Hocus Pocus: Difference between revisions

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|japanese = パルプンテ
|japanese = パルプンテ
|romaji = Parupunte
|romaji = Parupunte
|old=Chance
|type = Gambling
|type = Gambling
|first = {{DQ2}}
|dw = Chance
}}
}}
'''Hocus Pocus''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It causes completely random effects, some of which benefit the party and others cause catastrophe.
'''Hocus Pocus''' is a spell in the {{DQSeries}}.
 
It causes completely random effects, some of which benefit the [[party]] and others cause catastrophe.


==Appearances==
==Appearances==
==={{DQ2}}===
==={{DQ2}}===
Learned by the [[Princess of Moonbrooke]] at level 25/30. The spell costs 15 MP to cast.
Learned by the [[Princess of Moonbrooke]] at level 25/30. The spell costs 15 {{MP}} to cast.


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| Description || Boss vulnerability
| Description || Boss vulnerability
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Party recovers 20~44 HP.
!bgcolor="#A1A1A1"|Party recovers 20~44 {{HP}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 23: Line 26:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Kabuff]] on party.
!bgcolor="#A1A1A1"|[[Kabuff]] on {{Party 2}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 32: Line 35:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Thwack]] on all enemies, immunity ignored in SNES version only.
!bgcolor="#A1A1A1"|[[Thwack]] on all enemies, immunity ignored in {{SFC}} version only.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 43: Line 46:


==={{DQ3}}===
==={{DQ3}}===
Hocus Pocus is learned by [[Mage|Magi]] and [[Sage]]s at level 40, and it costs 20 MP to cast.
Hocus Pocus is learned by [[Mage]]s and [[Sage]]s at level 40, and it costs 20 {{MP}} to cast.
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
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|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Midheal]] on entire party.
!bgcolor="#A1A1A1"|[[Midheal]] on entire {{Party 3}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Tingle]] cast on party.
!bgcolor="#A1A1A1"|[[Tingle]] cast on {{Party 3}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Fully restores party, reviving dead allies.
!bgcolor="#A1A1A1"|Fully restores {{Party 3}}, reviving dead allies.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Reorganizes party by HP, highest to lowest.
!bgcolor="#A1A1A1"|Reorganizes {{Party 3}} by {{HP}}, highest to lowest.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Caster is [[Paralysis|paralyzed]] for 3 turns, tingle will not cure.
!bgcolor="#A1A1A1"|Caster is [[Paralysis|paralyzed]] for 3 turns, [[Tingle]] will not cure.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies lose MP.
!bgcolor="#A1A1A1"|All enemies lose {{MP}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies [[Poof|removed from battle]], no EXP or gold.
!bgcolor="#A1A1A1"|All enemies [[Poof|removed from battle]], no {{EXP}} or [[gold]].
|No
|No
|}
|}
==={{DQ3HD}}===
Mages and Sages will learn Hocus Pocus at level 40 if their wisdom exceeds 200 points.


==={{DQ4}}===
==={{DQ4}}===
Hocus Pocus is learned by [[Hero (Dragon Quest IV)|Solo & Sofia]] at level 39. It costs 20 MP to cast.
Hocus Pocus is learned by {{Solo}}/{{Sofia}} at level 39. It costs 20 {{MP}} to cast.
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
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|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Double party's agility
!bgcolor="#A1A1A1"|Double {{Party 4}}'s agility
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Party's HP is restored
!bgcolor="#A1A1A1"|Party's {{HP}} is restored
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored
!bgcolor="#A1A1A1"|Allies and enemies' {{HP}} is restored
|
|
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Party's HP restored and dead allies revived.
!bgcolor="#A1A1A1"|Party's {{HP}} restored and dead allies revived.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 130: Line 136:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party.
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 4}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies are [[Dazzle|dazzled]].
!bgcolor="#A1A1A1"|All enemies are [[dazzle]]d.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|EXP and gold doubles at the end of the battle.
!bgcolor="#A1A1A1"|{{EXP}} and [[gold]] doubles at the end of the battle.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies are [[Fuddle|befuddled]].
!bgcolor="#A1A1A1"|All enemies are be[[fuddle]]d.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold.
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]].
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies' MP is lost.
!bgcolor="#A1A1A1"|All enemies' {{MP}} is lost.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' MP is lost.
!bgcolor="#A1A1A1"|Allies and enemies' {{MP}} is lost.
|No
|No
|}
|}


==={{DQ5}}===
==={{DQ5}}===
The spell is learned by the following characters, and again costs 20 MP to cast. [[Luneyetic]] uses it as an enemy.
The spell is learned by the following characters, and again costs 20 {{MP}} to cast. [[Luneyetic]] uses it as an enemy.


{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
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!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Hero (Dragon Quest V)|Hero]]||*
|{{Hero 5}}||*
|-
|-
|[[King cureslime/recruit|King cureslime]]||17
|{{King cureslime R}}||17
|-
|-
|[[Minidemon/recruit|Minidemon]]||23
|{{Minidemon R}}||23
|}
|}
*''The hero learns Hocus Pocus in [[Zoomingale]], during Generation 3.''
*''The {{Hero 5}} learns Hocus Pocus in [[Zoomingale]], during Generation 3.''
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
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|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored.
!bgcolor="#A1A1A1"|Allies and enemies' {{HP}} is restored.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' MP is restored.
!bgcolor="#A1A1A1"|Allies and enemies' {{MP}} is restored.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Revives dead party members and monsters.
!bgcolor="#A1A1A1"|Revives dead {{Party 5}} members and {{MFamilies}}s.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"| Revives dead party members and restores HP to party.
!bgcolor="#A1A1A1"| Revives dead {{Party 5}} members and restores HP to party.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 206: Line 212:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party.
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 5}}.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies are [[Dazzle|dazzled]].
!bgcolor="#A1A1A1"|Allies and enemies are [[dazzle]]d.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies are [[Fuddle|befuddled]].
!bgcolor="#A1A1A1"|Allies and enemies are be[[fuddle]]d.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 230: Line 236:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies lose MP
!bgcolor="#A1A1A1"|Allies and enemies lose {{MP}}
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies lose MP
!bgcolor="#A1A1A1"|Allies lose {{MP}}
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 239: Line 245:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice.
!bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 248: Line 254:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold.
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]].
|No
|No
|}
|}


==={{DQ6}}===
==={{DQ6}}===
Hocus Pocus can only be learned by mastering the [[Gadabout]] vocation. The spell costs 20 MP to cast, and is not blocked by [[Bound]] nor [[Bounce]]. The enemy [[Annihilantern]] can also use it.
Hocus Pocus can only be learned by mastering the [[Gadabout]] vocation. The spell costs 20 {{MP}} to cast, and is not blocked by [[Bound]] nor [[Bounce]]. The enemy [[Annihilantern]] can also use it.
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's wounds are healed, does not revive dead party members.
!bgcolor="#A1A1A1"|Everything's wounds are healed, does not revive dead {{Party 6}} members.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Revives dead party members.
!bgcolor="#A1A1A1"|Revives dead {{Party 6}} members.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice.
!bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 285: Line 291:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold.
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]].
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead {{Party 6}} members.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies regains their MP.
!bgcolor="#A1A1A1"|Allies and enemies regains their {{MP}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies loses their MP.
!bgcolor="#A1A1A1"|Allies and enemies loses their {{MP}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 300: Line 306:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party.
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 6}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 308: Line 314:


==={{DQ7}}===
==={{DQ7}}===
Hocus pocus is learned by reaching rank 6 of the [[Djinn genie (Vocation)|Vigilantern]] vocation. It can also be cast by the enemies [[Carbuncle]] and [[Gnuriel]].
Hocus pocus is learned by reaching rank 6 of the [[Djinn genie (vocation)|Vigilantern]] vocation. It can also be cast by the enemies [[Carbuncle]] and [[Gnuriel]].
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
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|-<---!Headings are up first.!---> style="font-weight:bold; background:#9747AB"
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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead {{Party 7}} members.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 331: Line 337:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Meteorites hit everyone, HP to 1 and will kill if used twice.
!bgcolor="#A1A1A1"|Meteorites hit everyone, {{HP}} to 1 and will kill if used twice.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 337: Line 343:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold.
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no {{EXP}} or [[gold]].
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead {{Party 9}} members.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' regains their MP.
!bgcolor="#A1A1A1"|Allies and enemies' regains their {{MP}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' loses their MP.
!bgcolor="#A1A1A1"|Allies and enemies' loses their {{MP}}.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party.
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the {{Party 7}}.
|No
|No
|}
|}


==={{DQ10}}===
==={{DQ10}}===
The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. It is no longer classified as a spell and is instead the [[Coup de Grâce]] of the Gadabout vocation. Due to the nature of X being an MMO with several players cooperating at once and paying a monthly service fee, the amount of risk involved in using Hocus Pocus has been almost completely removed, with the gambling theme of the spell being shifted to getting an effect appropriate for the situation or one that isn't as helpful.
The spell returned to the main series after a lengthy absence on September ninth, 2018 with version 4.3.0 of the game. It is no longer classified as a spell and is instead the [[Coup de Grâce]] of the [[Gadabout]] vocation. Due to the nature of {{X}} being an MMO with several players cooperating at once and paying a monthly service fee, the amount of risk involved in using Hocus Pocus has been almost completely removed, with the gambling theme of the spell being shifted to getting an effect appropriate for the situation or one that isn't as helpful.


{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
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|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Al frigid wind sweeps the area, freezing all monsters in place for 30 seconds.
!bgcolor="#A1A1A1"|Al frigid wind sweeps the area, freezing all {{MFamilies}}s in place for 30 seconds.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Meteor shower fills the sky, dealing 1,700~2,100 Earth to three random monsters.
!bgcolor="#A1A1A1"|Meteor shower fills the sky, dealing 1,700~2,100 Earth to three random {{MFamilies}}s.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|A titanic present box falls from the sky, dealing 1,100~3,300 damage to all monsters underneath.
!bgcolor="#A1A1A1"|A titanic present box falls from the sky, dealing 1,100~3,300 damage to all {{MFamilies}}s underneath.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|A magical circle forms around the Gadabout, healing of any party member standing on it for 20% of their maximum HP & MP every 3 seconds for a duration of 20 seconds.
!bgcolor="#A1A1A1"|A magical circle forms around the [[Gadabout]], healing of any party member standing on it for 20% of their maximum {{HP}} & {{MP}} every 3 seconds for a duration of 20 seconds.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 384: Line 390:


==={{DQM}}===
==={{DQM}}===
Called Chance in this game, it requires the monster to reach level 40 with 224 MP and 236 intelligence. It is learned naturally by the [[GoldSlime]], [[WhiteKing]] and [[Watabou]].
Called Chance in this game, it requires the {{MFamilies}} to reach level 40 with 224 {{MP}} and 236 {{Intelligence}}. It is learned naturally by the [[Gem slime|GoldSlime]], [[Wight king (Dragon Quest V)|WhiteKing]] and [[Fluffy|Watabou]].


==={{DQM2}}===
==={{DQM2}}===
Chance now requires 420 intelligence to learn. It is naturally learned by the [[WonderEgg]].
Chance now requires 420 {{Intelligence}} to learn. It is naturally learned by the [[Rotten egg|WonderEgg]].


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
The [[Hero (Super Smash Bros.)|Hero]] can use Hocus Pocus via his Command Selection ability. The spell costs 4 MP, and will produce one of the following effects:
The {{Hero Smash}} can use Hocus Pocus via his Command Selection ability. The spell costs 4 {{MP}}, and will produce one of the following effects:
{|class="wikitable sortable"
{|class="wikitable sortable"
!Effect!!Type
!Effect!!Type
Line 398: Line 404:
|Positive ||Makes him [https://www.ssbwiki.com/Super_Star invincible].
|Positive ||Makes him [https://www.ssbwiki.com/Super_Star invincible].
|-
|-
|Positive ||MP is refilled to 100.
|Positive ||{{MP}} is refilled to 100.
|-
|-
|Negative ||Slowed down movement.
|Negative ||Slowed down movement.
|-
|-
|Negative ||MP is reduced to 0.
|Negative ||{{MP}} is reduced to 0.
|-
|-
|Negative ||Inflicts [https://www.ssbwiki.com/Poison poison] damage to himself.
|Negative ||Inflicts [https://www.ssbwiki.com/Poison poison] damage to himself.
Line 414: Line 420:
|Neutral ||Turns him [https://www.ssbwiki.com/Clear invisible].
|Neutral ||Turns him [https://www.ssbwiki.com/Clear invisible].
|-
|-
|Neutral ||One of the Hero's commands is granted for 4 MP instead of the value it usually consumes.<br>Note: if the command is Magic Burst, it will consume all MP as usual.
|Neutral ||One of the {{Hero Smash}}'s commands is granted for 4 {{MP}} instead of the value it usually consumes.<br>Note: if the command is Magic Burst, it will consume all {{MP}} as usual.
|-
|-
|}
|}


==Trivia==
==Trivia==
*Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the Gadabout's arms and activating once they pull out a numbered ball.
*Hocus Pocus doesn't use the typical ethereal ribbons lined with runes that other spells do in the 3D games, instead dropping a lottery box into the [[Gadabout]]'s arms and activating once they pull out a numbered ball.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQ3 Spell Hocus pocus.png|Famicom era artwork
DQ3 Spell Hocus pocus.png|{{Famicom}} era artwork.
</gallery></center>
</gallery></center>
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category: Coup de Grâce]]
[[Category: Coup de Grâce]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]