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| |spells=None | | |spells=None |
| |skills=[[Multithrust]] | | |skills=[[Multithrust]] |
| |locations=[[Baccarat Region]]<br>Small island northeast of [[Farebury]] | | |locations=[[Baccarat Region]]<br>Small island northeast of [[Farebury]]. |
| |items=[[Medicinal herb]] {{fraction|1|32}}<br>[[Iron lance]] {{fraction|1|64}} | | |items=[[Medicinal herb]] {{fraction|1|32}}<br>[[Iron lance]] {{fraction|1|64}} |
| |evasion={{fraction|0|64}} | | |evasion={{fraction|0|64}} |
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| |remake-changes= | | |remake-changes= |
| }} | | }} |
| | |
| | An Orc runs the [[weapon shop]] in [[Tryan Gully]]. |
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| ==={{DQ10}}=== | | ==={{DQ10}}=== |
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| |gold=41 | | |gold=41 |
| |spells=None | | |spells=None |
| |skills=Deflects attacks.<br>[[Multithrust]]<br>Becomes [[Pep]]ped up<br>[[Jolly Jousters]] ([[Pep]] power, with Orc.) | | |skills=Deflects attacks.<br>[[Multithrust]]<br>Becomes [[Pep]]ped up.<br>[[Jolly Jousters]] ([[Pep]] power, with Orc.) |
| |items=[[Medicinal herb]]{{fraction|1|32}}<br>[[Iron lance]]{{fraction|1|128}} | | |items=[[Medicinal herb]]{{fraction|1|32}}<br>[[Iron lance]]{{fraction|1|128}} |
| |locations=[[Dundrasil Region]] (first act)<br>[[The Hekswood]] (first act)<br>[[Insula Occidentalis]] (first act)<br>[[Neverglade]] ({{3DS}} and {{Definitive Edition}} only) | | |locations=[[Dundrasil Region]] (first act)<br>[[The Hekswood]] (first act)<br>[[Insula Occidentalis]] (first act)<br>[[Neverglade]] ({{3DS}} and {{Definitive Edition}} only) |
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| |bestiaryNumber=#267 | | |bestiaryNumber=#267 |
| |family={{Beast}} | | |family={{Beast}} |
| |description=Orcs driven to dangerous extremes by the dark power of the Lord of Shadows. | | |description=Orcs driven to dangerous extremes by the dark power of the [[Mordegon|Lord of Shadows]]. |
| |sprite=[[Image:Orc XI sprite.png]] | | |sprite=[[Image:Orc XI sprite.png]] |
| |hp=186 | | |hp=186 |
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| |gold=121 | | |gold=121 |
| |spells=None | | |spells=None |
| |skills={{tt|Occasionally acts twice per turn.|Third act only}}<br>Deflects attacks.<br>Flee<br>[[Multithrust]]<br>Becomes [[Pep]]ped up<br>[[Jolly Jousters]] ([[Pep]] power, with Vicious orc.) | | |skills={{tt|Occasionally acts twice per turn.|Third act only}}<br>Deflects attacks.<br>Flee<br>[[Multithrust]]<br>Becomes [[Pep]]ped up.<br>[[Jolly Jousters]] ([[Pep]] power, with Vicious orc.) |
| |items=[[Special medicine]]{{fraction|1|32}}<br>[[Iron lance]]{{fraction|1|128}} | | |items=[[Special medicine]]{{fraction|1|32}}<br>[[Iron lance]]{{fraction|1|128}} |
| |locations=[[Insula Occidentalis]] (second act)<br>[[Dundrasil Region]] (second act)<br>[[The Fierce Forest|The Sage's Trial - The Fierce Forest]] (third act) | | |locations=[[Insula Occidentalis]] (second act)<br>[[Dundrasil Region]] (second act)<br>[[The Fierce Forest|The Sage's Trial - The Fierce Forest]] (third act) |
For the Dragon Quest IV enemy formerly localized as "Orc", see Pickayune.
The Orc is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest II.
It is pig-headed monster wearing a green tunic and wield a spear. Their fur and clothing are dyed new colors as they advance upwards in their species' society, creating some putridly porcine pigment permutations.
Characteristics
Contrary to common depictions in fantasy literature, movies, and video games that originated from J.R.R. Tolkien's The Lord of the Rings series of books, the orcs of Dragon Quest are boarish beastmen rather than green-skinned humanoids. The common folk of the orcish tribe, they dress in simple green clothing and carry crude spears as weapons; in their original appearances the orcs actually lacked their signature spears, choosing to fight barehanded, but eventually gained them in remake versions of II.
Appearances
Orc (オーク, Ōku ) Big Book of Beasts No. : #090
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[[File:DQ8 Beast Family Icon.png|link= Beast family]] Orc ( オーク, Ōku ) Defeated Monster List No. : #099
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An Orc runs the weapon shop in Tryan Gully.
Orcs appeared from the beginning of the game, maintaining their ability to perform a Multithrust with their spears from VIII. Starting with Version 5.0, Vicious orcs can be encountered in the Netherworld, as well.
Orc (オーク, Ōku ) Defeated Monster List No. : #112
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Vicious
Vicious orc (オーク・強, Ōku・kyō ) Defeated Monster List No. : #267
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[[File:DQM Icon Devil.png|link= Devil family|16x16px|class=pixels]] Orc ( オーク, Ōku )
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| Resistances
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| Frizz*
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Sizz*
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Fire Breath*
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Bang*
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Crack*
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Cool Breath*
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Woosh*
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Rock*
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Zap*
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| Weak
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Weak
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None
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Weak
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Strong
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None
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Immune
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None
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Immune
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| Gigaslash
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Magic Burst
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Drain Magic *
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Whack*
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Kamikazee*
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Poison*
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Paralysis*
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Fuddle*
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Snooze*
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| None
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None
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Weak
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Strong
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Strong
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None
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None
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None
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None
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| Dazzle*
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Fizzle
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Ban Dance
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Gobstopper
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Stun*
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Sap*
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Decelerate*
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Curse
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| None
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Weak
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Strong
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Strong
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Strong
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Weak
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Weak
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None
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[[File:DQM2 Icon Devil.png|link= Devil family|16x16px|class=pixels]] Orc ( オーク, Ōku )
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| Resistances
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| Frizz*
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Sizz*
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Fire Breath*
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Bang*
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Crack*
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Cool Breath*
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Woosh*
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Rock*
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Water*
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| Weak
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Weak
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None
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Weak
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Strong
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None
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Immune
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None
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None
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| Zap*
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Gigaslash
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Magic Burst
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Drain Magic *
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Whack*
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Kamikazee*
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Poison*
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Paralysis*
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Fuddle*
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| Immune
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None
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None
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Weak
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Strong
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Strong
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None
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None
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None
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| Snooze*
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Dazzle*
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Fizzle
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Ban Dance
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Gobstopper
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Stun*
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Sap*
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Decelerate*
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Curse
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| None
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None
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Weak
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Strong
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Strong
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Strong
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Weak
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Weak
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None
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[[File:DQMJ Icon Beast.png|link= Beast family|20x20px|class=pixels]] Orc
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[[File:DQMJ2 Icon Beast.png|link= Beast family|14px|class=pixels]] Orc
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[[File:DQM3  family icon.png|link=  family|28px|class=pixels]] Orc ( オーク, Ōku ) Monsterpedia No.: #218
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| Resistances
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| Fire *
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Water *
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Explosion *
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Wind *
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Earth *
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Ice *
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Electricity *
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Light *
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Dark *
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Antimagic *
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| 50%
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0%
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25%
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50%
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0%
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-25%
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0%
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25%
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25%
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25%
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| Bedazzlement *
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Confusion *
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Debilitation *
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MP Absorption *
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Paralysis *
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Poison *
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Sleep *
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Stun *
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Instant Death *
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| 0%
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-25%
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0%
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25%
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0%
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25%
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50%
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50%
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0%
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| Additional information
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| Description
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These boar-like brutes are far from boorish - though most make careers out of combat, many tire of battle and bloodshed and dream of laying down their spears in favour of pen or brush, becoming poets and artists instead
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| Location
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This monster has no natural habitat
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| Synthesis
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| Breeding chart
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X
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| Notable fusions
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[[File:DQTR  Forte Icon.png|link=  |35px]] Orc Bestiary number: #25
| Resistances
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| Fire *
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Water *
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Wind*
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Earth *
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Explosion*
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Ice *
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Electricity*
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Gravity*
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Light *
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| Normal
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Normal
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Weak
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Strong
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Normal
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Normal
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Normal
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Normal
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Normal
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| Dark *
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Slash
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Impact
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Piercing
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Sleep
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Stun
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Poison
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Debilitation*
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| Normal
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Normal
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Normal
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Normal
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Normal
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Quite strong
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Quite strong
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| Abilities*
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Best Blade Forward, Headlong Rush, Multithrust, Party Pooper, Rock Bottom, Snack Attack
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| Traits
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Clown, Greedy Guts, Healthy Advantage, Strange Skin, Team Player
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| Dragon Attack
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Call the Cavalry
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| Description
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A beast for whom plains are a favorite place Even in battle they're stuffing their face They sniff out rare apples, a skill they showcase
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| Habitat
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The Paternoggin The Snarl
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| Favorite Foods
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| Items
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Orc appears as a D-rank monster of the Beast family. It can be recruited from Chapters 3-3, 4-3, 7-2, 9-3, 9-7, 11-2, 12-1, and 12-6, as well as the Orc King Fortuneteller stage from The Beastliest Beast of Bravas Qualifiers during the limited Beast Fest event at any difficulty. The orc can participate in the Battle Roads of the Brownie, Kon the Knight, Dark sabrecub, Jade, Gold lion, and Pankraz Gotha as a party member.
Similar swine
Gallery