Reheal: Difference between revisions

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|japanese = リホイミ
|japanese = リホイミ
|romaji = Rihoimi
|romaji = Rihoimi
|old = None
|type = Restorative
|type = Restorative
|first = {{DQMJ}}
}}
}}
'''Reheal''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]].
'''Reheal''' is a recurring spell in the {{DQSeries}}. It is a beneficial [[status effect]] that recovers a small amount of [[Hit Points]] each turn to a single character for a few turns. The spell made its debut in ''[[Dragon Quest Monsters: Joker]]'', eventually making an appearance in the main series in ''X''. The spells [[Remidheal]] and [[Remoreheal]] increase the amount of HP recovered per turn.


==Appearances==
==Appearances==
===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===
{{Stub}}
Reheal is already known by [[Paladin]]s at level 1 and is learned by [[Priest]]s at level 5, costing 2 MP. It restores 6 HP every 3 seconds to a single character for 60 seconds, reaching a total of 120 HP.


===''[[Dragon Quest XI]]''===
===''[[Dragon Quest XI]]''===
[[Sylvando]] learns reheal at level 15 and casts it for 4 MP. The spell restores a small amount of HP at the beginning of the target's turn, starting at 9 HP and ending at 12 HP when the jester's magical mending hits 97.
[[Sylvando]] has already learned Reheal when he joins the party (level 15) and can cast it for 4 MP on any party member, restoring 9 HP at the beginning of the party member's turn at Sylvando's base stats. The heal caps at 12 HP, when Sylvando's [[magical mending]] is at 97 or higher. The spell lasts 4 turns.
 
The Reheal spell line also appears as a result of certain [[pep]] powers, like Arboria's Blessing and Care Prayer.


==={{DQMJ}}===
==={{DQMJ}}===
Reheal can be learned from:
Reheal makes its first appearance in the series. It restores 10% of the target's max HP at the end of each action and costs 2 MP to cast. It can be learned from:


* [[Cleric (skill) | Cleric]] (20 points)
* [[Cleric (skill) | Cleric]] (20 points)
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==={{DQMJ2}}===
==={{DQMJ2}}===
Reheal can be learned from:
Reheal can be learned from all the skills it could be previously, though [[Crusader]] now requires 36 points. It can also be learned from 12 points in [[Aquarion (skill) | Aquarion]].
 
==={{DQTact}}===
Reheal is known naturally by [[Gremlin]] at level 1, can be learned by [[Lunatick]] at level 16, and costs 12 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally HP regeneration for 3 turns.
{{DQTactSkill
|name=Reheal
|kanji=リホイミ
|romanji=Rihoimi
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=12
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact Regeneration.png]]<br>Regeneration
|description=Grants 1 ally Regeneration for 3 turns
|monsters=Gremlin, Lunatick
}}


* [[Aquarion (skill) | Aquarion]]
== In other languages ==
 
{{Template:OtherLanguages
| es =    | es-meaning =
| fr = Soins réguliers | fr-meaning = French for "regular care".
| de =    | de-meaning =
| it =    | it-meaning =
| nl =    | nl-meaning =
| ru =    | ru-meaning =
| ko =    | ko-meaning =
| zh-cn = {{tt|里霍伊米|Lǐhuòyīmǐ}} <!-- DQXIS -->| zh-cn-meaning = Transliteration of the Japanese name ''Rihoimi''.
| zh-tw = | zh-tw-meaning =
}}
 
{{clear}}


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Restorative spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Soins réguliers]]

Latest revision as of 04:51, 30 March 2026

Reheal is a recurring spell in the Dragon Quest series. It is a beneficial status effect that recovers a small amount of Hit Points each turn to a single character for a few turns. The spell made its debut in Dragon Quest Monsters: Joker, eventually making an appearance in the main series in X. The spells Remidheal and Remoreheal increase the amount of HP recovered per turn.

Appearances[edit | edit source]

Dragon Quest X[edit | edit source]

Reheal is already known by Paladins at level 1 and is learned by Priests at level 5, costing 2 MP. It restores 6 HP every 3 seconds to a single character for 60 seconds, reaching a total of 120 HP.

Dragon Quest XI[edit | edit source]

Sylvando has already learned Reheal when he joins the party (level 15) and can cast it for 4 MP on any party member, restoring 9 HP at the beginning of the party member's turn at Sylvando's base stats. The heal caps at 12 HP, when Sylvando's magical mending is at 97 or higher. The spell lasts 4 turns.

The Reheal spell line also appears as a result of certain pep powers, like Arboria's Blessing and Care Prayer.

Dragon Quest Monsters: Joker[edit | edit source]

Reheal makes its first appearance in the series. It restores 10% of the target's max HP at the end of each action and costs 2 MP to cast. It can be learned from:

Dragon Quest Monsters: Joker 2[edit | edit source]

Reheal can be learned from all the skills it could be previously, though Crusader now requires 36 points. It can also be learned from 12 points in Aquarion.

Dragon Quest Tact[edit | edit source]

Reheal is known naturally by Gremlin at level 1, can be learned by Lunatick at level 16, and costs 12 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally HP regeneration for 3 turns.

Reheal (リホイミ Rihoimi)
Ability information
Reheal
Role * Type * Element MP cost
Support Spell 12
Range Additional effects

1-2 (+self)

Regeneration
Description
Grants 1 ally Regeneration for 3 turns
Naturally learnt by
Gremlin, Lunatick

In other languages[edit | edit source]

Language Translation Meaning
FrançaisSoins réguliersFrench for "regular care".
中文里霍伊米Transliteration of the Japanese name Rihoimi.