Cura: Difference between revisions
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Adding appearance entry from Dragon Quest Tact |
fixing link to the Final Fantasy version of the Phoenix |
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'''Cura''' is a spell that appears in the Final Fantasy series as well as in {{DQTact}}. In Tact, it is one of the [[Phoenix]]'s signature spells, soothing the injuries sustained on its allies to restore a greater amount of their HP with a more powerful version of [[Cure]]. | '''Cura''' is a spell that appears in the Final Fantasy series as well as in {{DQTact}}. In Tact, it is one of the [[Phoenix (Final Fantasy)|Phoenix]]'s signature spells, soothing the injuries sustained on its allies to restore a greater amount of their HP with a more powerful version of [[Cure]]. | ||
==Details== | ==Details== | ||
Revision as of 03:36, 30 December 2022
| Cura | |
|---|---|
| Japanese | ケアルラ |
| Rōmaji | Kearura |
| Type | Restorative |
Cura is a spell that appears in the Final Fantasy series as well as in Dragon Quest Tact. In Tact, it is one of the Phoenix's signature spells, soothing the injuries sustained on its allies to restore a greater amount of their HP with a more powerful version of Cure.
Details
Cura is known naturally by Phoenix at level 1 and costs 60 MP to use. It has a range of 1-2 squares away from it, can be self-cast, and heals a moderate amount of HP to all allies in a plus sign-shaped area of effect. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
Ability information
| Cura | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 60 | |
| Range | Additional effects | ||
1-2 (+self) |
None | ||
| Description | |||
| Heals a moderate amount of HP for all allies in area of effect | |||
| Naturally learnt by | |||
| Phoenix | |||