High djinks

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The High djinks is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI.

Its name is a play on the term high jinks and the mythological djinni.

Description edit

The High djinks are genies with the appearance of rotund mustachioed men with purple skin and pointy ears riding on grey clouds. They wear blue vests, baggy white trousers with an orange sash tied around their waist, pointy blue slippers, and gold bracelets. On their heads, the genies wear a white turban with a red jewel in the front and an orange plume. They think far too highly of their fantastical battle abilities, hovering above adventurers and launching attacks while cackling or puffing up their clouds before striking. Boasting a huge health pool and the ability to cast Kaswoosh, these grinning goons post a surprisingly frightful threat. However, in some games, the genies do not possess any spellcasting ability whatsoever, instead using their ability to manipulate the wind by sending out howling gales to slice enemies apart and sending breath attacks back at their users.

Appearances edit

Dragon Quest IV: Chapters of the Chosen edit

High djinks (ランプのまおう, Ranpunomaō )
Big Book of Beasts No.: #164
Sprite Attributes
  HP MP EXP Gold Attack Defence Agility Evasion
350 0 710 117 170 105 88 164
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap Deceleratle
0% 0% 0% 0% 75% 0% 100% 100% 100% 75% 75% 100% 100% 75% 0% ?
Additional information
Spells Skills Locations Dropped item
None Smothers character (125% damage)
Wind Sickles (67~90 damage)
Fungeon Boxer shorts(1128)


Dragon Quest VI: Realms of Revelation edit

High djinks (ランプのまおう, Ranpunomaō )
Big Book of Beasts No. : #154
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
    696 48 1104 300 194 113 114 0%
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 25% 25% 25% 0% 0% 100% 25% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 50% 100% 50% 50% 50% 100% 100% 50% 100%
Additional information
Spells Skills Locations Dropped item
Kaswoosh
Multiheal
Attacks while laughing (125% damage.)
Backdraft
Wind Sickles
Pillar of Pegasus
Prison of Sorrow
Fungeon
Glombolero1256
Notable changes in the remakes None


Dragon Quest VII: Fragments of the Forgotten Past edit

High djinks (ランプのまおう, Ranpunomaō )
Big Book of Beasts No. : #176
Sprite Attributes
  HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
350 0 200 (PS1)
300 (3DS)
117 (PS1)
176 (3DS)
170 105 88 164 1128
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 60% 50% 0% 100% 90%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
50% 100% 100% 100% 50% 50% 100% 50% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Cackles insanely and launches an attack. (125% damage)
Puffs up and smothers party member. (125% damage)
Wind Sickles
Backdraft
Ventus Tower
Summoned by Malevolantern
Noble garb1128
Notable changes in the remakes

Dragon Quest Monsters 2 edit

LampGenie (ランプのまおう, Ranpunomaō )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
  ? Devil 60 6/10 7/10 6/10 6/10 5/10 6/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
Weak Weak Weak Weak None Weak Weak Weak Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None Weak Immune Immune Weak Strong Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak Weak None None None Weak Weak Weak
Additional information
Description
Skills Heal, Sleep, TailWind
Location
Breeding Chart Centasaur x ??? family

Dragon Quest Monsters: Caravan Heart edit

  The Lamp Genie is a four-star member of the Demon family with a weight of 4. It naturally learns Heal, Sleep and Fire Breath. Its in-game description reads "It's a ghostly genie that was summoned from a lamp."


Dragon Quest Monsters: Joker 2 Professional edit

High djinks
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Demon B S ? ? ? ? ? ?
Traits Skills Resistances
Artful Dodger, Zapmeister, Crafty Woosher, Perilous Parrier Sizz & Zap Vulnerable to Zap, Paralysis, and Dim
Resistant to Crack, Confusion, and Decelerate
Immune to Woosh and Donk
Additional information
Weapons Axes, Hammers, Claws, Staves
Location -
Breeding chart Malevolamp x Cumulus rex, Winky x Knight Aberrant


Dragon Quest Monsters: Terry's Wonderland 3D edit

Dragon Quest Monsters: Super Light edit

Dragon Quest Heroes II edit

High djinks (ランプのまおう Ranpunomaō)
Model Experience Gold Marked Version?
  32,091 841g Yes
List No. #154
Field Notes A monstrous monarch who was sealed inside a magic lamp. He'll grant your wishes, but at a painful price. Though he's called a 'high' djinks, his position in the pecking order of powerful monsters is pretty low overall.
Location(s) The Grand Dunes
Item(s) Dropped Royal soil, Allure ring

In Other Languages edit

Language Translation Meaning
  EspañolGenio traviesoSpanish for "mischievious genie/genie troublemaker".
  FrançaisDjinn-fizz
  DeutschDschinnsalabimFrom the German word for "djinn" and "Sim Sala Bim", an incantation used by the Danish magician Harry August Jansen, also known as Dante the Magician.
  ItalianoGenio puzzoneItalian for "genie stinker".

Gallery edit