again costs 20 MP to cast. | The spell is learned by the following characters, and again costs 20 {{MP}} to cast. [[Luneyetic]] uses it as an enemy. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Hero 5}}||* | ||
|- | |- | ||
| | |{{King cureslime R}}||17 | ||
|- | |- | ||
| | |{{Minidemon R}}||23 | ||
|} | |} | ||
*''The | *''The {{Hero 5}} learns Hocus Pocus in [[Zoomingale]], during Generation 3.'' | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | ||
| Line 190: | Line 197: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored. | !bgcolor="#A1A1A1"|Allies and enemies' {{HP}} is restored. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' MP is restored. | !bgcolor="#A1A1A1"|Allies and enemies' {{MP}} is restored. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Revives dead | !bgcolor="#A1A1A1"|Revives dead {{Party 5}} members and {{MFamilies}}s. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| Revives dead | !bgcolor="#A1A1A1"| Revives dead {{Party 5}} members and restores HP to party. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 205: | Line 212: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the | !bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 5}}. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 217: | Line 224: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies are [[ | !bgcolor="#A1A1A1"|Allies and enemies are [[dazzle]]d. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies are [[ | !bgcolor="#A1A1A1"|Allies and enemies are be[[fuddle]]d. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 229: | Line 236: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies lose MP | !bgcolor="#A1A1A1"|Allies and enemies lose {{MP}} | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies lose MP | !bgcolor="#A1A1A1"|Allies lose {{MP}} | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 238: | Line 245: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice. | !bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 247: | Line 254: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold. | !bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]]. | ||
|No | |No | ||
|} | |} | ||
=== | ==={{DQ6}}=== | ||
Hocus Pocus can only be learned by mastering the [[Gadabout]] vocation. The spell costs 20 MP to cast, and is not blocked by [[Bound]] nor [[Bounce]]. | Hocus Pocus can only be learned by mastering the [[Gadabout]] vocation. The spell costs 20 {{MP}} to cast, and is not blocked by [[Bound]] nor [[Bounce]]. The enemy [[Annihilantern]] can also use it. | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | ||
| Line 263: | Line 270: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Everything's wounds are healed, does not revive dead | !bgcolor="#A1A1A1"|Everything's wounds are healed, does not revive dead {{Party 6}} members. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Revives dead | !bgcolor="#A1A1A1"|Revives dead {{Party 6}} members. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 278: | Line 285: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice. | !bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 284: | Line 291: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold. | !bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]]. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead {{Party 6}} members. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies regains their MP. | !bgcolor="#A1A1A1"|Allies and enemies regains their {{MP}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies loses their MP. | !bgcolor="#A1A1A1"|Allies and enemies loses their {{MP}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 299: | Line 306: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the | !bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 6}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 306: | Line 313: | ||
|} | |} | ||
=== | ==={{DQ7}}=== | ||
Hocus pocus is learned by reaching rank 6 of the [[Djinn genie ( | Hocus pocus is learned by reaching rank 6 of the [[Djinn genie (vocation)|Vigilantern]] vocation. It can also be cast by the enemies [[Carbuncle]] and [[Gnuriel]]. | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB" | ||
| Line 318: | Line 325: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead {{Party 7}} members. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 330: | Line 337: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice. | !bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 336: | Line 343: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold. | !bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]]. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead {{Party 9}} members. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' regains their MP. | !bgcolor="#A1A1A1"|Allies and enemies' regains their {{MP}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Allies and enemies' loses their MP. | !bgcolor="#A1A1A1"|Allies and enemies' loses their {{MP}}. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 351: | Line 358: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the | !bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 7}}. | ||
|No | |No | ||
|} | |} | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. | The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. It is no longer classified as a spell and is instead the [[Coup de Grâce]] of the [[Gadabout]] vocation. Due to the nature of {{X}} being an MMO with several players cooperating at once and paying a monthly service fee, the amount of risk involved in using Hocus Pocus has been almost completely removed, with the gambling theme of the spell being shifted to getting an effect appropriate for the situation or one that isn't as helpful. | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
| Line 363: | Line 370: | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | !bgcolor="#A1A1A1"|Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | ||
| | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Caster starts to laugh, becoming unresponsive for 30 seconds. | !bgcolor="#A1A1A1"|Caster starts to laugh, becoming unresponsive for 30 seconds. | ||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Al frigid wind sweeps the area, freezing all {{MFamilies}}s in place for 30 seconds. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Meteor shower fills the sky, dealing 1,700~2,100 Earth to three random {{MFamilies}}s. | |||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|A titanic present box falls from the sky, dealing 1,100~3,300 damage to all {{MFamilies}}s underneath. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|A magical circle forms around the [[Gadabout]], healing of any party member standing on it for 20% of their maximum {{HP}} & {{MP}} every 3 seconds for a duration of 20 seconds. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
|} | |} | ||
==={{DQM}}=== | |||
Called Chance in this game, it requires the {{MFamilies}} to reach level 40 with 224 {{MP}} and 236 {{Intelligence}}. It is learned naturally by the [[Gem slime|GoldSlime]], [[Wight king (Dragon Quest V)|WhiteKing]] and [[Fluffy|Watabou]]. | |||
==={{DQM2}}=== | |||
Chance now requires 420 {{Intelligence}} to learn. It is naturally learned by the [[Rotten egg|WonderEgg]]. | |||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
The | The {{Hero Smash}} can use Hocus Pocus via his Command Selection ability. The spell costs 4 {{MP}}, and will produce one of the following effects: | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!Effect!!Type | !Effect!!Type | ||
| Line 388: | Line 404: | ||
|Positive ||Makes him [https://www.ssbwiki.com/Super_Star invincible]. | |Positive ||Makes him [https://www.ssbwiki.com/Super_Star invincible]. | ||
|- | |- | ||
|Positive ||MP is refilled to 100. | |Positive ||{{MP}} is refilled to 100. | ||
|- | |- | ||
|Negative ||Slowed down movement. | |Negative ||Slowed down movement. | ||
|- | |- | ||
|Negative ||MP is reduced to 0. | |Negative ||{{MP}} is reduced to 0. | ||
|- | |- | ||
|Negative ||Inflicts [https://www.ssbwiki.com/Poison poison] damage to himself. | |Negative ||Inflicts [https://www.ssbwiki.com/Poison poison] damage to himself. | ||
| Line 404: | Line 420: | ||
|Neutral ||Turns him [https://www.ssbwiki.com/Clear invisible]. | |Neutral ||Turns him [https://www.ssbwiki.com/Clear invisible]. | ||
|- | |- | ||
|Neutral ||One of the Hero's commands is granted for 4 MP instead of the value it usually consumes.<br>Note: if the command is Magic Burst, it will consume all MP as usual. | |Neutral ||One of the {{Hero Smash}}'s commands is granted for 4 {{MP}} instead of the value it usually consumes.<br>Note: if the command is Magic Burst, it will consume all {{MP}} as usual. | ||
|- | |- | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the Gadabout's arms and activating once they pull out a numbered ball. | *Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the [[Gadabout]]'s arms and activating once they pull out a numbered ball. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQ3 Spell Hocus pocus.png|{{Famicom}} era artwork. | |||
</gallery></center> | </gallery></center> | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category: Coup de Grâce]] | |||
[[Category:Dragon Quest II spells]] | [[Category:Dragon Quest II spells]] | ||
[[Category:Dragon Quest III spells]] | [[Category:Dragon Quest III spells]] | ||
[[Category:Dragon Quest III HD-2D Remake spells]] | |||
[[Category:Dragon Quest IV spells]] | [[Category:Dragon Quest IV spells]] | ||
[[Category:Dragon Quest V spells]] | [[Category:Dragon Quest V spells]] | ||
[[Category:Dragon Quest VI spells]] | [[Category:Dragon Quest VI spells]] | ||
[[Category:Dragon Quest VII spells]] | [[Category:Dragon Quest VII spells]] | ||
[[Category:Super Smash Bros. Ultimate spells]] | [[Category:Super Smash Bros. Ultimate spells]] | ||
Latest revision as of 16:54, 11 February 2026
| Hocus Pocus | |
|---|---|
| Japanese | パルプンテ |
| Rōmaji | Parupunte |
| Type | Gambling |
| First appearance | Dragon Quest II: Luminaries of the Legendary Line |
| Dragon Warrior naming | Chance |
Hocus Pocus is a spell in the Dragon Quest series.
It causes completely random effects, some of which benefit the party and others cause catastrophe.
Appearances[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
Learned by the Princess of Moonbrooke at level 25/30. The spell costs 15 MP to cast.
| Description | Boss vulnerability |
| Party recovers 20~44 HP. | Yes |
|---|---|
| Party fully restored, dead allies revived. | Yes |
| Kabuff on party. | Yes |
| Snooze on all enemies, ignores immunity. | Yes |
| Kasap on all enemies, ignores immunity. | Yes |
| Thwack on all enemies, immunity ignored in SFC version only. | No |
| Fuddle on all enemies. | No |
| Summon something scary, enemies flee. | No |
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Hocus Pocus is learned by Mages and Sages at level 40, and it costs 20 MP to cast.
| Description | Boss vulnerability |
| Oomph cast on party. | Yes |
|---|---|
| Midheal to one random ally. | Yes |
| Midheal on entire party. | Yes |
| Tingle cast on party. | Yes |
| Fully restores party, reviving dead allies. | Yes |
| Reorganizes party by HP, highest to lowest. | Yes |
| Caster is paralyzed for 3 turns, Tingle will not cure. | Yes |
| Caster falls asleep. | Yes |
| Caster performs a dance that wastes their turn. | Yes |
| All spells cancelled for 1 turn. | No |
| All enemies stunned for 1 turn. | No |
| All enemies fall asleep. | No |
| All enemies become confused | No |
| All enemies lose MP. | No |
| All enemies die. | No |
| All enemies removed from battle, no EXP or gold. | No |
Dragon Quest III HD-2D Remake[edit | edit source]
Mages and Sages will learn Hocus Pocus at level 40 if their wisdom exceeds 200 points.
Dragon Quest IV: Chapters of the Chosen[edit | edit source]
Hocus Pocus is learned by Solo/Sofia at level 39. It costs 20 MP to cast.
| Description | Boss vulnerability |
| Hocus pocus echos into the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Sudden earthquake occurs, 50~60 damage to all enemies. | Yes |
| Increase defence of all allies by 50% | Yes |
| Double party's agility | Yes |
| Party's HP is restored | Yes |
| Allies and enemies' HP is restored | |
| Party's HP restored and dead allies revived. | Yes |
| Time flows backwards. | Yes |
| Casts Puff! on the party. | Yes |
| All enemies are dazzled. | Yes |
| Allies and enemies musters their strength. | Yes |
| EXP and gold doubles at the end of the battle. | Yes |
| Allies and enemies fall asleep | No |
| All enemies are befuddled. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Summon something scary, enemies flee. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| All enemies' MP is lost. | No |
| Allies and enemies' MP is lost. | No |
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
The spell is learned by the following characters, and again costs 20 MP to cast. Luneyetic uses it as an enemy.
| Name | Level |
|---|---|
| Hero | * |
| King cureslime | 17 |
| Minidemon | 23 |
- The Hero learns Hocus Pocus in Zoomingale, during Generation 3.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| Hocus pocus echos into the distance (nothing happens). | Yes |
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Allies and enemies' HP is restored. | Yes |
| Allies and enemies' MP is restored. | Yes |
| Revives dead party members and monsters. | Yes |
| Revives dead party members and restores HP to party. | Yes |
| Allies and enemies fall asleep | Yes |
| Casts Puff! on the party. | Yes |
| Rays of blinding light shine down on the caster. If catser survives 400~998 damage they will become a brilliant dragon with immunity to fire and ice. | Yes |
| Time flows backwards. | Yes |
| Dusty goes crazy all of a sudden! 20~30 damage to one enemy, only activates when the wagon is present. | No |
| Allies and enemies are dazzled. | No |
| Allies and enemies are befuddled. | No |
| Allies and enemies become paralyzed. | No |
| Party musters their strength. | No |
| Allies and enemies lose MP | No |
| Allies lose MP | No |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Summon something scary, enemies flee. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
Dragon Quest VI: Realms of Revelation[edit | edit source]
Hocus Pocus can only be learned by mastering the Gadabout vocation. The spell costs 20 MP to cast, and is not blocked by Bound nor Bounce. The enemy Annihilantern can also use it.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Everything's wounds are healed, does not revive dead party members. | Yes |
| Revives dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Allies and enemies' wounds are healed, revives dead party members. | No |
| Allies and enemies regains their MP. | No |
| Allies and enemies loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |
| All enemies fall asleep. | No |
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Hocus pocus is learned by reaching rank 6 of the Vigilantern vocation. It can also be cast by the enemies Carbuncle and Gnuriel.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Allies and enemies' wounds are healed, does not revive dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Allies and enemies' wounds are healed, revives dead party members. | No |
| Allies and enemies' regains their MP. | No |
| Allies and enemies' loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |
Dragon Quest X [edit | edit source]
The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. It is no longer classified as a spell and is instead the Coup de Grâce of the Gadabout vocation. Due to the nature of X being an MMO with several players cooperating at once and paying a monthly service fee, the amount of risk involved in using Hocus Pocus has been almost completely removed, with the gambling theme of the spell being shifted to getting an effect appropriate for the situation or one that isn't as helpful.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | No |
|---|---|
| Caster starts to laugh, becoming unresponsive for 30 seconds. | No |
| Al frigid wind sweeps the area, freezing all monsters in place for 30 seconds. | No |
| Meteor shower fills the sky, dealing 1,700~2,100 Earth to three random monsters. | Yes |
| A titanic present box falls from the sky, dealing 1,100~3,300 damage to all monsters underneath. | Yes |
| A magical circle forms around the Gadabout, healing of any party member standing on it for 20% of their maximum HP & MP every 3 seconds for a duration of 20 seconds. | No |
Dragon Quest Monsters[edit | edit source]
Called Chance in this game, it requires the monster to reach level 40 with 224 MP and 236 Intelligence. It is learned naturally by the GoldSlime, WhiteKing and Watabou.
Dragon Quest Monsters 2[edit | edit source]
Chance now requires 420 Intelligence to learn. It is naturally learned by the WonderEgg.
Super Smash Bros. Ultimate[edit | edit source]
The Hero can use Hocus Pocus via his Command Selection ability. The spell costs 4 MP, and will produce one of the following effects:
| Effect | Type |
|---|---|
| Positive | Makes him giant. |
| Positive | Makes him invincible. |
| Positive | MP is refilled to 100. |
| Negative | Slowed down movement. |
| Negative | MP is reduced to 0. |
| Negative | Inflicts poison damage to himself. |
| Negative | Inflicts sleep on himself. |
| Negative | Makes him small. |
| Negative | Inflicts the flower effect on himself. |
| Neutral | Turns him invisible. |
| Neutral | One of the Hero's commands is granted for 4 MP instead of the value it usually consumes. Note: if the command is Magic Burst, it will consume all MP as usual. |
Trivia[edit | edit source]
- Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the Gadabout's arms and activating once they pull out a numbered ball.
Gallery[edit | edit source]
-
Famicom era artwork.