Nokturnus: Difference between revisions

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|Name=Nokturnus
|Name=Nokturnus
|Game={{DQ6}}<br>{{DQ9}}<br>{{DQ10}}
|Game={{DQ6}}<br>{{DQ9}}<br>{{DQ10}}
|Image=[[File:DQVI_Nokturnus.png|center|400px]]
|Image=[[File:DQVI_Nokturnus.png|center|330px]]
|Sprite=
|Sprite=
|Japanese name=ダークドレアム
|Japanese name=ダークドレアム
|Roumaji=Dakudoreamu
|Roumaji=Dakudoreamu
|Old=Dark Dream<br>Dark Drium
|Title=
|Title=
|Class=
|Class=
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}}
}}


'''Nokturnus''', sometimes translated as '''Dark Dream''' or '''Dark Drium''', is a bonus super-boss originally appearing in {{DQ6}}. He serves as the game's most powerful opponent. Outside of ''Dragon Quest VI'', with few exceptions, he is the strongest monster in every game he appears in.<br>
'''Nokturnus''' is a character and recurring monster in the {{DQSeries}} that appears as a bonus [[superboss]] in {{DQ6}}, serving as the game's most powerful opponent. Outside of ''Dragon Quest VI'', with few exceptions, he is the strongest monster in every game he appears in. Nokturnus also appears in {{DQ9}} as the strongest legacy boss, obtained from the final quest ([[List of quests in Dragon Quest IX|#184]]); and in {{DQ10}} as a superboss in two occasions: the first one alone and the second one in a tag-team along with [[Estark]].  
 
Nokturnus also appears in {{DQ9}} as the strongest legacy boss, obtained from the final quest ([[List of quests in Dragon Quest IX|#184]]); and in {{DQ10}} as a [[superboss]] in two occasions: the first one alone and the second one in a tag-team along with [[Estark]].  


==Characteristics==
==Characteristics==
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Another difference with Dhuran is the armor; Nokturnus' armor is more complex and has more details in comparison. The color of the armor's plates is green (this green in particular resembles the color of copper when it gets oxidized). Furthermore, the armor also has some little crimson details that look like blood veins. In {{DQ10}} and {{DQH}}, these blood veins start emitting a malevolent red light when Nokturnus gets enraged or it is about to use a powerful attack. Its attire is completed with a cape. This cape is black or dark grey on the outside and scarlet on the inside, therefore differing from the one that Dhuran wears since that one is indigo on both the outside and the inside.
Another difference with Dhuran is the armor; Nokturnus' armor is more complex and has more details in comparison. The color of the armor's plates is green (this green in particular resembles the color of copper when it gets oxidized). Furthermore, the armor also has some little crimson details that look like blood veins. In {{DQ10}} and {{DQH}}, these blood veins start emitting a malevolent red light when Nokturnus gets enraged or it is about to use a powerful attack. Its attire is completed with a cape. This cape is black or dark grey on the outside and scarlet on the inside, therefore differing from the one that Dhuran wears since that one is indigo on both the outside and the inside.


Nokturnus is equipped with a double-bladed weapon. In most of its appearances, this weapon has a dark purple handgrip and the blades are irregular, giving the impression that, like Nokturnus' armor, it is made of oxidized copper; however in its ''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below|Heroes]]'' appearance, the blades are bigger and sharper and now violet with some golden demonic decorations.
Nokturnus is equipped with a double-bladed weapon. In most of its appearances, this weapon has a dark purple handgrip and the blades are irregular, giving the impression that, like Nokturnus' armor, it is made of oxidized copper; however in its ''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below|Dragon Quest Heroes]]'' appearance, the blades are bigger and sharper and now violet with some golden demonic decorations.


==Appearances==
==Main series appearances==
==={{DQ6}}===
==={{DQ6}}===
{{Enemy
{{DQ6Enemy
|image=[[File:Nokturnus DQVI SNES.gif]]
|name=Nokturnus
|name=Nokturnus
|game={{DQ6}}
|kanji= ダークドレアム
|console=SNES, DS
|romanji=Dakudoreamu
|romanji=
|sprite=[[File:Nokturnus DQVI SNES.gif]]
|hp=13000
|hp=13000
|mp=255
|mp=255
|exp=5500
|gold=880
|attack=410
|attack=410
|defense=300
|defense=300
|agility=210
|agility=210
|experience=5500
|tameRate=NA
|gold=880
|bestiaryNumber=Unnumbered boss monster
|droppedItem=[[Liquid Metal Mind]]
|skills=Attacks up to three times per round<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>[[Dragon Slash]]<br>[[Falcon Slash]]<br>[[Ferocious Roar]]<br>[[Lullab-Eye]]<br>[[Harvest Moon]]<br>[[Metal Slash]]<br>[[Pearly Gates]]<br>[[Scorch]]<br>[[Wind Sickles]]
|spells=[[Kafrizz]]le<br>[[Kazap]]<br>[[Oomph]]
|spells=[[Kafrizz]]le<br>[[Kazap]]<br>[[Oomph]]
|locations=
|skills=Acts up to three times per turn<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>[[Dragon Slash]]<br>[[Falcon Slash]]<br>[[Ferocious Roar]]<br>[[Lullab-Eye]]<br>[[Harvest Moon]]<br>[[Metal Slash]]<br>[[Pearly Gates]]<br>[[Scorch]]<br>[[Wind Sickles]]
|}}
|locations=[[Fungeon (Dragon Quest VI)|Fungeon]]
 
|items=[[Liquid Metal Mind]]{{fraction|1|16}}
|evasion={{fraction|1|64}}
|frizz-resist=0%
|sizz-resist=25%
|bang-resist=0%
|crack-resist=25%
|woosh-resist=25%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=50%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=
|burning-breath-resist=100%
|army-resist=100%
|remakes-sprites=
|remake-changes=
}}
====Strategy====
====Strategy====
You can either level-build to the 70s and use a standard strategy, or you can try your hand against him at high 40s.
You can either level-build to the 70s and use a standard strategy, or you can try your hand against him at high 40s.


You'll want several characters in Hero vocation, with two MP-heavy characters as Sages (equip the Duplic Hat on one if you have it). The caster focusing on Omniheal user should have a Meteorite Bracer equipped at all times. Keep your buffs to a minimum if you want to avoid Nokturnus' negation; he appears to use Disruptive Wave more often when more than one character has Oomph up, or several supportive buffs are in place. If you want to avoid your buffs getting nulled, limit yourself to one Oomph and one Kabuff. Otherwise, reapply your support spells after each D-wave.
You'll want several characters in the [[Hero]] vocation, with two MP-heavy characters as [[Sage]]s (equip the [[Duplic Hat]] on one if you have it). The caster focusing on [[Omniheal]] user should have a [[Meteorite Bracer]] equipped at all times. Keep your buffs to a minimum if you want to avoid Nokturnus' negation; he appears to use [[Disruptive Wave]] more often when more than one character has [[Oomph]] up, or several supportive buffs are in place. If you want to avoid your buffs getting nulled, limit yourself to one Oomph and one [[Kabuff]]. Otherwise, reapply your support spells after each Disruptive Wave.


Heroes should attack by using GigaSlash every round. A Hero with Oomph active should use Focus Strength and Knuckle Sandwich. Your Sages should unleash Magic Burst as soon as possible. Once both Sages drop their attacks, switch in your fourth Hero, who will be a dedicated Hustle Dancer to keep health up. If a Hero should run out of MP using GigaSlash, the Hustle Dancer will exchange roles with him/her. Swap in your healer at any moment you find more healing power is necessary.
Heroes should attack by using [[Gigaslash]] every round. A Hero with Oomph active should use [[Focus Strength]] and [[Knuckle Sandwich]]. Your Sages should unleash [[Magic Burst]] as soon as possible. Once both Sages drop their attacks, switch in your fourth Hero, who will be a dedicated [[Hustle Dance]]r to keep health up. If a Hero should run out of MP using Gigaslash, the Hustle Dancer will exchange roles with him/her. Swap in your healer at any moment you find more healing power is necessary.


Alternatively, you can have one party member master the Liquid Metal Slime and Paladin classes. That one member will act as the party's shield by using the Paladin's Defend skill, with one Buff always active to reduce the damage caused by Nokturnus. Liquid Metal Slime vocation mastery yields high defence and immunity to all elements, proving as a very useful tank for the party. The other members should use the same attack strategies as above. Keep in mind Nokturnus has abilities that can slip by Immense Defence, so an occasional Hustle Dance should be done to keep your party safe. Again, an Omniheal user is always a good idea in case your tank begins to falter. Reapply Buff on the party defender if Nokturnus negates it.
Alternatively, you can have one party member master the [[Liquid Metal Slime]] and [[Paladin]] classes. That one member will act as the party's shield by using the Paladin's [[Forbearance]] skill, with one [[Buff]] always active to reduce the damage caused by Nokturnus. Liquid Metal Slime vocation mastery yields high defence and immunity to all elements, proving as a very useful tank for the party. The other members should use the same attack strategies as above. Keep in mind Nokturnus has abilities that can slip by Forbearance, so an occasional Hustle Dance should be done to keep your party safe. Again, an Omniheal user is always a good idea in case your tank begins to falter. Reapply Buff on the party defender if Nokturnus negates it.
 
When you defeat him for the first time, you will gain access to the Liquid Metal Slime class.  If you manage to defeat Nokturnus in less than 20 turns, you will be treated to a special scene.


If you defeat Nokturnus, there is a chance of it dropping a [[Liquid Metal Mind]]. If you manage to defeat Nokturnus in less than 20 turns, you will be treated to a special scene.
{{clear}}
{{clear}}
==={{DQ9}}===
==={{DQ9}}===
{{DQ9Enemy
{{DQ9Enemy
|float = left
|float = left
|name = Nokturnus
|name = Nokturnus
|image =  
|image = [[File:DQIX_Nokturnus.png]]
|game = {{DQ9}}
|game = {{DQ9}}
|console = DS
|console = DS
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|family = ???
|family = ???
|bestiaryNumber =  
|bestiaryNumber =  
|description ="Improves his already eye-watering attack with Oomph, then smacks foes silly with a stupidly speedy assault. Brutal bad-dream demon from another dimension. So strong that he makes Mortamor seem more like Snoretamore!"
|description ="Improves his already eye-watering attack with Oomph, then smacks foes silly with a stupidly speedy assault.<br><br>Brutal bad-dream demon from another dimension. So strong that he makes Mortamor seem more like Snoretamore!"
|locations = [[Treasure map (Dragon Quest IX)|Grotto]]
|locations = [[Treasure map (Dragon Quest IX)|Grotto]]
| fire = 100
| fire = 100
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==={{DQ10}}===
==={{DQ10}}===
{{Section-Stub}}


==Other appearances==
==''Monsters'' series appearances==
==={{DQM}}===
==={{DQM}}===
{{Section-Stub}}


==={{DQM2}}===
==={{DQM2}}===
{{Section-Stub}}


==={{DQMJ2}}===
==={{DQMJ2}}===
{{Section-Stub}}


==={{DQMJ2P}}===
==={{DQMJ2P}}===
{{Section-Stub}}


==={{DQM3D}}===
==={{DQM3D}}===
{{Section-Stub}}


==={{DQM2R}}===
==={{DQM2R}}===
{{Section-Stub}}


==={{DQMSL}}===
==={{DQMSL}}===
{{Section-Stub}}


==Other games appearances==
==={{DQH}}===
==={{DQH}}===
{{DQHEnemy
{{DQHEnemy
|name=Nokturnus
|name=Nokturnus
|kanji=
|kanji=ダークドレアム
|romanji={{tt||}}
|romanji={{tt|Dakudoreamu|}}
|listNumber=105
|listNumber=105
|fieldNotes=A death-dealing demon lord of legend, whose strength surpasses that of even the mightiest of monsterkind.<br/>He is beholden to no one, although rumour has it he will lend his strength to any who can best him in battle.
|fieldNotes=A death-dealing demon lord of legend, whose strength surpasses that of even the mightiest of monsterkind.<br/>He is beholden to no one, although rumour has it he will lend his strength to any who can best him in battle.
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}}
}}


===''[[Dragon Quest Monster Battle Road Victory]]''===
==={{DQMBRV}}===
{{Section-Stub}}


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<gallery>
<center><gallery>
Image:Nokturnus DQVI SNES.gif|<center>Sprite in ''Dragon Quest VI''.</center>
VS Nokturnus.jpg|
Image:VS Nokturnus.jpg|
Nokturnus DQM2 GBC.png|Sprite in ''Dragon Quest Monsters 2''.
Image:Nokturnus DQM2 GBC.png|<center>Sprite in ''Dragon Quest Monsters 2''.</center>
Nokturnus 2.png|Model in ''MBRV''.
Image:Nokturnus 2.png|<center>Model in ''MBRV''.</center>
DQM2-3D Nokturnus Icon.jpg|Icon in ''Monsters 2: 3D''.
Image:DQM2-3D Nokturnus Icon.jpg|<center>Icon in ''Monsters 2: 3D''.</center>
DQ Heroes Nokturnus.png|Model in ''Dragon Quest Heroes''.
Image:DQ Heroes Nokturnus.png|<center>Model in ''Dragon Quest Heroes''.</center>
DQH1 Nokturnus battle.jpg|Battle in ''Dragon Quest Heroes''.
Image:DQH1 Nokturnus battle.jpg|<center>Battle in ''Dragon Quest Heroes''.</center>
DQH1 Nokturnus versus Luceus.jpg|Vs. [[Luceus]] in ''Dragon Quest Heroes''.
Image:DQH1 Nokturnus versus Luceus.jpg|<center>Vs. [[Luceus]] in ''Dragon Quest Heroes''.</center>
</gallery></center>
</gallery>


==See also==
==See also==
*[[Dhuran]]
*[[Dhuran]]
*[[Loss leader]]
*[[Loss leader]]
 
{{clear}}
{{Bosses}}
{{DQVI}}
{{DQVI}}
{{Bosses}}
{{DQIXBossNav}}
{{DQIXBossNav}}
{{DQXBossNav}}
{{DQXBossNav}}