Killing machine: Difference between revisions

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|firstappear={{Dragon Quest II}}
|firstappear={{Dragon Quest II}}
}}
}}
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}. First introduced in {{DQ2}}, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.
The '''Killing Machine''' is a recurring enemy in the {{DQSeries}}.
 
First introduced in {{Dragon Quest II}}, it is a quadrupedal robot and one of the few mechanical {{MFamilies}}s featured in the series.


==Characteristics==
==Characteristics==
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the Killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.


Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before {{Dragon Quest VIII}} gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with [[Kacrackle Slash]]. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The ''Heroes'' series of games started the trend of players being able to short circuit them with electrical attacks and magic.
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|nes-defense=230
|nes-defense=230
|nes-agility=90
|nes-agility=90
|nes-spells=Acts twice per turn
|nes-spells=Acts twice per turn.
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-locations=[[Cave to Rendarak]] <br> [[Rendarak]] Plateau <br>[[Hall of Hargon]]
|nes-item=[[Steel shield]] ({{fraction|1|16}})
|nes-item=[[Steel shield]] ({{fraction|1|16}})
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|remake-defense=150
|remake-defense=150
|remake-agility=80
|remake-agility=80
|remake-spells=Acts twice per turn
|remake-spells=Acts twice per turn.
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-locations=[[Cave to Rendarak]]<br>[[Rendarak]] Plateau<br>[[Hall of Hargon]]
|remake-item=[[Steel shield]] ({{fraction|1|16}})
|remake-item=[[Steel shield]] ({{fraction|1|16}})
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==={{DQ5}}===
==={{DQ5}}===
The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.
The Killing machine reappears and is essentially in the same position it was first in: a {{MFamilies}} not encountered until almost the very end of the game. They can be found in the latter portions of [[Nadiria]] and will also appear within [[Mt. Zugzwang]], the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[Killing machine (Recruit)|recruit]] a Killing machine for the team, though the odds of one wanting to join the player are extremely low.
{{DQ5Enemy
{{DQ5Enemy
|name=Killing machine
|name=Killing machine
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|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|tameRate=[[Killing machine (Recruit)|{{fraction|1|256}}]]
|spells=None
|spells=None
|skills=Always acts twice<br>Flails weapon (125% damage)<br>Slashes character (125% damage)
|skills=Always acts twice.<br>Flails weapon. (125% damage)<br>Slashes character (125% damage)
|item=[[Spiked armour]]{{fraction|1|32}}
|item=[[Spiked armour]]{{fraction|1|32}}
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
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|bestiaryNumber=DLC #028
|bestiaryNumber=DLC #028
|spells=None
|spells=None
|skills=Acts twice per turn<br>Lets an arrow fly (125% damage)<br>[[Multislice]]
|skills=Acts twice per turn.<br>Lets an arrow fly. (125% damage)<br>[[Multislice]]
|locations=[[DLC Tablet|True Steel]]
|locations=[[DLC Tablet|True Steel]]
|items=[[Spiked armour]]{{fraction|1|32}}
|items=[[Spiked armour]]{{fraction|1|32}}
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==={{DQ8}}===
==={{DQ8}}===
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.
Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the [[Dragon Graveyard]] and the snowy area where [[Orkutsk]] is situated, locations that may reference their habitats in the previous two mainstream games they were in.


Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.
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|agility=90
|agility=90
|bestiaryNumber=#168
|bestiaryNumber=#168
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|description=Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
|spells=None
|spells=None
|skills=Fire an arrow (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike (50~60 non-elemental damage to entire party)<br>Slash violently (125% damage)
|skills=Fire an arrow. (125% damage)<br>[[Kacrackle Slash]]<br>Laser strike. (50~60 non-elemental damage to entire {{Party 8}}.)<br>Slash violently. (125% damage)
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|locations=[[Blizzard Peaks]]<br>[[Dragon Graveyard]]
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
|items=[[Iron cuirass]]{{fraction|1|64}}<br>[[Steel broadsword]]{{fraction|1|128}}
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|name=Killing Machine
|name=Killing Machine
|game={{Dragon Quest IX}}
|game={{Dragon Quest IX}}
|console=DS
|console={{DS}}
|kanji=キラーマシン
|kanji=キラーマシン
|romanji=Kirā mashin
|romanji=Kirā mashin
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|gold=168
|gold=168
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|droppedItem=[[Iron nail]]s{{fraction|1|16}}<br>[[Seed of agility]]{{fraction|1|256}}
|skills=Acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>Lets an arrow fly (125% damage)<br>Laser strike (20~37 non-elemental damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Makes a violent slashing attack. (125% damage)<br>Lets an arrow fly. (125% damage)<br>Laser strike. (20~37 non-elemental damage to entire {{Party 9}}.)<br>[[Kacrackle Slash]]
|spells=None
|spells=None
|family=Machine
|family={{Machine}}
|bestiaryNumber=#087
|bestiaryNumber=#087
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.<br><br>Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
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|romanji=Kirā mashin
|romanji=Kirā mashin
|bestiaryNumber=#319
|bestiaryNumber=#319
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|description=Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
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|gold=180
|gold=180
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped]] up<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (50~60 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires. (125% damage)<br>Fires off a laser. (50~60 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ([[3DS]] and ''Definitive Edition'' only)
|locations=[[The Snærfelt]] (second act)<br>[[The Arborian Highlands]] (second act)<br>[[The Battleground]] (second act)<br>[[Cave to Rendarak]] ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|evasion=N/a
|fire-resist=50%
|fire-resist=50%
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|elemental-resist=0%
|elemental-resist=0%
}}
}}
====Malicious variant====
====Malicious variant====
{{DQ11Enemy
{{DQ11Enemy
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|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|romanji={{tt|Kirā mashin・ja|Killer machine・evil}}
|bestiaryNumber=#558
|bestiaryNumber=#558
|family=[[Machine family|Machine]]
|family={{Machine}}
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Killing machine XI sprite.png]]
|sprite=[[Image:Killing machine XI sprite.png]]
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|gold=451
|gold=451
|spells=None
|spells=None
|skills=Acts twice per turn<br>Becomes [[Pep|pepped up]]<br>Parries an attack perfectly with its weapon<br>Makes a violent slashing attack (180% damage)<br>Takes aim and fires (125% damage)<br>Fires off a laser (108~132 damage to entire party)<br>[[Kacrackle Slash]]
|skills=Acts twice per turn.<br>Becomes [[Pep]]ped up<br>Parries an attack perfectly with its weapon.<br>Makes a violent slashing attack. (180% damage)<br>Takes aim and fires
(125% damage)<br>Fires off a laser. (108~132 damage to entire {{Party 11}})<br>[[Kacrackle Slash]]
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|items=[[Platinum ore]]{{fraction|1|32}}<br>[[Spiked armour]]{{fraction|1|256}}
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
|locations=[[Sniflheim Region]] (third act)<br>[[The Snærfelt]] (third act)
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|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family=[[Material family|Material]]
|family={{Material}}
|in-game-description=
|in-game-description=
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
|abilities=[[Mercurial Thrust|SquallHit]], [[Multislice|RainSlash]], [[BiAttack]]
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}}
}}


Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.
Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.


==={{DQM2}}===
==={{DQM2}}===
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|wisdom=6/10
|wisdom=6/10
|agility=7/10
|agility=7/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Battles until it is fully wrecked.
|in-game-description=Battles until it is fully wrecked.
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
|abilities=[[BiAttack]], [[Multislice|RainSlash]], [[Mercurial Thrust|SquallHit]]
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|name = Killing machine
|name = Killing machine
|image =   
|image =   
|family = [[Material family|Material]]
|family = {{Material}}
|rank = S
|rank = S
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|description = ''These mechanical monstrosities were manufactured to menace all mankind.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|resistances = Vulnerable to Bang, Whackproof, Dazzleproof
|resistances = Vulnerable to [[Bang]], [[Whack]]proof, [[Dazzle]]proof
|skill = [[Assassin]]
|skill = [[Assassin]]
|location = -
|location = -
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|name = Killing machine  
|name = Killing machine  
|image =   
|image =   
|family = [[Material family | Material]]
|family = {{Material}}
|rank = A
|rank = A
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Inactivist]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Inactivist]]
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|resistances = Vulnerable to [[Bang]], Immune to [[Whack]] and Poison
|skill = [[Assassin]]
|skill = [[Assassin]]
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==={{DQHRS}}===
==={{DQHRS}}===
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in ''Dragon Quest VIII''. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in {{Dragon Quest VIII}}. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.


==={{DQH}}===
==={{DQH}}===
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{{stub}}
{{stub}}


===''[[Dragon Quest Tact]]''===
==={{DQTact}}===
Killing machine appears as a S-rank monster of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The killing machine can also be faced as a boss in the VS Killing Machine quest.
Killing machine appears as a S-rank {{MFamilies}} of the [[Inorganic family]]. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.
{{DQTactEnemy
{{DQTactEnemy
|name=Killing machine
|name=Killing machine
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|romanji={{tt|Kirā mashin|Killer machine}}
|romanji={{tt|Kirā mashin|Killer machine}}
|sprite=[[Image:DQT Killing Machine.png|325px]]
|sprite=[[Image:DQT Killing Machine.png|325px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=130
|lvl=130
|hp=805
|hp=805
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|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|bskill3=[[Kacrackle Slash]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Falcon Kacrackle Slash]]
|askill1=Move +1 / Stats Up
|askill1=Move +1 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill2=[[Zam]] Res +25 / Stats Up
|askill3=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill3=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|askill4=Frizz Res +25 / Stats Up
|askill4=Frizz Res +25 / Stats Up
|askill5=Kacrackle Slash Potency +5% / Stats Up<br>Falcon Kacrackle Slash Potency +5%
|askill5=[[Kacrackle Slash]] Potency +5% / Stats Up<br>[[Falcon Kacrackle Slash]] Potency +5%
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|lperk1=Raises [[Crack]]-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
|bperk1=ATK +15
|bperk1=ATK +15
|bperk2=DEF +20
|bperk2=DEF +20
|bperk3=Kacrackle Slash Potency +2%
|bperk3=[[Kacrackle Slash]] Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|frizz-resist=Half Res
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==Trivia==
==Trivia==
*The killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of Rendarak.
*The Killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of [[Rendarak]].
 
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


==Other Languages==
==Other Languages==
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Killing machine original art.png|Famicom artwork.
Killing machine original art.png|{{Famicom}} artwork.
DQVII Killing machine.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQVII Killing machine.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake.
DQX Killer Machine.jpg|A killing machine in ''X''.
DQX Killer Machine.jpg|A Killing machine in {{X}}.
DQXI Killing machine.jpg|''XI'' polygon model
DQXI Killing machine.jpg|{{XI}} polygon model.
DQXI Malicious killing machine.jpg|A malicious killing machine
DQXI Malicious killing machine.jpg|A Malicious killing machine
Roboster DQM PSX.gif|''DQM I & II'' sprite  
Roboster DQM PSX.gif|{{1·2}} sprite.
Roboster 2.png|''Caravan Heart'' sprite
Roboster 2.png|{{Caravan Heart}} sprite
DQHRS_Killing_Machine.png|''[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]''.
DQHRS_Killing_Machine.png|{{Rocket Slime}}.
Killingmachine DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
Killingmachine DQMJ DS.png|{{Joker}} model.
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in
DQMBRV Killing Machine.png|''Battle Road Victory'' cut-in.
DQMBRV Killing Machine1.png
DQMBRV Killing Machine1.png|
DQMBRV Killing Machine0.png
DQMBRV Killing Machine0.png|
DQMBRV Killing machine2.png
DQMBRV Killing machine2.png|
Killingmachinesofubi.jpg|[[Sofubi Monster]]
Killingmachinesofubi.jpg|{{Sofubi Monster}}.
AM BigFigure KillingMachine.jpg|AM Big Figure
AM BigFigure KillingMachine.jpg|AM Big Figure.
Metallic Killing Machine.jpg|Metallic Monster Gallery
Metallic Killing Machine.jpg|Metallic Monster Gallery.
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing Machine.jpg|''DQ'' Trading Card
DQTCG Killing machine.png|Killing machine monster companion card
DQTCG Killing machine.png|Killing machine monster companion card.
DQH_Killing_Machine.png|''Dragon Quest Heroes''.
DQH_Killing_Machine.png|{{Heroes}}.
DQHII Killing Machine Bowgun.png|''Dragon Quest Heroes II'' weapon the Robo-Bow.
DQHII Killing Machine Bowgun.png|{{Heroes 2}} weapon the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Killing Machine 2.jpg|
DQ Stars Android Killing Machine 2.jpg|
DQW Killing machine.jpg|A killing machine in ''Walk''.
DQW Killing machine.jpg|A Killing machine in {{Walk}}.
DQT KillingMachine LethalArmour.jpg|The killing machine and [[lethal armour]] in ''Tact''.
DQT KillingMachine LethalArmour.jpg|The Killing machine and [[Lethal armour]] in {{Tact}}.
Eraser 0084 Killing Machine.jpg|A killing machine in ''Keshi Keshi''.
Eraser 0084 Killing Machine.jpg|A killing machine in {{Keshi Keshi}}.
</gallery></center>
</gallery></center>
==Associated models==
*[[A3G15]]
*[[Dune stalker]]
*[[Heartless hunter]]
*[[Hunter mech]]
*[[Killing machine light]]
*[[Pekotte]]
*[[Type G0]]


[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]

Revision as of 23:15, 3 July 2023

The Killing Machine is a recurring enemy in the Dragon Quest series.

First introduced in Dragon Quest II, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.

Characteristics

Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the Killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.

Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before Dragon Quest VIII gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places, being able to channel the power of ice through their swords with Kacrackle Slash. Their robotic bodies tend to give them protection against status effects such as poison and sleep, but the machines frequently have difficulty dealing with lightning and explosive spells. The Heroes series of games started the trend of players being able to short circuit them with electrical attacks and magic.

Appearances

Dragon Quest II: Luminaries of the Legendary Line


Dragon Quest V: Hand of the Heavenly Bride

The Killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game's antagonist. Killing machines are also summoned by Nimzo as reinforcements. It is possible to recruit a Killing machine for the team, though the odds of one wanting to join the player are extremely low.

Killing machine (キラーマシン, Kirā mashin )
Big Book of Beasts No. : #165
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
179 0 633 74 185 185 98 064 1256
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
20% 20% 20% 100% 100% 100% 100% 100% 100% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
100% 100% 100% 20% 67% 100% 100% 67% 0%
Additional information
Spells Skills Locations Dropped item
None Always acts twice.
Flails weapon. (125% damage)
Slashes character (125% damage)
Nadiria
Mt. Zugzwang
Estark's Labyrinth
Spiked armour132
Notable changes in the remakes None


Dragon Quest VII: Fragments of the Forgotten Past

Killing machine (キラーマシン, Kirā mashin )
Big Book of Beasts No.: DLC #028 (3DS remake exclusive)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
179 50 950 111 185 185 98 064 164
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
25% 25% 15% 100% 100% 100% 100% 50% 100% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap Drain Magic Ban Dance
100% 100% 100% 80% 50% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Acts twice per turn.
Lets an arrow fly. (125% damage)
Multislice
True Steel Spiked armour132


Dragon Quest VIII: Journey of the Cursed King

Killing machines retain their previous qualities, though they aren't fought as near to the game's end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.

Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.

Killing machine (キラーマシン, Kirā mashin )
Defeated Monster List No. : #168
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Machine 165 0 315 58 158 146 90 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 50% 50% 50% 0% 50% 50% 50% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Fire an arrow. (125% damage)
Kacrackle Slash
Laser strike. (50~60 non-elemental damage to entire party.)
Slash violently. (125% damage)
Blizzard Peaks
Dragon Graveyard
Iron cuirass164
Steel broadsword1128
Description Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
Notable changes in the remake


Dragon Quest IX: Sentinels of the Starry Skies

##087 - Killing Machine
File:DQIX Killing machine.png
HP MP Experience Gold
182 0 1,880 168
Attack Defense Speed
155 216 164
Dropped Item Iron nails116
Seed of agility1256
Locations Gittish Empire
Gittingham Palace
Tower of Nod
Djust Desert (high ground)
Grotto
Skills Acts twice per turn.
Makes a violent slashing attack. (125% damage)
Lets an arrow fly. (125% damage)
Laser strike. (20~37 non-elemental damage to entire party.)
Kacrackle Slash
Spells None
Family Machine
Bestiary # #087
Game Dragon Quest IX
Console DS
Japanese Name キラーマシン
Romanized Jap. Kirā mashin
Description These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.

Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Killing machine (キラーマシン, Kirā mashin )
Defeated Monster List No. : #319
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Machine 420 0 1,144 180 177 299 132
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
50% 50% 25% -125% 25% 50% 50% 100% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 100% 100% 100% 25% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Acts twice per turn.
Becomes Pepped up
Parries an attack perfectly with its weapon.
Makes a violent slashing attack. (180% damage)
Takes aim and fires. (125% damage)
Fires off a laser. (50~60 damage to entire party)
Kacrackle Slash
The Snærfelt (second act)
The Arborian Highlands (second act)
The Battleground (second act)
Cave to Rendarak (3DS and Definitive Edition only)
Platinum ore132
Spiked armour1256
Description Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain.


Malicious variant

Malicious killing machine (キラーマシン・邪, Kirā mashin・ja )
Defeated Monster List No. : #558
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Machine 561 0 3,085 451 238 452 191
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
50% 50% 25% -150% 25% 50% 50% 100% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 50% 100% 100% 25% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Acts twice per turn.
Becomes Pepped up
Parries an attack perfectly with its weapon.
Makes a violent slashing attack. (180% damage)
Takes aim and fires
(125% damage)
Fires off a laser. (108~132 damage to entire party)
Kacrackle Slash
Sniflheim Region (third act)
The Snærfelt (third act)
Platinum ore132
Spiked armour1256
Description Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters

Roboster (キラーマシン, Kirā mashin )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 40 3/5 1/5 2/5 2/5 5/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
Weak Weak Weak Weak Strong Strong Weak None Weak
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Immune Immune Strong Strong None Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak None None None Strong None None Weak
Additional information
Description
Skills SquallHit, RainSlash, BiAttack
Location Bazaar Gate #2
Breeding Chart Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter

Interestingly, the default name of the Killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.

Dragon Quest Monsters 2

Roboster (キラーマシン, Kirā mashin )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 40 7/10 3/10 6/10 6/10 7/10 6/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
Weak Weak Weak Weak Strong Strong Weak None None
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
Weak None None None Immune Immune Strong Strong None
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Weak None None None Strong None None Weak
Additional information
Description Battles until it is fully wrecked.
Skills BiAttack, RainSlash, SquallHit
Location Sky World (Cobi's Journey)
Breeding Chart Material family x Grizzly, GulpBeast, KingLeo, SkulRider, Trumpeter
SabreMan x DeadNoble, EvilArmor, GreatDrak, Grendal, Ogre, Skeletor, SlimeBorg, Unicorn

Dragon Quest Monsters: Caravan Heart

The Roboster is a four-star member of the Material family with a weight of 4. It naturally learns Save Power, Fang Block and Numb Hit. Its in-game description reads "A completed puppet who walks on four legs."

Dragon Quest Monsters: Joker

Killing machine
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material S ? ? ? ? ? ?
Traits Skills Resistances
Double Trouble Assassin Vulnerable to Bang, Whackproof, Dazzleproof
Additional information
Description These mechanical monstrosities were manufactured to menace all mankind.
Weapons Swords, Spears, Axes, Staves
Location -
Breeding chart Hunter mech x Mechan-o'-wyrm or Phantom swordsman

Dragon Quest Monsters: Joker 2

Killing machine
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material A S ? ? ? ? ? ?
Traits Skills Resistances
Tactical Trooper, Crafty Inactivist Assassin Vulnerable to Bang, Immune to Whack and Poison
Additional information
Weapons Swords, Axes, Spears, Staves
Location Dark World
Breeding chart Hunter mech x Mechan-o'-wyrm, Ruin, or Phantom swordsman

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Heroes: Rocket Slime

Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in Dragon Quest VIII. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Killing machine (キラーマシン Kirā mashin)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
64 64g
List No. #018
Field Notes Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.
Location(s) Big-Eye Boulevard (Grudge Match: Blue Behemoth), Cyclops City (Showdown: Terracotta Titan), Dawnsholm (Recruit), Dual Duel Dell (Grudge Match: Devilish Duo), The Shrine of Scales (Captain)
Item(s) Dropped Platinum ore, Mirrorstone

Dragon Quest Heroes II

Killing machine (キラーマシン Kirā mashin)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
2821 278g Yes
List No. #075
Field Notes Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.
Location(s) Battle of Mt. Neverest, The Frosty Foothills
Item(s) Dropped Celestial skein, Mirrorstone

Dragon Quest Builders

Killing machine (キラーマシン Kirā mashin)
Dragon Quest Builders
Image
Chapter 3 Attributes
HP Attack Defence Dropped items Locations
250 30 32 Mechrochip (★★★) Galenholm


Dragon Quest Builders 2

Dragon Quest Tact

Killing machine appears as a S-rank monster of the Inorganic family. It appears on a special banner for new players that can be rerolled as many times as possible. The Killing machine can also be faced as a boss in the VS Killing Machine quest.

[[File:Tact Icon
Inorganic.png|link=
Inorganic family|30px]] [[File:DQTact Rank Icon .png|24px]] Killing machine (キラーマシン Kirā mashin)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
130 805 367 2-3
Attack Defence Agility Wisdom Weight
545 538 376 281 50
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Normal Normal Normal Very Weak
Zap Zam Snooze Poison Physical Lock
Very Weak Half Res Half Res Immune Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Normal Super Weak Normal
Skills
Basic skills Awakening skills
Blizzard Rush
Rolling Attack*
Kacrackle Slash*
Talent Blossoming: Falcon Kacrackle Slash
Move +1 / Stats Up
Zam Res +25 / Stats Up
Kacrackle Slash Potency +5% / Stats Up
Falcon Kacrackle Slash Potency +5%
Frizz Res +25 / Stats Up
Kacrackle Slash Potency +5% / Stats Up
Falcon Kacrackle Slash Potency +5%
Perks
Basic perks ATK +15
DEF +20
Kacrackle Slash Potency +2%
Leader perk Raises Crack-type physical potency of allies, including itself, by 20% in a 5x5 square around it.
Awakening perk Move +1: Raises Move by 1.


Dragon Quest Treasures

Killing machine
Bestiary number: #53
Icon Attributes
Family Max HP Max MP Max Attack Max Defence Max Agility Max Magic
Machine 787 290 450 417 410 340
Forte Treasure Capacity Safekeeping Score Abilities* Traits Dragon Attack
Glide 3 90% Bomb Slash
Cut-Throat Laser
Frost Slash
Laser Cannon
Needle Shot
Whirligig
Counter-Stunner
Daredevil
Debilitator
Thick Skin
Unhealthy Advantage
Full Beam
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Strong Weak Normal Normal Strong Strong Weak Normal Normal
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Normal Normal Weak Normal Strong Normal Very strong Weak
Additional information
Description They roam around frozen lands that are icy
With so many weapons they can hunt quite nicely
Their eyes are replaceable, if a bit pricey
Habitat The Hinterquarters
The Snarl
Favorite Foods Crude oil cordial
Refined oil cordial
Concentrated curry
Highly concentrated curry
Items Princely powder
Lucida shard

Trivia

  • The Killing machines are often found in mountainous or frigid areas in mainline titles since their debut in the frozen wastes of Rendarak.

Other Languages

Language Translation Meaning
EspañolMáquina de matarSpanish for "killing machine"
FrançaisMachine à tuerFrench for "killing machine"
DeutschKillermaschineGerman for "killing machine"
ItalianoMechacentauroDerived from the English mecha- and centauro, a creature from Greek mythology with the upper body of a man and the lower body and legs of a horse.

Gallery

Associated models