Hocus Pocus: Difference between revisions

Slowly adding all the effects
No edit summary
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| Description || Boss vulnerability
| Description || Boss vulnerability
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|
!bgcolor="#A1A1A1"|Hocus pocus echos into the distance (nothing happens).
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies.
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Sudden [[Stomp|earthquake]] occurs, 50~60 damage to all enemies.
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Increase defence of all allies by 50%
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Double party's agility
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Party's HP is restored
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored
|
|
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Party's HP restored and dead allies revived.
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Sands of time|Time flows backwards]].
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Casts [[Puff!]] on the party.
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies are [[Dazzle|dazzled]].
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies [[Muster Strength|musters their strength]].
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|EXP and gold doubles at the end of the battle.
|Yes
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies fall asleep
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies are [[Fuddle|befuddled]].
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Enemies explode into a thousand fragments, no EXP or gold.
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Summon something scary, enemies flee.
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|[[Critical Hit|The party is filled with strange power]] until the end of battle, doesn't work with multi-target weapons and skills.
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|All enemies' MP is lost.
|No
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Allies and enemies' MP is lost.
|No
|}
|}


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|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence.
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's HP is restored.
!bgcolor="#A1A1A1"|Allies and enemies' HP is restored.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's MP is restored.
!bgcolor="#A1A1A1"|Allies and enemies' MP is restored.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 79: Line 136:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything falls asleep
!bgcolor="#A1A1A1"|Allies and enemies fall asleep
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 85: Line 142:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Rays of blinding light shine down on the caster. If catser survives 400~1000 damage they will become a brilliant dragon with immunity to fire and ice.
!bgcolor="#A1A1A1"|Rays of blinding light shine down on the caster. If catser survives 400~998 damage they will become a brilliant dragon with immunity to fire and ice.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 137: Line 194:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence.
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 164: Line 221:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's wounds are healed, revives dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything regains their MP.
!bgcolor="#A1A1A1"|Allies and enemies regains their MP.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything loses their MP.
!bgcolor="#A1A1A1"|Allies and enemies loses their MP.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 192: Line 249:
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence.
!bgcolor="#A1A1A1"|An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's wounds are healed, does not revive dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, does not revive dead party members.
|Yes
|Yes
|- style="font-weight:normal"
|- style="font-weight:normal"
Line 216: Line 273:
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything's wounds are healed, revives dead party members.
!bgcolor="#A1A1A1"|Allies and enemies' wounds are healed, revives dead party members.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything regains their MP.
!bgcolor="#A1A1A1"|Allies and enemies' regains their MP.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"
!bgcolor="#A1A1A1"|Everything loses their MP.
!bgcolor="#A1A1A1"|Allies and enemies' loses their MP.
|No
|No
|- style="font-weight:normal"
|- style="font-weight:normal"