Divine Intervention: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
|romaji = Megami no Shukufuku | |romaji = Megami no Shukufuku | ||
|translation = Goddess' Blessing | |translation = Goddess' Blessing | ||
|type = | |type = Support | ||
}} | }} | ||
'''Divine Intervention''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It | '''Divine Intervention''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It allows allies to survive lethal attacks. | ||
==Appearances== | ==Appearances== | ||
Latest revision as of 15:43, 22 September 2026
| Divine Intervention | |
|---|---|
| Japanese | 女神の祝福 |
| Rōmaji | Megami no Shukufuku |
| Translation | Goddess' Blessing |
| Type | Support |
Divine Intervention is a spell in the Dragon Quest series. It allows allies to survive lethal attacks.
Appearances[edit | edit source]
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Serena will learn divine intervention for 25 skill points in her Wands path. It costs 12 MP to cast and guarantees that a character will survive a fatal attack if their HP is above 1, lasting four turns.