Status effect: Difference between revisions
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| [[File:Beguiled icon.png|center]]<!--4:1 from 19x18--> | | [[File:Beguiled icon.png|center]]<!--4:1 from 19x18--> | ||
| '''Beguiled''' | | '''Beguiled'''{{tt|*|Known as Charm in Dragon Quest Tact}} | ||
| The character has become infatuated and will attack their fellow party members. | | The character has become infatuated and will attack their fellow party members. | ||
| {{DQ10}} | | {{DQ10}} | ||
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| [[File:Paralysis.png|center]]<!--4:1 from 19x18--> | | [[File:Paralysis.png|center]]<!--4:1 from 19x18--> | ||
| '''[[Paralysis| | | '''[[Paralysis|Paralysed]]''' | ||
| The character is unable to act during battle. Counts as a party wipe out if everyone is afflicted in ''III'', but not so in later games. Initially cured through [[Tingle|spells]] or [[Moonwort bulb|items]] and walking for 32 steps on the world map, but will wear off in battle after a few turns beginning with ''VI''. | | The character is unable to act during battle. Counts as a party wipe out if everyone is afflicted in ''III'', but not so in later games. Initially cured through [[Tingle|spells]] or [[Moonwort bulb|items]] and walking for 32 steps on the world map, but will wear off in battle after a few turns beginning with ''VI''. | ||
| {{DQ3}} | | {{DQ3}} | ||
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| [[File:Sleep.png|center]]<!--4:1 from 19x18--> | | [[File:Sleep.png|center]]<!--4:1 from 19x18--> | ||
| '''[[Snooze|Sleep]]''' | | '''[[Snooze|Sleep]]''' | ||
| The character cannot act until awoken by an attack, or until a random number of turns have passed. | | The character cannot act until awoken by an attack, or until a random number of turns have passed. A character who has been put into a deep sleep will take even longer to wake up on their own. | ||
| {{DQ}} | | {{DQ}} | ||
| No | | No | ||
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{{clear}} | |||
{{Series_mechanics}} | {{Series_mechanics}} | ||
[[Category:Recurring elements]] | [[Category:Recurring elements]] | ||