Status effect: Difference between revisions

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| [[File:Beguiled icon.png|center]]<!--4:1 from 19x18-->
| [[File:Beguiled icon.png|center]]<!--4:1 from 19x18-->
| '''Beguiled'''
| '''Beguiled'''{{tt|*|Known as Charm in Dragon Quest Tact}}
| The character has become infatuated and will attack their fellow party members.
| The character has become infatuated and will attack their fellow party members.
| {{DQ10}}
| {{DQ10}}
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| [[File:Paralysis.png|center]]<!--4:1 from 19x18-->
| [[File:Paralysis.png|center]]<!--4:1 from 19x18-->
| '''[[Paralysis|Paralyzed]]'''
| '''[[Paralysis|Paralysed]]'''
| The character is unable to act during battle. Counts as a party wipe out if everyone is afflicted in ''III'', but not so in later games. Initially cured through [[Tingle|spells]] or [[Moonwort bulb|items]] and walking for 32 steps on the world map, but will wear off in battle after a few turns beginning with ''VI''.  
| The character is unable to act during battle. Counts as a party wipe out if everyone is afflicted in ''III'', but not so in later games. Initially cured through [[Tingle|spells]] or [[Moonwort bulb|items]] and walking for 32 steps on the world map, but will wear off in battle after a few turns beginning with ''VI''.  
| {{DQ3}}
| {{DQ3}}
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| [[File:Sleep.png|center]]<!--4:1 from 19x18-->
| [[File:Sleep.png|center]]<!--4:1 from 19x18-->
| '''[[Snooze|Sleep]]'''
| '''[[Snooze|Sleep]]'''
| The character cannot act until awoken by an attack, or until a random number of turns have passed.
| The character cannot act until awoken by an attack, or until a random number of turns have passed. A character who has been put into a deep sleep will take even longer to wake up on their own.
| {{DQ}}
| {{DQ}}
| No
| No
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{{clear}}


{{Series_mechanics}}
{{Series_mechanics}}
[[Category:Recurring elements]]
[[Category:Recurring elements]]