For the miniboss in Dragon Quest V with the same name, see Living statue.
The Living statue is a monster in the series.
Living statues are statues of muscular bearded men that have been brought to life through magic. They have solid yellow eyes and wear a toga or chiton-like garment over their left shoulders, their left fists raised into the air. Despite being endowed with life, living statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.
Difficulty in movement does not hamper a living statue's strength. They are often capable of landing desperate attacks on opponents, can crush foes underneath their stony feet, or even unleash powerful tremors that strike groups of adventurers.
Living Statue (うごくせきぞう Ugoku sekizō) Bestiary Number: #103
|
|
|
| Resistances
|
|
|
| Additional information
|
|
|
Living statue (うごくせきぞう, Ugoku sekizō ) Defeated Monster List number: #103
|
| Attributes
|
|
|
| Resistances
|
|
|
|
|
| Additional information
|
|
|
| Description
|
Stony sentinels that were animated by the magic of a mystery mage. Though slow to act, their sheer size and mass are more than enough to offset any sluggishness.
|
|
Living statue (うごくせきぞう, Ugoku sekizō ) Big Book of Beasts No. : #146
|
|
|
|
|
| Additional information
|
| Spells
|
Skills
|
Locations
|
Dropped item
|
| None
|
Crushes character underfoot (125% damage) Stomp
|
Gallows Moor Region
|
Seed of strength1⁄256
|
| Notable changes in the remakes
|
None
|
|
Living statue (うごくせきぞう, Ugoku sekizō ) Defeated Monster List No. : #159
|
|
|
|
|
| Additional information
|
| Spells
|
Skills
|
Locations
|
Dropped item
|
| None
|
Stomps foe under foot (125% damage)
|
Rydon's Tower
|
Stone hardhat1⁄32 Ruby of protection1⁄256
|
| Description
|
Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own.
|
| Notable changes in the remake
|
|
|
Living statue (うごくせきぞう, Ugoku sekizō) Defeated Monster List No. : #150
|
|
|
|
|
|
|
Living statue (うごくせきぞう, Ugoku sekizō) Defeated Monster List No. : #179
|
|
|
|
|
| Additional information
|
| Spells
|
Skills
|
Locations
|
Dropped item
|
| None
|
Stamps the ground violently (damages entire party)
|
The Royal Library (acts one and two) The Arborian Highlands (act one) The First Forest (act one) Baramos' Lair (2D mode of 3DS and Definitive Edition only)
|
Flintstone1⁄16 Dieamend1⁄128
|
| Description
|
Silent stone sentinels animated by arcane enchantments. Though they may move slowly, they hit hard-steer well clear if you can.
|
|
Malicious living statue (うごくせきぞう・邪, Ugoku sekizō・ja ) Defeated Monster List No. : #574
|
|
|
|
|
| Additional information
|
| Spells
|
Skills
|
Locations
|
Dropped item
|
| None
|
Stamps the ground violently (Damages entire party)
|
The Royal Library (postgame) The First Forest (postgame)
|
Flintstone1⁄8 Dieamend1⁄128
|
| Description
|
Living statues who have morphed into a truly malevolent form under the malign influence of infinite evil.
|
|
StoneMan (うごくせきぞう, Ugoku sekizō )
|
| Resistances
|
| Frizz*
|
Sizz*
|
Fire Breath*
|
Bang*
|
Crack*
|
Cool Breath*
|
Woosh*
|
Rock*
|
Zap*
|
| None
|
Weak
|
Weak
|
Weak
|
Immune
|
Immune
|
Weak
|
Weak
|
None
|
| Gigaslash
|
Magic Burst
|
Drain Magic *
|
Whack*
|
Kamikazee*
|
Poison*
|
Paralysis*
|
Fuddle*
|
Snooze*
|
| Weak
|
None
|
None
|
Immune
|
Immune
|
None
|
Strong
|
None
|
Weak
|
| Dazzle*
|
Fizzle
|
Ban Dance
|
Gobstopper
|
Stun*
|
Sap*
|
Decelerate*
|
Curse
|
| Weak
|
Weak
|
Weak
|
Weak
|
Weak
|
None
|
None
|
Weak
|
|
StoneMan (うごくせきぞう, Ugoku sekizō )
|
| Resistances
|
| Frizz*
|
Sizz*
|
Fire Breath*
|
Bang*
|
Crack*
|
Cool Breath*
|
Woosh*
|
Rock*
|
Water*
|
| None
|
Weak
|
Weak
|
Weak
|
Immune
|
Immune
|
Weak
|
Weak
|
Strong
|
| Zap*
|
Gigaslash
|
Magic Burst
|
Drain Magic *
|
Whack*
|
Kamikazee*
|
Poison*
|
Paralysis*
|
Fuddle*
|
| None
|
Weak
|
None
|
None
|
Immune
|
Immune
|
None
|
Strong
|
None
|
| Snooze*
|
Dazzle*
|
Fizzle
|
Ban Dance
|
Gobstopper
|
Stun*
|
Sap*
|
Decelerate*
|
Curse
|
| Weak
|
Weak
|
Weak
|
Weak
|
Weak
|
Weak
|
None
|
None
|
Weak
|
|
|
| Synthesis
|
| Breeding chart
|
X
|
| Notable fusions
|
X =
|
|
Living statue (うごくせきぞう Ugoku sekizō)
| Model |
Experience |
Gold |
 |
60 |
38g |
| List No. |
#026 |
| Field Notes |
Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary. |
| Location(s) |
Statuary Hall (Grudge Match: Sinister Statue) |
| Item(s) Dropped |
Enchanted stone, Mirrorstone, Classic titan belt recipe, Luxury titan belt recipe |
| List No. |
#067 |
| Field Notes |
Sculptures that slowly gained sentience. Their stony skin is unsusceptible to all but the strongest strikes. They hide amongst statues and wait for prey, sometimes turning back to stone after too long spent stationary. |
| Location(s) |
Battle of the Great Divide (S) |
| Item(s) Dropped |
Mirrorstone, Flintstone |
Living statue appears as an A-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in Gyldenbritches and Yangus's Battle Roads as a party member.
| Language |
Translation |
Meaning |
Español | Coloso viviente | Spanish for "living colossus". |
Français | Statue vivante | French for "living statue". |
Deutsch | Lebende Statue | German for "living statue". |
Italiano | Statua vivente | Italian for "living statue". |
中文 (繁體) | 会动的石像 | Traditional Chinese for "moving stone statue". |