Prezing: Difference between revisions

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|title = Prezing
|title = Prezing
|image =  
|image =  
|japanese =リザオラル
|japanese = リザオラル
|romaji =Rizaoraru
|romaji = Rizaoraru
|old =None
|type = Restorative
|type = Restorative
|first = {{DQMJ2}}
}}
}}


'''Prezing''' is a spell introduced in {{DQMJ2}} that allows the target to automatically revive with 50% HP once when slain.
'''Prezing''' is a spell introduced in {{DQMJ2}} that allows the target to automatically revive with 50% HP once when slain.
==Appearances==
==Appearances==
==={{DQMJ2}}===
==={{DQMJ2}}===

Latest revision as of 16:48, 11 February 2026

Prezing is a spell introduced in Dragon Quest Monsters: Joker 2 that allows the target to automatically revive with 50% HP once when slain.

Appearances[edit | edit source]

Dragon Quest Monsters: Joker 2[edit | edit source]

Prezing costs 32 MP and sets an ally up to be revived should it fall later in the battle. It can be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: Joker 3[edit | edit source]

Due to changes to the battle system, multiple strike skills such as Multifists will trigger Prezing in the middle of a combo. For example, if a monster is killed by the second Multifists blow and revives with Prezing that same monster will take the remaining two hits.