Hoodlum: Difference between revisions

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}}


The '''Hoodlum''' is a recurring monster in the {{DQSeries}}, first introduced in ''[[Dragon Quest III]]''. It is a hulking masked marauder that stands as one of the prime members of the [[Humanoid family]] of monsters.
The '''Hoodlum''' is a recurring {{MFamilies}} in the {{DQSeries}}, first introduced in {{DQ3}}.
 
It is a hulking masked marauder that stands as one of the prime members of the [[Humanoid family]] of {{MFamilies}}s.


==Characteristics==
==Characteristics==
Line 68: Line 70:
|exp=195
|exp=195
|gold=54
|gold=54
|tameRate=[[Hoodlum (Recruit)|1/16]]
|tameRate=[[Hoodlum (recruit)|1/16]]
|spells=None
|spells=None
|skills=Acts twice per turn<br>Desperate attack<br>[[Frenzy]]
|skills=Acts twice per turn<br>[[Critical Hit|Desperate attack]]<br>[[Frenzy]]
|item=[[Stone axe]]{{fraction|1|16}}
|item=[[Stone axe]]{{fraction|1|16}}
|locations=[[Knick-knackatory]]<br>Central Continent<br>[[Ancient Ruins]] area (G3)<br>[[Stairway to Zenithia]]<br>[[Diggery Pokery]] area
|locations=[[Knick-knackatory]]<br>Central Continent<br>[[Ancient Ruins]] area (G3)<br>[[Stairway to Zenithia]]<br>[[Diggery Pokery]] area
Line 155: Line 157:
|agility=69
|agility=69
|bestiaryNumber=#132
|bestiaryNumber=#132
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=Humanoid nightstalkers that prowl the paths of the world, preying upon unwary travellers. Beware their dazzling light attacks and huge axes.
|description=Humanoid nightstalkers that prowl the paths of the world, preying upon unwary travellers. Beware their dazzling light attacks and huge axes.
|spells=None
|spells=None
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|gold=161
|gold=161
|spells=[[Fizzle]]
|spells=[[Fizzle]]
|skills=Parry<br>Becomes [[pep]]ped up<br>[[Desperate attack]]<br>[[Muster Strength]]<br>[[Desperate Double]]
|skills=Parry<br>Becomes [[pep]]ped up<br>[[Critical Hit|Desperate attack]]<br>[[Muster Strength]]<br>[[Desperate Double]]
|items=[[Tough guy tattoo]]{{fraction|1|64}}<br>[[Obliteratoriser]]{{fraction|1|256}}
|items=[[Tough guy tattoo]]{{fraction|1|64}}<br>[[Obliteratoriser]]{{fraction|1|256}}
|locations=[[Zwaardsrust Region]] (second act, night only)<br>[[Dundrasil Region]] (second act)
|locations=[[Zwaardsrust Region]] (second act, night only)<br>[[Dundrasil Region]] (second act)
Line 256: Line 258:
|gold=440
|gold=440
|spells=[[Fizzle]]
|spells=[[Fizzle]]
|skills=Parry<br>Becomes [[pep]]ped up<br>[[Desperate attack]]<br>[[Muster Strength]]<br>[[Desperate Double]]
|skills=Parry<br>Becomes [[pep]]ped up<br>[[Critical Hit|Desperate attack]]<br>[[Muster Strength]]<br>[[Desperate Double]]
|items=[[Tough guy tattoo]]{{fraction|1|64}}<br>[[Obliteratoriser]]{{fraction|1|256}}
|items=[[Tough guy tattoo]]{{fraction|1|64}}<br>[[Obliteratoriser]]{{fraction|1|256}}
|locations=[[Path to Trial Isle|Drustan's Labyrinth - Path to Trial Isle]] (third act)
|locations=[[Path to Trial Isle|Drustan's Labyrinth - Path to Trial Isle]] (third act)
Line 307: Line 309:


==={{DQTact}}===
==={{DQTact}}===
Hoodlum appears as a C-rank monster of the [[Demon family]]. It can be recruited from Chapter 17, Episode 1: A Shabby Shipwreck and can participate in [[Jade]]'s Battle Road as a party member.
Hoodlum appears as a C-rank {{MFamilies}} of the [[Demon family]]. It can be recruited from Chapter 17, Episode 1: A Shabby Shipwreck and can participate in [[Jade]]'s Battle Road as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Hoodlum
|name=Hoodlum
Line 313: Line 315:
|romanji=Eriminētā
|romanji=Eriminētā
|sprite=[[Image:DQT Hoodlum.png|250px]]
|sprite=[[Image:DQT Hoodlum.png|250px]]
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|family=[[Image:Tact Icon Devil.png|48px]]<br>{{Demon}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
Line 359: Line 361:
|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Gallery==
<center><gallery>
DQX Hoodlum.png
DQVII Hoodlum.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQX Eliminator.jpg|A hoodlum in {{X}}.
DQXI Hoodlum.jpg|{{XI}} polygon model.
DQXI Vicious hoodlum.jpg|A vicious hoodlum
Flight of the Firebird.png|A Hoodlum fighting Yangus and his [[Firebird]] companion in ''Young Yangus''.
DQMBRV Hoodlum.png|''Battle Road Victory'' cut-in.
DQMBRV Hoodlum1.png
DQotS Hoodlum.jpg|'
{{Stars}} model.
DQR Eliminator.png|{{Rivals}} card.
DQTCG Hoodlum.jpg|''DQ'' Trading Card.
</gallery></center>


==Similar species==
==Similar species==
Line 371: Line 389:
*[[Robbin' huddle (DQM Joker 2)]]
*[[Robbin' huddle (DQM Joker 2)]]
{{clear}}
{{clear}}
==Gallery==
<gallery>
DQX Hoodlum.png
DQVII Hoodlum.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake
DQX Eliminator.jpg|A hoodlum in ''X''
DQXI Hoodlum.jpg|''XI'' polygon model
DQXI Vicious hoodlum.jpg|A vicious hoodlum
Flight of the Firebird.png|A Hoodlum fighting Yangus and his [[Firebird]] companion in ''Young Yangus''.
DQMBRV Hoodlum.png|''Battle Road Victory'' cut-in
DQMBRV Hoodlum1.png
DQotS Hoodlum.jpg|''Stars'' model
DQR Eliminator.png|''Rivals'' card
DQTCG Hoodlum.jpg|''DQ'' Trading Card
</gallery>


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 21:25, 12 July 2022

The Hoodlum is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III: The Seeds of Salvation.

It is a hulking masked marauder that stands as one of the prime members of the Humanoid family of monsters.

Characteristics

Hoodlums are burly brutes with peculiar blue-grey skin whose heads are obscured by the blue masks and capes they wear. The only facial feature that can be seen are their red eyes poking out of their masks. Their capes are held with dark green straps and they wear a blue pair of briefs, as well as a pair of gloves and boots, colored either brown leather or yellow depending on the game. The muscled executioners are deadly combatants with a tendency to land desperate attacks on their enemies with the wicked sharp axes they wield.

Appearances

Dragon Quest III: The Seeds of Salvation

Hoodlum (エリミネーター Eriminētā)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#056
Level
24
Gold
53
HP
120
MP
6
Attack
83
Defense
50
Agility
232
Evasion
0/64
Spell(s)
Fizzle
Skill(s)
Brutal Strike
Flee
Location(s)
Fifer's Spire
Item Dropped
None
Fire resistance *
25%
Crack resistance *
25%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
25%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest V: Hand of the Heavenly Bride

Hoodlum (エリミネーター Eriminētā)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Bestiary No.
#116
Recruit Rate
1/16
Gold
54
HP
83
MP
0
Attack
75
Defence
71
Agility
61
Evasion
0/64
Spell(s)
None
Skill(s)
Acts twice per turn
Desperate attack
Frenzy
Location(s)
Knick-knackatory
Central Continent
Ancient Ruins area (G3)
Stairway to Zenithia
Diggery Pokery area
Item dropped
Stone axe116
Frizz resistance *
0%
Sizz resistance *
67%
Fire Breath resistance *
67%
Bang resistance *
67%
Crack resistance *
67%
Ice Breath resistance *
67%
Woosh resistance *
20%
Zap resistance *
20%
Drain Magic resistance *
100%
Whack resistance *
100%
Kamikazee resistance *
0%
Poof resistance
100%
Dazzle resistance *
67%
Fizzle resistance
100%
Fuddle resistance
20%
Poison resistance *
67%
Snooze resistance *
100%
Stun resistance *
20%
Sap resistance *
0%
PS2 model
DS & Mobile sprite

Dragon Quest VII: Fragments of the Forgotten Past

Hoodlum (エリミネーター Eriminētā)
Dragon Quest VII: Fragments of the Forgotten Past
Remake exclusive (3DS)
Sprite HP MP Attack Defense
83 0 75 71
Agility Experience Gold Tame Rate
61 93 81 164
Bestiary No. DLC #050
Spell(s) None
Skill(s) Acts twice per turn
Frenzy
Location(s) Whipping Up a Frenzy
Item(s) Dropped Stone axe116
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 60% 50%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
60% 60% 50% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 25% 100% 100%
Poof Resistance * Ban Dance Resistance Dazzle Resistance * Fizzle Resistance *
100% 100% 50% 100%
Fuddle Resistance * Paralysis Resistance* Poison Resistance * Snooze Resistance *
15% 100% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 50%

Dragon Quest VIII: Journey of the Cursed King

Hoodlum (エリミネーター Eriminētā)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#132 Humanoid
Experience Gold HP MP
106 32 123 0
Attack Defense Agility Evasion
126 97 69 0/64
In-Game Description Humanoid nightstalkers that prowl the paths of the world, preying upon unwary travellers. Beware their dazzling light attacks and huge axes.
Spell(s) None
Skill(s) Dazzleflash
Psyche Up
Location(s) East Argonia
Item(s) Dropped Tough guy tattoo164
Iron axe1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 0% 50% 50%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Hoodlum (エリミネーター Eriminētā )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#265
Family
Humanoid
Gold
161
HP
416
MP
21
Attack
173
Defence
165
Agility
78
In-game description

Over-eager executioners who take it upon themselves to practise their craft upon unsuspecting passers-by with their oversized axes.

Spell(s)
Fizzle
Location(s)
Zwaardsrust Region (second act, night only)
Dundrasil Region (second act)
Item(s) Dropped
Tough guy tattoo164
Obliteratoriser1256
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
-110%
Earth resistance *
0%
Light resistance *
-110%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
0%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
-125%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
0%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious hoodlum (エリミネーター・強 Eriminētā・kyō )
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Bestiary no.
#464
Family
Humanoid
Experience
1,615
Gold
440
HP
939
MP
31
Attack
290
Defence
306
Agility
135
In-game description

Hoodlums driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
Fizzle
Item(s) Dropped
Tough guy tattoo164
Obliteratoriser1256
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
-110%
Earth resistance *
0%
Light resistance *
-110%
Dark resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
-125%
Sleep resistance *
25%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
25%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%

Dragon Quest Heroes II

Hoodlum (エリミネーター Eriminētā)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
2,984 178g Yes
List No. #091
Field Notes Big, bad, burly blokes who are a law unto themselves, dishing out indiscriminate punishment with their almighty axes. These hooded horrors hunt their prey at night, cackling ecstatically as they wave their weapons about.
Location(s) The Battle of Accordia
Item(s) Dropped Densinium, Raging ruby

Dragon Quest Builders 2

Dragon Quest Tact

Hoodlum appears as a C-rank monster of the Demon family. It can be recruited from Chapter 17, Episode 1: A Shabby Shipwreck and can participate in Jade's Battle Road as a party member.

Hoodlum (エリミネーター Eriminētā)
Dragon Quest Tact
Stats


Family Rank Role

Demon

Attack
Max Level HP MP Move
95 751 140 2
Attack Defense Agility Wisdom Weight
291 263 213 133 20
Basic Skills
First Second Third
Helichopter Aeolian Slash* N/a
Awakening Skills
First Second Third
Physical Potency +5% / Stats Up Zap Res +25 / Stats Up Aeolian Slash Potency +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Aeolian Slash Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Aeolian Slash Potency +2% N/a
Perk Details
First
Physical Potency +5%: Raises physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Immune Super Weak Half Res Normal

Gallery

Similar species

Close Cousins