| Dragon Quest III (All) | |
|---|---|
| Weapon | Modifier(s) |
| Cypress stick | Attack +2 |
| Falcon blade | Attack +5 |
| Oaken club | Attack +7 |
| Poison needle | Attack +10 |
| Divine dagger | Attack +14 |
| Wizard's staff | Attack +15 |
| Staff of Rain | Attack +16 |
| Thorn whip | Attack +18 |
| Staff of antimagic | Attack +20 |
| Assassin's dagger | Attack +25 |
| Iron lance | Attack +26 |
| Chain whip | Attack +27 |
| Snooze stick | Attack +30 |
| Morning star | Attack +30 |
| Steel broadsword | Attack +33 |
| Staff of strife | Attack +33 |
| Staff of resurrection | Attack +33 |
| Holy lance | Attack +35 |
| Staff of sentencing | Attack +37 |
| Rune staff | Attack +40 |
| Spiked steel whip | Attack +40 |
| Lightning staff | Attack +45 |
| Sage's staff | Attack +50 |
| Dragontail whip | Attack +54 |
| Orochi's sword | Attack +65 |
| Somatic staff | Attack +65 |
| Zombiesbane | Attack +67 |
| Gringham whip | Attack +105 |
| Flail of destruction | Attack +135 |
Sage: Difference between revisions
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[[File:Sage3male.png|right|border|250px]][[File:Sage3female.png|right|border|260px]] | [[File:Sage3male.png|right|border|250px]][[File:Sage3female.png|right|border|260px]] | ||
<center>''A master of attack and recovery magic who is also able to call on the power of the spirits.'' --Description from ''Dragon Quest VII'' </center> | <center>''A master of attack and recovery magic who is also able to call on the power of the spirits.'' --Description from ''{{Dragon Quest VII}}'' </center> | ||
The '''Sage''' (賢者, ''Kenja'') is a recurring vocation in the | The '''Sage''' (賢者, ''Kenja'') is a recurring vocation in the {{DQSeries}}. Proficient with both schools of magic, they are often the most powerful casters in their respective games. | ||
==Characteristics== | ==Characteristics== | ||
Sages are renowned for their mastery of magical arts, with those in older titles having the ability to cast nearly every spell and those of later titles having the largest MP pool by far. As of the ninth game sages have more restricted spell lists than before, but compensate for this by having equally high magical might and mending stats that allow them to alternate between crowd control and healing with ease. | Sages are renowned for their mastery of magical arts, with those in older titles having the ability to cast nearly every spell and those of later titles having the largest {{MP}} pool by far. As of the ninth game sages have more restricted spell lists than before, but compensate for this by having equally high magical might and mending stats that allow them to alternate between crowd control and healing with ease. | ||
Sages often appear as important | Sages often appear as important {{NPC}}s in several titles, being characters the protagonists turn to for advice or posthumous characters that leave behind artifacts that are important to a game's plotline. | ||
== | =={{DQ3}}== | ||
In order for a party member to become a sage, they must be level 20 and have the [[Words of Wisdom]] in their possession. The [[Gadabout]] is the only class that doesn't need the scroll to become a sage; instead, all they need is to reach level 20. | In order for a party member to become a sage, they must be level 20 and have the [[Words of Wisdom]] in their possession. The [[Gadabout]] is the only class that doesn't need the scroll to become a sage; instead, all they need is to reach level 20. | ||
[[Zap]], [[Kazap]], [[Omniheal]], [[Kaclang]], [[Holy Protection]], [[Storeyteller]] and [[Snoop]] are the only spells that elude their spell list. | [[Zap]], [[Kazap]], [[Omniheal]], [[Kaclang]], [[Holy Protection]], [[Storeyteller]] and [[Snoop]] are the only spells that elude their spell list. | ||
===Stats=== | ===Stats=== | ||
''NES | ''{{NES}} Version'' | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | ||
| Line 23: | Line 23: | ||
| Level || 1 || 99 | | Level || 1 || 99 | ||
|- | |- | ||
| HP || 52 || 396 | | {{HP}} || 52 || 396 | ||
|- | |- | ||
| MP || 0 || 494 | | {{MP}} || 0 || 494 | ||
|- | |- | ||
| Strength || 8 || 155 | | {{Strength}} || 8 || 155 | ||
|- | |- | ||
| Agility || 15 || 185 | | {{Agility}} || 15 || 185 | ||
|- | |- | ||
| Resilience || 27 || 215 | | {{Resilience}} || 27 || 215 | ||
|- | |- | ||
| Wisdom || 13 || 255 | | {{Wisdom}} || 13 || 255 | ||
|- | |- | ||
|Luck || 78 || 255 | | {{Luck}} || 78 || 255 | ||
|} | |} | ||
===Equipment=== | ===Equipment=== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | ||
{{CharacterEquipmentList|entry|item=[[Cypress | {{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} | ||
{{CharacterEquipmentList|entry|item=[[Falcon | {{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +5}} | ||
{{CharacterEquipmentList|entry|item=[[Oaken | {{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}} | ||
{{CharacterEquipmentList|entry|item=[[Poison | {{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +10}} | ||
{{CharacterEquipmentList|entry|item=[[Divine | {{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +14}} | ||
{{CharacterEquipmentList|entry|item=[[Wizard's | {{CharacterEquipmentList|entry|item=[[Wizard's staff]]|statModifier=Attack +15}} | ||
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}} | {{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}} | ||
{{CharacterEquipmentList|entry|item=[[Thorn | {{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +18}} | ||
{{CharacterEquipmentList|entry|item=[[Staff of | {{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +20}} | ||
{{CharacterEquipmentList|entry|item=[[Assassin's | {{CharacterEquipmentList|entry|item=[[Assassin's dagger]]|statModifier=Attack +25}} | ||
{{CharacterEquipmentList|entry|item=[[Iron | {{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +26}} | ||
{{CharacterEquipmentList|entry|item=[[Chain | {{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +27}} | ||
{{CharacterEquipmentList|entry|item=[[Snooze | {{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +30}} | ||
{{CharacterEquipmentList|entry|item=[[Morning | {{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +30}} | ||
{{CharacterEquipmentList|entry|item=[[Steel | {{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +33}} | ||
{{CharacterEquipmentList|entry|item=[[Staff of | {{CharacterEquipmentList|entry|item=[[Staff of strife]]|statModifier=Attack +33}} | ||
{{CharacterEquipmentList|entry|item=[[Staff of | {{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +33}} | ||
{{CharacterEquipmentList|entry|item=[[Holy | {{CharacterEquipmentList|entry|item=[[Holy lance]]|statModifier=Attack +35}} | ||
{{CharacterEquipmentList|entry|item=[[Staff of | {{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +37}} | ||
{{CharacterEquipmentList|entry|item=[[Rune | {{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +40}} | ||
{{CharacterEquipmentList|entry|item=[[Spiked | {{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +40}} | ||
{{CharacterEquipmentList|entry|item=[[Lightning | {{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +45}} | ||
{{CharacterEquipmentList|entry|item=[[Sage's | {{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}} | ||
{{CharacterEquipmentList|entry|item=[[Dragontail | {{CharacterEquipmentList|entry|item=[[Dragontail whip]]|statModifier=Attack +54}} | ||
{{CharacterEquipmentList|entry|item=[[Orochi's | {{CharacterEquipmentList|entry|item=[[Orochi's sword]]|statModifier=Attack +65}} | ||
{{CharacterEquipmentList|entry|item=[[Somatic | {{CharacterEquipmentList|entry|item=[[Somatic staff]]|statModifier=Attack +65}} | ||
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}} | {{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}} | ||
{{CharacterEquipmentList|entry|item=[[Gringham | {{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +105}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Flail of destruction]]|statModifier=Attack +135}} | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Helmets| | {{CharacterEquipmentList|footer}}|Helmets| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}} | {{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}} | ||
{{CharacterEquipmentList|entry|item=[[Leather | {{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}} | ||
{{CharacterEquipmentList|entry|item=[[King's | {{CharacterEquipmentList|entry|item=[[King's crown]]|statModifier=Defense +6}} | ||
{{CharacterEquipmentList|entry|item=[[Hardwood | {{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}} | ||
{{CharacterEquipmentList|entry|item=[[Mad | {{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}} | ||
{{CharacterEquipmentList|entry|item=[[Fur | {{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}} | ||
{{CharacterEquipmentList|entry|item=[[Iron | {{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defense +16}} | ||
{{CharacterEquipmentList|entry|item=[[Silver | {{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}} | ||
{{CharacterEquipmentList|entry|item=[[Mythril | {{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}} | ||
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}} | {{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}} | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Armor| | {{CharacterEquipmentList|footer}}|Armor| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}} | {{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}} | ||
{{CharacterEquipmentList|entry|item=[[Scandalous | {{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}} | ||
{{CharacterEquipmentList|entry|item=[[Plain | {{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}} | ||
{{CharacterEquipmentList|entry|item=[[Wayfarer's | {{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense+8}} | ||
{{CharacterEquipmentList|entry|item=[[Training | {{CharacterEquipmentList|entry|item=[[Training togs]]|statModifier=Defense+10}} | ||
{{CharacterEquipmentList|entry|item=[[Tortoise | {{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense+15}} | ||
{{CharacterEquipmentList|entry|item=[[Leather | {{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+15}} | ||
{{CharacterEquipmentList|entry|item=[[Shell | {{CharacterEquipmentList|entry|item=[[Shell armour]]|statModifier=Defense+16}} | ||
{{CharacterEquipmentList|entry|item=[[Chain | {{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense+20}} | ||
{{CharacterEquipmentList|entry|item=[[Silk | {{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+20}} | ||
{{CharacterEquipmentList|entry|item=[[Sparring | {{CharacterEquipmentList|entry|item=[[Sparring suit]]|statModifier=Defense+23}} | ||
{{CharacterEquipmentList|entry|item=[[Cloak of | {{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+23}} | ||
{{CharacterEquipmentList|entry|item=[[Magical | {{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+25}} | ||
{{CharacterEquipmentList|entry|item=[[Magical | {{CharacterEquipmentList|entry|item=[[Magic vestment|Magical robes]]|statModifier=Defense+30}} | ||
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}} | {{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}} | ||
{{CharacterEquipmentList|entry|item=[[Angel's | {{CharacterEquipmentList|entry|item=[[Angel's robe]]|statModifier=Defense+35}} | ||
{{CharacterEquipmentList|entry|item=[[Cat | {{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+35}} | ||
{{CharacterEquipmentList|entry|item=[[Flowing | {{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+50}} | ||
{{CharacterEquipmentList|entry|item=[[Magic | {{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+65}} | ||
{{CharacterEquipmentList|entry|item=[[Dragon | {{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense+80}} | ||
{{CharacterEquipmentList|entry|item=[[Blessed | {{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+88}} | ||
{{CharacterEquipmentList|entry|item=[[Shimmering | {{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+90}} | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Shields| | {{CharacterEquipmentList|footer}}|Shields| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}} | {{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}} | ||
{{CharacterEquipmentList|entry|item=[[Pot | {{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} | ||
{{CharacterEquipmentList|entry|item=[[Leather | {{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}} | ||
{{CharacterEquipmentList|entry|item=[[Scale | {{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense+12}} | ||
{{CharacterEquipmentList|entry|item=[[Magic | {{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+25}} | ||
{{CharacterEquipmentList|entry|item=[[Tempest | {{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}} | ||
{{CharacterEquipmentList|entry|item=[[Silver | {{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+40}} | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Accessories| | {{CharacterEquipmentList|footer}}|Accessories| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}} | {{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}} | ||
{{CharacterEquipmentList|entry|item=[[Strength | {{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}} | ||
{{CharacterEquipmentList|entry|item=[[Tough | {{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}} | ||
{{CharacterEquipmentList|entry|item=[[Mighty | {{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Strength+15}} | ||
{{CharacterEquipmentList|entry|item=[[Doh- | {{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+3}} | ||
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}} | {{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}} | ||
{{CharacterEquipmentList|entry|item=[[Gold | {{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}} | ||
{{CharacterEquipmentList|entry|item=[[Leg | {{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}} | ||
{{CharacterEquipmentList|entry|item=[[Ten | {{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}} | ||
{{CharacterEquipmentList|entry|item=[[Cower | {{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}} | ||
{{CharacterEquipmentList|entry|item=[[Skull | {{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}} | ||
{{CharacterEquipmentList|entry|item=[[Agility | {{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`5}} | ||
{{CharacterEquipmentList|entry|item=[[Mercury's | {{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility+30}} | ||
{{CharacterEquipmentList|entry|item=[[Meteorite | {{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}} | ||
{{CharacterEquipmentList|entry|item=[[Restless | {{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}} | ||
{{CharacterEquipmentList|entry|item=[[Gold | {{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Resilience+10}} | ||
{{CharacterEquipmentList|entry|item=[[Weightlifter's | {{CharacterEquipmentList|entry|item=[[Weightlifter's belt]]|statModifier=Resilience+15}} | ||
{{CharacterEquipmentList|entry|item=[[Recovery | {{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Resilience+25}} | ||
{{CharacterEquipmentList|entry|item=[[Care | {{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}} | ||
{{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom+15}} | {{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom+15}} | ||
{{CharacterEquipmentList|entry|item=[[Goddess | {{CharacterEquipmentList|entry|item=[[Goddess ring]]♥|statModifier=Wisdom+33}} | ||
{{CharacterEquipmentList|entry|item=[[Bunny | {{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}} | ||
{{CharacterEquipmentList|entry|item=[[Golden | {{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}} | ||
{{CharacterEquipmentList|entry|item=[[Hen's | {{CharacterEquipmentList|entry|item=[[Hen's tooth]]|statModifier=Luck+20}} | ||
{{CharacterEquipmentList|entry|item=[[Sacred | {{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}} | ||
{{CharacterEquipmentList|entry|item=[[Elevating | {{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}} | ||
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}} | {{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}} | ||
{{CharacterEquipmentList|entry|item=[[Slime | {{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=}} | ||
{{CharacterEquipmentList|entry|item=[[Ruby | {{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}} | ||
{{CharacterEquipmentList|footer}}}} | {{CharacterEquipmentList|footer}}}} | ||
*♥ denotes ladies only. | *♥ denotes ladies only. | ||
| Line 207: | Line 207: | ||
{{CharacterSpellList|footer}} | {{CharacterSpellList|footer}} | ||
== | =={{DQ6}}== | ||
In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost. | In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost. | ||
| Line 377: | Line 377: | ||
|} | |} | ||
== | =={{DQ7}}== | ||
[[File:DQVII Sage class.png|right|border|190px]] | [[File:DQVII Sage class.png|right|border|190px]] | ||
In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill. | In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill. | ||
| Line 438: | Line 438: | ||
|} | |} | ||
===PS1 Abilities=== | ==={{PS1}} Abilities=== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 450: | Line 450: | ||
|1 | |1 | ||
|Student | |Student | ||
|[[ | |[[Thwack]] | ||
|1 | |1 | ||
|One Group | |One Group | ||
| Line 458: | Line 458: | ||
|2 | |2 | ||
|Counsel | |Counsel | ||
|[[ | |[[Insulatle]] | ||
|15 | |15 | ||
|All Allies | |All Allies | ||
| Line 466: | Line 466: | ||
|3 | |3 | ||
|Arbiter | |Arbiter | ||
|[[ | |[[Kacrackle]] | ||
|38 | |38 | ||
|All Enemies | |All Enemies | ||
| Line 474: | Line 474: | ||
|4 | |4 | ||
|Seer | |Seer | ||
|[[ | |[[Magic Barrier]] | ||
|65 | |65 | ||
|All Allies | |All Allies | ||
| Line 482: | Line 482: | ||
|5 | |5 | ||
|Oracle | |Oracle | ||
|[[ | |[[Multiheal]] | ||
|110 | |110 | ||
|All Allies | |All Allies | ||
| Line 490: | Line 490: | ||
|6 | |6 | ||
|Wise One | |Wise One | ||
|[[ | |[[Kazing]] | ||
|150 | |150 | ||
|One Ally | |One Ally | ||
| Line 506: | Line 506: | ||
|8 | |8 | ||
|Prophet | |Prophet | ||
|[[ | |[[Kaboom]] | ||
|250 | |250 | ||
|All Enemies | |All Enemies | ||
| Line 513: | Line 513: | ||
|} | |} | ||
===3DS Abilities=== | ==={{3DS}} Abilities=== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 636: | Line 636: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | ||
|- | |- | ||
|[[ | |[[Luminary]] | ||
|[[ | |[[Kerplunk]] | ||
|All Allies | |All Allies | ||
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | |Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | ||
| Line 643: | Line 643: | ||
|} | |} | ||
== | =={{DQ9}}== | ||
[[File:DQIX Sage Male.png|right|border|195px]][[File:DQIX Sage Female.png|right|border|195px]] | [[File:DQIX Sage Male.png|right|border|195px]][[File:DQIX Sage Female.png|right|border|195px]] | ||
[[Image:Legion_of_Merit.png|right|thumb|175px|The "Legion of Merit" Revocation Medal]] | [[Image:Legion_of_Merit.png|right|thumb|175px|The "Legion of Merit" Revocation Medal]] | ||
(The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset "Enlightenment", and can also use skill points to learn | (The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset "Enlightenment", and can also use skill points to learn {{Boomerangs}}, {{Bows}}, {{Wands}} and [[Shield]]s skills. Their [[Coup-de-Grace]] is "Spelly Breath," which recharges a portion of their MP. | ||
Sages are no longer the literal hybrid of [[Mage|Magi]] and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with Kabuff and Magic Barrier, decimate foes with darkness and explosions, and keep their allies alive with Multiheal and Moreheal. However, Sages can't deal the same level of damage Magi can, nor can they heal as effectively as a Priest without carefully selected equipment. Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile party combinations. | Sages are no longer the literal hybrid of [[Mage|Magi]] and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with Kabuff and Magic Barrier, decimate foes with darkness and explosions, and keep their allies alive with Multiheal and Moreheal. However, Sages can't deal the same level of damage Magi can, nor can they heal as effectively as a Priest without carefully selected equipment. Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile party combinations. | ||
| Line 715: | Line 715: | ||
|[[Zam]]||2||4||Strikes a single enemy with the power of darkness. | |[[Zam]]||2||4||Strikes a single enemy with the power of darkness. | ||
|- | |- | ||
|[[Squelch]]||5||2||Cures a single ally of the effects of | |[[Squelch]]||5||2||Cures a single ally of the effects of {{Poison}}. | ||
|- | |- | ||
|[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers. | |[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers. | ||
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===Revocation Award=== | ===Revocation Award=== | ||
*[[Legion of Merit]] | *[[Revocation Medals#Legion of Merit|Legion of Merit]] | ||
=={{DQ10}}== | =={{DQ10}}== | ||
| Line 760: | Line 760: | ||
==''[[Dragon Quest Walk]]''== | ==''[[Dragon Quest Walk]]''== | ||
[[File:Walk sages.jpg|right|thumb|Sages are they appear in ''Walk''|200px]] | [[File:Walk sages.jpg|right|thumb|Sages are they appear in ''Walk''|200px]] | ||
Sages were added to the game in the January 2020 update. A character must have first reached level 50 in the mage and priest vocations to unlock the sage, and the weapon choices are | Sages were added to the game in the January 2020 update. A character must have first reached level 50 in the mage and priest vocations to unlock the sage, and the weapon choices are {{Boomerangs}}, {{Staves}}, {{Wands}}, and {{Whips}}. | ||
{{Clear}} | {{Clear}} | ||
| Line 770: | Line 770: | ||
==Trivia== | ==Trivia== | ||
*In the 3DS remake of ''VII'', | *In the {{3DS}} remake of ''VII'', {{Maribel}}'s sage outfit is modeled after [[High Priestess Jacqueline]]. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
File:DQIII Sage Male Famicom.png|Male sage, | File:DQIII Sage Male Famicom.png|Male sage, {{Dragon Quest III}} {{Famicom}} artwork. | ||
File:DQIII Sage Female Famicom.png|Female sage, | File:DQIII Sage Female Famicom.png|Female sage, {{Dragon Quest III}} {{Famicom}} artwork. | ||
Image:DQIIISageClass.png|Male sage and female sage, | Image:DQIIISageClass.png|Male sage and female sage, {{Dragon Quest III}} {{Famicom}} artwork. | ||
File:DQIII Male Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | File:DQIII Male Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
File:DQIII Female Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | File:DQIII Female Sage Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
Image:Dq3gbart18.jpg|Male sage, ''[[Dragon Quest III]]'' | Image:Dq3gbart18.jpg|Male sage, ''[[Dragon Quest III]]'' {{Game Boy Color}} artwork. | ||
Image:Dq3gbart17.jpg|Female sage, ''[[Dragon Quest III]]'' | Image:Dq3gbart17.jpg|Female sage, ''[[Dragon Quest III]]'' Game Boy Color artwork. | ||
File:DQMCH Sage.png| | File:DQMCH Sage.png|{{DQMCH}}. | ||
Image:DQX_Sage_class.png| | Image:DQX_Sage_class.png|{{Dragon Quest X}}. | ||
File:DQ Heroines.png|Disciplining the thief | File:DQ Heroines.png|Disciplining the thief. | ||
</gallery></center> | </gallery></center> | ||
{{DQIIIClasses}} | {{DQIIIClasses}} | ||
{{DQVIClasses}} | {{DQVIClasses}} | ||
| Line 790: | Line 791: | ||
{{DQIXClasses}} | {{DQIXClasses}} | ||
{{DQXClasses}} | {{DQXClasses}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest III classes]] | [[Category:Dragon Quest III classes]] | ||
Revision as of 22:19, 4 March 2020


The Sage (賢者, Kenja) is a recurring vocation in the Dragon Quest series. Proficient with both schools of magic, they are often the most powerful casters in their respective games.
Characteristics
Sages are renowned for their mastery of magical arts, with those in older titles having the ability to cast nearly every spell and those of later titles having the largest MP pool by far. As of the ninth game sages have more restricted spell lists than before, but compensate for this by having equally high magical might and mending stats that allow them to alternate between crowd control and healing with ease.
Sages often appear as important NPCs in several titles, being characters the protagonists turn to for advice or posthumous characters that leave behind artifacts that are important to a game's plotline.
Dragon Quest III: The Seeds of Salvation
In order for a party member to become a sage, they must be level 20 and have the Words of Wisdom in their possession. The Gadabout is the only class that doesn't need the scroll to become a sage; instead, all they need is to reach level 20.
Zap, Kazap, Omniheal, Kaclang, Holy Protection, Storeyteller and Snoop are the only spells that elude their spell list.
Stats
NES Version
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 52 | 396 |
| MP | 0 | 494 |
| Strength | 8 | 155 |
| Agility | 15 | 185 |
| Resilience | 27 | 215 |
| Wisdom | 13 | 255 |
| Luck | 78 | 255 |
Equipment
| Dragon Quest III (All) | |
|---|---|
| Helmet | Modifier(s) |
| Leather hat | Defense +2 |
| King's crown | Defense +6 |
| Hardwood headwear | Defense +6 |
| Mad cap | Defense +8 |
| Fur hood♥ | Defense +10 |
| Iron helmet | Defense +16 |
| Silver tiara♥ | Defense +20 |
| Mythril helm | Defense +38 |
| Mask of Implacability | Defense +255 |
| Dragon Quest III (All) | |
|---|---|
| Armor | Modifier(s) |
| Scandalous swimsuit♥ | Defense+1 |
| Plain clothes | Defense+4 |
| Wayfarer's clothes | Defense+8 |
| Training togs | Defense+10 |
| Tortoise shell | Defense+15 |
| Leather dress♥ | Defense+15 |
| Shell armour | Defense+16 |
| Chain mail | Defense+20 |
| Silk robe♥ | Defense+20 |
| Sparring suit | Defense+23 |
| Cloak of evasion | Defense+23 |
| Magical skirt♥ | Defense+25 |
| Magical robes | Defense+30 |
| Glombolero | Defense+30 |
| Angel's robe | Defense+35 |
| Cat suit | Defense+35 |
| Flowing dress | Defense+50 |
| Magic bikini♥ | Defense+65 |
| Dragon robe | Defense+80 |
| Blessed bikini♥ | Defense+88 |
| Shimmering dress♥ | Defense+90 |
| Dragon Quest III (All) | |
|---|---|
| Shields | Modifier(s) |
| Pot lid | Defense+2 |
| Leather shield | Defense+4 |
| Scale shield | Defense+12 |
| Magic shield | Defense+25 |
| Tempest shield | Defense+35 |
| Silver shield | Defense+40 |
| Dragon Quest III (All) | |
|---|---|
| Accessories | Modifier(s) |
| Strength ring | Strength+7 |
| Tough guy tattoo | Strength+8 |
| Mighty armlet | Strength+15 |
| Doh-hican | Defence+3 |
| Garter♥ | Defence+3 |
| Gold rosary | Defence+4 |
| Leg warmers♥ | Defence+5 |
| Ten ton toupee | Defence+15 |
| Cower ring | Agility+7 |
| Skull ring | Agility+10 |
| Agility ring | Agility+`5 |
| Mercury's bandana | Agility+30 |
| Meteorite bracer | Agilityx2 |
| Restless heart | Resilience+10 |
| Gold chain | Resilience+10 |
| Weightlifter's belt | Resilience+15 |
| Recovery ring | Resilience+25 |
| Care ring | Wisdom+15 |
| Scholar's Specs | Wisdom+15 |
| Goddess ring♥ | Wisdom+33 |
| Bunny tail♥ | Luck+8 |
| Golden tiara♥ | Luck+13 |
| Hen's tooth | Luck+20 |
| Sacred amulet | Luck+30 |
| Elevating shoes | Luck+50 |
| Dummy | |
| Slime earrings | |
| Ruby wristband | |
- ♥ denotes ladies only.
Spells
| Dragon Quest III (GBC) | |
|---|---|
| Spell | Level Learned |
| Frizz | 1 |
| Heal | 1 |
| Poof | 2 |
| Buff | 4 |
| Crack | 5 |
| Acceleratle | 5 |
| Sizz | 7 |
| Dazzle | 7 |
| Sap | 8 |
| Kabuff | 9 |
| Evac | 9 |
| Snooze | 9 |
| Bang | 11 |
| Squelch | 11 |
| Zoom | 12 |
| Deceleratle | 12 |
| Woosh | 12 |
| Fizzle | 13 |
| Sizzle | 14 |
| Midheal | 14 |
| Drain Magic | 15 |
| Tingle | 15 |
| Cock-a-doodle-doo | 16 |
| Frizzle | 17 |
| Peep | 18 |
| Kasap | 18 |
| Safe Passage | 19 |
| Crackle | 20 |
| Bazoom | 20 |
| Oomph | 21 |
| Whack | 22 |
| Boom | 23 |
| Bounce | 24 |
| Zing | 24 |
| Tick-tock | 25 |
| Kacrack | 26 |
| Swoosh | 26 |
| Fuddle | 27 |
| Thwhack | 28 |
| Kasizzle | 29 |
| Sheen | 30 |
| Fullheal | 30 |
| Kacrackle | 32 |
| Insulatle | 32 |
| Vanish | 33 |
| Puff! | 34 |
| Multiheal | 34 |
| Click | 35 |
| Kafrizzle | 36 |
| Kaswoosh | 36 |
| Morph | 37 |
| Kaboom | 38 |
| Kazing | 38 |
| Hocus Pocus | 40 |
| Kamikazee | 41 |
Dragon Quest VI: Realms of Revelation
In order to become a Sage, the party member must first master the Mage and the Priest vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.
Vocation trait
| Rank | MP Cost |
|---|---|
| 1 | 100% |
| 2 | 100% |
| 3 | 87.5% |
| 4 | 87.5% |
| 5 | 75% |
| 6 | 75% |
| 7 | 62.5% |
| 8 | 50% |
Stat Changes
| Statistics | Change |
| Battles to Master | 269 |
| Strength | -30% |
| Agility | +20% |
| Resilience | -20% |
| Wisdom | +20% |
| Max HP | -20% |
| Max MP | +20% |
| Trait | MP cost reduction as rank increases |
| Mastery Bonus | +20 Max MP |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Student | Absorb Magic | 1 | Self | Absorbs the MP of an incoming spell. | 2 |
| 2 | Scholar | Insulatle | 25 | Party | Forms a protective barrier that reduces the efficacy of enemy spells. | 3 |
| 3 | Professor | Bazoom | 40 | One enemy | Sends foes flying to a faraway location. | 8 |
| Oomph | One ally | Doubles the attack power of a single party member. | 6 | |||
| 4 | Philosopher | Tidal Wave | 70 | All enemies | A massive ocean wave that damages all enemies. | 0 |
| Summon | Self | Call upon a wandering spirit to assist in battle. | 15 | |||
| 5 | Savant | Multiheal | 105 | Party | Restores at least 100 HP to all party members. | 7 |
| Fissure | All enemies | Opens a rift in the earth that swallows up enemies. | 0 | |||
| 6 | Genius | Kazing | 150 | One ally | Revives an ally to full HP | 20 |
| Kacrackle | One group | Lacerates all enemies with a raw volley of rasping ice. | 12 | |||
| 7 | Enlightened One | Magic Barrier | 210 | Party | Protects against magic | 3 |
| Kamikazee | All enemies | Sacrifices self to hurt enemies | 1 | |||
| 8 | Oracle | Kaboom | 260 | All enemies | Damages the enemies with a big explosion | 15 |
| Kathwack | All enemies | Tries to kill all enemies | 15 |
Dragon Quest VII: Fragments of the Forgotten Past

In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the Luminary, characters can become Druids and gain even more magical skill.
Vocation trait
| Rank | MP Cost |
|---|---|
| 1 | 100% |
| 2 | 100% |
| 3 | 225/256 (~87.9%) |
| 4 | 225/256 (~87.9%) |
| 5 | 215/256 (~84.0%) |
| 6 | 80% |
| 7 | 60% |
| 8 | 60% |
Stat Changes
| Statistics | Change |
| Battles to Master | 250 (PS1) |
| 200 (3DS) | |
| Strength | -30% |
| Agility | +5% |
| Resilience | -20% |
| Wisdom | +20% |
| Style | Null |
| Max HP | -20% |
| Max MP | +20% |
| Mastery Bonus | +20 Bonus to Wisdom |
PS1 Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Student | Thwack | 1 | One Group | Has a low chance of instantly killing one group of enemies | 7 |
| 2 | Counsel | Insulatle | 15 | All Allies | Reduces the damage of fire and ice attacks | 3 |
| 3 | Arbiter | Kacrackle | 38 | All Enemies | Causes ~100 in ice damage | 12 |
| 4 | Seer | Magic Barrier | 65 | All Allies | Reduces the damage of magic attacks to all allies | 3 |
| 5 | Oracle | Multiheal | 110 | All Allies | Heals ~100HP to all allies | 10 |
| 6 | Wise One | Kazing | 150 | One Ally | Revives one fallen ally with full HP | 15 |
| 7 | Elder | Summon | 200 | Self | Summons one of four deities to fight for the party | 20 |
| 8 | Prophet | Kaboom | 250 | All Enemies | Causes ~140HP in explosion damage | 15 |
3DS Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Student | Thwack | 1 | One Group | A curse that can kill an entire group of enemies. | 7 |
| Drain Magic | One Enemy | Steals MP from a single enemy. | 0 | |||
| 2 | Scholar | Oomph | 12 | One Ally | Doubles a single party member's attack power. | 6 |
| Insulatle | All Allies | Protects the party from fire and ice attacks. | 3 | |||
| 3 | Professor | Kacrackle | 18 (30) | All Enemies | Slams into all enemies with slicing icicles. | 12 |
| Kasnooze | One Group | Sends a group of enemies into a deep, deep sleep. | 5 | |||
| 4 | Philosopher | Kabuff | 20 (50) | All Allies | Raises the defence of all party members. | 3 |
| Magic Barrier | All Allies | Forms a fortification that impedes the efficacy of enemy spells. | 3 | |||
| 5 | Savant | Kasizzle | 28 (78) | One Group | Sears a group of enemies with scorching hellfire. | 10 |
| Multiheal | All Allies | Restores at least 100 HP to all party members. | 10 | |||
| 6 | Genius | Kaswoosh | 32 (110) | One Group | A twister that terrorises a group of enemies. | 8 |
| Kazing | One Ally | Resurrects a fallen ally to full health. | 15 | |||
| 7 | Enlightened One | Kafrizzle | 40 (150) | One Enemy | Engulfs a single enemy in an enormous fireball. | 10 |
| Kaboom | All Enemies | Blasts all enemies with a blistering explosion. | 15 | |||
| Summon | Self | Calls on an itinerant spirit to offer its aid in battle. | 20 | |||
| 8 | Oracle | Kathwack | 50 (200) | All Enemies | A curse that can send all enemies to the hereafter. | 15 |
Hybrid Abilities
| Hybrid | Learns | Target | Info | MP |
| Luminary | Kerplunk | All Allies | Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | 0 |
Dragon Quest IX: Sentinels of the Starry Skies



(The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset "Enlightenment", and can also use skill points to learn
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This page is a candidate for deletion. Reason: No longer necessary.
If you disagree with its deletion, please explain why on this article's discussion page or improve the page and remove the {{delete}} tag. Remember to check what links here and the the page history before deleting. |
#REDIRECT Template:Boomerang,
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|
This page is a candidate for deletion. Reason: No longer necessary.
If you disagree with its deletion, please explain why on this article's discussion page or improve the page and remove the {{delete}} tag. Remember to check what links here and the the page history before deleting. |
#REDIRECT Template:Bow, Wand and Shields skills. Their Coup-de-Grace is "Spelly Breath," which recharges a portion of their MP.
Sages are no longer the literal hybrid of Magi and Priests, but nevertheless have access to incredible magical capabilities. They can reinforce the party with Kabuff and Magic Barrier, decimate foes with darkness and explosions, and keep their allies alive with Multiheal and Moreheal. However, Sages can't deal the same level of damage Magi can, nor can they heal as effectively as a Priest without carefully selected equipment. Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile party combinations.
Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 29 | 400 |
| MP | 30 | 500 |
| Strength | 12 | 202 |
| Agility | 13 | 218 |
| Resilience | 12 | 202 |
| Magical Might | 14 | 237 |
| Magical Mending | 14 | 208 |
| Deftness | 3 | 57 |
| Charm | 14 | 235 |
Enlightenment
| Accolades | Required points | Name | Effects |
|---|---|---|---|
| Optimist | 4 | Natural Magical Mending +20 | Permanently adds 20 to magical mending |
| Romanticist | 10 | Jack's Knack | Change vocations on the field |
| Anthropologist | 16 | Natural Magical Might +20 | Permanently adds 20 to magical might |
| Geologist | 22 | Right as Rain | Rain shower restores HP for a few rounds |
| Naturalist | 32 | Natural Magical Mending +40 | Permanently adds 40 to magical mending |
| Occultist | 42 | Disruptive Wave | Dispels all status changes on enemies |
| Illuminist | 55 | Natural Magical Might +40 | Permanently adds 40 to magical might |
| Sophist | 68 | Caster Sugar | Temporarily boosts magical mending and magical might |
| Theologist | 82 | Natural Max MP +60 | Permanently adds 60 to max MP |
| Polymath | 100 | MP Consumption -25% | Reduces MP costs by 25% |
Spells
| Name | Level | MP | Description |
|---|---|---|---|
| Heal | 2 | 2 | Restores at least 30 HP to a single ally. |
| Zam | 2 | 4 | Strikes a single enemy with the power of darkness. |
| Squelch | 5 | 2 | Cures a single ally of the effects of Poison. |
| Evac | 5 | 3 | Exit instantly from dungeons, caves, and towers. |
| Bang | 8 | 5 | Damages all enemies with a small explosion. |
| Zammle | 8 | 7 | Smites a single enemy with the power of darkness. |
| Divine Intervention | 13 | 4 | Weakens a group of enemies against attack spells. |
| Midheal | 16 | 4 | Restores at least 75 HP to a single ally. |
| Zing | 20 | 8 | Resurrects a fallen ally, but sometimes fails. |
| Multiheal | 24 | 16 | Restores at least 100 HP to all party members. |
| Boom | 27 | 10 | Engulfs all enemies in a large explosion. |
| Kabuff | 30 | 6 | Raises the defence of all party members. |
| Moreheal | 33 | 8 | Restores at least 165 HP to a single ally. |
| Magic Barrier | 38 | 6 | Protects the whole party from attack spells. |
| Kazam | 43 | 20 | Smashes a single enemy with the power of darkness. |
| Kazing | 45 | 15 | Resurrects a fallen ally every time. |
| Kaboom | 48 | 28 | Blasts all enemies with a violent explosion. |
| Kazammle | 61 | 45 | Strikes a single enemy with stygian lightning. |
| Kaboomle | 66 | 56 | Blasts all enemies with an incredibly violent explosion. |
| Magic Burst | 78 | All | Unleashes all remaining MP in a fearsome explosion. |
Revocation Award
Dragon Quest X
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This section is a stub. You can help by expanding it. |
Dragon Quest Walk

Sages were added to the game in the January 2020 update. A character must have first reached level 50 in the mage and priest vocations to unlock the sage, and the weapon choices are
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|
This page is a candidate for deletion. Reason: No longer necessary.
If you disagree with its deletion, please explain why on this article's discussion page or improve the page and remove the {{delete}} tag. Remember to check what links here and the the page history before deleting. |
#REDIRECT Template:Boomerang, Staves, Wand, and Whip.
Notable Sages
- Princess of Moonbrooke
- Advanced class in Dragon Quest III
- High Priestess Jacqueline
- Rab
Trivia
- In the 3DS remake of VII, Maribel's sage outfit is modeled after High Priestess Jacqueline.
Gallery
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Male sage, Dragon Quest III Famicom artwork.
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Female sage, Dragon Quest III Famicom artwork.
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Male sage and female sage, Dragon Quest III Famicom artwork.
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Dragon Quest Character Figure Collection Roto no Monshou series.
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Dragon Quest Character Figure Collection Roto no Monshou series.
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Male sage, Dragon Quest III Game Boy Color artwork.
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Female sage, Dragon Quest III Game Boy Color artwork.
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Disciplining the thief.