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<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>
<center><small>''For the cursed suit of armour from {{Dragon Quest V}}, see [[Restless armour (Equipment)]].''</small></center>
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji={{tt|Samayō yoroi|Wandering armor}}
|romanji={{tt|Samayō yoroi|Wandering armour}}
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|old=Rogue Knight<br>RogueNite
|old=Rogue Knight<br>RogueNite
|firstappear= {{DQ3}}
|firstappear={{Dragon Quest III}}
}}
}}


The '''restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}.
The '''Restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.
 
Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.


==Characteristics==
==Characteristics==
Restless armours are simple blue [[Material family|suits of armour]] armed with a {{Sword}} and [[Shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel.
Restless armours are simple bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered [[Undead family|undead]] due to being possessed by restless souls.


Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.
Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage taken.


Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armor.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
{{DQ3Enemy
{{DQ3Enemy
|name=Restless armor
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
Line 38: Line 36:
|agility=10
|agility=10
|spells=None
|spells=None
|skills={{Brutal strike}}<br>Call for help. ([[Healslime]])
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
Line 76: Line 74:
|gold=49
|gold=49
|spells=None
|spells=None
|skills=Call for back up.<br>{{Desperate attack}}
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations= [[Endor]] area ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] area ({{DQ4 Chapters 5 & 6}}) <br> [[Pharos Beacon]] ({{DQ4 Chapters 5 & 6}})
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region ({{DQ4 Chapters 5 & 6}}) <br> [[Pharos Beacon]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|frizz-resist=25%
Line 98: Line 96:
|remake-changes=None
|remake-changes=None
}}
}}
A Restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cut scenes.
A Restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.


==={{DQ5}}===
==={{DQ5}}===
Line 114: Line 112:
|exp=65
|exp=65
|gold=35
|gold=35
|tameRate=[[Restless armour (Recruit)|1/64]]
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]]
|spells=None
|spells=None
|skills=Call for back up. ([[Healslime]])<br>{{Desperate attack}}
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 142: Line 140:
|ds-mobile-sprites=[[File:Restless armour1.png]]
|ds-mobile-sprites=[[File:Restless armour1.png]]
}}
}}
 
Though present in the original game, Restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.
Though present in the original game, Restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
Line 160: Line 157:
|bestiaryNumber=#067
|bestiaryNumber=#067
|family={{Material}}
|family={{Material}}
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons [[healslime]]s to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|spells=None
|spells=None
|skills={{Brutal hit}}<br>Call for help.
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
Line 193: Line 190:


==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|float=
|image=[[Image:DQIX Restless Armour.png]]
|name=Restless armour
|name=Restless armour
|game={{Dragon Quest IX}}
|console={{DS}}
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romaji=Samayō yoroi
|bestiaryNumber=#057
|family={{Material}}
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|model=[[Image:DQIX Restless Armour.png]]
|hp=100
|hp=100
|mp=12
|mp=12
|exp=324
|gold=120
|attack=95
|attack=95
|defense=97
|defence=97
|agility=63
|agility=63
|experience=324
|spells=None
|gold=120
|skills=Calls for backup ([[Healslime]])<br>[[Morale Masher]]
|droppedItem=[[Iron broadsword]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|locations=[[Tower of Trades]]<br>[[Dourbridge (region)|Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}} (Ruins, rank 1)
|spells=
|fire-resist=0%
|family={{Material}}
|ice-resist=0%
|bestiaryNumber=#057
|wind-resist=-25%
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|blast-resist=0%
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|rock-resist=0%
|collapsed=
|dark-resist=0%
|}}
|light-resist=0%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=25%
|deceleratle-resist=25%
|spooky-aura-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}


==={{DQ10}}===
==={{DQ10}}===
Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the [[Item Master]] vocation.
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be [[Monster_recruitment#Dragon_Quest_X|recruited]] by [[Item Master]]s. As always, they are able to land [[desperate attack]]s and can call for back up from [[Healslime]]s, as well as gaining the ability to perform [[Armour Harmer]]. Starting with Version 2.2, restless armours gained a [[Rarefied monster|rarefied]] version in the form of the [[Schwarzchuld]].


==={{DQ11}}===
==={{DQ11}}===
Line 238: Line 252:
|gold=40
|gold=40
|spells=None
|spells=None
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. (Healslime)
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup (Healslime)
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|evasion=N/a
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
Line 269: Line 283:
|elemental-resist=0%
|elemental-resist=0%
}}
}}
 
====Vicious====
====Vicious version====
{{DQ11Enemy
{{DQ11Enemy
|name=Vicious restless armour
|name=Vicious restless armour
Line 287: Line 300:
|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
Line 322: Line 335:
{{DQMEnemy
{{DQMEnemy
|name=RogueNite
|name=RogueNite
|kanji= さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[File:Rogue_nite.png]]
|sprite=[[File:Rogue_nite.png]]
Line 332: Line 345:
|wisdom=4/5
|wisdom=4/5
|agility=5/5
|agility=5/5
|family= {{Material}}
|family={{Material}}
|in-game-description=Life was brought to this armor & it roams for prey
|in-game-description=Life was brought to this armor & it roams for prey
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 460: Line 473:
{{DQM3Enemy
{{DQM3Enemy
|name=Restless armour
|name=Restless armour
|kanji= さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
Line 514: Line 527:
|exp=30
|exp=30
|gold=25<span style="font-variant: small-caps;">g</span>
|gold=25<span style="font-variant: small-caps;">g</span>
|item=[[Evencloth]], [[Iron ore]]
|item=[[Evencloth]], [[Iron ore]], [[Adamant pendant|Classic adamant pendant recipe]], Luxury adamant pendant recipe
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)
}}
}}
Line 592: Line 605:


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a [[party]] member.
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[Image:DQT Restless Armour.png|250px]]
|sprite=[[Image:DQT Restless Armour.png|275px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=105
|lvl=115
|hp=687
|hp=733
|mp=182
|mp=195
|move=2
|move=2
|attack=312
|attack=333
|defense=305
|defense=325
|agility=175
|agility=187
|wisdom=175
|wisdom=187
|weight=20
|weight=20
|bskill1=[[Heart Breaker]]
|bskill1=[[Heart Breaker]]
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=[[Bang]]-type Physical Potency +5%/Stats Up
|askill1=Bang-type Physical Potency +5%/Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill2=Frizz Res +25/Stats Up
|askill3=[[Blast Slash]] Potency +5%/Stats Up
|askill3=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|askill4=[[Sizz]] Res +25/Stats Up
|askill4=Sizz Res +25/Stats Up
|askill5=[[Blast Slash]] Potency +5%/Stats Up
|askill5=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1={{ATK}} +3
|bperk1=ATK +3
|bperk2=[[Blast Slash]] Potency +2%
|bperk2=Blast Slash Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''Bang-type Physical Potency +5%''': Raises Bang-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 645: Line 658:
}}
}}


==Similar species==
==In Other Languages==
*[[Deserted armour]]
{{OtherLanguages
*[[Gyldenbritches]]
|es=Armadura inquieta|es-meaning=Spanish for "restless armour".
*[[Infernal armour]]
|fr=Armure errante|fr-meaning=French for "wandering armour".
*[[IronNite]]
|de=Ruhelose Rüstung|de-meaning=German for "restless armour".
*[[Lethal armour]]
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
*[[Robbin' 'oodlum]]
}}
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


==Gallery==
==Gallery==
Line 680: Line 690:
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
Metallic Restless Armour.jpg|Metallic Monsters Gallery.
DQTCG Restless armour.jpg|''DQ'' Trading Card
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
</gallery></center>
==Similar species==
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[IronNite]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
Line 706: Line 729:
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest: Monster Battle Scanner enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[fr:Armure errante (monstre)]]
[[fr:Armure errante (monstre)]]

Revision as of 16:48, 19 May 2024

For the cursed suit of armour from Dragon Quest V, see Restless armour (Equipment).

The Restless armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.

Characteristics

Restless armours are simple bluish-grey suits of armour armed with a sword and shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered undead due to being possessed by restless souls.

Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage taken.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.

Appearances

Dragon Quest III: The Seeds of Salvation

Restless armour (さまようよろい Samayō yoroi)
Bestiary Number: #028
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 11 55 0 68 30 47 45 (50 in Remakes) 10 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 0% 0% 0% 100% 0% 70% 25% 70% 100% 100% 100% 0% 0%
Additional information
Spells Skills Locations Item Drop
None Desperate attack
Calls for backup (Healslime)
Romaria region
Gaia's Navel
Copper sword164


Dragon Quest IV: Chapters of the Chosen

Restless armour (さまようよろい, Samayō yoroi )
Big Book of Beasts No. : #043
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 54 0 55 49 45 43 25 164
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
25% 0% 0% 75% 0% 0% 0% 0% 100% 25% 25% 0% 0% 25% 0%
Additional information
Spells Skills Locations Dropped item
None Calls for backup (Healslime)
Desperate attack
Endor region (Chapter 2)
Last Chance Saloon region (Chapters 5 & 6)
Pharos Beacon (Chapters 5 & 6)
Chain mail(1128)
Notable changes in the remakes None

A Restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.

Dragon Quest V: Hand of the Heavenly Bride

Restless armour (さまようよろい, Samayō yoroi )
Big Book of Beasts No. : #062
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
65 0 65 35 72 64 41 064 164
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
0% 0% 0% 0% 0% 0% 0% 0% 20% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
? 20% 20% 67% 20% 20% 100% 20% 20%
Additional information
Spells Skills Locations Dropped item
None Calls for backup (Healslime)
Desperate attack
Abovitall Tower
Lodestar Harbour region
Scary Lair
Zoomingale region
Restless armour 132
Notable changes in the remakes None

Though present in the original game, Restless armours couldn't be recruited until the remakes. In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King

Restless armour (さまようよろい, Samayō yoroi )
Defeated Monster List No. : #067
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Material 61 0 74 13 73 70 48 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 50% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
50% 0% 50% 15% 15% 50% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Desperate attack
Calls for backup (Healslime)
Swordsman's Labyrinth Iron shield164
Iron armour1128
Description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Notable changes in the remake None


Dragon Quest IX: Sentinels of the Starry Skies

Restless armour (さまようよろい, Samayō yoroi)
Defeated Monster List No. : #057
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 100 12 324 120 95 97 63
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
0% 0% -25% 0% 0% 0% 0% 0% 50% 25% 100%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
50% 25% 50% 100% 50% 25% 25% 25% 0% 75%
Additional information
Spells Skills Locations Dropped items
None Calls for backup (Healslime)
Morale Masher
Tower of Trades
Dourbridge
Lonely Plains
Grotto (Ruins, rank 1)
Iron broadsword164
Iron armour1128
Description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.


Dragon Quest X

Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.

Dragon Quest XI: Echoes of an Elusive Age

Restless armour (さまようよろい, Samayō yoroi )
Defeated Monster List No. : #059
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 96 15 91 40 78 95 28
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -110% 0% 0% 0% 25% -110% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 100% 0% 0% 25% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Blocks attacks with its shield
Desperate attack
Calls for backup (Healslime)
Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night only)
Iron broadsword1128
Iron armour1128
Description Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.

Vicious

Vicious restless armour (さまようよろい・強, Samayō yoroi・kyō )
Defeated Monster List No. : #343
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 524 27 1,111 295 200 195 91
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -110% 0% 0% 0% 25% -110% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 100% 0% 0% 25% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Blocks attacks with its shield
Desperate attack
Calls for backup (Cureslime)
Gallopolis Region - Celestial Sands (second act)
The Disciple's Trial - The Cruel Crypt (third act)
Iron broadsword1128
Iron armour1128
Description Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Monsters

RogueNite (さまようよろい, Samayō yoroi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 2/5 1/5 2/5 2/5 5/5 4/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None Strong Strong None None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Immune Immune Weak Weak Weak Weak
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak None None None None None None Weak
Additional information
Description Life was brought to this armor & it roams for prey
Skills Heal, MetalCut, EvilSlash
Location Medal Man's Gate
Breeding Chart Material family x Zombie family

Dragon Quest Monsters 2

RogueNite (さまようよろい, Samayō yoroi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 5/10 3/10 5/10 6/10 6/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None Strong Strong None None Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None None Immune Immune Weak Weak Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak None None None None None None Weak
Additional information
Description Doomed to wander and roam forever.
Skills Heal, MetalCut, EvilSlash
Location Ice World
Breeding Chart Material family x Zombie family

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Restless armour
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C ? ? ? ? ? ?
Traits Skills Resistances
Psycho Anti-dragon, Attack Boost Whackproof
Additional information
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah

Dragon Quest Monsters: Joker 2

Restless armour
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C S ? ? ? ? ? ?
Traits Skills Resistances
Psycho, Crafty Donker Anti-dragon Immune to Blade Blunter and Whack
Additional information
Weapons Swords, Axes, Spears, Staves
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Restless armour (さまようよろい, Samayō yoroi )
Monsterpedia No.: #440
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 1,330 360 580 690 470 430
Talents Traits Large-size exclusive traits Dropped items
Breath Taker (lv. 1)
Defence Booster I (lv. 20)
Zam Ward (lv. 40)
Miraculous Touch (lv. 1)
Defensive Impulse (lv. 20)
Snappy Comeback (lv. 40)
Tactical Genius (lv. 1)
Static Discharge (lv. 1)
Crafty Devil (lv. 60)
Magic water (Common)
Stardust earrings (Rare)
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 0% 0% 0% 50% 50% 25% 50% 0% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
-25% 0% 0% 50% 50% 50% 0% 0% 25%
Additional information
Description Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
Location Circle of Fortitude - Lower Echelon ()
Fort Nox
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Heroes: Rocket Slime

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe

Dragon Quest Heroes II

Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection

Dragon Quest Treasures

Restless armour
Bestiary number: #29
Icon Attributes
Family Max HP Max MP Max Attack Max Defence Max Agility Max Magic
Material 853 265 426 443 370 323
Forte Treasure Capacity Safekeeping Score Abilities* Traits Dragon Attack
3 95% Aqua Slash
Buckler Bash
Doughty Defence
Flame Slash
Pearly Gates
Spinning Slash
Glutton for Punishment
Paragon
Shiny Skin
Spiky Skin
Thick Skin
Gigagash
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Strong Normal Normal Weak Strong Normal Normal Normal Weak
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Strong Normal Weak Normal Normal Weak Very strong Normal
Additional information
Description They sulk the plains from dawn till dusk
They really are monsters, not just a husk
They polish their armour to ward off the rust
Habitat The Paternoggin
The Snarl
Favorite Foods
Items

Dragon Quest Tact

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

[[File:Tact Icon
Inorganic.png|link=
Inorganic family|30px]] [[File:DQTact Rank Icon .png|24px]] Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
DebuffType.png|30px]]
Debuff
115 733 195 2
Attack Defence Agility Wisdom Weight
333 325 187 187 20
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Half Res Normal Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Normal Normal Immune Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Heart Breaker
Blast Slash*
Talent Blossoming: Unbridled Blade
Bang-type Physical Potency +5%/Stats Up
Frizz Res +25/Stats Up
Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Sizz Res +25/Stats Up
Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Perks
Basic perks ATK +3
Blast Slash Potency +2%
N/a
Leader perk N/a
Awakening perk Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.


In Other Languages

Language Translation Meaning
EspañolArmadura inquietaSpanish for "restless armour".
FrançaisArmure erranteFrench for "wandering armour".
DeutschRuhelose RüstungGerman for "restless armour".
ItalianoArmatura killer (VIII only)
Armatura assassina (IX onward)
Italian for "assassin armour".

Gallery

Similar species