Wizardly Wind

Revision as of 14:49, 21 August 2026 by LiquidMetalSlime (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Wizardly Wind is a trait in the Dragon Quest Monsters series.

Appearances edit

Dragon Quest Monsters: The Dark Prince edit

The Wizardly Wind trait has a 5% chance to grant MP restoration to the entire party at the end of even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is 80% of the possessor's level with a range of 5~10 MP. The trait will not activate if the possessor is asleep, confused, paralysed, or stunned.

Large-size monsters only
 
Archdemon
 
Blinkster
 
Blue moon
 
Brollygagger
 
Drackolyte
 
Firebird
 
Fromage fray
 
Ghost
 
Goonache goodie
Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 60 Lv. 60 Lv. 1 Lv. 60 Lv. 60
 
Graven idol
 
Grillerpillar
 
Grim keeper
 
Grincinerator
 
Grinferno
 
Hellbound horror
 
Jester slime
 
Khalamari kid
 
Minidemon
Lv. 1 Lv. 1 Lv. 1 Lv. 60 Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 1
 
Queen slime
 
Razerburn
 
Saccharine sacksquatch
 
Snail slime
 
Soft served spook
 
Spitnik
 
Vampire cat
 
Wing slime
Lv. 1 Lv. 1 Lv. 60 Lv. 1 Lv. 1 Lv. 1 Lv. 1 Lv. 1