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[[File:Mage3male.png|right|border|280px]][[File:Mage3female.png|right|border|250px]]
[[File:Mage3male.png|right|border|280px]][[File:Mage3female.png|right|border|250px]]
<center>''A magic-user who fights with spells, and is able to master a wealth of attack magic.''
<center>''A magic-user who fights with spells, and is able to master a wealth of attack magic.''
--Description in ''[[Dragon Quest VII]]''.</center>
--Description in {{Dragon Quest VII}}.</center>


The '''Mage''' (魔法使い, ''Mahou Tsukai'') is a recurring vocation in the {{DQSeries}}. An iconic staple of medieval fantasy, the magi typically have high Wisdom and MP to facilitate their offensive spellcasting, but low Strength, Resilience and poor equipment choices that hamper their physical prowess and survivability.
The '''Mage''' (魔法使い, ''Mahou Tsukai'') is a recurring vocation in the {{DQSeries}}. An iconic staple of medieval fantasy, the magi typically have high {{Wisdom}} and {{MP}} to facilitate their offensive spellcasting, but low {{Strength}}, {{Resilience}} and poor equipment choices that hamper their physical prowess and survivability.


==Characteristics==
==Characteristics==
As the premiere magical vocation, the Mage specializes in casting destructive and debilitating spells, but performs poorly at melee combat; though magi have high [[Wisdom]], they are physically frail and cannot equip heavy weapons such as swords, axes, spears, or heavy armor.  
As the premiere magical vocation, the Mage specializes in casting destructive and debilitating spells, but performs poorly at melee combat; though magi have high [[Wisdom]], they are physically frail and cannot equip heavy weapons such as {{Sword}}s, {{Axe}}s, {{Spear}}s, or heavy armour.  


Magi focus on crowd control, with most spells targeting multiple enemies at once. Offensive spells that do focus on one enemy usually keep pace with the physical attacks of melee characters until the late game, where it is better to buff such a character with [[Oomph]] instead. A mage can also use the [[Evac]] spell to get the party out of a dungeon when things are dire, and can cast [[Zoom]] in most games as well.
Magi focus on crowd control, with most spells targeting multiple enemies at once. Offensive spells that do focus on one enemy usually keep pace with the physical attacks of melee characters until the late game, where it is better to buff such a character with [[Oomph]] instead. A Mage can also use the [[Evac]] spell to get the party out of a dungeon when things are dire, and can cast [[Zoom]] in most games as well.




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{{Section-Stub}}
{{Section-Stub}}
===Equipment===
===Equipment===
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}}
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}}
{{CharacterEquipmentList|entry|item=[[Bronze Knife]]|statModifier=Attack +8}}
{{CharacterEquipmentList|entry|item=[[Bronze knife]]|statModifier=Attack +8}}
{{CharacterEquipmentList|entry|item=[[Poison Needle]]|statModifier=Attack +10}}
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +10}}
{{CharacterEquipmentList|entry|item=[[Divine Dagger]]|statModifier=Attack +14}}
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +14}}
{{CharacterEquipmentList|entry|item=[[Wizard's Staff]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Wizard's staff]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}
{{CharacterEquipmentList|entry|item=[[Thorn Whip]]|statModifier=Attack +18}}
{{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +18}}
{{CharacterEquipmentList|entry|item=[[Boomerang]]|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item={{Boomerang W}}|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item=[[Staff of Antimagic ]]|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item=[[Staff of antimagic ]]|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item=[[Edged Boomerang]]|statModifier=Attack +24}}
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack +24}}
{{CharacterEquipmentList|entry|item=[[Assassin's Dagger]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Assassin's dagger]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Snooze Stick]]|statModifier=Attack +30}}
{{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +30}}
{{CharacterEquipmentList|entry|item=[[Staff of Strife]]|statModifier=Attack +33}}
{{CharacterEquipmentList|entry|item=[[Staff of strife]]|statModifier=Attack +33}}
{{CharacterEquipmentList|entry|item=[[Rune Staff]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Flametang Boomerang]]|statModifier=Attack +42}}
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +42}}
{{CharacterEquipmentList|entry|item=[[Lightning Staff]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Sage's Staff]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Somatic Staff]]|statModifier=Attack +65}}
{{CharacterEquipmentList|entry|item=[[Somatic staff]]|statModifier=Attack +65}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[King's Crown]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[King's crown]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Mad Cap]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Fur Hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's Clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Tortoise Shell]]|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Leather Dress]]♥|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Silk Robe]]♥|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Angel's Robe]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Angel's robe]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Cat Suit]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Flowing Dress]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Magic Bikini]]♥|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Dragon Robe]]|statModifier=Defense+80}}
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense+80}}
{{CharacterEquipmentList|entry|item=[[Blessed Bikini]]♥|statModifier=Defense+88}}
{{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+88}}
{{CharacterEquipmentList|entry|item=[[Shimmering Dress]]♥|statModifier=Defense+90}}
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+90}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=[[Shield]]s}}
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+25}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Strength+7}}
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}}
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Strength+8}}
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}}
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Strength+15}}
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Strength+15}}
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold Chain]]♂|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold chain]]♂|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Resilience+25}}
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Resilience+25}}
{{CharacterEquipmentList|entry|item=[[Care Ring]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Scholar's specs]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]♥|statModifier=Wisdom+33}}
{{CharacterEquipmentList|entry|item=[[Goddess ring]]♥|statModifier=Wisdom+33}}
{{CharacterEquipmentList|entry|item=[[Bunny Tail]]♥|statModifier=Luck+8}}
{{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}}
{{CharacterEquipmentList|entry|item=[[Golden Tiara]]♥|statModifier=Luck+13}}
{{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}}
{{CharacterEquipmentList|entry|item=[[Hen's Tooth]]♂|statModifier=Luck+20}}
{{CharacterEquipmentList|entry|item=[[Hen's tooth]]♂|statModifier=Luck+20}}
{{CharacterEquipmentList|entry|item=[[Sacred Amulet]]|statModifier=Luck+30}}
{{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}}
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby Wristband]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}
{{CharacterEquipmentList|footer}}}}
{{CharacterEquipmentList|footer}}}}
*♥ denotes ladies only.
*♥ denotes ladies only.
Line 139: Line 139:


=={{DQ6}}==
=={{DQ6}}==
Mage is one of the basic classes available. It is one of the prerequisites for the [[Sage]] vocation (along with [[Priest]]), and for the [[Armamentalist]] vocation (along with [[Warrior]]).  
Mage is one of the basic classes available. It is one of the prerequisites for the [[Sage]] vocation (along with [[Priest]]), and for the [[Armamentalist]] {{Vocation}} (along with [[Warrior]]).  
===Stat Changes===
===Stat Changes===
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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|180
|180
|-
|-
|Strength
|{{Strength}}
| -40%
| -40%
|-
|-
|Agility
|{{Agility}}
| -5%
| -5%
|-
|-
|Resilience
|{{Resilience}}
| -40%
| -40%
|-
|-
|Wisdom
|{{Wisdom}}
| +20%
| +20%
|-
|-
|Max HP
|Max {{HP}}
| -40%
| -40%
|-
|-
|Max MP
|Max {{MP}}
| +10%
| +10%
|}
|}
Line 187: Line 187:
|[[Snooze]]
|[[Snooze]]
|One group
|One group
|Puts a group of enemies to sleep.
|Puts a group of enemies to {{Sleep}}.
|3
|3
|-
|-
Line 213: Line 213:
|[[Zoom]]
|[[Zoom]]
|Self
|Self
|Teleports to a previously visited town
|Teleports to a previously visited town.
|1
|1
|-
|-
Line 221: Line 221:
|rowspan=2|43
|rowspan=2|43
|One group
|One group
|Sends a group of enemies into a state of confusion.
|Sends a group of enemies into a state of [[Confusion]].
|5
|5
|-
|-
|[[Kasap]]
|[[Kasap]]
|Self
|Self
|Reduces the defence of a group of enemies.
|Reduces the {{Defence}} of a group of enemies.
|4
|4
|-
|-
Line 239: Line 239:
|[[Evac]]
|[[Evac]]
|Self
|Self
|Escapes to world map
|Escapes to world map.
|8
|8
|-
|-
Line 252: Line 252:
|[[Drain Magic]]
|[[Drain Magic]]
|One enemy
|One enemy
|Steals MP from a single enemy.
|Steals {{MP}} from a single enemy.
|0
|0
|-
|-
Line 260: Line 260:
|145
|145
|Enemy group
|Enemy group
|Puts a group of enemies into a deep sleep.
|Puts a group of enemies into a deep {{Sleep}}.
|5
|5
|-
|-
Line 279: Line 279:
=={{DQ7}}==
=={{DQ7}}==
[[File:DQVII 3DS Mage.png|right|border]]
[[File:DQVII 3DS Mage.png|right|border]]
Mage is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is a prerequisite for the [[Sage]] and [[Armamentalist]] vocations.
Mage is one of the basic vocations available at {{Alltrades Abbey 7}}. It is a prerequisite for the [[Sage]] and [[Armamentalist]] vocations.
===Stat Changes===
===Stat Changes===
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
Line 286: Line 286:
|-
|-
|rowspan=2|Battles to Master
|rowspan=2|Battles to Master
|170 (PS1)
|170 ({{PS1}})
|-
|-
|80 (3DS)
|80 ({{3DS}})
|-
|-
|Strength
|{{Strength}}
| -40%
| -40%
|-
|-
|Agility
|{{Agility}}
| -5%
| -5%
|-
|-
|Resilience
|{{Resilience}}
| -40%
| -40%
|-
|-
|Wisdom
|{}Wisdom}}
| +20%
| +20%
|-
|-
|Style
|{{Style}}
| +10%
| +10%
|-
|-
|Max HP
|Max {{HP}}
| -40%
| -40%
|-
|-
|Max MP
|Max {{MP}}
| +10%
| +10%
|}
|}


===PS1 Abilities===
==={{PS1}} Abilities===
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 327: Line 327:
|1
|1
|One Group
|One Group
|Does ~20HP in flame damage
|Does ~20 {{HP}} in flame damage.
|4
|4
|-
|-
Line 335: Line 335:
|13
|13
|One Group
|One Group
|May cause sleep in one group of enemies
|May cause {{Sleep}} in one group of enemies.
|3
|3
|-
|-
Line 351: Line 351:
|rowspan=2|43
|rowspan=2|43
|Field
|Field
|Allows the party to escape dungeons and caves
|Allows the party to escape dungeons and caves.
|8
|8
|-
|-
|[[Sap]]
|[[Sap]]
|One Enemy
|One Enemy
|Cuts one enemy's defense in half
|Cuts one enemy's {{Defence}} in half.
|3
|3
|-
|-
Line 364: Line 364:
|70
|70
|One Enemy
|One Enemy
|Causes ~80HP in fire damage
|Causes ~80 {{HP}} in fire damage.
|4
|4
|-
|-
Line 372: Line 372:
|rowspan=2|105
|rowspan=2|105
|All Enemies
|All Enemies
|Causes ~60HP in explosion damage
|Causes ~60 {{HP}} in explosion damage.
|8
|8
|-
|-
|[[Dazzle]]
|[[Dazzle]]
|One Group
|One Group
|May cause fog in one group of enemies
|May cause fog in one group of enemies.
|3
|3
|-
|-
Line 385: Line 385:
|135
|135
|One Group
|One Group
|Causes ~40HP in flame damage
|Causes ~40 {{HP}} in flame damage.
|6
|6
|-
|-
Line 393: Line 393:
|170
|170
|One Group
|One Group
|Causes ~50HP in ice damage
|Causes ~50 {{HP}} in ice damage.
|5
|5
|}
|}


===3DS Abilities===
==={{3DS}} Abilities===
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 420: Line 420:
|5
|5
|One Group
|One Group
|Puts a group of enemies to sleep.
|Puts a group of enemies to {{Sleep}}.
|3
|3
|-
|-
Line 433: Line 433:
|[[Absorb Magic]]
|[[Absorb Magic]]
|Self
|Self
|Absorb the MP of an incoming spell.
|Absorb the {{MP}} of an incoming spell.
|2
|2
|-
|-
Line 498: Line 498:
|[[Curse Song]]
|[[Curse Song]]
|One Group
|One Group
|Lowers the defense of one group of enemies
|Lowers the {{Defence}} of one group of enemies.
|0
|0
|-
|-
Line 504: Line 504:
|[[Absorb Magic]]
|[[Absorb Magic]]
|Self
|Self
|Absorbs the MP from one magic spell
|Absorbs the {{MP}} from one magic spell.
|0
|0
|-
|-
Line 510: Line 510:
|[[Fire Air]]
|[[Fire Air]]
|All Enemies
|All Enemies
|Does ~10HP in fire damage
|Does ~10 {{HP}} in fire damage.
|0
|0
|-
|-
Line 516: Line 516:
|[[Fuddle|Panic All]]
|[[Fuddle|Panic All]]
|One Group
|One Group
|May cause confusion in one group of enemies
|May cause [[Confusion]] in one group of enemies.
|5
|5
|-
|-
Line 522: Line 522:
|[[Lightning]]
|[[Lightning]]
|All Enemies
|All Enemies
|Causes ~40 HP in Electric Damage
|Causes ~40 {{HP}} in Electric Damage.
|0
|0
|-
|-
Line 528: Line 528:
|[[Sleep All]]
|[[Sleep All]]
|One Group
|One Group
|Has a better chance of causing sleep in one group of enemies
|Has a better chance of causing {{Sleep}} in one group of enemies.
|5
|5
|-
|-
Line 534: Line 534:
|[[Rob Magic]]
|[[Rob Magic]]
|One Enemy
|One Enemy
|Steals ~25MP from one enemy
|Steals ~25 {{MP}} from one enemy.
|0
|0
|}
|}


===Usefulness===
===Usefulness===
The Mage's spells are useful after the events at Alltrades Abbey, but when combined with the mastered [[Priest]] class, the character can become a [[Sage]] and learn much more devastating spells and a [[Druid]] afterwards.
The Mage's spells are useful after the events at {{Alltrades Abbey 7}}, but when combined with the mastered [[Priest]] class, the character can become a [[Sage]] and learn much more devastating spells and a [[Druid]] afterwards.


=={{DQ9}}==
=={{DQ9}}==
[[File:DQIX Mage Male.png‎|right|border|195px]][[File:DQIX Mage Female.png‎|right|border|200px]]
[[File:DQIX Mage Male.png‎|right|border|195px]][[File:DQIX Mage Female.png‎|right|border|200px]]
The Mage class is available at the start of the game and has the unique skillset "Spellcraft". Mages can also use skill points to learn [[Knife]], [[Wand]], [[Whip]], and [[Shield]] skills. Their [[Coup-de-Grace]] is "0 Zone," which reduces their MP cost to zero for a few turns.
The Mage class is available at the start of the game and has the unique skillset "Spellcraft". Mages can also use skill points to learn {{Knife}}, {{Wand}}, {{Whip}}, and [[Shield]] skills. Their [[Coup-de-Grace]] is "0 Zone," which reduces their {{MP}} cost to zero for a few turns.


Compared to a [[Sage]], Magi have fewer options in battle. However, this is made up for in sheer Magical Might, with the Magus' proficiency far surpassing the Sage's even before stat-boosting equipment is taken into consideration. This makes them excellent at crowd control and inflicting incredible damage to bosses.
Compared to a [[Sage]], Magi have fewer options in battle. However, this is made up for in sheer {{Magical Might}}, with the Magus' proficiency far surpassing the [[Sage]]'s even before stat-boosting equipment is taken into consideration. This makes them excellent at crowd control and inflicting incredible damage to bosses.


===Stats===
===Stats===
Line 554: Line 554:
| Level || 1 || 99
| Level || 1 || 99
|-
|-
| HP || 18 || 390
| {{HP}} || 18 || 390
|-
|-
| MP || 16 || 364
| {{MP}} || 16 || 364
|-
|-
| Strength || 4 || 96
| {{Strength}} || 4 || 96
|-
|-
| Agility || 18 || 401
| {{Agility}} || 18 || 401
|-
|-
| Resilience || 7 || 162
| {{Resilience}} || 7 || 162
|-
|-
| Magical Might || 18 || 400
| {{Magical Might}} || 18 || 400
|-
|-
| Magical Mending || 0 || 0
| {{Magical Mending}} || 0 || 0
|-
|-
| Deftness || 14 || 304
| {{Deftness}} || 14 || 304
|-
|-
| Charm || 7 || 155
| {{Charm}} || 7 || 155
|}
|}


Line 580: Line 580:
!style="background:#4682B4; color: white;"|Effects
!style="background:#4682B4; color: white;"|Effects
|-
|-
|Mediocre Invoker||8||[[Wizard Ward]]||Creates a barrier that protects the caster from magic
|Mediocre Invoker||8||[[Wizard Ward]]||Creates a barrier that protects the caster from magic.
|-
|-
|Charm School Graduate||18||Natural Magical Might +20||Permanently adds 20 to magical might
|Charm School Graduate||18||Natural Magical Might +20||Permanently adds 20 to {{Magical Might}}.
|-
|-
|Sort-of Sorcerer||26||[[Spooky Aura]]||Reduces an enemy's resistance to magic
|Sort-of Sorcerer||26||[[Spooky Aura]]||Reduces an enemy's resistance to magic.
|-
|-
|Good Speller||38||Natural Max MP +10||Permanently adds 10 to Max MP
|Good Speller||38||Natural Max {{MP}} +10||Permanently adds 10 to Max {{MP}}.
|-
|-
|Abracadaberer||46||[[Focus Pocus]]|| Restores some MP on next turn
|Abracadaberer||46||[[Focus Pocus]]|| Restores some {{MP}} on next turn.
|-
|-
|Mentalist||54||Critical Spell Rate Up|| Spells are more likely to go haywire or get a serious boost (the magic equivalent of a critical hit)
|Mentalist||54||Critical Spell Rate Up|| Spells are more likely to go haywire or get a serious boost (the magic equivalent of a [[Critical Hit]])
|-
|-
|Whizzard/Wicked Witch||68||[[Channel Anger]]|| Temporarily improves magical might
|Whizzard/Wicked Witch||68||[[Channel Anger]]|| Temporarily improves {{Magical Might}}.
|-
|-
|Mager General||78||Natural Magical Might +60||Permanently adds 60 to magical might
|Mager General||78||Natural {{Magical Might}} +60||Permanently adds 60 to {{Magical Might}}.
|-
|-
|Hardcore Sorcerer/Sorceress||88||Natural Max MP +20||Permanently adds 20 to Max MP
|Hardcore Sorcerer/Sorceress||88||Natural Max {{MP}} +20||Permanently adds 20 to Max {{MP}}.
|-
|-
|Master Caster||100||Natural Magical Might +100||Permanently adds 100 to magical might
|Master Caster||100||Natural {{Magical Might}} +100||Permanently adds 100 to {{Magical Might}}.
|}
|}


Line 605: Line 605:
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|{{MP}}
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|Description
|-
|-
|[[Frizz]]||1||2||Singes a single enemy with a small fireball.
|[[Frizz]]||1||2||Singes a single enemy with a small fireball.
|-
|-
|[[Acceleratle]]||4||4||Raises the agility of all party members.
|[[Acceleratle]]||4||4||Raises the agility of all [[party]] members.
|-
|-
|[[Crack]]||6||3||Pierces a single enemy with razor-sharp icicles.
|[[Crack]]||6||3||Pierces a single enemy with razor-sharp icicles.
Line 624: Line 624:
|[[Crackle]]||16||8||Rips into a group of enemies with sharp icicles.
|[[Crackle]]||16||8||Rips into a group of enemies with sharp icicles.
|-
|-
|[[Fuddle]]||19||5||Sends a group of enemies into confusion.
|[[Fuddle]]||19||5||Sends a group of enemies into [[Confusion]].
|-
|-
|[[Bounce]]||21||4||Forms a protective barrier that reflects all enemy spells.
|[[Bounce]]||21||4||Forms a protective barrier that reflects all enemy spells.
|-
|-
|[[Kasap]]||25||8||Reduces the defence of a group of enemies.
|[[Kasap]]||25||8||Reduces the {{Defence}} of a group of enemies.
|-
|-
|[[Boom]]||28||10||Engulfs all enemies in a large explosion.
|[[Boom]]||28||10||Engulfs all enemies in a large explosion.
Line 634: Line 634:
|[[Frizzle]]||30||6||Burns a single enemy with a large fireball.
|[[Frizzle]]||30||6||Burns a single enemy with a large fireball.
|-
|-
|[[Oomph]]||33||8||Increases the attack of a single party member.
|[[Oomph]]||33||8||Increases the attack of a single [[party]] member.
|-
|-
|[[Kacrack]]||40||24||Lacerates all enemies with a raw volley of rasping ice.
|[[Kacrack]]||40||24||Lacerates all enemies with a raw volley of rasping ice.
|-
|-
|[[Blunt]]||42||8||Decreases the attack of a single enemy.
|[[Blunt]]||42||8||Decreases the {{Attack}} of a single enemy.
|-
|-
|[[Kaboom]]||47||28||Blasts all enemies with a violent explosion.
|[[Kaboom]]||47||28||Blasts all enemies with a violent explosion.
Line 650: Line 650:


===Revocation Award===
===Revocation Award===
*[[Mager Achievement]]
*[[Revocation Medals|Mager Achievement]]
 
=={{DQ10}}==
=={{DQ10}}==
{{Stub}}
{{Stub}}


==''[[Dragon Quest Walk]]''==
=={{DQWalk}}==
[[File:Walk magi cropped.png|right|thumb|Cropped image of the status screen in ''Walk''|200px]]
[[File:Walk magi cropped.png|right|thumb|Cropped image of the status screen in ''Walk''|200px]]
The mage vocation is available to players at the onset of an adventure, and gives access to [[Knives]], [[Wands]], and [[Whips]].
The Mage {{Vocation}} is available to players at the onset of an adventure, and gives access to [[Knives]], {{Wand}}s, and {{Whip}}s.
{{Clear}}
{{Clear}}


==Notable Mages==
==Notable Mages==
*[[Princess of Moonbrooke]] is the first mage in the series, being the original dedicated caster.
*[[Princess of Moonbrooke]] is the first mage in the series, being the original dedicated caster from the kingdom of [[Moonbrooke]].
*[[Borya]] is the court magician of [[Zamoksva]].
*[[Borya]] is the court magician of [[Zamoksva]].
*[[Maya]], [[Nera Briscoletti]], and the [[Hero's Daughter (Dragon Quest V)|Princess of Gotha]] also have abilities from the Mage set.
*[[Maya Mahabala]], [[Nera Briscoletti]], and the {{Madchen}} also have abilities from the Mage set.
*[[Bianca]] learns many Mage spells and her initial vocation in ''[[Theatrhythm Dragon Quest]]'' is a mage.
*[[Bianca Whitaker]] learns many Mage spells and her initial {{Vocation}} in ''[[Theatrhythm Dragon Quest]]'' is a mage.
*[[Ashlynn]] is the descendant of a long line of magi, and hails from a city of sorcerers.
*[[Ashlynn]] is the descendant of a long line of magi, and hails from a city of sorcerers, [[Sorceria]].
*[[Jessica Albert]] trained herself in magical arts prior to joining the party.
*[[Jessica Albert]] from [[Alexandria]] trained herself in magical arts prior to joining the party.
*[[Erinn]]'s default vocation is a mage when she joins the party in ''IX''.
*[[Erinn]]'s default vocation is a mage when she joins the party in {{IX}}.
*[[Veronica (Dragon Quest XI)|Veronica]] is a Keeper from Arboria and has trained in offensive magic from a young age to aid the Luminary.
*{{Veronica 11}} is a Keeper from [[Arboria]] and has trained in offensive magic from a young age to aid the {{Luminary}}.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQIII Mage Male Famicom.png|Male mage, ''[[Dragon Quest III]]'' Famicom artwork
DQIII Mage Male Famicom.png|Male mage, {{III}} {{Famicom}} artwork.
Image:DQIII Mage Female Famicom.png|Female mage, ''[[Dragon Quest III]]'' Famicom artwork
DQIII Mage Female Famicom.png|Female mage, {{III}} {{Famicom}} artwork.
Image:DQIIIMageClass.png|Male and female mage, ''Dragon Quest III'' Famicom artwork
DQIIIMageClass.png|Male and female mage, {{III}} {{Famicom}} artwork.
Image:DQIII Male Mage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
DQIII Male Mage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
Image:DQIII Female Mage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
DQIII Female Mage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
Image:DQ3 mages.png|Male and female mage, ''[[Dragon Quest]]'' Super Famicom artwork
DQ3 mages.png|Male and female mage, {{III}} {{Super Famicom}} artwork.
Image:DQIII Wisdom.png|Oh, so ''[[List_of_character_statistics#Wisdom|wise]]''
DQIII Wisdom.png|Oh, so ''[[List_of_character_statistics#Wisdom|wise]]''.
Image:DQIII MP.png|[[List_of_character_statistics#Magic_Points|Maximum MP]]
DQIII MP.png|Maximum {{MP}}.
Image:Dq3gbart08.jpg|Female mage, ''[[Dragon Quest III]]'' Gameboy Color artwork
Dq3gbart08.jpg|Female mage, {{III}} {{Game Boy Color}} artwork
Image:DQMCH Mage.png|''Dragon Quest Monsters: Caravan Heart''
DQMCH Mage.png|{{DQMCH}}.
Image:DQVIII Mage.png|''Dragon Quest VIII''
DQVIII Mage.png|{{VIII}}.
Image:Torneko no Daibōken 3 Mage Male.png|''Dragon Quest Characters: Torneko no Daibōken 3''
Torneko no Daibōken 3 Mage Male.png|''Dragon Quest Characters: Torneko no Daibōken 3''.
Image:Torneko no Daibōken 3 Mage Female.png|''Dragon Quest Characters: Torneko no Daibōken 3''.
Torneko no Daibōken 3 Mage Female.png|''Dragon Quest Characters: Torneko no Daibōken 3''.
Image:DQ Heroines.png|Watching the gadabout and Maya dance.
DQ Heroines.png|Watching the [[Gadabout]] and {{Maya}} dance.
Image:DQ Stars Android Male Mage 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Male Mage 1.jpg|Appearance in {{Stars}}.
Image:DQ Stars Android Male Mage 2.jpg|
DQ Stars Android Male Mage 2.jpg|
Image:DQ Stars Android Male Mage 3.jpg|
DQ Stars Android Male Mage 3.jpg|
Image:DQ Stars Android Male Mage 4.jpg|
DQ Stars Android Male Mage 4.jpg|
</gallery></center>
</gallery></center>


Line 696: Line 697:
{{DQIXClasses}}
{{DQIXClasses}}
{{DQXClasses}}
{{DQXClasses}}
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest VI vocations]]

Revision as of 18:13, 3 February 2022

A magic-user who fights with spells, and is able to master a wealth of attack magic. --Description in Dragon Quest VII.

The Mage (魔法使い, Mahou Tsukai) is a recurring vocation in the Dragon Quest series. An iconic staple of medieval fantasy, the magi typically have high Wisdom and MP to facilitate their offensive spellcasting, but low Strength, Resilience and poor equipment choices that hamper their physical prowess and survivability.

Characteristics

As the premiere magical vocation, the Mage specializes in casting destructive and debilitating spells, but performs poorly at melee combat; though magi have high Wisdom, they are physically frail and cannot equip heavy weapons such as Swords, Axes, Spears, or heavy armour.

Magi focus on crowd control, with most spells targeting multiple enemies at once. Offensive spells that do focus on one enemy usually keep pace with the physical attacks of melee characters until the late game, where it is better to buff such a character with Oomph instead. A Mage can also use the Evac spell to get the party out of a dungeon when things are dire, and can cast Zoom in most games as well.


Dragon Quest III: The Seeds of Salvation

Stats

Equipment

Dragon Quest III (All) 
Weapon Modifier(s)
Cypress stick Attack +2
Bronze knife Attack +8
Poison needle Attack +10
Divine dagger Attack +14
Wizard's staff Attack +15
Staff of Rain Attack +16
Thorn whip Attack +18
Boomerang Attack +19
Staff of antimagic Attack +20
Edged boomerang Attack +24
Assassin's dagger Attack +25
Snooze stick Attack +30
Staff of strife Attack +33
Rune staff Attack +40
Flametang boomerang Attack +42
Lightning staff Attack +45
Sage's staff Attack +50
Somatic staff Attack +65

Dragon Quest III (All) 
Accessories Modifier(s)
Strength ring Strength+7
Tough guy tattoo Strength+8
Mighty armlet Strength+15
Doh-hican Defence+3
Garter Defence+3
Gold rosary Defence+4
Leg warmers Defence+5
Ten ton toupee Defence+15
Cower ring Agility+7
Skull ring Agility+10
Agility ring Agility+`5
Mercury's bandana Agility+30
Meteorite bracer Agilityx2
Restless heart Resilience+10
Gold chain Resilience+10
Weightlifter's belt Resilience+15
Recovery ring Resilience+25
Care ring Wisdom+15
Scholar's specs Wisdom+15
Goddess ring Wisdom+33
Bunny tail Luck+8
Golden tiara Luck+13
Hen's tooth Luck+20
Sacred amulet Luck+30
Elevating shoes Luck+50
Dummy
Slime earrings
Ruby wristband

  • ♥ denotes ladies only.
  • ♂ denotes men only.

Spells

Dragon Quest III  
Spell Level Learned
Frizz 1
Buff 4
Crack 5
Sizz 7
Evac 9
Kabuff 9
Bang 11
Zoom 12
Deceleratle 12
Sizzle 14
Drain Magic 15
Frizzle 17
Peep 18
Safe Passage 19
Crackle 20
Oomph 21
Boom 23
Bounce 24
Tick-tock 25
Kacrack 26
Fuddle 27
Kasizzle 29
Sheen 30
Kacrackle 32
Fade 33
Puff! 34
Click 35
Kafrizzle 36
Morph 37
Kaboom 38
Hocus Pocus 40

Dragon Quest VI: Realms of Revelation

Mage is one of the basic classes available. It is one of the prerequisites for the Sage vocation (along with Priest), and for the Armamentalist Vocation (along with Warrior).

Stat Changes

Statistics Change
Battles to Master 180
Strength -40%
Agility -5%
Resilience -40%
Wisdom +20%
Max HP -40%
Max MP +10%

Abilities

Level Title Learns Battles Needed Target Info MP
1 Novice Frizzle 1 One enemy Burns a single enemy with a large fireball. 4
Snooze One group Puts a group of enemies to Sleep. 3
2 Apprentice Sizz 13 One group Singes a group of enemies with a blazing fire. 4
Dazzle One group Envelops a group of enemies in illusions. 5
3 Magician Sizzle 28 One group Burns a group of enemies enemies with a blazing wall of fire. 6
Zoom Self Teleports to a previously visited town. 1
4 Enchanter Fuddle 43 One group Sends a group of enemies into a state of Confusion. 5
Kasap Self Reduces the Defence of a group of enemies. 4
5 Conjurer Boom 75 All enemies Engulfs all enemies in a large explosion. 8
Evac Self Escapes to world map. 8
6 Sorcerer Crackle 105 Enemy group Rips into a group of enemies with sharp icicles. 5
Drain Magic One enemy Steals MP from a single enemy. 0
7 Wizard Kasnooze 145 Enemy group Puts a group of enemies into a deep Sleep. 5
8 Archmage Kasizzle 180 One group Scorches a group of enemies with blazing hellfire. 10
Bounce Self Forms a protective barrier that reflects all spells. 4

Dragon Quest VII: Fragments of the Forgotten Past

Mage is one of the basic vocations available at Alltrades Abbey. It is a prerequisite for the Sage and Armamentalist vocations.

Stat Changes

Statistics Change
Battles to Master 170 (PS1)
80 (3DS)
Strength -40%
Agility -5%
Resilience -40%
{}Wisdom}} +20%
Style +10%
Max HP -40%
Max MP +10%

PS1 Abilities

Level Title Learns Battles Needed Target Info MP
1 Beginner Sizz 1 One Group Does ~20 HP in flame damage. 4
2 Novice Snooze 13 One Group May cause Sleep in one group of enemies. 3
3 Dabbler Zoom 28 Field Return to previously visited locations. 1
4 Magician Evac 43 Field Allows the party to escape dungeons and caves. 8
Sap One Enemy Cuts one enemy's Defence in half. 3
5 Sorcerer Frizzle 70 One Enemy Causes ~80 HP in fire damage. 4
6 Wizard Boom 105 All Enemies Causes ~60 HP in explosion damage. 8
Dazzle One Group May cause fog in one group of enemies. 3
7 Warlock Sizzle 135 One Group Causes ~40 HP in flame damage. 6
8 Archmage Crackle 170 One Group Causes ~50 HP in ice damage. 5

3DS Abilities

Level Title Learns Battles Needed Target Info MP
1 Hobbyist Sizz 1 One Group Singes a group of enemies with blazing fire. 4
2 Apprentice Snooze 5 One Group Puts a group of enemies to Sleep. 3
3 Magician Zoom 10 Field Return to previously visited locations. 1
Absorb Magic Self Absorb the MP of an incoming spell. 2
4 Enchanter Evac 18 Field Exit instantly from dungeons, caves, etc. 8
Sap One Enemy Reduces the defence of a single enemy. 3
5 Conjurer Frizzle 28 One Enemy Burns a single enemy with a large fireball. 4
6 Sorcerer Boom 40 All Enemies Engulfs all enemies in a large explosion. 8
Dazzle One Group Envelops a group of enemies in illusions. 5
7 Wizard Sizzle 55 One Group Burns a group of enemies with fierce fire. 6
8 Archmage Crackle 80 One Group Rains razor-sharp icicles on a group of enemies. 5

Hybrid Abilities

Hybrid Learns Target Info MP
Troubadour Curse Song One Group Lowers the Defence of one group of enemies. 0
Dancer Absorb Magic Self Absorbs the MP from one magic spell. 0
Martial Artist Fire Air All Enemies Does ~10 HP in fire damage. 0
Jester Panic All One Group May cause Confusion in one group of enemies. 5
Sailor Lightning All Enemies Causes ~40 HP in Electric Damage. 0
Shepherd Sleep All One Group Has a better chance of causing Sleep in one group of enemies. 5
Thief Rob Magic One Enemy Steals ~25 MP from one enemy. 0

Usefulness

The Mage's spells are useful after the events at Alltrades Abbey, but when combined with the mastered Priest class, the character can become a Sage and learn much more devastating spells and a Druid afterwards.

Dragon Quest IX: Sentinels of the Starry Skies

The Mage class is available at the start of the game and has the unique skillset "Spellcraft". Mages can also use skill points to learn Knife, Wand, Whip, and Shield skills. Their Coup-de-Grace is "0 Zone," which reduces their MP cost to zero for a few turns.

Compared to a Sage, Magi have fewer options in battle. However, this is made up for in sheer Magical Might, with the Magus' proficiency far surpassing the Sage's even before stat-boosting equipment is taken into consideration. This makes them excellent at crowd control and inflicting incredible damage to bosses.

Stats

Attribute Starting Stats Maximum Stats
Level 1 99
HP 18 390
MP 16 364
Strength 4 96
Agility 18 401
Resilience 7 162
Magical Might 18 400
Magical Mending 0 0
Deftness 14 304
Charm 7 155

Spellcraft

Accolades Required points Name Effects
Mediocre Invoker 8 Wizard Ward Creates a barrier that protects the caster from magic.
Charm School Graduate 18 Natural Magical Might +20 Permanently adds 20 to Magical Might.
Sort-of Sorcerer 26 Spooky Aura Reduces an enemy's resistance to magic.
Good Speller 38 Natural Max MP +10 Permanently adds 10 to Max MP.
Abracadaberer 46 Focus Pocus Restores some MP on next turn.
Mentalist 54 Critical Spell Rate Up Spells are more likely to go haywire or get a serious boost (the magic equivalent of a Critical Hit)
Whizzard/Wicked Witch 68 Channel Anger Temporarily improves Magical Might.
Mager General 78 Natural Magical Might +60 Permanently adds 60 to Magical Might.
Hardcore Sorcerer/Sorceress 88 Natural Max MP +20 Permanently adds 20 to Max MP.
Master Caster 100 Natural Magical Might +100 Permanently adds 100 to Magical Might.

Spells

Name Level MP Description
Frizz 1 2 Singes a single enemy with a small fireball.
Acceleratle 4 4 Raises the agility of all party members.
Crack 6 3 Pierces a single enemy with razor-sharp icicles.
Sap 7 4 Reduces the defence of a single enemy.
Evac 8 3 Exit instantly from dungeons, caves, and towers.
Bang 11 5 Damages all enemies with a small explosion.
Safe Passage 13 2 Travel with impunity across harmful terrain.
Crackle 16 8 Rips into a group of enemies with sharp icicles.
Fuddle 19 5 Sends a group of enemies into Confusion.
Bounce 21 4 Forms a protective barrier that reflects all enemy spells.
Kasap 25 8 Reduces the Defence of a group of enemies.
Boom 28 10 Engulfs all enemies in a large explosion.
Frizzle 30 6 Burns a single enemy with a large fireball.
Oomph 33 8 Increases the attack of a single party member.
Kacrack 40 24 Lacerates all enemies with a raw volley of rasping ice.
Blunt 42 8 Decreases the Attack of a single enemy.
Kaboom 47 28 Blasts all enemies with a violent explosion.
Kafrizz 53 18 Incinerates a single enemy with an enormous fireball.
Kafrizzle 64 45 Cremates a single enemy with an enormous fireball.
Kacrackle 68 50 Tears into all enemies with giant shards of ice.

Revocation Award

Dragon Quest X

Dragon Quest Walk

Cropped image of the status screen in Walk

The Mage Vocation is available to players at the onset of an adventure, and gives access to Knives, Wands, and Whips.

Notable Mages

Gallery