Moreheal: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 8: | Line 8: | ||
}} | }} | ||
:''Not to be confused with Healmore, an early translation of [[Midheal]].'' | :''Not to be confused with Healmore, an early translation of [[Midheal]].'' | ||
'''Moreheal''' (ベホイム, ''Behoimu'') is a spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''[[Dragon Quest IX]]'', it restores a large amount of HP to an ally. It is an intermediate | '''Moreheal''' (ベホイム, ''Behoimu'') is a spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''[[Dragon Quest IX]]'', it restores a large amount of HP to an ally. It is an intermediate between [[Midheal]] and the stronger spell [[Fullheal]]. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
Moreheal is learned by [[priest]]s at level 31, [[sage]]s at level 33, and [[ranger]]s at level 34. It costs 8 MP to cast, and restores | Moreheal is learned by [[priest]]s at level 31, [[sage]]s at level 33, and [[ranger]]s at level 34. It costs 8 MP to cast, and restores between 165~205 HP. Once the caster's magical mending surpasses 200, the spell will gradually begin to increase in potency until it reaches it's maximum of 580~620. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
Revision as of 17:37, 2 August 2014
| Moreheal | |
|---|---|
| Japanese | ベホイム |
| Rōmaji | Behoimu |
| Type | Restorative |
- Not to be confused with Healmore, an early translation of Midheal.
Moreheal (ベホイム, Behoimu) is a spell in the Dragon Quest Series. Introduced in Dragon Quest IX, it restores a large amount of HP to an ally. It is an intermediate between Midheal and the stronger spell Fullheal.
Appearances
Dragon Quest IX
Moreheal is learned by priests at level 31, sages at level 33, and rangers at level 34. It costs 8 MP to cast, and restores between 165~205 HP. Once the caster's magical mending surpasses 200, the spell will gradually begin to increase in potency until it reaches it's maximum of 580~620.