Hocus Pocus: Difference between revisions
Jump to navigation
Jump to search
Slowly adding all the effects |
No edit summary |
||
| Line 37: | Line 37: | ||
| Description || Boss vulnerability | | Description || Boss vulnerability | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Hocus pocus echos into the distance (nothing happens). | ||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Sudden [[Stomp|earthquake]] occurs, 50~60 damage to all enemies. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Increase defence of all allies by 50% | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Double party's agility | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Party's HP is restored | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored | |||
| | | | ||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Party's HP restored and dead allies revived. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|[[Sands of time|Time flows backwards]]. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|All enemies are [[Dazzle|dazzled]]. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Allies and enemies [[Muster Strength|musters their strength]]. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|EXP and gold doubles at the end of the battle. | |||
|Yes | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Allies and enemies fall asleep | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|All enemies are [[Fuddle|befuddled]]. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Summon something scary, enemies flee. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|[[Critical Hit|The party is filled with strange power]] until the end of battle, doesn't work with multi-target weapons and skills. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|All enemies' MP is lost. | |||
|No | |||
|- style="font-weight:normal" | |||
!bgcolor="#A1A1A1"|Allies and enemies' MP is lost. | |||
|No | |||
|} | |} | ||
| Line 64: | Line 121: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies | !bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' HP is restored. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' MP is restored. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 79: | Line 136: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies fall asleep | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 85: | Line 142: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|Rays of blinding light shine down on the caster. If catser survives 400~ | !bgcolor="#A1A1A1"|Rays of blinding light shine down on the caster. If catser survives 400~998 damage they will become a brilliant dragon with immunity to fire and ice. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 137: | Line 194: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies | !bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 164: | Line 221: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies regains their MP. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies loses their MP. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 192: | Line 249: | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies | !bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead party members. | ||
|Yes | |Yes | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 216: | Line 273: | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' regains their MP. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
!bgcolor="#A1A1A1"| | !bgcolor="#A1A1A1"|Allies and enemies' loses their MP. | ||
|No | |No | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
Revision as of 14:07, 17 March 2018
| Hocus Pocus | |
|---|---|
| Japanese | パルプンテ |
| Rōmaji | Parupunte |
| Type | Other |
| Older names | Chance |
Hocus Pocus is a spell in the Dragon Quest series. It causes completely random effects, some of which benefit the party and other cause catastrophe.
Appearances
Dragon Quest II
Learned by the Princess of Moonbrooke at level 25. The spell costs 15 MP to cast.
| Description | Boss vulnerability |
Dragon Quest III
Hocus Pocus is learned by Magi and Sages at level 40, and it costs 20 MP to cast.
| Description | Boss vulnerability |
Dragon Quest IV
Hocus Pocus is learned by the hero at level 39. It costs 20 MP to cast.
| Description | Boss vulnerability |
| Hocus pocus echos into the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Sudden earthquake occurs, 50~60 damage to all enemies. | Yes |
| Increase defence of all allies by 50% | Yes |
| Double party's agility | Yes |
| Party's HP is restored | Yes |
| Allies and enemies' HP is restored | |
| Party's HP restored and dead allies revived. | Yes |
| Time flows backwards. | Yes |
| Casts Puff! on the party. | Yes |
| All enemies are dazzled. | Yes |
| Allies and enemies musters their strength. | Yes |
| EXP and gold doubles at the end of the battle. | Yes |
| Allies and enemies fall asleep | No |
| All enemies are befuddled. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Summon something scary, enemies flee. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| All enemies' MP is lost. | No |
| Allies and enemies' MP is lost. | No |
Dragon Quest V
The spell is learned by the following characters, and again costs 20 MP to cast.
| Name | Level |
|---|---|
| Hero | * |
| King cureslime | 17 |
| Minidemon | 23 |
- The hero learns Hocus Pocus in Zoomingale, during Generation 3.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| Hocus pocus echos into the distance (nothing happens). | Yes |
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Allies and enemies' HP is restored. | Yes |
| Allies and enemies' MP is restored. | Yes |
| Revives dead party members and monsters. | Yes |
| Revives dead party members and restores HP to party. | Yes |
| Allies and enemies fall asleep | Yes |
| Casts Puff! on the party. | Yes |
| Rays of blinding light shine down on the caster. If catser survives 400~998 damage they will become a brilliant dragon with immunity to fire and ice. | Yes |
| Time flows backwards. | Yes |
| Dusty goes crazy all of a sudden! 20~30 damage to one enemy, only activates when the wagon is present. | No |
| Allies and enemies are dazzled. | No |
| Allies and enemies are befuddled. | No |
| Allies and enemies become paralyzed. | No |
| Party musters their strength. | No |
| Allies and enemies lose MP | No |
| Allies lose MP | No |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Summon something scary, enemies flee. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
Dragon Quest VI
Hocus Pocus can only be learned by mastering the Gadabout vocation. The spell costs 20 MP to cast, and is not blocked by Bound nor Bounce.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Everything's wounds are healed, does not revive dead party members. | Yes |
| Revives dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Allies and enemies' wounds are healed, revives dead party members. | No |
| Allies and enemies regains their MP. | No |
| Allies and enemies loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |
| All enemies fall asleep. | No |
Dragon Quest VII
Hocus pocus is learned by reaching rank 6 of the Vigilantern vocation.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies. | Yes |
| Allies and enemies' wounds are healed, does not revive dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Allies and enemies' wounds are healed, revives dead party members. | No |
| Allies and enemies' regains their MP. | No |
| Allies and enemies' loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |