Devilproof Multiheal: Difference between revisions
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|image = | |image = | ||
|japanese = 防魔のベホマラー | |japanese = 防魔のベホマラー | ||
|romaji = | |romaji = {{tt|Bōma no Behomarā|Multiheal of demon/evil-spirit warding}} | ||
|old = | |old = | ||
|type = Restorative | |type = Restorative | ||
}} | }} | ||
'''Devilproof Multiheal''' is a spell that appears exclusively in {{DQTact}}. It conjures an upgraded version of [[Multiheal]] that | '''Devilproof Multiheal''' is a spell that appears exclusively in {{DQTact}}. It conjures an upgraded version of [[Multiheal]] that restores a lot of HP to the target allies while also raising their Spell Resistance, as well. | ||
==Appearances== | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Devilproof Multiheal can be learned by [[Sage (Female)|the Female Sage]] at level 33 and [[Illusia]] at level 50 and costs 84 MP to cast. It has a range of up to three squares away from the caster, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast. | Devilproof Multiheal can be learned by [[Sage (Female)|the Female Sage]] at level 33 and [[Illusia]] at level 50 and costs 84 MP to cast. It has a range of up to three squares away from the caster, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast. | ||
Latest revision as of 00:28, 26 July 2023
| Devilproof Multiheal | |
|---|---|
| Japanese | 防魔のベホマラー |
| Rōmaji | Bōma no Behomarā |
| Type | Restorative |
Devilproof Multiheal is a spell that appears exclusively in Dragon Quest Tact. It conjures an upgraded version of Multiheal that restores a lot of HP to the target allies while also raising their Spell Resistance, as well.
Appearances[edit | edit source]
Dragon Quest Tact[edit | edit source]
Devilproof Multiheal can be learned by the Female Sage at level 33 and Illusia at level 50 and costs 84 MP to cast. It has a range of up to three squares away from the caster, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
Ability information
| Devilproof Multiheal | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 84 | |
| Range | Additional effects | ||
1-3 (+self) |
Spell Res Up |
||
| Description | |||
| Heals a major amount of HP and raises Spell Res for all allies in area of effect for 3 turn(s) | |||
| Naturally learnt by | |||
| Illusia, Sage (Female) | |||