Lethal armour: Difference between revisions

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|locations=[[Fifer's Spire]]<br>[[Manoza]] Region<br>[[Manoza Cave]]<br>[[Shrine of the Dwarf]] Region<br>[[Pirates' Den]] Region<br>[[Castle of the Dragon Queen]] Region
|locations=[[Fifer's Spire]]<br>[[Manoza]] Region<br>[[Manoza Cave]]<br>[[Shrine of the Dwarf]] Region<br>[[Pirates' Den]] Region<br>[[Castle of the Dragon Queen]] Region
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=75%
|fire-resist=50%
|explosion-resist=75%
|explosion-resist=50%
|ice-resist=0%
|ice-resist=0%
|wind-resist=25%
|wind-resist=25%
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|stun-resist=100%
|stun-resist=100%
|deceleratle-resist=0%
|deceleratle-resist=0%
|blunt-resist=-25%
|sap-resist=25%
|sap-resist=25%
}}
}}

Latest revision as of 13:27, 25 July 2026

The Lethal armour is a monster in the series.

Characteristics[edit | edit source]

The lethal armour is a red variant of the more common restless armour that, unlike its peers, has mastered spell-casting well enough to menace players with Kasap and Kasnooze. Forged in the fires of Hell, it stalks the world of man to paint itself further scarlet with the blood of its victims, and often relies on summoning cureslimes in battle. According to their monster description in X, they have a rivalry with Knight abhorrents over the redness of their armour. In some games such as the Monsters: Joker series, the suits of armour have traded in their swords and wield halberds instead.

Appearances[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Bestiary Number: #077
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
25 70 5 418 80 92 150 35 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
70% 0% 25% 0% 25% 0% 100% 25% 70% 25% 25% 25% 70% 25%
Additional information
Spells Skills Locations Item Drop
Kasap None Fifer's Spire
Manoza Region
Manoza Cave
Shrine of the Dwarf Region
Full plate armour1128


Dragon Quest III HD-2D Remake[edit | edit source]

Lethal armour (キラーアーマー, Kirā āmā )
Defeated Monster List number: #071
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
None 112 15 656 23 140 310 106 064
Resistances
Fire Explosion Ice Wind Strike Lightning Drain Magic Whack Kamikazee Poof
50% 50% 0% 25% 0% -25% 0% 100% 0% 0%
Dazzle Fizzle Fuddle Paralysis Snooze Stumble Stun Deceleratle Blunt Sap
0% 0% 0% 100% 25% 0% 100% 0% -25% 25%
Additional information
Spells Skills Locations Item Drop
Buff
Kasap
Oomph
None Fifer's Spire
Manoza Region
Manoza Cave
Shrine of the Dwarf Region
Pirates' Den Region
Castle of the Dragon Queen Region
Full plate armour132
Description Stained red from the bloodshed of battlefields aplenty, these possessed suits of plate mail take pride in having slain heroes and innocents in equal measure.


Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Lethal armour (キラーアーマー, Kirā āmā )
Big Book of Beasts No. : #089
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
64 5 120 58 80 75 30 064
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Fuddle Sap Deceleratle
75% 25% 25% 25% 25% 0% 25% 0% 100% 25% 75% 25% 25% 25% 75% ?
Additional information
Spells Skills Locations Dropped item
Kasnooze None Canalot Region (Chapters 5 & 6)
Dunplundrin Region (Chapters 5 & 6)
Nadiria (Chapters 5 & 6)
Full plate armour(1128)
Notable changes in the remakes None


Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Lethal armour (キラーアーマー, Kirā āmā )
Defeated Monster List No. : #130
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Material 145 20 124 52 151 136 70 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 25% 25% 25% 0% 0% 50%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 50% 50% 15% 50% 50% 50% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Kasnooze None East Argonia
Desert
Arcadia Region (night only)
Soldier's sword164
Heavy armour1128
Description A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses its own magic to put everyone to sleep.
Notable changes in the remake None


Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Lethal armour (キラーアーマー, Kirā āmā)
Defeated Monster List No. : #176
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 196 16 1,680 164 158 210 117
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
25% 25% -50% 0% 0% 25% -50% 0% 50% 25% 50%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
50% 75% 50% 100% 50% 25% 25% 25% 25% 90%
Additional information
Spells Skills Locations Dropped items
Kasnooze Attack Attacker
Calls for backup (Cureslime)
The Gittish Empire
Gittingham Palace
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto (Ice, rank 4)
Magic armour1128
Seed of defence1256
Description Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons.

Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.


Dragon Quest X [edit | edit source]

Lethal armour began appearing in Version 3.1 of the game. It is still able to cast both Kasnooze and Kasap, and can land desperate attacks, as well as gaining the ability to use Armour Harmer. They can be encountered in certain areas accompanied by cureslimes, but they no longer have the ability for call for backup from them. It is possible for players to change the appearance of a Restless armour monster companion to that of a Lethal armour's with a colour-changing ticket.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Lethal armour (キラーアーマー, Kirā āmā )
Defeated Monster List No. : #350
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 514 30 1,286 313 206 208 90
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -10% 0% 0% 25% 25% -10% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 25% 0% 0% 25% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap
Kasnooze
Blocks with its shield.
Calls for backup (Cureslime)
The Battleground (act two)
Baramos' Lair (2D mode of 3DS and Definitive Edition only)
Platinum sword1128
Platinum mail1128
Description Animated suits of armour whose blood-red hue is a testament to the countless talented warriors they've trounced.

Malicious[edit | edit source]

Malicious lethal armour (キラーアーマー・邪, Kirā āmā・ja )
Defeated Monster List No. : #502
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 628 55 1,623 473 387 390 115
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -10% 0% 0% 25% 25% -10% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 50% 25% 25% 25% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap
Kasnooze
Blocks with its shield
Calls for backup (King cureslime)
The Battleground (postgame) Platinum sword1128
Platinum mail1128
Description Lethal armours who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters: Joker[edit | edit source]

Lethal armour
Dragon Quest Monsters: Joker
Sprite Attributes
Familiy Rank Traits Skills Resistances
Demon B Able Ambusher Cold Sleep Confusionproof
Additional information
Description These deadly knights are stained in the blood of their victims.
Weapons Swords, Spears, Axes, Staves
Location Infern Isle
Breeding chart Skeleton soldier x Lesser demon

Dragon Quest Monsters: Joker 2[edit | edit source]

Lethal armour
Dragon Quest Monsters: Joker 2
Sprite Attributes
Familiy Rank Size Traits Skills
Demon B S Able Ambusher, Poisonous Touch Cold Sleep
Resistances
Immune to Blade Blunter and Confusion
Additional information
Weapons Swords, Axes, Spears, Staves
Location Necropolis
Breeding chart Restless armour x Dancing devil, Lesser demon or Octavian sentry
Gryphon x Angel slime

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
50 39g
List No. #051
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) Arba Town (Recruit), Pinnacle of Light (Hero), Shrine of Scales (Hero), Yggdrasil's Crown (Hero)
Item(s) Dropped Platinum ore, Mirrorstone, Classic ruby of protection, Luxury ruby of protection recipe

Dragon Quest Heroes II[edit | edit source]

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
1,005 98g Yes
List No. #119
Field Notes Sentient suits of armour forged in the fires of the underworld. Often accompanied by cureslime comrades. Legend has it that the once-white armour of these fury-fuelled fiends was strained with sanguine spatterings.
Location(s) The Darkwood, Black Manse
Item(s) Dropped Platinum ore, Royal ruby

Dragon Quest Treasures[edit | edit source]

Lethal armour
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
3 95%
Bestiary no. #31
Family Material
Trivia Roaming red armour that never retreats
They grow redder with every foe they defeat
Preventing all rust's a considerable feat!
Favorite foods
Habitats Cinderback Ridge
The Snarl
Item(s) dropped
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
817 280 426
Max Defence Max Deftness Max magic
360 460 323
Potential abilities *
First Second Third
Armour Harmer Doughty Defence Gravity Slash
Fourth Fifth Sixth
Miracle Slash Pearly Gates Perfect Execution
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Healthy Advantage
Third Fourth
Lone Wolf Safety First
Fifth
Thick Skin
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Strong Normal Quite Strong Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Very Strong Weak Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very Strong
Debilitation Resistance *
Normal

Dragon Quest Tact[edit | edit source]

Lethal armour appears as an A-rank monster of the Inorganic family. It first appeared alongside the Killing machine on a special banner for new players that can be rerolled as many times as possible. Starting with Version 4.0, it can be scouted from any banner, including the Regular SP Scout.

Lethal armour (キラーアーマー Kirā āmā)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 130 935 336 2-3
Attack Defence Agility Wisdom Weight
500 332 375 208 35
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Normal Normal Normal Very Weak
Zap Zam Snooze Poison Physical Lock
Very Weak Half Res Normal Immune Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Attack Attacker
Blizzard Rush (Level 26)
Smouldering Slash (Level 42)
Move +1/Stats Up
Zam Res +25/Stats Up
Blizzard Rush Potency +5%/Stats Up
Frizz Res +25/Stats Up
Blizzard Rush Potency +5%/Stats Up
Perks
Basic perks DEF +15
AGL +15
Blizzard Rush Potency +2%
Leader perk Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Move +1: Raises Move by 1.


In Other Languages[edit | edit source]

Language Translation Meaning
EspañolArmadura letalSpanish for "lethal armour".
FrançaisArmure fataleFrench for "fatal armour".
DeutschTodesrüstungGerman for "death armour".
ItalianoArmatura letaleItalian for "lethal armour".
中文杀人铠甲Simplified Chinese for "murderous armour".

Gallery[edit | edit source]