Parting Gift: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m Text replacement - "{{DQMTDP}}" to "{{DQM3Nav}}" |
||
| Line 35: | Line 35: | ||
*[[Spiny slime]] | *[[Spiny slime]] | ||
{{ | {{DQM3Nav}} | ||
[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Latest revision as of 05:57, 5 April 2026
| Parting Gift | |
|---|---|
| Japanese | 最後のあがき |
| Rōmaji | Saiko agaki |
| Type | Trait |
| Older names | None |
Parting Gift is a monster trait that allows a dying monster to take one last swing at the enemy.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
If the possessor is killed by an attack of any type then at the end of the same turn 50~150% of that fatal damage value is dealt to all enemies. Parting Gift will not activate if the possessor self-destructs via Kamikazee, Kerplunk, or Kerplunk Dance, nor by poison or instant death, but it will activate if the fatal damage is caused by the Spiky Skin trait.
Parting Gift is the giant monster equivalent of the Snappy Comeback trait, and as such can only be learned by the following breeds if they tip the scales: