Scarewolf: Difference between revisions

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The '''Scarewolf''' is a recurring monster in the {{DQSeries}}, introduced in the original ''[[Dragon Quest]]''.
The '''Scarewolf''' is a recurring monster in the {{DQSeries}}, introduced in the original ''[[Dragon Quest]]''. It is a brown-furred werewolf that has learned how to use magic.


==Characteristics==
==Characteristics==
'''Scarewolves''' are brown-furred bipedal wolfmen that don gray tunics and boots with gold tops, a long tail poking out of the bottom of their tunics. Around their waist, they wear belts with a light purple jewel as a buckle. They are deadlier combatants compared to their blue-furred cousins, having gained the ability to cast '''Fizzle''' to seal away the magic of adventurers. The lycanthropes are more than capable of ripping enemies to shreds with a combination of their razor-sharp fangs and claws. It has a different color palette in ''IX'', ''Super Light'', and ''Tact'', having a lighter shade of red-orange fur, dull brown tunics and boots, and a blue belt around its waist with a light green jewel on its buckle.
'''Scarewolves''' are brown-furred bipedal [[Beast family|wolfmen]] that don gray tunics and boots with gold tops, a long tail poking out of the bottom of their tunics. Around their waist, they wear belts with a light purple jewel as a buckle. They are deadlier combatants compared to their blue-furred cousins, having gained the ability to cast '''Fizzle''' to seal away the magic of adventurers. The lycanthropes are more than capable of ripping enemies to shreds with a combination of their razor-sharp fangs and claws. It has a different color palette in ''IX'', ''Super Light'', and ''Tact'', having a lighter shade of red-orange fur, dull brown tunics and boots, and a blue belt around its waist with a light green jewel on its buckle.


==Appearances==
==Appearances==
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|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=95
|lvl=105
|hp=628
|hp=673
|mp=188
|mp=202
|move=2
|move=2
|attack=287
|attack=307
|defense=241
|defense=258
|agility=203
|agility=218
|wisdom=162
|wisdom=175
|weight=20
|weight=20
|bskill1=[[Gust Slash]]
|bskill1=[[Gust Slash]]
|bskill2=[[Cutter-Upper]]
|bskill2=[[Cutter-Upper]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3=N/a
|askill1=Physical MP Cost -5% / Stats Up
|askill1=Physical MP Cost -5% / Stats Up
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}}
}}


==Similar species==
==Related monsters==
===Similar species===
*[[Bewarewolf]]
*[[Bewarewolf]]
*[[Tearwolf]]
*[[Tearwolf]]
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[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Chienlycanthrope]]

Revision as of 20:34, 25 July 2022

The Scarewolf is a recurring monster in the Dragon Quest series, introduced in the original Dragon Quest. It is a brown-furred werewolf that has learned how to use magic.

Characteristics

Scarewolves are brown-furred bipedal wolfmen that don gray tunics and boots with gold tops, a long tail poking out of the bottom of their tunics. Around their waist, they wear belts with a light purple jewel as a buckle. They are deadlier combatants compared to their blue-furred cousins, having gained the ability to cast Fizzle to seal away the magic of adventurers. The lycanthropes are more than capable of ripping enemies to shreds with a combination of their razor-sharp fangs and claws. It has a different color palette in IX, Super Light, and Tact, having a lighter shade of red-orange fur, dull brown tunics and boots, and a blue belt around its waist with a light green jewel on its buckle.

Appearances

Dragon Quest

Template:DQEnemy

Dragon Quest VII: Fragments of the Forgotten Past

Scarewolf appears as the boss of the Feral Forest DLC Tablet.

Scarewolf (リカントマムル, Rikanto mamuru )
Big Book of Beasts No.: DLC #012 (3DS remake exclusive)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
38 4 78 120 50 36 23 1⁄64 1⁄64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 50% 0%
Army Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap Drain Magic Ban Dance
0% 0% 0% 100% 50% 15% 100% 0% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
Midheal Bites down hard with its razor-sharp fangs (125% damage)
Claw swipe (125% damage)
Feral Forest Plain clothes1⁄64


Dragon Quest IX: Sentinels of the Starry Skies

##081 - Scarewolf
HP MP Experience Gold
102 32 325 126
Attack Defense Speed
94 105 87
Dropped Item Magic beast hide (1/8)
Sacred claws (1/64)
Locations Lonely Coast
Bloomingdale
Grotto
Skills Feel the Burn
Bestiary # #081
Game Dragon Quest IX
Console DS
Romanized Jap. Rikanto mamuru
Description They're not just razor-taloned terrors, their tension also increases every time they're attacked. Handle with care.

They bring out their eye colour by accessorizing matching grey boots and mini-dresses with striking blue belts.

Defeating 5 Scarewolves that have been affected by War Cry is the objective of Quest #97: "Cry Wolf".

Dragon Quest Builders

Scarewolf (リカントマムル Rikanto mamuru)
Dragon Quest Builders
Image
Chapter 2 Attributes
HP Attack Defence Dropped items Locations
30 14 7 Fur (★★★), Confusing claw (★☆☆) Prickly Wilds, Ancient Palace
Final Chapter Attributes
HP Attack Defence Dropped items Locations
73 30 21 Fur (★★★) Tantegel moor,Patchwork Island


Dragon Quest Builders 2

Dragon Quest Tact

Scarewolf appears as a C-rank monster of the Beast family. It can be recruited from Chapters 5-6, 7-2, 9-8, and 11-7 of the main storyline, as well as the Scarewolf Weaponsmith stages from Majellan's Rebellion! in any difficulty during the limited Beast Fest event. Scarewolf can participate in the Battle Roads of Great sabrecub and Alphyn as a party member.

[[File:Tact Icon
Beast.png|link=
Beast family|30px]] [[File:DQTact Rank Icon .png|24px]] Scarewolf (リカントマムル Rikanto mamuru)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
105 673 202 2
Attack Defence Agility Wisdom Weight
307 258 218 175 20
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Normal Half Res Normal Half Res
Zap Zam Snooze Poison Physical Lock
Normal Very Weak Super Weak Normal Super Weak
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Normal Half Res Immune
Dazzle Curse Paralysis Confusion Charm
Half Res Normal Normal Normal Normal
Skills
Basic skills Awakening skills
Gust Slash
Cutter-Upper*
N/a
Physical MP Cost -5% / Stats Up
Bang Res +25 / Stats Up
Cutter-Upper Potency +5% / Stats Up
Crack Res +25 / Stats Up
Cutter-Upper Potency +5% / Stats Up
Perks
Basic perks ATK +3
Cutter-Upper Potency +2%
N/a
Leader perk N/a
Awakening perk Physical MP Cost -5%: Lowers physical MP cost by 5%.


Related monsters

Similar species

Gallery