Wizardly Wind

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Wizardly Wind is a trait in the Dragon Quest Monsters series.

Appearances[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

The Wizardly Wind trait has a 5% chance to grant MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned.

Large-size monsters only

Archdemon

Blinkster

Blue moon

Brollygagger

Drackolyte

Firebird

Fromage fray

Ghost

Goonache goodie
Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 60 Lv. 60 Lv. 1 Lv. 60 Lv. 60

Graven idol

Grillerpillar

Grim keeper

Grincinerator

Grinferno

Hellbound horror

Jester slime

Khalamari kid

Minidemon
Lv. 1 Lv. 1 Lv. 1 Lv. 60 Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 1

Queen slime

Razerburn

Saccharine sacksquatch

Snail slime

Soft served spook

Spitnik

Vampire cat

Wing slime
Lv. 1 Lv. 1 Lv. 60 Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 1