Damage Barrier
| Damage Barrier | |
|---|---|
| Japanese | ダメージバリア |
| Rōmaji | Damējibaria |
| Type | Support |
Damage Barrier is a recurring spell in the Dragon Quest series. It reduces the amount of damage taken by a single party member.
Appearances
Dragon Quest X
|
|
This section is a stub. You can help by expanding it. |
Dragon Quest Tact
Damage Barrier is known naturally by Gem slime at level 1 and costs 24 MP to cast. It has a range of up to two squares away from it, can be self-cast, and reduces damage taken by a single ally by 15% for 3 turns.
Ability information
| Damage Barrier | |||
| Role * | Type * | Element | MP cost |
| Support | Spell | 24 | |
| Range | Additional effects | ||
1-2 (+self) |
Damage Down |
||
| Description | |||
| Reduces damage for 1 ally by 15% for 3 turns | |||
| Naturally learnt by | |||
| Gem slime | |||