The Lampling is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest XI, though it would retroactively debut in Dragon Quest X from the start of version 5 onwards. It is a flaming lantern that has become animated after being abandoned by humans.

Characteristics

Lamplings are black handheld oil lanterns that have come to life due to being abandoned by their owners. It has an ovoid "head" with a singular black eye and a small smiling mouth, a tendril on its head where its handle would have been, and an enclosure where it holds a flame, which it uses to cast fire magic. The lampling moves around by levitating in midair and swings back and forth, sometimes even wasting their turn in battle to do so. They are nocturnal monsters that attack unsuspecting travelers at night by disguising themselves as ordinary lanterns.

Appearances

Dragon Quest X

Lamplings retroactively make an appearance starting in Version 5.0, though this time they are quite strong (Knowing Pyre o' Fire and Kafrizz, as well as scattering fiery powder) since they are encountered in the Demon World as opposed to the early-game enemies they would later be in XI.

Dragon Quest XI

Lampling (ランタンこぞう Rantan kozō )
Sprite
 
Bestiary no.
#011
Family
Material
Gold
7
HP
9
MP
2
Attack
16
Defence
28
In-game description

Sometimes if a lantern is left alone for long enough, it will turn into one of these. Some say they seek revenge on those who so cruelly deserted them.

Spell(s)
Frizz
Skill(s)
Sways to and fro (wastes turn)
Location(s)
Heliodor Region (night)
Heliodorian Foothills (night)
The Kingsbarrow B1 (second act)
Item(s) Dropped
Single phial 132
Lamplight 132
Fire resistance *
50%
Ice resistance *
-125%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
-125%
Zap resistance *
100%
Drain Magic resistance
0%
Whack resistance *
0%
Poof resistance
0%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
0%
Sleep resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
0%
Charm resistance *
0%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


Malicious lampling (ランタンこぞう・邪 Rantan kozō・ja )
Sprite
 
Bestiary no.
#437
Family
Material
Experience
1,117
Gold
14
HP
324
MP
48
Attack
194
Defence
244
Agility
167
In-game description

Lamplings who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Kafrizz
Skill(s)
Sways to and fro (wastes turn)
Location(s)
Heliodor Sewers (third act)
Item(s) Dropped
Single phial132
Lamplight132
Fire resistance *
50%
Ice resistance *
-125%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
25%
Dark resistance *
-125%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
25%
Poof resistance
100%
Dazzle resistance *
25%
Fizzle resistance *
25%
Fuddle resistance *
25%
Paralysis resistance *
25%
Poison resistance *
0%
Sleep resistance *
25%
Blunt resistance
25%
Deceleratle resistance
25%
Sap resistance *
25%
Spooky Aura
Anathematise resistance
25%
Stumble resistance *
100%
Stun resistance *
50%
Charm resistance *
0%
Beguile resistance *
25%
Double Down resistance *
25%
Elemental resistance *
25%

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

The lampling, like many new monsters that appeared in Dragon Quest XI, makes its debut in the Monsters games in the SP version released in 2018. It is an E-rank monster of the Material family.

Dragon Quest Monsters: The Dark Prince

Dragon Quest Rivals

Lampling was introduced in the 8th card pack, "Get Rich Quick! Casino Paradise" as a rare card exclusive for Martial Artist leaders.

Other Languages

Language Translation Meaning
  EspañolLuciluzShining light
  FrançaisLampisteLamp keeper

Related monsters

Gallery