Fright bulb: Difference between revisions

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Created page with "{{Monster Infobox |title=Fright bulb |image=190px|center |caption= |kanji=マンドラ |romanji=Mandora |old=None |firstappear={{Dragon Quest..."
 
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{{Monster Infobox
{{Monster Infobox
|title=Fright bulb
|title=Fright bulb
|image=[[File:Fright bulb XI model.jpg|190px|center]]
|image=[[Image:DQXI Fright bulb.jpg|250px]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji=マンドラ
|kanji=マンドラ
|romanji=Mandora
|romanji=Mandora
Line 8: Line 8:
|firstappear={{Dragon Quest XI}}
|firstappear={{Dragon Quest XI}}
}}
}}
'''Fright bulbs''' are botanical slimes that resemble freshly sprouted shoots, lacking the ripe red coloration and flower of the [[Bite bulb]]s. Their namesake is a reference to the mythical [https://en.wikipedia.org/wiki/Mandrake mandrake] plant, which would let loose an ear-splitting scream when uprooted.
The '''Fright bulb''' is a recurring monster in the {{DQSeries}}, first introduced in ''[[Dragon Quest XI]]''. They are botanical slimes that resemble freshly sprouted shoots, lacking the ripe red coloration and flower of the [[Bite bulb]]s. Their namesake is a reference to the mythical [https://en.wikipedia.org/wiki/Mandrake mandrake] plant, which would let loose an ear-splitting scream when uprooted.
{{clear}}
 
==Characteristics==
Fright bulbs are brown slimes with a tuft of leaves sprouting from the top of its head. Its head is perched on top of a light green bulb with a large pair of leaves that they flap in order to hover in midair and smack enemies for self-defense. In battle, they can shout suddenly in order to startle unsuspecting adventurers much like their mythological namesakes.
 
==Appearances==
==Appearances==
==={{DQ11}}===
==={{DQ11}}===
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|gold=8
|gold=8
|spells=None
|spells=None
|skills=Floats about aimlessly<br>[[War Cry]]
|skills=Floats about aimlessly (Wastes turn)<br>[[War Cry]]
|items=[[Medicinal herb]]{{fraction|1|16}}<BR>[[Wakerobin]]{{fraction|1|32}}
|items=[[Medicinal herb]]{{fraction|1|16}}<BR>[[Wakerobin]]{{fraction|1|32}}
|locations=[[Heliodor]] region (first & third acts)
|locations=[[Heliodor]] region (first & third acts)<br>[[Heliodorian Foothills]]
|evasion=N/A
|evasion=N/A
|fire-resist=-125%
|fire-resist=-125%
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|gold=50
|gold=50
|spells=None
|spells=None
|skills=Floats about aimlessly<br>[[War Cry]]
|skills=Floats about aimlessly (Wastes turn)<br>[[War Cry]]
|items=[[Strong medicine]]{{fraction|1|8}}<BR>[[Wakerobin]]{{fraction|1|32}}
|items=[[Strong medicine]]{{fraction|1|8}}<BR>[[Wakerobin]]{{fraction|1|32}}
|locations=[[Heliodor]] region (second act)<br>[[Insula Orientalis]] (second act)<BR>[[The Fierce Forest]] (third act)
|locations=[[Heliodor]] region (second act)<br>[[Insula Orientalis]] (second act)<BR>[[The Fierce Forest]] (third act)
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*[[Tree slime]]
*[[Tree slime]]
*[[Weedie]]
*[[Weedie]]
==Gallery==
<center><gallery>
Image:Fright bulb XI model.jpg|''XI'' polygon model
Image:DQR Mandora.png|''Rivals''
</gallery></center>
[[Category:Slimes]]
[[Category:Slimes]]
[[Category:Plant monsters]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Rivals enemies]]

Revision as of 22:39, 3 June 2021

The Fright bulb is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest XI. They are botanical slimes that resemble freshly sprouted shoots, lacking the ripe red coloration and flower of the Bite bulbs. Their namesake is a reference to the mythical mandrake plant, which would let loose an ear-splitting scream when uprooted.

Characteristics

Fright bulbs are brown slimes with a tuft of leaves sprouting from the top of its head. Its head is perched on top of a light green bulb with a large pair of leaves that they flap in order to hover in midair and smack enemies for self-defense. In battle, they can shout suddenly in order to startle unsuspecting adventurers much like their mythological namesakes.

Appearances

Dragon Quest XI: Echoes of an Elusive Age

Fright bulb (マンドラ Mandora )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#010
Family
Slime & floating
Gold
8
HP
13
MP
2
Attack
15
Defence
21
Agility
11
In-game description

Nobody knows where they started sprouting, but it's said that the first farmer to find one of these tuberous terrors was so shocked by its scream that he never picked up a spade again.

Spell(s)
None
Skill(s)
Floats about aimlessly (Wastes turn)
War Cry
Location(s)
Heliodor region (first & third acts)
Heliodorian Foothills
Item(s) Dropped
Medicinal herb116
Wakerobin132
Fire resistance *
-125%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
0%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious fright bulb (マンドラ・強 Mandora )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#210
Family
Slime & floating
Gold
50
HP
93
MP
8
Attack
91
Defence
97
Agility
108
In-game description

Fright bulbs driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Floats about aimlessly (Wastes turn)
War Cry
Location(s)
Heliodor region (second act)
Insula Orientalis (second act)
The Fierce Forest (third act)
Item(s) Dropped
Strong medicine18
Wakerobin132
Fire resistance *
-125%
Ice resistance *
-110%
Wind resistance *
25%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%

Related monsters

Gallery